From: "jojo" Subject: [N64] *** INTERNET VIDEO GAMES TOP 100 * Edition 170 *** Date: 28 Jun 1999 17:51:21 +0200 Thank you for the votes you've sent us, or the interest you've shown in the Internet Charts. We are proud to present you the new list of this week... PC Games Top 100 - Video Games Top 100 - Singles Top 100 - Albums Top 100 Movies Top 100 - Television Top 100 - Websites Top 100 - Homepages Top 100 Female Stars Top 100 - Male Stars Top 100 - all at http://www.worldcharts.com ============================================================================== | Ape Escape {P}{!} - Sony PL | | ...is this week's WCF Smash Video Game! (Video Game of the Week) | ============================================================================== ============================================================================== | * * * I N T E R N E T V I D E O G A M E S T O P 1 0 0 * * * | |----------------------------------------------------------------------------| | (c) 1999 World Charts Foundation Issue 170 - Week 26 - June 28, 1999 | |----------------------------------------------------------------------------| | This list is replied to email addresses from which we have received votes. | | Send mail with "unsubscribe" to videogames@worldcharts.nl if you don't | | want to receive any email from us. Send mail with "nolist" if you don't | | want the weekly lists. Send "nocall" if you don't want reminders. Send | | votes to videogames@worldcharts.nl and comments to info@worldcharts.nl. | | Send us mail with "send doc" in the subject header for info about voting. | | Send mail with "send videogames" in the header to receive the latest chart.| |----------------------------------------------------------------------------| | Send your votes to videogames@worldcharts.nl or use the voting form at | | http://www.worldcharts.nl/vvote.html and you get the next chart by email. | | Read http://www.worldcharts.com/_voting.html for info on voting via email. | | The format for every line with a vote is: points title [ ID ] | | You must include the ID number, and between brackets! It is not optional. | | Use [] or [0000] as the ID number for games not yet listed on the charts. | | You can allocate a maximum of 20 points, but not more than 5 for 1 game. | | An example can be found at the bottom of this list. Look at it first! | ============================================================================== Support your favourite games! Use a button on your homepage, and make other people vote for your favourites! See: http://www.worldcharts.com/_button.html The following Top 100 contains the most popular video games at this time. The list includes games from all next generation video game consoles. Vote for a game in this chart if you think other people should buy it too. ============================================================================== Internet Video Games Top 100 Edition 170 - Week 26 - June 28, 1999 ============================================================================== TW LW NW Title Developer/Publisher Cat HI ID 1 1 42 Metal Gear Solid {P}{!} Konami AC 1 [1876] 2 2 18 Final Fantasy 8 {P} Square RP 2 [2026] 3 4^ 4 Lunar (Silver Star Story Complete) {P}Working Designs RP 3 [2107] 4 6^ 19 Syphon Filter {P}{!} Eidetic/989 Studios AD 2 [2018] 5 3 31 Legend of Zelda (Ocarina of Time) {N}{!} Nintendo RP 1 [1967] 6 5 75 Gran Turismo {P} Sony RA 1 [1716] 7 10^ 4 Shadow Madness {P} Craveyard/Crave RP 7 [2101] 8 12^ 31 Tomb Raider 3 {P}{!} Core/Eidos AC/AD 8 [1960] 9 8 5 Ehrgeiz {P} Square RP 8 [2089] 10 9 6 Street Fighter Alpha 3 {P} Capcom FI 9 [2090] 11 18* 2 Superman {N} Titus AD 11 [2102] 12 11 17 Silent Hill {P} Konami AD 6 [2030] 13 7 8 Ridge Racer Type 4 {P}{!} Namco RA 6 [2088] 14 25* 22 Star Ocean (The Second Story) {P} Enix/Sony RP 14 [1890] 15 13 9 Sports Car GT {P}Point of View/Virgin/Electronic Arts RA 9 [2058] 16 14 13 Need for Speed (High Stakes) {P} Electronic Arts RA 7 [2054] 17 16 7 Omega Boost {P}{!} Polyphony/Sony SH 16 [2091] 18 21^128 Final Fantasy 7 {P} Square RP 1 [1175] 19 17 11 Marvel Vs. Capcom {D}{!} Capcom FI 6 [2056] 20 23^ 57 Bust-a-Move 3 {S} Taito/Natsume PU 10 [1786] 21 20 18 Legend of Legaia {P} Contrail/Sony RP 7 [2009] 22 22 96 Goldeneye 007 {N} Rare/Nintendo AC 2 [1594] 23 28^ 12 Army Men 3D {P}{!} 3DO AC 20 [2036] 24 27^ 74 Resident Evil 2 {P}{!} Capcom AD 2 [1718] 25 32^ 27 Roll Away {P} Psygnosis AC/PU 25 [1969] 26 15 71 Grand Theft Auto {P}{!} DMA/BMG RA 5 [1731] 27 29^ 67 Xenogears {P} Square RP 3 [1743] 28 31^ 47 Phantasy Star Collection {S} Sega RP 7 [1851] 29 26 19 Sega Rally 2 {D} AM Annex/Sega RA 9 [2022] 30 34^ 18 Evolution {D} Sting/EPS RP 5 [2021] 31 30 66 Banjo Kazooie {N} Rare/Nintendo PL 2 [1566] 32 37^ 11 The House of the Dead 2 {D} Sega SH 32 [2066] 33 66* 6 Armored Core (Master of Arena) {P} From SH 33 [2035] 34 36^ 8 Super Smash Bros. {N}{!} HAL/Nintendo FI 21 [2084] 35 39^ 6 Brian Lara Cricket {P} Codemasters SP 35 [2071] 36 19 7 Jade Cocoon (Story of Tamamayu) {P} Genki/Crave RP 8 [2083] 37 46^ 7 SaGa Frontier 2 {P} Square RP 17 [2085] 38 24 4 Grand Theft Auto (London 1969) {P} DMA/Rockstar RA 24 [2108] 39 48^ 34 Colin McRae Rally {P} Codemasters RA 34 [1875] 40 51^ 60 Tenchu {P} Acquire/Activision AC 9 [1792] 41 53^ 64 Tekken 3 {P}{!} Namco FI 1 [1770] 42 54^ 14 Pandemonium 2 {P} Crystal Dynamics/Midway PL 42 [1646] 43 55^ 32 Brave Fencer Musashi {P} Square AD 18 [1943] 44 40 5 Star Wars Episode 1 (Racer) {N}{!} LucasArts/Nintendo RA 22 [2097] 45 47^ 58 Breath of Fire 3 {P} Capcom RP 8 [1799] 46 59^ 59 Panzer Dragoon Saga {S}{!} Sega RP 4 [1798] 47 41 29 Turok 2 (Seeds of Evil) {N}{!} Iguana/Acclaim SH 6 [1981] 48 43 35 Riven {P}{!} Cyan/Acclaim AD 40 [1707] 49 38 28 Star Wars (Rogue Squadron) {N} Factor 5/LucasArts AC 10 [1987] 50 45 39 Kagero (Deception 2) {P} Tecmo ST 8 [1893] 51 50 25 Bust a Groove {P} Enix/Sony PU 18 [1970] 52 52 26 R-Type Delta {P} Irem SH 37 [1991] 53 60^102 Persona (Revelations) {P} Atlus RP 20 [1382] 54 49 38 Nascar 99 {P} Stormfront/EA Sports RA 29 [1884] 55 63^ 21 Suikoden 2 {P} Konami RP 32 [2008] 56 44 9 Get Bass {D} AM1/Sega SP 27 [2082] 57 67^ 14 MediEvil {P}{!} Millennium/Sony AD 30 [1923] 58 70^ 26 Fifa 99 {P} EA Sports SP 4 [1973] 59 33 7 Bomberman Fantasy Race {P} Hudson/Atlus RA 10 [2086] 60 35 12 Gex 3 (Deep Cover Gecko) {P} Crystal Dynamics/Eidos PL 17 [2055] 61 65^ 17 Akuji the Heartless {P}{!} Crystal Dynamics/Eidos AC 21 [2007] 62 64^111 Wild Arms {P} Media Vision/Sony RP 5 [1409] 63 75^ 23 V-Rally {N}{!} Eden/Infogrames RA 52 [2005] 64 73^ 28 Space Station (Silicon Valley) {N} DMA/Take 2 AC 37 [1926] 65 69^ 3 High Heat Baseball 2000 {P}{!} Team .366/3DO SP 65 [2112] 66 74^ 7 Civilization 2 {P} MicroProse/Activision ST 52 [2034] 67 56 18 Mario Party {N} Hudson/Nintendo PU 16 [2017] 68 42 4 A Bug's Life {N} Traveller's Tales/Activision PL 42 [2104] 69 71^ 23 All Japan Women Pro Wrestling {P} GW SP 41 [1920] 70 61 31 NHL 99 {P} EA Sports SP 12 [1899] 71 88^ 22 NFL Blitz {P} Midway SP 48 [1880] 72 72 27 Master of Monsters {P} SystemSoft/Ascii ST 53 [1850] 73 62 61 Need for Speed 3 (Hot Pursuit) {P}{!} Electronic Arts RA 10 [1765] 74 97* 3 Dynamite Deka 2 {D} Sega AD 74 [2109] 75 58 21 Castlevania 64 {N}{!} Konami AD 5 [2011] 76 68 12 R-Types {P} Irem/Ascii PU 19 [2027] 77 76 69 Shining Force 3 {S} Sonic Team/Sega RP 11 [1739] 78 -* 1 Ace Combat 3 (Electrosphere) {P} Namco RA 78 [2120] 79 79 13 Lemmings {P} Psygnosis AC 43 [1927] 80 57 33 Crash Bandicoot 3 (Warped!) {P}{!} Naughty Dog/Sony PL 4 [1938] 81 84^ 14 Virtua Fighter 3tb {D} Sega FI 13 [1990] 82 77 61 Parasite Eve {P} Square/Electronic Arts RP 3 [1788] 83 87^ 10 Baseball 2000 {P} Interplay SP 59 [2076] 84 83 99 Langrisser 4 {S} NCS/Masaya ST 20 [1582] 85 85 13 Rollcage {P} ATD/Psygnosis RA 40 [2049] 86 89^ 2 NHL Breakaway 99 {N} Sculptured/Acclaim SP 86 [2000] 87 82 13 Beetle Adventure Racing {N} Paradigm/Electronic Arts RA 30 [2053] 88 93^ 7 Aero Dancing {D} CRI/CSK SI 79 [2052] 89 -^ 1 The Next Tetris {P} Hasbro PU 89 [2118] 90 -^ 1 Power Drive Rally Time Warner RA 90 [1115] 91 -^ 1 Backstreet Billiards {P} Argent/Ascii SP 91 [1964] 92 80 48 WWF Warzone {P}{!} Iguana/Acclaim SP 21 [1847] 93 91 61 Motorhead {P}{!} Digital Illusions/Gremlin/Fox RA 23 [1789] 94 78 17 Power Stone {D}{!} Capcom FI 32 [2032] 95 95 2 All-Star Baseball 2000 {N} Iguana/Acclaim SP 95 [2073] 96 81 10 Blue Stinger {D} Climax/Sega AD 32 [2077] 97 90 25 South Park {N}{!} Iguana/Acclaim SH 15 [2003] 98 86 6 Guardian's Crusade {P}{!} Tamsoft/Activision AD 56 [2029] 99 96 6 Pro 18 (World Tour Golf) {P} Intelligent/Psygnosis SP 88 [2064] 100 -^ 1 ToCA 2 Touring Cars {P}{!} Codemasters RA100 [2114] Dropped Out: 92 2 Kita He (White Illumination) {D} Hudson/Sega ST 92 [2074] 94 23 NBA Live 99 {P} EA Sports SP 30 [1936] 98 32 Body Harvest {N} DMA/Midway SH 36 [1928] 99 61 Sakura Taisen 2/Sakura Wars 2 {S} Red/Sega AD/RP 2 [1779] 100 8 Bottom of the 9th {N}{!} Konami SP 15 [2072] The following games have not yet received enough points to enter the chart: ============================================================================== Runners Up Edition 170 - Week 26 - June 28, 1999 ============================================================================== TW LW NW Title Developer/Publisher Cat HI ID 1 3^ 7 Ken Griffey Jr.'s Slugfest {N} Angel/Nintendo SP 1 [2092] 2 4^ 7 Dance Dance Revolution {P} Konami PU 2 [2093] 3 5^ 7 Chameleon Twist 2 {N} Japan Supply System/Sunsoft PL 3 [2094] 4 6^ 7 Point Blank 2 {P} Namco SH 4 [2095] 5 7^ 7 Charlie's Blast Territory {N} Realtime/Kemco PU 5 [2096] 6 8^ 6 Castrol Honda SuperBike Racing {P} Electronic Arts RA 6 [2098] 7 9^ 6 Hello Kitty Cube Frenzy {P} Culture/NewKidCo PU 7 [2099] 8 10^ 5 Fighting Force 64 {N} Crave/Eidos FI 8 [2100] 9 11^ 5 Centipede {P} Hasbro AC 9 [2103] 10 12^ 5 Monsterseed {P} Sunsoft ST 10 [2105] 11 13^ 5 T.R.A.G. {P} Sunsoft AD 11 [2106] 12 14^ 4 Alexi Lalas Int. Soccer {P} Z-Axis/Take 2 SP 12 [2110] 13 15^ 4 Shanghai (True Valor) {P} Sunsoft PU 13 [2111] 14 16^ 3 Redline Racer {D}{!} Criterion/Imagineer RA 14 [2113] 15 17^ 2 World Driver Championship {N} Boss/Midway RA 15 [2115] 16 18^ 2 Fighter Maker {P} Ascii/Agetec FI 16 [2116] 17 19^ 2 Ultimate 8 Ball {P} Mirage/THQ SP 17 [2117] 18 21^ 2 Warzone 2100 {P} Pumpkin/Eidos WG 18 [2119] 19 -^ 1 Starshot {N} Infogrames AD 19 [2121] 20 -^ 1 Starshot {P} Titus AD 20 [2122] 21 -^ 1 Ape Escape {P}{!} Sony PL 21 [2123] 22 -^ 1 Tonic Trouble {N} Ubi Soft PL 22 [2124] 23 -^ 1 Shadowgate 64 (Trial of the Four Towers) {N} Kemco AD 23 [2125] ============================================================================== Note: The editorials published here, and the Smash titles announced throughout the website, are personal expressions of the editors. Personal views and opinions have no influence on the fair and unbiased compilation of the charts. ============================================================================== | TW : This Week | The Internet Video Games Top 100 are made using | | LW : Last Week | votes sent by gamers from all over the world. | | NW : Number of Weeks | The latest charts are published every Monday on | | HI : Highest Position | Usenet in the rec.games.video.* newsgroups. | | ^ : Climbing |--------------------------------------------------| | * : Bullet | {P} Sony PlayStation| Send your votes like this: | | AC : Action | {D} Sega Dreamcast | > 5 Dark Invader [1435] | | AD : Adventure | {S} Sega Saturn | > 4 Action Force2 [1322] | | AR : Arcade | {N} Nintendo 64 | > 5 Super Fighter [1502] | | FI : Fighting | {!} Smash Video Game| > 2 Magic of Zuul 4 [] | | IF : Interactive Fiction| | > 4 The Lost Tycoon [] | | PL : Platform |--------------------------------------------------| | PU : Puzzle | (c) 1999 all rights reserved | World Charts | | RA : Racing | Distribution of these charts |J.B. Bakemakade 96 | | RP : Role-Playing | is granted only by written | 3071 ME Rotterdam | | SH : Shooter | permission. | The Netherlands | | SI : Simulation |--------------------------------------------------| | SP : Sports | videogames@worldcharts.nl | | ST : Strategy | On the web: http://www.worldcharts.com | | WG : Wargame | Supported by XS4ALL Internet Provider | ============================================================================== oO---------------------------------------------------------Oo SPONSOR No gimmicks - just great value! Long distance with Qwest. State-to-state calls 9c cents a minute, all day, every day with NO monthly fee. Sign up today and start experiencing the difference. http://www.deja.com/jump/http://www.qhome.net/dejanews/dj01/offer.jhtml _____________________________________________________________ Deja.com: Share what you know. Learn what you don't. http://www.deja.com/ * To modify or remove your subscription, go to http://www.deja.com/edit_sub.xp?group=rec.games.video.nintendo * Read this thread at http://www.deja.com/thread/%3C7l85lp%24779%241%40xs3.xs4all.nl%3E oO---------------------------------------------------------Oo [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "jojo" Subject: [N64] *** INTERNET VIDEO GAMES TOP 100 * Edition 170 *** Date: 28 Jun 1999 17:51:21 +0200 Thank you for the votes you've sent us, or the interest you've shown in the Internet Charts. We are proud to present you the new list of this week... PC Games Top 100 - Video Games Top 100 - Singles Top 100 - Albums Top 100 Movies Top 100 - Television Top 100 - Websites Top 100 - Homepages Top 100 Female Stars Top 100 - Male Stars Top 100 - all at http://www.worldcharts.com ============================================================================== | Ape Escape {P}{!} - Sony PL | | ...is this week's WCF Smash Video Game! (Video Game of the Week) | ============================================================================== ============================================================================== | * * * I N T E R N E T V I D E O G A M E S T O P 1 0 0 * * * | |----------------------------------------------------------------------------| | (c) 1999 World Charts Foundation Issue 170 - Week 26 - June 28, 1999 | |----------------------------------------------------------------------------| | This list is replied to email addresses from which we have received votes. | | Send mail with "unsubscribe" to videogames@worldcharts.nl if you don't | | want to receive any email from us. Send mail with "nolist" if you don't | | want the weekly lists. Send "nocall" if you don't want reminders. Send | | votes to videogames@worldcharts.nl and comments to info@worldcharts.nl. | | Send us mail with "send doc" in the subject header for info about voting. | | Send mail with "send videogames" in the header to receive the latest chart.| |----------------------------------------------------------------------------| | Send your votes to videogames@worldcharts.nl or use the voting form at | | http://www.worldcharts.nl/vvote.html and you get the next chart by email. | | Read http://www.worldcharts.com/_voting.html for info on voting via email. | | The format for every line with a vote is: points title [ ID ] | | You must include the ID number, and between brackets! It is not optional. | | Use [] or [0000] as the ID number for games not yet listed on the charts. | | You can allocate a maximum of 20 points, but not more than 5 for 1 game. | | An example can be found at the bottom of this list. Look at it first! | ============================================================================== Support your favourite games! Use a button on your homepage, and make other people vote for your favourites! See: http://www.worldcharts.com/_button.html The following Top 100 contains the most popular video games at this time. The list includes games from all next generation video game consoles. Vote for a game in this chart if you think other people should buy it too. ============================================================================== Internet Video Games Top 100 Edition 170 - Week 26 - June 28, 1999 ============================================================================== TW LW NW Title Developer/Publisher Cat HI ID 1 1 42 Metal Gear Solid {P}{!} Konami AC 1 [1876] 2 2 18 Final Fantasy 8 {P} Square RP 2 [2026] 3 4^ 4 Lunar (Silver Star Story Complete) {P}Working Designs RP 3 [2107] 4 6^ 19 Syphon Filter {P}{!} Eidetic/989 Studios AD 2 [2018] 5 3 31 Legend of Zelda (Ocarina of Time) {N}{!} Nintendo RP 1 [1967] 6 5 75 Gran Turismo {P} Sony RA 1 [1716] 7 10^ 4 Shadow Madness {P} Craveyard/Crave RP 7 [2101] 8 12^ 31 Tomb Raider 3 {P}{!} Core/Eidos AC/AD 8 [1960] 9 8 5 Ehrgeiz {P} Square RP 8 [2089] 10 9 6 Street Fighter Alpha 3 {P} Capcom FI 9 [2090] 11 18* 2 Superman {N} Titus AD 11 [2102] 12 11 17 Silent Hill {P} Konami AD 6 [2030] 13 7 8 Ridge Racer Type 4 {P}{!} Namco RA 6 [2088] 14 25* 22 Star Ocean (The Second Story) {P} Enix/Sony RP 14 [1890] 15 13 9 Sports Car GT {P}Point of View/Virgin/Electronic Arts RA 9 [2058] 16 14 13 Need for Speed (High Stakes) {P} Electronic Arts RA 7 [2054] 17 16 7 Omega Boost {P}{!} Polyphony/Sony SH 16 [2091] 18 21^128 Final Fantasy 7 {P} Square RP 1 [1175] 19 17 11 Marvel Vs. Capcom {D}{!} Capcom FI 6 [2056] 20 23^ 57 Bust-a-Move 3 {S} Taito/Natsume PU 10 [1786] 21 20 18 Legend of Legaia {P} Contrail/Sony RP 7 [2009] 22 22 96 Goldeneye 007 {N} Rare/Nintendo AC 2 [1594] 23 28^ 12 Army Men 3D {P}{!} 3DO AC 20 [2036] 24 27^ 74 Resident Evil 2 {P}{!} Capcom AD 2 [1718] 25 32^ 27 Roll Away {P} Psygnosis AC/PU 25 [1969] 26 15 71 Grand Theft Auto {P}{!} DMA/BMG RA 5 [1731] 27 29^ 67 Xenogears {P} Square RP 3 [1743] 28 31^ 47 Phantasy Star Collection {S} Sega RP 7 [1851] 29 26 19 Sega Rally 2 {D} AM Annex/Sega RA 9 [2022] 30 34^ 18 Evolution {D} Sting/EPS RP 5 [2021] 31 30 66 Banjo Kazooie {N} Rare/Nintendo PL 2 [1566] 32 37^ 11 The House of the Dead 2 {D} Sega SH 32 [2066] 33 66* 6 Armored Core (Master of Arena) {P} From SH 33 [2035] 34 36^ 8 Super Smash Bros. {N}{!} HAL/Nintendo FI 21 [2084] 35 39^ 6 Brian Lara Cricket {P} Codemasters SP 35 [2071] 36 19 7 Jade Cocoon (Story of Tamamayu) {P} Genki/Crave RP 8 [2083] 37 46^ 7 SaGa Frontier 2 {P} Square RP 17 [2085] 38 24 4 Grand Theft Auto (London 1969) {P} DMA/Rockstar RA 24 [2108] 39 48^ 34 Colin McRae Rally {P} Codemasters RA 34 [1875] 40 51^ 60 Tenchu {P} Acquire/Activision AC 9 [1792] 41 53^ 64 Tekken 3 {P}{!} Namco FI 1 [1770] 42 54^ 14 Pandemonium 2 {P} Crystal Dynamics/Midway PL 42 [1646] 43 55^ 32 Brave Fencer Musashi {P} Square AD 18 [1943] 44 40 5 Star Wars Episode 1 (Racer) {N}{!} LucasArts/Nintendo RA 22 [2097] 45 47^ 58 Breath of Fire 3 {P} Capcom RP 8 [1799] 46 59^ 59 Panzer Dragoon Saga {S}{!} Sega RP 4 [1798] 47 41 29 Turok 2 (Seeds of Evil) {N}{!} Iguana/Acclaim SH 6 [1981] 48 43 35 Riven {P}{!} Cyan/Acclaim AD 40 [1707] 49 38 28 Star Wars (Rogue Squadron) {N} Factor 5/LucasArts AC 10 [1987] 50 45 39 Kagero (Deception 2) {P} Tecmo ST 8 [1893] 51 50 25 Bust a Groove {P} Enix/Sony PU 18 [1970] 52 52 26 R-Type Delta {P} Irem SH 37 [1991] 53 60^102 Persona (Revelations) {P} Atlus RP 20 [1382] 54 49 38 Nascar 99 {P} Stormfront/EA Sports RA 29 [1884] 55 63^ 21 Suikoden 2 {P} Konami RP 32 [2008] 56 44 9 Get Bass {D} AM1/Sega SP 27 [2082] 57 67^ 14 MediEvil {P}{!} Millennium/Sony AD 30 [1923] 58 70^ 26 Fifa 99 {P} EA Sports SP 4 [1973] 59 33 7 Bomberman Fantasy Race {P} Hudson/Atlus RA 10 [2086] 60 35 12 Gex 3 (Deep Cover Gecko) {P} Crystal Dynamics/Eidos PL 17 [2055] 61 65^ 17 Akuji the Heartless {P}{!} Crystal Dynamics/Eidos AC 21 [2007] 62 64^111 Wild Arms {P} Media Vision/Sony RP 5 [1409] 63 75^ 23 V-Rally {N}{!} Eden/Infogrames RA 52 [2005] 64 73^ 28 Space Station (Silicon Valley) {N} DMA/Take 2 AC 37 [1926] 65 69^ 3 High Heat Baseball 2000 {P}{!} Team .366/3DO SP 65 [2112] 66 74^ 7 Civilization 2 {P} MicroProse/Activision ST 52 [2034] 67 56 18 Mario Party {N} Hudson/Nintendo PU 16 [2017] 68 42 4 A Bug's Life {N} Traveller's Tales/Activision PL 42 [2104] 69 71^ 23 All Japan Women Pro Wrestling {P} GW SP 41 [1920] 70 61 31 NHL 99 {P} EA Sports SP 12 [1899] 71 88^ 22 NFL Blitz {P} Midway SP 48 [1880] 72 72 27 Master of Monsters {P} SystemSoft/Ascii ST 53 [1850] 73 62 61 Need for Speed 3 (Hot Pursuit) {P}{!} Electronic Arts RA 10 [1765] 74 97* 3 Dynamite Deka 2 {D} Sega AD 74 [2109] 75 58 21 Castlevania 64 {N}{!} Konami AD 5 [2011] 76 68 12 R-Types {P} Irem/Ascii PU 19 [2027] 77 76 69 Shining Force 3 {S} Sonic Team/Sega RP 11 [1739] 78 -* 1 Ace Combat 3 (Electrosphere) {P} Namco RA 78 [2120] 79 79 13 Lemmings {P} Psygnosis AC 43 [1927] 80 57 33 Crash Bandicoot 3 (Warped!) {P}{!} Naughty Dog/Sony PL 4 [1938] 81 84^ 14 Virtua Fighter 3tb {D} Sega FI 13 [1990] 82 77 61 Parasite Eve {P} Square/Electronic Arts RP 3 [1788] 83 87^ 10 Baseball 2000 {P} Interplay SP 59 [2076] 84 83 99 Langrisser 4 {S} NCS/Masaya ST 20 [1582] 85 85 13 Rollcage {P} ATD/Psygnosis RA 40 [2049] 86 89^ 2 NHL Breakaway 99 {N} Sculptured/Acclaim SP 86 [2000] 87 82 13 Beetle Adventure Racing {N} Paradigm/Electronic Arts RA 30 [2053] 88 93^ 7 Aero Dancing {D} CRI/CSK SI 79 [2052] 89 -^ 1 The Next Tetris {P} Hasbro PU 89 [2118] 90 -^ 1 Power Drive Rally Time Warner RA 90 [1115] 91 -^ 1 Backstreet Billiards {P} Argent/Ascii SP 91 [1964] 92 80 48 WWF Warzone {P}{!} Iguana/Acclaim SP 21 [1847] 93 91 61 Motorhead {P}{!} Digital Illusions/Gremlin/Fox RA 23 [1789] 94 78 17 Power Stone {D}{!} Capcom FI 32 [2032] 95 95 2 All-Star Baseball 2000 {N} Iguana/Acclaim SP 95 [2073] 96 81 10 Blue Stinger {D} Climax/Sega AD 32 [2077] 97 90 25 South Park {N}{!} Iguana/Acclaim SH 15 [2003] 98 86 6 Guardian's Crusade {P}{!} Tamsoft/Activision AD 56 [2029] 99 96 6 Pro 18 (World Tour Golf) {P} Intelligent/Psygnosis SP 88 [2064] 100 -^ 1 ToCA 2 Touring Cars {P}{!} Codemasters RA100 [2114] Dropped Out: 92 2 Kita He (White Illumination) {D} Hudson/Sega ST 92 [2074] 94 23 NBA Live 99 {P} EA Sports SP 30 [1936] 98 32 Body Harvest {N} DMA/Midway SH 36 [1928] 99 61 Sakura Taisen 2/Sakura Wars 2 {S} Red/Sega AD/RP 2 [1779] 100 8 Bottom of the 9th {N}{!} Konami SP 15 [2072] The following games have not yet received enough points to enter the chart: ============================================================================== Runners Up Edition 170 - Week 26 - June 28, 1999 ============================================================================== TW LW NW Title Developer/Publisher Cat HI ID 1 3^ 7 Ken Griffey Jr.'s Slugfest {N} Angel/Nintendo SP 1 [2092] 2 4^ 7 Dance Dance Revolution {P} Konami PU 2 [2093] 3 5^ 7 Chameleon Twist 2 {N} Japan Supply System/Sunsoft PL 3 [2094] 4 6^ 7 Point Blank 2 {P} Namco SH 4 [2095] 5 7^ 7 Charlie's Blast Territory {N} Realtime/Kemco PU 5 [2096] 6 8^ 6 Castrol Honda SuperBike Racing {P} Electronic Arts RA 6 [2098] 7 9^ 6 Hello Kitty Cube Frenzy {P} Culture/NewKidCo PU 7 [2099] 8 10^ 5 Fighting Force 64 {N} Crave/Eidos FI 8 [2100] 9 11^ 5 Centipede {P} Hasbro AC 9 [2103] 10 12^ 5 Monsterseed {P} Sunsoft ST 10 [2105] 11 13^ 5 T.R.A.G. {P} Sunsoft AD 11 [2106] 12 14^ 4 Alexi Lalas Int. Soccer {P} Z-Axis/Take 2 SP 12 [2110] 13 15^ 4 Shanghai (True Valor) {P} Sunsoft PU 13 [2111] 14 16^ 3 Redline Racer {D}{!} Criterion/Imagineer RA 14 [2113] 15 17^ 2 World Driver Championship {N} Boss/Midway RA 15 [2115] 16 18^ 2 Fighter Maker {P} Ascii/Agetec FI 16 [2116] 17 19^ 2 Ultimate 8 Ball {P} Mirage/THQ SP 17 [2117] 18 21^ 2 Warzone 2100 {P} Pumpkin/Eidos WG 18 [2119] 19 -^ 1 Starshot {N} Infogrames AD 19 [2121] 20 -^ 1 Starshot {P} Titus AD 20 [2122] 21 -^ 1 Ape Escape {P}{!} Sony PL 21 [2123] 22 -^ 1 Tonic Trouble {N} Ubi Soft PL 22 [2124] 23 -^ 1 Shadowgate 64 (Trial of the Four Towers) {N} Kemco AD 23 [2125] ============================================================================== Note: The editorials published here, and the Smash titles announced throughout the website, are personal expressions of the editors. Personal views and opinions have no influence on the fair and unbiased compilation of the charts. ============================================================================== | TW : This Week | The Internet Video Games Top 100 are made using | | LW : Last Week | votes sent by gamers from all over the world. | | NW : Number of Weeks | The latest charts are published every Monday on | | HI : Highest Position | Usenet in the rec.games.video.* newsgroups. | | ^ : Climbing |--------------------------------------------------| | * : Bullet | {P} Sony PlayStation| Send your votes like this: | | AC : Action | {D} Sega Dreamcast | > 5 Dark Invader [1435] | | AD : Adventure | {S} Sega Saturn | > 4 Action Force2 [1322] | | AR : Arcade | {N} Nintendo 64 | > 5 Super Fighter [1502] | | FI : Fighting | {!} Smash Video Game| > 2 Magic of Zuul 4 [] | | IF : Interactive Fiction| | > 4 The Lost Tycoon [] | | PL : Platform |--------------------------------------------------| | PU : Puzzle | (c) 1999 all rights reserved | World Charts | | RA : Racing | Distribution of these charts |J.B. Bakemakade 96 | | RP : Role-Playing | is granted only by written | 3071 ME Rotterdam | | SH : Shooter | permission. | The Netherlands | | SI : Simulation |--------------------------------------------------| | SP : Sports | videogames@worldcharts.nl | | ST : Strategy | On the web: http://www.worldcharts.com | | WG : Wargame | Supported by XS4ALL Internet Provider | ============================================================================== oO---------------------------------------------------------Oo SPONSOR No gimmicks - just great value! Long distance with Qwest. State-to-state calls 9c cents a minute, all day, every day with NO monthly fee. Sign up today and start experiencing the difference. http://www.deja.com/jump/http://www.qhome.net/dejanews/dj01/offer.jhtml _____________________________________________________________ Deja.com: Share what you know. Learn what you don't. http://www.deja.com/ * To modify or remove your subscription, go to http://www.deja.com/edit_sub.xp?group=alt.games.video.nintendo-64 * Read this thread at http://www.deja.com/thread/%3C7l85lp%24779%241%40xs3.xs4all.nl%3E oO---------------------------------------------------------Oo [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Quiet, sucky games in summer Date: 01 Jul 1999 18:12:57 EDT In a message dated 99-06-30 18:38:09 EDT, you write: > I know, you will all flame me now, but come > on, do you want another saturn? Maybe you do? Personally I will wait and > see. I hope the incredible graphics arent all its got, because they arent > gonna be so groundbreaking in a short while. > > -John Carson Hmm. I bought the Saturn for mainly fighting games (X-Men Vs. Street Fighter, MSH Vs. Street Fighter, Vampire Saviour, Virtua Fighter 2, Fighter's Megamix) And I plan to buy a Dreamcast mainly for fighting games as well (Power Stone, Virtua Fighter 3 tb, Marvel Vs. Capcom, Soul Calibur, and Street Fighter Alpha 3) Thank goodness Interact is bringing out a controller with 6 face buttons. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Quiet, sucky games in summer Date: 01 Jul 1999 18:14:13 EDT In a message dated 99-06-30 21:57:19 EDT, D. Fentie wrote: > I played shadowgate and I loved it. I don't really know why but I think > that bad controls and subpar graphics really bring me back to the old > days. I felt like I was 10 years old all over again :) Gee, from many of your posts I think the impression has been given that you actually are 10 years old. ;) Trey (j/k) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Old games Date: 01 Jul 1999 19:26:19 -0600 I could see that coming but I thought that you wouldn't give a joke that lowbrow Trey. But yes, I like games that resemble the ones that I played as a boy because of the nostalgic feeling I get. Does anyone else feel the same way?!?!? TreyDX@aol.com wrote from Bumsville USA: > > In a message dated 99-06-30 21:57:19 EDT, D. Fentie wrote: > > > I played shadowgate and I loved it. I don't really know why but I think > > that bad controls and subpar graphics really bring me back to the old > > days. I felt like I was 10 years old all over again :) > > Gee, from many of your posts I think the impression has been given that you > actually are 10 years old. ;) > > Trey > > (j/k) > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Sean M Fernandez Subject: [N64] Questions Date: 01 Jul 1999 18:41:09 -0700 I am buying pokemon, but which version should I get? Is there much difference between them? Another question... Has anyone heard about Crystalis other than the fact that it will be on GBC? ___________________________________________________________________ Get the Internet just the way you want it. Free software, free e-mail, and free Internet access for a month! Try Juno Web: http://dl.www.juno.com/dynoget/tagj. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] Quake 2 for the n64 Date: 01 Jul 1999 21:48 EDT Comrades,- Are any of you getting Quake2 for the N64? According ot IGN64 it has already hit the shelves ahead of schedule. If anyone has gotten it, what are your impressions of the game? Also is anyone on the list still working through Quake1 64? If so is your favorite/hardest level and what level are you on now? Thanks, Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Questions Date: 01 Jul 1999 20:23:34 -0600 I think (but am not completely sure) that they are the same game but only you can catch different types of pokemon in the different color games. I also think that more blue versions of the game are sold because it is a more 'masculine' color. Sean M Fernandez wrote: > > I am buying pokemon, but which version should I get? Is there much > difference between them? > > Another question... Has anyone heard about Crystalis other than the fact > that it will be on GBC? > > ___________________________________________________________________ > Get the Internet just the way you want it. > Free software, free e-mail, and free Internet access for a month! > Try Juno Web: http://dl.www.juno.com/dynoget/tagj. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Old games Date: 01 Jul 1999 22:45:10 EDT In a message dated 99-07-01 21:18:12 EDT, you write: > I could see that coming but I thought that you wouldn't give a joke that > lowbrow Trey. But yes, I like games that resemble the ones that I > played as a boy because of the nostalgic feeling I get. Does anyone > else feel the same way?!?!? > Depends on the genre. RPGs, no way. I care not for the old school RPGs as of late (Star Ocean 2 & Lunar SSSC), 3-D (or mostly 3-D) is how they should be (FF7 & 8, Xenogears). Old school fighters? As much as I like the 2-D Capcom games I'm beginning to lean towards the polygon fighters more. It's been out for 3 years and I still can't get enough of Soul Blade. Smash Bros. is another fine example. But some genres still are great now as they were 10 years ago, those being sidecrolling shooters (like Einhander, Thunderforce 5, and R-Type Delta) Trey Oh yeah, and I'm from Slacker City, not Bumsville. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Questions Date: 01 Jul 1999 22:46:14 EDT In a message dated 99-07-01 21:41:53 EDT, you write: > Another question... Has anyone heard about Crystalis other than the fact > that it will be on GBC? If it's anythging like the NES game it should be good. That is, if, it's the one I think I'm thinking of. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Questions Date: 01 Jul 1999 23:14:22 EDT In a message dated 7/1/99 9:51:22 PM Central Daylight Time, TreyDX@AOL.COM writes: << > Another question... Has anyone heard about Crystalis other than the fact > that it will be on GBC? If it's anythging like the NES game it should be good. That is, if, it's the one I think I'm thinking of. Trey >> The Crystalis I (vaguely) remember is gathering keys (?) and different magic swords that you coulf fire beams out of like in Zelda. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Questions Date: 01 Jul 1999 23:23:37 EDT In a message dated 99-07-01 23:21:11 EDT, you write: > The Crystalis I (vaguely) remember is gathering keys (?) and > different magic swords that you coulf fire beams out of like in Zelda. > > --David I'm thinking Journey to Silius, or something like that. Now a game that should be re-realsed on the GBC is Legacy of the Wizard. That was a fun action RPG, heavy on the puzzles. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Nev Jr." Subject: Re: [N64] Quake 2 for the n64 Date: 02 Jul 1999 06:09:55 -0400 I got quake II yesterday, and me and my friends played it last night, I'll be taking it back today or this weekend though.. FIRST of all, that does not mean the game is not good.. The game looks good, and for all you fans of quake, doom, etc, you will probaly love it.. The reason I am taking it back is because, running through the enviornments of quake and doom etc. never seems to intrest us for too long.. We loved bond so much because it was so much more realistic.. and the levels were real.. so I probaly got it trying to find something to tie me down till perfect dark comes out, but I guess it's back to bond for us.. BUT remember I'm not giving the game a negative review, it looks like a great game, however it's just not for me... Nev.. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] off topic. old arse Atari question Date: 02 Jul 1999 08:08:10 EDT This question is directed towards those who were active gamers in the early 1980s. Last night I decided to hook up my Atari 1200XL (with the Atari 410 Cassette Drive) just for something to do. I have found my huge (30 cassettes) collection of programs for the 410 but I can't remember how to get the 410 to load the games. Can anybody remember what to type to fire it up? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Old man on old games Date: 02 Jul 1999 08:20:53 -0500 I prefer to just play the games I played "as a boy." That's why I still have my Atari 2600 and still regularly hit a local bar for a few rounds of Donkey Kong, Galaga, Ms. Pac Man, Moon Patrol, Defender, Out Run, etc. You kids are making me feel old. I was 10 years old in 1980. JG PS - You totally set yourself up for that one, D. Fenseless. PPS - "We cannot change the direction - ah, never mind... -----Original Message----- From: D Fentie [mailto:d.fentie@home.com] Sent: Thursday, July 01, 1999 8:26 PM To: n64@lists.xmission.com Subject: [N64] Old games I could see that coming but I thought that you wouldn't give a joke that lowbrow Trey. But yes, I like games that resemble the ones that I played as a boy because of the nostalgic feeling I get. Does anyone else feel the same way?!?!? TreyDX@aol.com wrote from Bumsville USA: > > In a message dated 99-06-30 21:57:19 EDT, D. Fentie wrote: > > > I played shadowgate and I loved it. I don't really know why but I think > > that bad controls and subpar graphics really bring me back to the old > > days. I felt like I was 10 years old all over again :) > > Gee, from many of your posts I think the impression has been given that you > actually are 10 years old. ;) > > Trey > > (j/k) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: editor - hotgames Subject: [N64] Hotgames.com - Coolnews Date: 02 Jul 1999 23:25:08 +1000 (EST) COOLNEWS: Gamedate July 2, 1999 The Newsletter of Hotgames.com IT'S THAT TIME AGAIN Yep, it's Coolnews time again, and you know what that means, right? Yep, it's your home-delivered alert telling you all about the latest and greatest goodies available at Hotgames.com, the world's #1 demo review site! As usual everything a hot gamer could ever need is here - if only we could figure out how to deliver pizza and cola via email, this would be the perfect newsletter... Ed. FEATURE DEMO - OUTCAST After an incredibly lengthy development phase and a seeming eternity of being teased with screenshots and vague details, we can finally bring you the long-awaited Outcast demo! Stranded in a truly alien alternate dimension with no way to get home - sounds like the Hotgames.com staff after one too many fizzy pops. Check out this amazing looking game (which doesn't even need a 3D card!) while reading our stranded review! http://www.hotgames.com/games/outcas/review.htm LATEST 5 GAME DEMOS AND REVIEWS: Castrol Honda Superbike 2000 http://www.hotgames.com/games/castro1/review.htm Rage Of Mages II: Necromancer http://www.hotgames.com/games/rageof2/review.htm Star Trek: Starfleet Command http://www.hotgames.com/games/startr/review.htm Demise: http://www.hotgames.com/games/demise/review.htm Fighting Steel: http://www.hotgames.com/games/fighti2/review.htm FEATURE EDITORIAL - MECHWARRIOR 3 The sequel that seemed like would never see the light of day finally surfaces and we've got the complete lowdown on Hotgames.com! Is this bigger and better than the last game in the much-ballyhood series, or just a tired rehash? Lock on to our new feature review where we take this game to pieces, put it back together again and ignore all the bits left over... http://www.hotgames.com/features/1999/990629.htm WIN PRIZES - 100 NEW PC GAMES, 3 PLAYSTATIONS! In our effort to make the world a shinier, happier place (full of shiny, happy people laughing), we're giving away more gaming goodies than previously thought humanly possible! Up for grabs RIGHT NOW are 100 brand new PC games and, if that wasn't enough to send you into wild fits of gaming giddiness, there's 3 Sony PlayStations to keep you busy! http://www.hotgames.com/prizes.htm CHEAT OF THE WEEK - RAINBOW 6 To activate cheats press ~ in game and type them in: AVATARGOD - Player God Mode MEGANOGGIN - Mega Head Mode Hotgames.com - much hyper game time fun! Cameron D. editor@hotgames.com To unsubscribe to Coolnews send an email message to coolnews-request@hotgames.com with the word 'unsubscribe' in the subject field. Do you have friends who are also keen gamers? Why not FORWARD this cool newsletter email to them NOW! They can subscribe all for themselves at: http://www.hotgames.com/subscribe.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Old man on old games Date: 02 Jul 1999 09:43:09 -0600 Teach us the ways grandpa Goelzer! :) John Goelzer wrote: > > I prefer to just play the games I played "as a boy." That's why I still have > my Atari 2600 and still regularly hit a local bar for a few rounds of Donkey > Kong, Galaga, Ms. Pac Man, Moon Patrol, Defender, Out Run, etc. > > You kids are making me feel old. I was 10 years old in 1980. > > JG > > PS - You totally set yourself up for that one, D. Fenseless. > > PPS - "We cannot change the direction - ah, never mind... > > -----Original Message----- > From: D Fentie [mailto:d.fentie@home.com] > Sent: Thursday, July 01, 1999 8:26 PM > To: n64@lists.xmission.com > Subject: [N64] Old games > > I could see that coming but I thought that you wouldn't give > a joke that > lowbrow Trey. But yes, I like games that resemble the ones > that I > played as a boy because of the nostalgic feeling I get. > Does anyone > else feel the same way?!?!? > > TreyDX@aol.com wrote from Bumsville USA: > > > > In a message dated 99-06-30 21:57:19 EDT, D. Fentie wrote: > > > > > I played shadowgate and I loved it. I don't really know > why but I think > > > that bad controls and subpar graphics really bring me > back to the old > > > days. I felt like I was 10 years old all over again :) > > > > Gee, from many of your posts I think the impression has > been given that you > > actually are 10 years old. ;) > > > > Trey > > > > (j/k) > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] old games Date: 02 Jul 1999 11:24:31 -0400 (EDT) Well one of the reasons I bought gameboy color is because of Mario DX. I loved that game on the nes. I'm starting to get confuse if games were on the nes or snes. I'm 22, and feel that I played atari ever since 5? I been a gamer ever since, and I don't think i'll ever stop. These days I'm playing Smash bros. It's very addicting. My friends seems to be all expert at it and we play for hours everyday. -Vi On list admin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Garrett Winters" Subject: Re: [N64] Quake 2 for the n64 Date: 02 Jul 1999 23:57:43 +0100 Kevin Mapp wrote > Comrades,- > > Are any of you getting Quake2 for the N64? According > ot IGN64 it has already hit the shelves ahead of schedule. > If anyone has gotten it, what are your impressions of the > game? I got it today but on the way home I realized I lent my machine to a mate yesterday and won't see it again until sunday, but I'm dying to play it. Garrett [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: Re: [N64] off topic. old arse Atari question Date: 02 Jul 1999 18:20:33 -0500 (CDT) --WebTV-Mail-10457-25 Content-Type: Text/Plain; Charset=US-ASCII Content-Transfer-Encoding: 7Bit I suggest pluging it in 1st. --WebTV-Mail-10457-25 Content-Disposition: Inline Content-Type: Message/RFC822 Content-Transfer-Encoding: 7Bit Received: from mailsorter-102-1.iap.bryant.webtv.net (209.240.198.98) by postoffice-103.iap.bryant.webtv.net with WTV-SMTP; Fri, 2 Jul 1999 05:09:41 -0700 (PDT) Return-Path: Received: from lists.xmission.com (lists.xmission.com [198.60.22.7]) by mailsorter-102-1.iap.bryant.webtv.net (8.8.8/ms.graham.14Aug97) with ESMTP id FAA09311; Fri, 2 Jul 1999 05:09:41 -0700 (PDT) Received: from domo by lists.xmission.com with local (Exim 2.05 #1) id 11028C-0004Jw-00 for n64-goout@lists.xmission.com; Fri, 2 Jul 1999 06:09:24 -0600 Received: from [198.81.17.69] (helo=imo25.mx.aol.com) by lists.xmission.com with esmtp (Exim 2.05 #1) id 11028A-0004Hd-00 for n64@lists.xmission.com; Fri, 2 Jul 1999 06:09:22 -0600 Received: from TreyDX@aol.com by imo25.mx.aol.com (IMOv20.21) id fRAZa03295 (4263) for ; Fri, 2 Jul 1999 08:08:11 -0400 (EDT) Message-ID: <3b6f866e.24ae05aa@aol.com> MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 13 Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com This question is directed towards those who were active gamers in the early 1980s. Last night I decided to hook up my Atari 1200XL (with the Atari 410 Cassette Drive) just for something to do. I have found my huge (30 cassettes) collection of programs for the 410 but I can't remember how to get the 410 to load the games. Can anybody remember what to type to fire it up? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --WebTV-Mail-10457-25-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] off topic. old arse Atari question Date: 02 Jul 1999 20:08:12 EDT In a message dated 7/2/99 7:21:16 PM Eastern Daylight Time, LittleKathy@webtv.net writes: > I suggest plugging it in 1st. Thanks LittleKathy. I never would have thought of doing that. But alas, my 410 Program Recorder is not functioning at all. Thanks to Gregory for the "cload" though. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Ogre Battle 64 Date: 02 Jul 1999 22:07:51 -0600 Hey guys I sent an email to Nintendo about Ogre Battle 3... well here's what it said and the response: >>>>>>> Hello. The August 1998 issue of Nintendo Power magazine officially announced that the Ogre Battle series was coming to the N64. Ever since, Ogre Battle 3 (formerly titled Ogre Battle 64) has become one of the most eagerly-anticipated N64 games. While we don't have a lot of details to share on the game yet, it is currently estimated to be released this fall (October, November or December). When we get more information on the game and obtain more specific official release information, we'll add it to the N64 Game List on our web site: http://www.nintendo.com/n64/gamelist.html On this list, you'll find information on released and upcoming N64 games. Any posted release dates are estimates and subject to change. When it gets close to a game's estimated release date, check with local retailers for pricing and availability. As far as content is concerned, we strongly support the independent Entertainment Software Ratings Board, which assigns a rating to a game so that our fans can make an informed choice, rather than censor a game. I don't know if this means that nothing will be changed in this game, I guess we'll just have to wait and see. Thanks for the e-mail. Nintendo of America Inc. M.B. Justice Nintendo's home page: http://www.nintendo.com/ Power Line (Automated Product Info): (425) 885-7529 >>>>>>> >>> D Fentie 07/01/99 06:42PM >>> Hello, I have recently been disturbed to hear that Ogre Battle 64 might not make it to the United States and if it does, it may be censored to protect the consumer. I am extremely angry because this has happened to too many games in the past and I would like to know what Nintendo is doing about this particular game. Thank you for your time. D Fentie [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Carson Subject: Re: [N64] off topic. old arse Atari question Date: 02 Jul 1999 23:26:09 -0500 (CDT) I love the intelligence level here.. ;) On Fri, 2 Jul 1999 LittleKathy@webtv.net wrote: > I suggest pluging it in 1st. > > - John Carson jcarson@comp.uark.edu [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Esty3" Subject: [N64] how do i get the lost levels in smb deluxe? Date: 30 Jun 1999 01:55:00 GMT yo people, I need help let me know oO---------------------------------------------------------Oo SPONSOR No gimmicks - just great value! Long distance with Qwest. State-to-state calls 9c cents a minute, all day, every day with NO monthly fee. Sign up today and start experiencing the difference. http://www.deja.com/jump/http://www.qhome.net/dejanews/dj01/offer.jhtml _____________________________________________________________ Deja.com: Share what you know. Learn what you don't. http://www.deja.com/ * To modify or remove your subscription, go to http://www.deja.com/edit_sub.xp?group=rec.games.video.nintendo * Read this thread at http://www.deja.com/thread/%3C19990629215500.06271.00004243%40ng-ca1.aol.com%3E oO---------------------------------------------------------Oo [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: Re: [N64] off topic. old arse Atari question Date: 03 Jul 1999 17:18:40 -0500 (CDT) No,It wasnt the intelligence level but rather the aclohol level.I just couldnt resist at the time.OK then I traded Turok2 back for Goldeneye. I just couldnt bring my self to go play T2 again.So being its the 4th of July holiday im off to the fire works stand to load up and probably get poisened again by Busch Light. Later [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: [N64] Holiday Date: 03 Jul 1999 20:19:31 -0500 (CDT) If this allowed for the holiday,4th of July,Can yall buy fire works where you live? We can here in AR. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: SWObitwo@aol.com Subject: Re: [N64] Holiday Date: 03 Jul 1999 21:25:38 EDT yeah, we can buy firworks, but we can't set them off without permission from the city Myrtle Beach, SC PEace Out Pete Frye [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] how do i get the lost levels in smb deluxe? Date: 03 Jul 1999 22:22:41 EDT In a message dated 7/3/99 3:17:49 AM Eastern Daylight Time, esty3@aol.com writes: > yo people, > > I need help let me know Gameshark Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Holiday & Smash Bos. Date: 03 Jul 1999 22:42:54 EDT In a message dated 7/3/99 9:20:03 PM Eastern Daylight Time, LittleKathy@webtv.net writes: > If this allowed for the holiday, 4th of July,Can yall buy fire works > where you live? We can here in AR. > I can buy 'em, but I have to go to Ohio to get 'em. Hope you all in the big 5-0 have a great Fourth and those in the Great White North had a great First. Now on to Super Smash Bros. I can't begin to tell you all how bad this game is. It would be so much better if Hal knew how to make a fighting game. SSB can't decide whether it wants to be a platformer or a fighter and gets ugly in the middle. To top it off, it has to be a "tap tap" game but you're forced use the analog stick when the digital pad would be so much better. The only thing that could save Super Smash Bros. from mediocrity is if it was a 3-D game like Ehrgeiz or Bushido Blade, but I guess that would be too nice. It seems that best N64 fighter is still Killer Instinct Gold. (sigh) Well, just over two months for Soul Calibur, Power Stone, SFA 3, and Virtua Fighter 3 tb. :) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] how do i get the lost levels in smb deluxe? Date: 04 Jul 1999 01:04:47 -0500 (CDT) On 30 Jun 1999, Esty3 wrote: > yo people, > > I need help let me know I got it when I beat the game without using any continues or warping past any levels. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Holiday Date: 04 Jul 1999 00:52:34 -0600 Why would i buy fireworks on the 4th of july?! Hey everyone in Canada, I'm celebrating a US holiday that noone cares about 'up' here. Heh, just joking. Anways, we had Canada day on the 1st and the fireworks were swweeeeeeeeeet. LittleKathy@webtv.net wrote: > > If this allowed for the holiday,4th of July,Can yall buy fire works > where you live? We can here in AR. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Austrailian Nintendo players Date: 04 Jul 1999 19:52:25 EDT Is anybody on this list from Australia? Something's been nagging at me for a while now concerning Super Mario World for the SNES. I was told by a friend who's mother is Australian that the hand gesture known as (in North America anyway) the peace sign, your middle and index finger spread to form a "V" while the thumb holds the ring and pinkie finger, to be an offensive gesture, comparable to "flipping the bird" (middle finger),in Australia. So that leads back to Super Mario World (Super Mario Bros. 4). In the American version after Mario (or Luigi) completes a level he will turn towards the screen and flash the peace sing. So what happens in the Australian version? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Austrailian Nintendo players Date: 04 Jul 1999 22:02:08 -0600 Probably the same thing. I've never heard of this gesture being offensive in Australia but do you really think they would change it? TreyDX@aol.com wrote: > > Is anybody on this list from Australia? Something's been nagging at me for a > while now concerning Super Mario World for the SNES. I was told by a friend > who's mother is Australian that the hand gesture known as (in North America > anyway) the peace sign, your middle and index finger spread to form a "V" > while the thumb holds the ring and pinkie finger, to be an offensive gesture, > comparable to "flipping the bird" (middle finger),in Australia. So that > leads back to Super Mario World (Super Mario Bros. 4). In the American > version after Mario (or Luigi) completes a level he will turn towards the > screen and flash the peace sing. So what happens in the Australian version? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Austrailian Nintendo players Date: 05 Jul 1999 16:06:31 +1000 At 19:52 04-07-99 EDT, you wrote: >Is anybody on this list from Australia? Something's been nagging at me for a >while now concerning Super Mario World for the SNES. I was told by a friend >who's mother is Australian that the hand gesture known as (in North America >anyway) the peace sign, your middle and index finger spread to form a "V" >while the thumb holds the ring and pinkie finger, to be an offensive gesture, > comparable to "flipping the bird" (middle finger),in Australia. So that >leads back to Super Mario World (Super Mario Bros. 4). In the American >version after Mario (or Luigi) completes a level he will turn towards the >screen and flash the peace sing. So what happens in the Australian version? > >Trey > Nintendo wasn't even doing proper PAL conversions during the SNES days... there was no way they would have done any localisation. Although there wasn't any neccessary. A reverse victory sign (hand rotated 180 so backs of two longest fingers are showing) is offensive in Australia as well as Britain and probably a few other countries that were once part of the "British Empire". Why did you choose SMW as an example? Mario has flashed V for victory in all his games since SMW. He even does it as a baby in Yoshi's Island. Then there's Street Fighter as well as the countless uses in anime. The sign seems to be really popular in Japan for some reason. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Holiday & Smash Bos. Date: 05 Jul 1999 21:16:22 -0400 Little bit of a mood swing here, Trey? Maybe you lost something in upgrading to DX ;-). I clearly remember you giving Smash Bros. a 9 out of 10 when D Fentie asked you to rate it. I actually really dislike playing fighting games with a D-pad.. it always gives me blisters, and I can't seem to get the roll's to work all the time. I think another reason I like SSB so much is because I'm not generally very into deep hardcore fighters like Tekken, etc.. -----Original Message----- >Now on to Super Smash Bros. I can't begin to tell you all how bad this game >is. It would be so much better if Hal knew how to make a fighting game. SSB >can't decide whether it wants to be a platformer or a fighter and gets ugly >in the middle. To top it off, it has to be a "tap tap" game but you're forced >use the analog stick when the digital pad would be so much better. The only >thing that could save Super Smash Bros. from mediocrity is if it was a 3-D >game like Ehrgeiz or Bushido Blade, but I guess that would be too nice. It >seems that best N64 fighter is still Killer Instinct Gold. (sigh) Well, just >over two months for Soul Calibur, Power Stone, SFA 3, and Virtua Fighter 3 >tb. :) > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Austrailian Nintendo players Date: 06 Jul 1999 04:19:24 EDT In a message dated 7/5/99 2:02:52 AM Eastern Daylight Time, alexh@ivanhoe.starway.net.au writes: > Why did you choose SMW as an example? Mario has flashed V for victory in all > his games since SMW. He even does it as a baby in Yoshi's Island. Then > there's Street Fighter as well as the countless uses in Anime. The sign > seems to be really popular in Japan for some reason. > > alexh@ivanhoe.starway.net.au Super Mario World was the first game I that I saw it in. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Holiday & Smash Bos. Date: 06 Jul 1999 04:27:58 EDT In a message dated 7/5/99 9:19:59 PM Eastern Daylight Time, glacion@earthlink.net writes: > Little bit of a mood swing here, Trey? Maybe you lost something in upgrading > to DX ;-). I clearly remember you giving Smash Bros. a 9 out of 10 when D > Fentie asked you to rate it. > That's what I get when I rate a game on 5 seconds of play at a store demo compared to a few hours of play as a rental. For the record I also think the following games are really bad too: Metroid, Metroid 2 : The Return of Samus, The Legend of Zelda 2, Castlevania, Castlevania 3 : Dracula's Curse, Castlevania 64, Gradius, Gradius 3, Dual Heroes, any N64 Bomberman, Quest 64, Turok: Dinosaur Hunter, Quake 2 (PC), Heretic 2 (PC), Final Fantasy 6. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Holiday & Smash Bos. Date: 06 Jul 1999 19:01:55 +1000 At 04:27 06-07-99 EDT, you wrote: >In a message dated 7/5/99 9:19:59 PM Eastern Daylight Time, >glacion@earthlink.net writes: > >> Little bit of a mood swing here, Trey? Maybe you lost something in upgrading >> to DX ;-). I clearly remember you giving Smash Bros. a 9 out of 10 when D >> Fentie asked you to rate it. >> > >That's what I get when I rate a game on 5 seconds of play at a store demo >compared to a few hours of play as a rental. For the record I also think the >following games are really bad too: >Metroid, Metroid bad? Okay well it's not very forgiving with its repetitive level design, difficulty and poor controls. But... its pretty good if you get into it, you kind of need to draw yourself a map though, plus its about 15 years old. >Metroid 2 : The Return of Samus, Not as good as the other two. The spiderball sequences were extremely annoying. >The Legend of Zelda 2, Not as good as the others in the series, but it's still a really good game. The music rocked and it had that neat level-up system. This game was before its time. :) >Castlevania, Castlevania 3 : Dracula's Curse, How could you not like castlevania? It's a classic! What about the music? The medusa heads? The pieces of meat hidden in the walls? >Castlevania 64, The first two levels are absolutely terrible but thankfully it gets much better after that. It's not that bad a game at all, especially when you consider that they were trying to convert a very 2d game into 3d. >Gradius, Gradius 3, What are you some sort of anti-Konami type person? >Dual Heroes, any N64 Bomberman, Quest 64, Yeah >Turok: Dinosaur Hunter, I found Turok was actually more interesting than most 1st person shooters at the time when it came out, although that's not saying much. Better than the sequel. >Quake 2 (PC), Heretic 2 (PC), Yes >Final Fantasy 6. Never came to Australia > >Trey > PS I'm not trying to be argumentative, I'm just bored :) alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Garrett Winters" Subject: [N64] Emulation ( touchy subject I know) Date: 06 Jul 1999 11:22:32 +0100 Having been here for a while I've gathered that a lot of people see emulation and Roms as bad things. Not sure why you feel this way but there you go. Anyway I do believe it is quite ok to download and play any Roms that are copies of games that you have in your possession or is it not? the thing is I have a copy of TrueReality for the Mac to let me play N64 games but it appears according to the readme file that it only works with a handful of commercial games and most of which I don't have and never intended to buy. So what I'm wondering, is there another emulator out there or do we have to wait for True Reality to just get better. ( If there isn't another emulator out there why is almost every N64 game available to d/l as a Rom file if they can't be played?). Garrett [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Emulation ( touchy subject I know) Date: 06 Jul 1999 20:55:02 +1000 At 11:22 06-07-99 +0100, you wrote: >Having been here for a while I've gathered that a lot of people see >emulation and Roms as bad things. Not sure why you feel this way but there >you go. Anyway I do believe it is quite ok to download and play any Roms >that are copies of games that you have in your possession or is it not? >the thing is I have a copy of TrueReality for the Mac to let me play N64 >games but it appears according to the readme file that it only works with a >handful of commercial games and most of which I don't have and never >intended to buy. So what I'm wondering, is there another emulator out there >or do we have to wait for True Reality to just get better. ( If there isn't >another emulator out there why is almost every N64 game available to d/l as >a Rom file if they can't be played?). >Garrett The reason why there are so many N64 Roms available is people people play them using "back-up" devices which need to be connected to an actual N64. There is one other emulator that I know of, UltraHLE, but that is for PC. WHy would you want to play on an emulator anyway if you have the real thing? It is not actually legal to download copies of games, even if you own them own. You are allowed to make one back-up copy of software you own for archieval purposes, that's it. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Garrett Winters" Subject: Re: [N64] Emulation ( touchy subject I know) Date: 06 Jul 1999 12:38:16 +0100 Alexh wrote > > The reason why there are so many N64 Roms available is people people play > them using "back-up" devices which need to be connected to an actual N64. > There is one other emulator that I know of, UltraHLE, but that is for PC. > WHy would you want to play on an emulator anyway if you have the real thing? ah I see, the reason I was after them was just for a change of pace. I do spend more time on the computer and being able to load up a game to play is easier than going and flipping on the n64. I have plenty of proper games like Unreal but it's nice to have a bit of retro occasionally. > > It is not actually legal to download copies of games, even if you own them > own. You are allowed to make one back-up copy of software you own for > archieval purposes, that's it. thanks for clearing that up for me as I wasn't 100% sure about how it all worked, I wonder what things will be like once we are all playing online with our next gen machines, I hope cross platform multiplayer games will be possible. Whatever comes of it though it will cause nightmares for the guy whose job it is to prevent copyright infringement :) Garrett [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Cross-platform online games (WAS: Emulation) Date: 06 Jul 1999 10:11:06 -0400 I think it will probably be TECHNICALLY possible, seeing as you can play Starcraft on B.net with other people, regardless of whether you have a Mac or PC, but for it to happen on consoles would require that they share a common network, which I doubt is the way Sega/Sony/Nintendo will set it up, since they are fiercely competitive. -----Original Message----- >thanks for clearing that up for me as I wasn't 100% sure about how it all >worked, I wonder what things will be like once we are all playing online >with our next gen machines, I hope cross platform multiplayer games will be >possible. Whatever comes of it though it will cause nightmares for the guy >whose job it is to prevent copyright infringement :) > >Garrett [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Wez Subject: Re: [N64] Emulation ( touchy subject I know) Date: 06 Jul 1999 12:08:23 -0400 Garrett Winters wrote: > Having been here for a while I've gathered that a lot of people see > emulation and Roms as bad things. Not sure why you feel this way but there > you go. Anyway I do believe it is quite ok to download and play any Roms > that are copies of games that you have in your possession or is it not? > the thing is I have a copy of TrueReality for the Mac to let me play N64 > games but it appears according to the readme file that it only works with a > handful of commercial games and most of which I don't have and never > intended to buy. So what I'm wondering, is there another emulator out there > or do we have to wait for True Reality to just get better. ( If there isn't > another emulator out there why is almost every N64 game available to d/l as > a Rom file if they can't be played?). They can be. For example, I have a Mr Backup Z64 and a few friends have V64s. The Z64 uses zip disks to play games from, and my computer has an internal zip drive, so downloading all the new games, putting them on a disk, and playing them isn't a problem. It's just illegal. > Garrett > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Justin Bailey Subject: [N64] Legal talk on Emulation (Was: Emulation ( touchy subject I know)) Date: 06 Jul 1999 13:37:14 CDT >It is not actually legal to download copies of games, even if you own them >own. You are allowed to make one back-up copy of software you own for >archieval purposes, that's it. Actually, although downloading N64 and GB/GBC games is illegal, and the SNES is in a gray zone, downloading NES ROMs is legal according to the DMCA (Digital Millenium Copyright Act of 1998) but uploading ("distributing") them is illegal. Also, making your own ROMs from any system is legal, as long as you don't distribute them. Here's an excerpt: >Exemption for Nonprofit Libraries and Archives >Section 404 of the DMCA amends the exemption for nonprofit libraries and >archives in section 108 of the Copyright Act to accommodate digital >technologies and evolving preservation practices. Prior to enactment of the >DMCA, section 108 permitted such libraries and archives to make a single >facsimile (i.e., not digital) copy >of a work for purposes of preservation or interlibrary loan. As amended, >section 108 permits up to three copies, which may be digital, provided that >digital copies are not made available to the public outside the library >premises. In addition, the amended >section permits such a library or archive to copy a work into a new format >if the original format becomes obsolete—that is, the machine or device used >to render the work perceptible is no longer manufactured or is no longer >reasonably available in the commercial marketplace. If somebody would like, I could post the entire summary (18 pages) of the DMCA in Adobe Acrobat PDF format to the list for everybody to read. I know binary attachments are frowned upon so I'm asking first... JUSTIN BAILEY ------ ------ _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Holiday & Smash Bos. Date: 06 Jul 1999 16:37:46 -0600 I like the sequel better than the original BY FAR! > >Turok: Dinosaur Hunter, > > I found Turok was actually more interesting than most 1st person shooters at > the time when it came out, although that's not saying much. Better than the > sequel. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Emulation ( touchy subject I know) Date: 06 Jul 1999 16:39:57 -0600 People have D64's and V64 which is why it is downloadable and ever heard of a little emulator called ULTRAHLE!?!!?!??!. Its the only working N64 emulator out there unfortunately for you I think it only works in Windows (or you could try it out) and you need a minimum 233 Pentium II Voodoo 1 graphics card. And I mean MINIMUM! Garrett Winters wrote: > > Having been here for a while I've gathered that a lot of people see > emulation and Roms as bad things. Not sure why you feel this way but there > you go. Anyway I do believe it is quite ok to download and play any Roms > that are copies of games that you have in your possession or is it not? > the thing is I have a copy of TrueReality for the Mac to let me play N64 > games but it appears according to the readme file that it only works with a > handful of commercial games and most of which I don't have and never > intended to buy. So what I'm wondering, is there another emulator out there > or do we have to wait for True Reality to just get better. ( If there isn't > another emulator out there why is almost every N64 game available to d/l as > a Rom file if they can't be played?). > Garrett > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Holiday & Smash Bos. Date: 06 Jul 1999 22:24:10 -0500 (CDT) On Tue, 6 Jul 1999 TreyDX@aol.com wrote: Trey, you have gone off the deep end now. > That's what I get when I rate a game on 5 seconds of play at a store demo > compared to a few hours of play as a rental. For the record I also think the > following games are really bad too: >Metroid, This is an awesome game...a classic. > The Legend of Zelda 2, One of my favorite games of all time. Yeah, it was a departures fromt he rest of the series...but that does not make it bad. I loved it. The side scrolling fighting with the ability to actually use use your shield upa nd down as well as your sword was great. >Quake 2 (PC) Yeah, same gameplay as always, but still a fun game to play every now and then. In no way a bad game. >, Heretic 2 (PC), Final Fantasy 6. I LOVE this game. Some of the best graphics available...a ton of different moves and controls that seem overwhelming at first, but come in handy after practice. Great control. Poor AI, but cool enemies. Oh well, I disagree greatly with a few of your picks, but to each his own I guess. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] I happen to like Konami Date: 07 Jul 1999 01:17:26 EDT In a message dated 7/6/99 4:58:22 AM Eastern Daylight Time, alexh@ivanhoe.starway.net.au writes: > >Gradius, Gradius 3, > What are you some sort of anti-Konami type person? > Actually Konami is one of my five favorite developers, along with Capcom, Square. Nintendo, and Sega. Some of my most favorite games are by Konami; Contra, Life Force, Jackal, Gradius 2, Salamander, Axelay, The Simpsons (coin-op), Castlevania 4, Dracula X: The Rondo of Blood, Castlevania: SotN, Castlevania 2, Snatcher, Silent Hill, Metal Gear, Metal Gear Solid, and Blades of Steel among many others. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Legal talk on Emulation (Was: Emulation ( touchy Date: 07 Jul 1999 15:25:24 +1000 At 13:37 06-07-99 CDT, you wrote: >>It is not actually legal to download copies of games, even if you own them >>own. You are allowed to make one back-up copy of software you own for >>archieval purposes, that's it. > >Actually, although downloading N64 and GB/GBC games is illegal, and the= SNES=20 >is in a gray zone, downloading NES ROMs is legal according to the DMCA=20 >(Digital Millenium Copyright Act of 1998) but uploading ("distributing")=20 >them is illegal. Also, making your own ROMs from any system is legal, as= =20 >long as you don't distribute them. Here's an excerpt: > >>Exemption for Nonprofit Libraries and Archives >>Section 404 of the DMCA amends the exemption for nonprofit libraries and= =20 >>archives in section 108 of the Copyright Act to accommodate digital=20 >>technologies and evolving preservation practices. Prior to enactment of= the=20 >>DMCA, section 108 permitted such libraries and archives to make a single= =20 >>facsimile (i.e., not digital) copy >>of a work for purposes of preservation or interlibrary loan. As amended,= =20 >>section 108 permits up to three copies, which may be digital, provided= that=20 >>digital copies are not made available to the public outside the library=20 >>premises. In addition, the amended >>section permits such a library or archive to copy a work into a new format= =20 >>if the original format becomes obsolete=97that is, the machine or device= used=20 >>to render the work perceptible is no longer manufactured or is no longer= =20 >>reasonably available in the commercial marketplace. > >If somebody would like, I could post the entire summary (18 pages) of the= =20 >DMCA in Adobe Acrobat PDF format to the list for everybody to read. I know= =20 >binary attachments are frowned upon so I'm asking first... > >JUSTIN BAILEY >------ ------ It says "provided that digital copies are not made available to the public outside the library premises"... therefore downloading ROMs is illegal. Not that the law really matters though, it's highly unlikely that anyone would be prosecuted for downloading a few ROMs. In cases like this a person's morals are much more important. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Emulation ( touchy subject I know) Date: 07 Jul 1999 01:20:39 EDT In a message dated 7/6/99 6:27:00 AM Eastern Daylight Time, gargoyle@iol.ie writes: > If there isn't > another emulator out there why is almost every N64 game available to d/l as > a ROM file if they can't be played?). > Garrett That's an easy answer. To be played on N64 copying devices such as the Z64. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Emulation ( touchy subject I know) Date: 07 Jul 1999 01:23:23 EDT In a message dated 7/6/99 7:42:50 AM Eastern Daylight Time, gargoyle@iol.ie writes: > ah I see, the reason I was after them was just for a change of pace. I do > spend more time on the computer and being able to load up a game to play is > easier than going and flipping on the n64. I have plenty of proper games > like Unreal but it's nice to have a bit of retro occasionally. Wouldn't want to strain yourself by getting up now would ya? You could always get a JAM Box so your N64 could be right next to your PC to save yourself some time. ;) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Cross-platform online games (WAS: Emulation) Date: 07 Jul 1999 01:25:21 EDT In a message dated 7/6/99 10:10:55 AM Eastern Daylight Time, glacion@earthlink.net writes: > I think it will probably be TECHNICALLY possible, since you can play > Starcraft on B.net with other people, regardless of whether you have a Mac > or PC, but for it to happen on consoles would require that they share a > common network, which I doubt is the way Sega/Sony/Nintendo will set it up, > since they are fiercely competitive. I'm willing to wager there will be a game where people with Dreamcasts will be able to play against people with PCs. Any takers? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: [N64] Turok 2 Date: 07 Jul 1999 15:36:23 +1000 At 16:37 06-07-99 -0600, you wrote: >I like the sequel better than the original BY FAR! > >> >Turok: Dinosaur Hunter, >> >> I found Turok was actually more interesting than most 1st person shooters at >> the time when it came out, although that's not saying much. Better than the >> sequel. > Why? Clunkier framerates? The longer, more tediuos levels? The more expanse treks between save points? The moronic Irish jig that replaces the cool jungle music? Didn't you say you only beat the game using the cheats? IMO games that require cheating are bad games. The major problem with turok 2 is they tried to include too many "features" and they didn't really perfect any of it. The original game had atmosphere, and was primarily an action game. In the sequel added objectives which ruined the balance of the game. Exploration and long levels don't mix with one hit deaths and limited ammo. Zelda works because you can save any time, and Goldeneye works because the levels are so short. The idiots at accliam, like most american, developers are just mindlessly copying "features" from better games without understanding the concepts behind them. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Old games Date: 01 Jul 1999 19:26:19 -0600 I could see that coming but I thought that you wouldn't give a joke that lowbrow Trey. But yes, I like games that resemble the ones that I played as a boy because of the nostalgic feeling I get. Does anyone else feel the same way?!?!? TreyDX@aol.com wrote from Bumsville USA: > > In a message dated 99-06-30 21:57:19 EDT, D. Fentie wrote: > > > I played shadowgate and I loved it. I don't really know why but I think > > that bad controls and subpar graphics really bring me back to the old > > days. I felt like I was 10 years old all over again :) > > Gee, from many of your posts I think the impression has been given that you > actually are 10 years old. ;) > > Trey > > (j/k) > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: editor - hotgames Subject: [N64] Hotgames.com - Coolnews Date: 07 Jul 1999 22:53:23 +1000 (EST) COOLNEWS: Gamedate July 7, 1999 The Newsletter of Hotgames.com MUST BE MAGIC Have you noticed people looking at you differently while you walk down the street? Do ATM's give you hundred dollar bills for no apparent reason when you walk by? Are thousands of super models bashing at your door desperately seeking your attention? Well, of course, there's only one way to explain it - you're a Coolnews subscriber, and your life is charmed! Take a look at the goodies below for further proof of how lucky you are! Cameron D. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Today's CoolNews is sponsored by... **** IS WINDOWS TOO BORING? **** Bring it to life with Oska DeskMate. Oska is an interactive character that lives and plays on your Windows 95/98 desktop. !!FREE!! DOWNLOAD NOW !!FREE!! http://www.oska.com/oska0083.htm (: Go on. Have Some Fun. :) /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ THE LATEST AT HOTGAMES.com: 1. DEER'S REVENGE 2. CASTROL HONDA SUPERBIKE 2000 3. OUTCAST 4. PANDORA'S BOX 1. DEER'S REVENGE Had enough of those pesky hunters shooting down Bambi and all her woodland chums? Take revenge on them with Deer's Revenge, a game that we've got ready for your downloading and review-reading pleasure, right here! http://www.hotgames.com/games/deersr/review.htm 2. 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Cameron D. editor@hotgames.com To unsubscribe to Coolnews send an email message to coolnews-request@hotgames.com with the word 'unsubscribe' in the subject field. Do you have friends who are also keen gamers? Why not FORWARD this cool newsletter email to them NOW! They can subscribe all for themselves at: http://www.hotgames.com/subscribe.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Cross-platform online games (WAS: Emulation) Date: 07 Jul 1999 10:35:00 -0600 I dont think so. I don't want my Cable Modem computer crossing with the slow 56k modem (isnt it) that a Dreamcast has... or any other computer for that matter. Thats why in battle.net I only enter games with 1green lag. Maybe it will be fast enough but even if it is I'm not sure it's possible. Can a consoul hookup to networks intended for PC's? And what of viruses? TreyDX@aol.com wrote: > > In a message dated 7/6/99 10:10:55 AM Eastern Daylight Time, > glacion@earthlink.net writes: > > > I think it will probably be TECHNICALLY possible, since you can play > > Starcraft on B.net with other people, regardless of whether you have a Mac > > or PC, but for it to happen on consoles would require that they share a > > common network, which I doubt is the way Sega/Sony/Nintendo will set it up, > > since they are fiercely competitive. > > I'm willing to wager there will be a game where people with Dreamcasts will > be able to play against people with PCs. Any takers? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Turok 2 Date: 07 Jul 1999 10:38:23 -0600 The framerates didnt bother me, there was less fog, I BEAT THE GAME WITH NO CHEATS, I enjoy the multiplayer, I enjoyed the sheer size and difficult challenges, the music in my opinion was way beyond the 'midi' sounding Turok 1, jumps were actually possible to make, and it was a great overall game IMHO. THATS why I like it better. Alex wrote: > > At 16:37 06-07-99 -0600, you wrote: > >I like the sequel better than the original BY FAR! > > > >> >Turok: Dinosaur Hunter, > >> > >> I found Turok was actually more interesting than most 1st person shooters at > >> the time when it came out, although that's not saying much. Better than the > >> sequel. > > > > Why? Clunkier framerates? The longer, more tediuos levels? The more expanse > treks between save points? The moronic Irish jig that replaces the cool > jungle music? > > Didn't you say you only beat the game using the cheats? IMO games that > require cheating are bad games. The major problem with turok 2 is they tried > to include too many "features" and they didn't really perfect any of it. The > original game had atmosphere, and was primarily an action game. In the > sequel added objectives which ruined the balance of the game. Exploration > and long levels don't mix with one hit deaths and limited ammo. Zelda works > because you can save any time, and Goldeneye works because the levels are so > short. The idiots at accliam, like most american, developers are just > mindlessly copying "features" from better games without understanding the > concepts behind them. > > alexh@ivanhoe.starway.net.au > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Cross-platform online games (WAS: Emulation) Date: 07 Jul 1999 13:12:49 -0400 Yeah, well not everyone is a LPB like you, DFentie. Network code on games are designed for 33.6/56K, so in most cases having a cable modem doesn't matter if the server you are hooked up to is clogged. I regularly get 1 green bar on b.net with my 33.6, because there's a good server near me. Technically, a Dreamcast/PC network is possible, since it would not be any hrader than the Mac/PC network that B.net is. Dreamcast, remember, is already running Windows CE. Viruses aren't a problem, cause the Dreamcast doen't have a hard drive or anything writable, in fact. -----Original Message----- >I dont think so. I don't want my Cable Modem computer crossing with the >slow 56k modem (isnt it) that a Dreamcast has... or any other computer >for that matter. Thats why in battle.net I only enter games with 1green >lag. Maybe it will be fast enough but even if it is I'm not sure it's >possible. Can a consoul hookup to networks intended for PC's? And what >of viruses? > >TreyDX@aol.com wrote: >> >> In a message dated 7/6/99 10:10:55 AM Eastern Daylight Time, >> glacion@earthlink.net writes: >> >> > I think it will probably be TECHNICALLY possible, since you can play >> > Starcraft on B.net with other people, regardless of whether you have a Mac >> > or PC, but for it to happen on consoles would require that they share a >> > common network, which I doubt is the way Sega/Sony/Nintendo will set it up, >> > since they are fiercely competitive. >> >> I'm willing to wager there will be a game where people with Dreamcasts will >> be able to play against people with PCs. Any takers? >> >> Trey >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dmcwherter@socal.rr.com (MCWHERTER,DAVID) Subject: [N64] Soup up your rumble pack Date: 07 Jul 1999 12:07:57 -0700 I just added a whole new world to my 64. I took a 12 v dc power supply and hooked it up to my rumble pack. This is 4 times the power that 2 AAAs produce! What a difference. My arms become tired after 15 min of play. If you want to do it, here's what to do. Get any power supply that is DC and more than 3 volts. Cut off the tip and hook the positive wire to the flat panel in the pack, and the negative wire to the spring. They have to be connected to the corresponding places directly next to eachother. What an experience! Now go, and try it. -Sean [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Soup up your rumble pack Date: 07 Jul 1999 15:25:26 -0400 um.. how long does this run for before the motor on the pak burns out or melts? -----Original Message----- >I just added a whole new world to my 64. I took a 12 v dc power supply and >hooked it up to my rumble pack. This is 4 times the power that 2 AAAs >produce! What a difference. My arms become tired after 15 min of play. If >you want to do it, here's what to do. Get any power supply that is DC and >more than 3 volts. Cut off the tip and hook the positive wire to the flat >panel in the pack, and the negative wire to the spring. They have to be >connected to the corresponding places directly next to eachother. What an >experience! Now go, and try it. >-Sean > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dmcwherter@socal.rr.com (MCWHERTER,DAVID) Subject: Re: [N64] Soup up your rumble pack Date: 07 Jul 1999 12:29:02 -0700 It doesn't get hot at all. I've only tried it for only an hour though so far. Still works fine. -Sean ----- Original Message ----- Sent: Wednesday, July 07, 1999 12:25 PM > um.. how long does this run for before the motor on the pak burns out or > melts? > > -----Original Message----- > From: MCWHERTER,DAVID > To: n64@lists.xmission.com > Date: Wednesday, July 07, 1999 3:06 PM > Subject: [N64] Soup up your rumble pack > > > >I just added a whole new world to my 64. I took a 12 v dc power supply and > >hooked it up to my rumble pack. This is 4 times the power that 2 AAAs > >produce! What a difference. My arms become tired after 15 min of play. > If > >you want to do it, here's what to do. Get any power supply that is DC and > >more than 3 volts. Cut off the tip and hook the positive wire to the flat > >panel in the pack, and the negative wire to the spring. They have to be > >connected to the corresponding places directly next to eachother. What an > >experience! Now go, and try it. > >-Sean > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Old games Date: 07 Jul 1999 19:07:26 EDT In a message dated 7/7/99 7:38:29 AM Eastern Daylight Time, d.fentie@home.co= m=20 writes: > I could see that coming but I thought that you wouldn't give a joke that > lowbrow Trey. But yes, I like games that resemble the ones that I > played as a boy because of the nostalgic feeling I get. Does anyone > else feel the same way?!?!? Anybody else feeling a bit of D=E9j=E0 vu? Or maybe just Shadowgate? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Cross-platform online games (WAS: Emulation) Date: 07 Jul 1999 19:14:39 EDT In a message dated 7/7/99 12:25:59 PM Eastern Daylight Time, d.fentie@home.com writes: > I don't want my Cable Modem computer crossing with the > slow 56k modem (isn't it) that a Dreamcast has ... or any other computer > for that matter. I doubt that 56,000 for the Dreamcast will be slow. The DC only needs a 200 MHz processor to run graphics that you'd need a PC that's twice as powerful. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Cross-platform online games (WAS: Emulation) Date: 07 Jul 1999 19:14:59 EDT In a message dated 7/7/99 12:25:59 PM Eastern Daylight Time, d.fentie@home.com writes: > Maybe it will be fast enough but even if it is I'm not sure it's > possible. Can a console hookup to networks intended for PC's? And what > of viruses? > What about a network by Sega intended for consoles and PCs? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Soup up your rumble pack Date: 07 Jul 1999 19:17:08 EDT In a message dated 7/7/99 3:07:24 PM Eastern Daylight Time, dmcwherter@socal.rr.com writes: > I just added a whole new world to my 64. I took a 12 v dc power supply and > hooked it up to my rumble pack. This is 4 times the power that 2 AAAs > produce! What a difference. My arms become tired after 15 min of play. If > you want to do it, here's what to do. Get any power supply that is DC and > more than 3 volts. Cut off the tip and hook the positive wire to the flat > panel in the pack, and the negative wire to the spring. They have to be > connected to the corresponding places directly next to eachother. What an > experience! Now go, and try it. > -Sean > And what exactly does this marvel of engineering do? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dmcwherter@socal.rr.com (MCWHERTER,DAVID) Subject: RE: [N64] Soup up your rumble pack Date: 07 Jul 1999 16:53:33 -0700 It rumbles at about 10 times the original rate! -Sean -----Original Message----- [mailto:owner-n64@lists.xmission.com]On Behalf Of TreyDX@aol.com Sent: Wednesday, July 07, 1999 4:17 PM In a message dated 7/7/99 3:07:24 PM Eastern Daylight Time, dmcwherter@socal.rr.com writes: > I just added a whole new world to my 64. I took a 12 v dc power supply and > hooked it up to my rumble pack. This is 4 times the power that 2 AAAs > produce! What a difference. My arms become tired after 15 min of play. If > you want to do it, here's what to do. Get any power supply that is DC and > more than 3 volts. Cut off the tip and hook the positive wire to the flat > panel in the pack, and the negative wire to the spring. They have to be > connected to the corresponding places directly next to eachother. What an > experience! Now go, and try it. > -Sean > And what exactly does this marvel of engineering do? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Cross-platform online games (WAS: Emulation) Date: 07 Jul 1999 22:41:19 +0000 > From: TreyDX@aol.com > Date: Wed, 7 Jul 1999 01:25:21 EDT > Subject: Re: [N64] Cross-platform online games (WAS: Emulation) > To: n64@lists.xmission.com > Reply-to: n64@lists.xmission.com > In a message dated 7/6/99 10:10:55 AM Eastern Daylight Time, > glacion@earthlink.net writes: > > > I think it will probably be TECHNICALLY possible, since you can play > > Starcraft on B.net with other people, regardless of whether you have a Mac > > or PC, but for it to happen on consoles would require that they share a > > common network, which I doubt is the way Sega/Sony/Nintendo will set it up, > > since they are fiercely competitive. > > I'm willing to wager there will be a game where people with Dreamcasts will > be able to play against people with PCs. Any takers? > > Trey > Supreme Snowboarding by Infogrames lets you do just that according to the June issue of EGM I'm holding in my hands. It says: "In Supreme Snowboarding, owners of the DC and PC versions will actually be able to play against each other online; up to eight players can play, regardless of their platform." Sounds like a good idea to me. I hope Dolphin has games for it that let you do the same thing.. Zig (Tim) ICQ UIN: 606350 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Cross-platform online games Date: 07 Jul 1999 23:42:08 EDT In a message dated 7/7/99 10:32:51 PM Eastern Daylight Time, zimmfam@redrose.net writes: > > I'm willing to wager there will be a game where people with Dreamcasts will > > > be able to play against people with PCs. Any takers? > > > > Trey > > > > > Supreme Snowboarding by Infogrames lets you do just that according to > the June > issue of EGM I'm holding in my hands. It says: > > "In Supreme Snowboarding, owners of the DC and PC versions will actually be > able to > play against each other online; up to eight players can play, regardless of > their > platform." > > Sounds like a good idea to me. I hope Dolphin has games for it that let > you do the same > thing.. > > Zig For the record I don't subscribe to EGM so I was not aware of that game. Just wondering, did anybody read the piracy report in this month's Next Generation? (Resident Evil 3 cover) It's very good, although subscribers of PlayStation Underground CD Magazine will recognize most of the content from issue 2.4. Speaking of Imagine Publishing, does anybody else consider them a bit two faced? I mean every month in PSM there's a slam against OPM (Ziff-Davis' Official PlayStation Magazine) because PSM is unofficial therefor it's 'unbiased' and how you shouldn't trust what you read in OPM since it's sponsored by Sony. But now Imagine Publishing is bring out Official Dreamcast Magazine... Isn't it ironic, don't ya think? Trey yeah, I really do think [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Cross-platform online games Date: 07 Jul 1999 22:16:40 -0600 Stupid Alanis, she used the word in a 'somewhat' wrong context in the song and now most people do too. (You used it in the right context but I thought I would just bring it up. I wish that Goldeneye was multiplayer online. Could you imagine deathmatches with a full screen and no one would be able to look at your screen to see where you are and what you're doing!!! >Isn't it ironic, don't ya think? > > Trey > > yeah, I really do think > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TerryLLewis@webtv.net (Terry Lewis) Subject: Re: [N64] Chrono Cross Date: 08 Jul 1999 06:43:46 -0400 (EDT) Hello Fellow Gamers: Just received the most recent Gaming Age newsletter and thought I would pass along some good news to those of you who are rpg fans and haven't heard. A sequel to Chrono Trigger is scheduled to be released on that other machine Winter of '99. A playable version is reported to slated for release with the Legends of Mana game. The working title is Chrono Cross. I only hope it is half as good as the original. Keep your fingers crossed. I apologize to the N64 purists out there for this post, but I couldn't resist spreading "tidings of great joy." Best Wishes, Terry [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Chrono Cross Date: 08 Jul 1999 06:54:19 EDT In a message dated 7/8/99 6:44:25 AM Eastern Daylight Time, TerryLLewis@webtv.net writes: > A sequel to Chrono Trigger is scheduled to be released on that other > machine winter of '99. A playable version is reported to slated for > release with the Legends of Mana game. The working title is Chrono > Cross. > I only hope it is half as good as the original. Keep your fingers > crossed. The thing that worries me is that Yuji Horii and Akira Toriyama are not working on Chrono Cross' character design and in their place is Nobuteru Yuuki. But Nobuteru Yuuki did work on Seiken Densetsu 3. But even with the changes that may come I still can't wait to find out what really happened to Schala. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Carson Subject: RE: [N64] Soup up your rumble pack Date: 08 Jul 1999 08:13:24 -0500 (CDT) MAN, dont hook it up to the 110v in your house. It rumbles nicely, but it shocks you sometimes.. :{ On Wed, 7 Jul 1999, MCWHERTER,DAVID wrote: > It rumbles at about 10 times the original rate! > -Sean > > -----Original Message----- > From: owner-n64@lists.xmission.com > [mailto:owner-n64@lists.xmission.com]On Behalf Of TreyDX@aol.com > Sent: Wednesday, July 07, 1999 4:17 PM > To: n64@lists.xmission.com > Subject: Re: [N64] Soup up your rumble pack > > > In a message dated 7/7/99 3:07:24 PM Eastern Daylight Time, > dmcwherter@socal.rr.com writes: > > > I just added a whole new world to my 64. I took a 12 v dc power supply > and > > hooked it up to my rumble pack. This is 4 times the power that 2 AAAs > > produce! What a difference. My arms become tired after 15 min of play. > If > > you want to do it, here's what to do. Get any power supply that is DC > and > > more than 3 volts. Cut off the tip and hook the positive wire to the > flat > > panel in the pack, and the negative wire to the spring. They have to be > > connected to the corresponding places directly next to eachother. What > an > > experience! Now go, and try it. > > -Sean > > > > And what exactly does this marvel of engineering do? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > - John Carson jcarson@comp.uark.edu [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Soup up your rumble pack Date: 08 Jul 1999 10:38:04 -0400 It wouldn't work anyway, cause the power that comes out of the outlets is AC, while the power supplied by batteries and used by the pak is DC. Even if you have an AC/DC converter, it only lets you convert to something like 9 V, maximum. -----Original Message----- > >MAN, dont hook it up to the 110v in your house. It >rumbles nicely, but it shocks you sometimes.. > >:{ > >On Wed, 7 Jul 1999, MCWHERTER,DAVID wrote: > >> It rumbles at about 10 times the original rate! >> -Sean >> >> -----Original Message----- >> From: owner-n64@lists.xmission.com >> [mailto:owner-n64@lists.xmission.com]On Behalf Of TreyDX@aol.com >> Sent: Wednesday, July 07, 1999 4:17 PM >> To: n64@lists.xmission.com >> Subject: Re: [N64] Soup up your rumble pack >> >> >> In a message dated 7/7/99 3:07:24 PM Eastern Daylight Time, >> dmcwherter@socal.rr.com writes: >> >> > I just added a whole new world to my 64. I took a 12 v dc power supply >> and >> > hooked it up to my rumble pack. This is 4 times the power that 2 AAAs >> > produce! What a difference. My arms become tired after 15 min of play. >> If >> > you want to do it, here's what to do. Get any power supply that is DC >> and >> > more than 3 volts. Cut off the tip and hook the positive wire to the >> flat >> > panel in the pack, and the negative wire to the spring. They have to be >> > connected to the corresponding places directly next to eachother. What >> an >> > experience! Now go, and try it. >> > -Sean >> > >> >> And what exactly does this marvel of engineering do? >> >> Trey >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] >> > > - John Carson > jcarson@comp.uark.edu > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dmcwherter@socal.rr.com (MCWHERTER,DAVID) Subject: RE: [N64] Soup up your rumble pack Date: 08 Jul 1999 08:53:46 -0700 Actually, no. You can buy DC converters up to 12 v. I know, I have one. :-) -Sean -----Original Message----- [mailto:owner-n64@lists.xmission.com]On Behalf Of Eddy Wu Sent: Thursday, July 08, 1999 7:38 AM It wouldn't work anyway, cause the power that comes out of the outlets is AC, while the power supplied by batteries and used by the pak is DC. Even if you have an AC/DC converter, it only lets you convert to something like 9 V, maximum. -----Original Message----- > >MAN, dont hook it up to the 110v in your house. It >rumbles nicely, but it shocks you sometimes.. > >:{ > >On Wed, 7 Jul 1999, MCWHERTER,DAVID wrote: > >> It rumbles at about 10 times the original rate! >> -Sean >> >> -----Original Message----- >> From: owner-n64@lists.xmission.com >> [mailto:owner-n64@lists.xmission.com]On Behalf Of TreyDX@aol.com >> Sent: Wednesday, July 07, 1999 4:17 PM >> To: n64@lists.xmission.com >> Subject: Re: [N64] Soup up your rumble pack >> >> >> In a message dated 7/7/99 3:07:24 PM Eastern Daylight Time, >> dmcwherter@socal.rr.com writes: >> >> > I just added a whole new world to my 64. I took a 12 v dc power supply >> and >> > hooked it up to my rumble pack. This is 4 times the power that 2 AAAs >> > produce! What a difference. My arms become tired after 15 min of play. >> If >> > you want to do it, here's what to do. Get any power supply that is DC >> and >> > more than 3 volts. Cut off the tip and hook the positive wire to the >> flat >> > panel in the pack, and the negative wire to the spring. They have to be >> > connected to the corresponding places directly next to eachother. What >> an >> > experience! Now go, and try it. >> > -Sean >> > >> >> And what exactly does this marvel of engineering do? >> >> Trey >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] >> > > - John Carson > jcarson@comp.uark.edu > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Chrono Cross Date: 08 Jul 1999 13:20:58 EDT In a message dated 7/8/99 5:44:25 AM Central Daylight Time, TerryLLewis@webtv.net writes: << Hello Fellow Gamers: Just received the most recent Gaming Age newsletter and thought I would pass along some good news to those of you who are rpg fans and haven't heard. A sequel to Chrono Trigger is scheduled to be released on that other machine Winter of '99. A playable version is reported to slated for release with the Legends of Mana game. The working title is Chrono Cross. I only hope it is half as good as the original. Keep your fingers crossed. I apologize to the N64 purists out there for this post, but I couldn't resist spreading "tidings of great joy." Best Wishes, Terry >> Legends of Mana would a compilation of all of the Secret of Mana games??? I think I need to go buy a PSX before all of the good games go OOP. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Carson Subject: Re: [N64] Soup up your rumble pack Date: 08 Jul 1999 14:44:31 -0500 (CDT) It was a joke. :) On Thu, 8 Jul 1999, Eddy Wu wrote: > It wouldn't work anyway, cause the power that comes out of the outlets is > AC, while the power supplied by batteries and used by the pak is DC. Even if > you have an AC/DC converter, it only lets you convert to something like 9 V, > maximum. > > -----Original Message----- > From: John Carson > To: n64@lists.xmission.com > Date: Thursday, July 08, 1999 9:13 AM > Subject: RE: [N64] Soup up your rumble pack > > > > > >MAN, dont hook it up to the 110v in your house. It > >rumbles nicely, but it shocks you sometimes.. > > > >:{ > > > >On Wed, 7 Jul 1999, MCWHERTER,DAVID wrote: > > > >> It rumbles at about 10 times the original rate! > >> -Sean > >> > >> -----Original Message----- > >> From: owner-n64@lists.xmission.com > >> [mailto:owner-n64@lists.xmission.com]On Behalf Of TreyDX@aol.com > >> Sent: Wednesday, July 07, 1999 4:17 PM > >> To: n64@lists.xmission.com > >> Subject: Re: [N64] Soup up your rumble pack > >> > >> > >> In a message dated 7/7/99 3:07:24 PM Eastern Daylight Time, > >> dmcwherter@socal.rr.com writes: > >> > >> > I just added a whole new world to my 64. I took a 12 v dc power supply > >> and > >> > hooked it up to my rumble pack. This is 4 times the power that 2 AAAs > >> > produce! What a difference. My arms become tired after 15 min of > play. > >> If > >> > you want to do it, here's what to do. Get any power supply that is DC > >> and > >> > more than 3 volts. Cut off the tip and hook the positive wire to the > >> flat > >> > panel in the pack, and the negative wire to the spring. They have to > be > >> > connected to the corresponding places directly next to eachother. > What > >> an > >> > experience! Now go, and try it. > >> > -Sean > >> > > >> > >> And what exactly does this marvel of engineering do? > >> > >> Trey > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > >> > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > >> > > > > - John Carson > > jcarson@comp.uark.edu > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > - John Carson jcarson@comp.uark.edu [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: [N64] Racer Date: 08 Jul 1999 16:03:07 -0500 (CDT) OK,go to shadetreemechanic.com and register for a Shelby Cobra.car sweepstakes.Maybe an N64 gamer will win it.Hopefully I will. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Legends of Mana (WAS: Chrono Cross) Date: 08 Jul 1999 17:05:52 -0400 No, Legend of Mana is the sequel to Secret of Mana. (Well, actually it's the third one, but the second wasn't released in the US). It's a 2-D realtime RPG, like the original, but I'm not sure if there is still co-op. -----Original Message----- >In a message dated 7/8/99 5:44:25 AM Central Daylight Time, >TerryLLewis@webtv.net writes: > ><< Hello Fellow Gamers: > Just received the most recent Gaming Age newsletter and thought I > would pass along some good news to those of you who are rpg fans and > haven't heard. > A sequel to Chrono Trigger is scheduled to be released on that other > machine Winter of '99. A playable version is reported to slated for > release with the Legends of Mana game. The working title is Chrono > Cross. > I only hope it is half as good as the original. Keep your fingers > crossed. I apologize to the N64 purists out there for this post, but I > couldn't resist spreading "tidings of great joy." > Best Wishes, > Terry >> > > > Legends of Mana would a compilation of all of the Secret of Mana >games??? I think I need to go buy a PSX before all of the good games go OOP. > >--David > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Legends of Mana Date: 08 Jul 1999 21:59:14 EDT In a message dated 7/8/99 1:23:23 PM Eastern Daylight Time, Davidxvx@aol.com writes: > Legends of Mana would a compilation of all of the Secret of Mana > games??? I think I need to go buy a PSX before all of the good games go OOP. > > > --David Legends of Mana could be called Seiken Densetsu 4. It's not a compilation of the one Game Boy Game (Seiken Densetsu) and two SFC games (Seiken Densetsu 2 & Seiken Densetsu 3). Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Legends of Mana (WAS: Chrono Cross) Date: 08 Jul 1999 22:07:56 EDT In a message dated 7/8/99 5:05:37 PM Eastern Daylight Time, glacion@earthlink.net writes: > No, Legend of Mana is the sequel to Secret of Mana. (Well, actually it's the > third one, but the second wasn't released in the US). It's a 2-D realtime > RPG, like the original, but I'm not sure if there is still co-op. > It's the fourth one, there were three Secret of Manas (Seiken Densetsu) in Japan. One for the Game Boy (in America it was called Final Fantasy Adventure), and Two & Three for the Super FamiCom. Seiken Densetsu 2 was released for the SNES as Secret of Mana. And as everybody knows instead of giving American gamers the Hi-res Seiken Densetsu 3 (as Mana 2) we got Secret of Evermore. (blech) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Legend of Evermore? (WAS:Legends of Mana) Date: 08 Jul 1999 22:12:42 -0400 What is Legend of Evermore? Was it made by Square? Is it similar to Secret of Mana (a realtime combat system?) -----Original Message----- >In a message dated 7/8/99 5:05:37 PM Eastern Daylight Time, >glacion@earthlink.net writes: > >> No, Legend of Mana is the sequel to Secret of Mana. (Well, actually it's the >> third one, but the second wasn't released in the US). It's a 2-D realtime >> RPG, like the original, but I'm not sure if there is still co-op. >> > >It's the fourth one, there were three Secret of Manas (Seiken Densetsu) in >Japan. One for the Game Boy (in America it was called Final Fantasy >Adventure), and Two & Three for the Super FamiCom. Seiken Densetsu 2 was >released for the SNES as Secret of Mana. And as everybody knows instead of >giving American gamers the Hi-res Seiken Densetsu 3 (as Mana 2) we got Secret >of Evermore. (blech) > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 08 Jul 1999 22:11:37 EDT --part1_2de50f15.24b6b459_boundary Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Since IGN64 didn't print my N-Query and gave a personal reply, I'll print it on this list. Oh yeah, I find Peer to be more honest than Matt, Matt seems to be a Dan Owsen wanna-be... --part1_2de50f15.24b6b459_boundary Content-Type: message/rfc822 Content-Disposition: inline Return-Path: Received: from aol.com (rly-yh02.mail.aol.com [172.18.147.34]) by air-yh01.mx.aol.com (v59.55) with SMTP; Thu, 08 Jul 1999 16:30:51 -0400 Received: from mailrelay.affiliation.com (athm-216-216-xxx-121.home.net [216.216.127.121]) by rly-yh02.mx.aol.com (vx) with SMTP; Thu, 08 Jul 1999 16:30:45 -0400 Received: from ani-bdc.affiliation.com (ATHM-216-216-xxx-124.home.net [216.216.127.124] (may be forged)) by mailrelay.affiliation.com (8.9.3/8.9.3) with ESMTP id MAA05111 for ; Thu, 8 Jul 1999 12:28:52 -0700 Received: from mcasamassina (mcasamassina.affiliation.com [192.168.50.65]) by ani-bdc.affiliation.com with SMTP (Microsoft Exchange Internet Mail Service Version 5.5.2448.0) id NMRHHJLF; Thu, 8 Jul 1999 13:29:09 -0700 Message-Id: <4.1.19990708135157.009cd100@mail.affiliation.com> X-Sender: mcasamassina@mail.affiliation.com X-Mailer: QUALCOMM Windows Eudora Pro Version 4.1 In-Reply-To: <9353e7a8.24b57a8d@aol.com> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit At 11:52 PM 7/7/99 -0400, you wrote: >This afternoon I got the new issue of Next Generation in the mail and read >that Project Dolphin will not be able to play CDs or DVD movies, and then I >see IGN64 has also just learned that too. Strange, isn't it, that since the >information in monthly magazines is two to three weeks old that it took IGN64 >so long to learn this. What's tomorrow's big story gonna be? Something like >Nintendo doesn't want their next system to be known as Dolphin and just >"Nintendo's next gen system"? (sarcasm mode off) > >TreyDX@aol.com Actually, it's not strange at all. The issue of NG you received has been out only a few days (not three weeks) -- and it hasn't even hit the West coast yet. We had to literally drive to NG's offices and grab a copy (which, we might add, they had just gotten in that afternoon). Also, please note that in our story, we gave Next-Generation full credit for the information. Matt Casamassina Editor-in-chief, IGN64.com E-mail: matt@ign.com (415) 508 2039 IGN64.com is the #1 console-dedicated website on the Internet with almost three million readers a month. --part1_2de50f15.24b6b459_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Legends of Mana (WAS: Chrono Cross) Date: 08 Jul 1999 22:57:38 EDT In a message dated 7/8/99 9:10:18 PM Central Daylight Time, TreyDX@aol.com writes: << Secret of Evermore. (blech) Trey >> I still can't believe I'm the only one on this list that actually liked that game. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 08 Jul 1999 22:59:02 EDT Okay, so if it isn't going to be CD or DVD, then what ARE they going to use? --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dmcwherter@socal.rr.com (MCWHERTER,DAVID) Subject: RE: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 08 Jul 1999 20:08:06 -0700 They are using DVDs. It just won't play DVD movies. -Sean -----Original Message----- [mailto:owner-n64@lists.xmission.com]On Behalf Of Davidxvx@aol.com Sent: Thursday, July 08, 1999 7:59 PM Okay, so if it isn't going to be CD or DVD, then what ARE they going to use? --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 08 Jul 1999 23:10:07 EDT In a message dated 7/8/99 10:07:00 PM Central Daylight Time, dmcwherter@socal.rr.com writes: << They are using DVDs. It just won't play DVD movies. -Sean >> Oh, well boo-hoo. Trey, you had me scared there for a minute. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Avery Subject: Re: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 08 Jul 1999 22:25:22 -0500 (CDT) On Thu, 8 Jul 1999 Davidxvx@aol.com wrote: > Okay, so if it isn't going to be CD or DVD, then what ARE they going > to use? > As someone has already said it will use DVD. It just won't play them. I find it hard to believe that it won't play audio cd's. Such is Nintendo. I am losing my faith in Nintendo. It would appear that the Playstation consoles are the future. Flame on. ^_^ |Chris Avery | Computer Services Lab Manager | |email averyc@io.com | Computer Science Major | |http://www.n-games.com/ | Arkansas State University | [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 09 Jul 1999 01:00:07 EDT In a message dated 7/8/99 11:03:54 PM Eastern Daylight Time, Davidxvx@aol.com writes: > Okay, so if it isn't going to be CD or DVD, then what ARE they going > to use? > > --David > Obviously there is a misunderstanding. They're going to use waffles. No, what Nintendo is going to use is DVDs. The next gen Nintendo machine will not play DVD Movies or Audio CDs, and that will bring down the cost of manufactiong Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 09 Jul 1999 01:03:24 EDT In a message dated 7/8/99 11:25:51 PM Eastern Daylight Time, averyc@io.com (The Human Torch?) writes: > It just won't play them. > I find it hard to believe that it won't play audio CD's. Such is Nintendo. > I am losing my faith in Nintendo. It would appear that the PlayStation > consoles are the future. Flame on. ^_^ Like does anybody really need another home CD Player? I have a Yamaha Natural Sound 5 Disc changer, a Panasonic Portable CD Player, a PlayStation, Saturn, Jaguar CD, and Turbo Grafx CD. I really don't care if the Dolphin won't play audio CDs, I think I have enough. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 09 Jul 1999 01:43:24 -0400 Don't forget your PC, Trey. That play's CD's also. I wouldn't worry too much about it. If Nintendo can bring out their console at under $200, compared with the estimated $3-400 for the PSX2, then screw DVD movies. Let's see what this "convergence" thing has brought us so far.. WebTV, along with LittleKathy's incredibly insightful comments...DIVX ('nuff said).. oh, and soon your washing machine will be able to send e-mail! (I'm dead serious, I read it in some PC magazine.) -----Original Message----- >In a message dated 7/8/99 11:25:51 PM Eastern Daylight Time, averyc@io.com >(The Human Torch?) writes: > >> It just won't play them. >> I find it hard to believe that it won't play audio CD's. Such is Nintendo. >> I am losing my faith in Nintendo. It would appear that the PlayStation >> consoles are the future. Flame on. ^_^ > >Like does anybody really need another home CD Player? I have a Yamaha Natural >Sound 5 Disc changer, a Panasonic Portable CD Player, a PlayStation, Saturn, >Jaguar CD, and Turbo Grafx CD. I really don't care if the Dolphin won't play >audio CDs, I think I have enough. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 09 Jul 1999 01:47:40 EDT In a message dated 7/9/99 1:43:12 AM Eastern Daylight Time, glacion@earthlink.net writes: > Don't forget your PC, Trey. That play's CD's also. Nope, no CD-ROM in my PC. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: SWObitwo@aol.com Subject: [N64]Ledgends of Cross evermore Chrono Mana?? Date: 09 Jul 1999 09:51:54 EDT you guys are freakin me out wit all the japanese stuff << I still can't believe I'm the only one on this list that actually liked that game. --David >> hey man, i loved it, i liked it better than secret of Mana, but oh well, for those of you who care, i'm still playing Final Fantasy VII, and i pre-ordered a copy of FFVIII from a local game dealer, so life's lookin pretty good Peace Out Pete Frye "Ask not what you can do for your country, Ask what you can do when your country's not looking" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 09 Jul 1999 19:49:52 -0600 I wont buy the system that is a couple hundred dollars more for a DVD player that wont be as good as my top of the line one I already have. Besides, you can buy the DVD/Cd player extra when it comes out as stated by Ign64.com. Overall, nice move Nintendo. OH YEAH, and it has also been confirmed that Sony ALSO isnt quite sure if it will include the DVD /Cd technology but experts are estimating that if they do it will cost upwards of $400 american dollars!!! Now I'm not paying that much money, I'd just stick with my computer. Chris Avery wrote: > > On Thu, 8 Jul 1999 Davidxvx@aol.com wrote: > > > Okay, so if it isn't going to be CD or DVD, then what ARE they going > > to use? > > > > As someone has already said it will use DVD. It just won't play them. > I find it hard to believe that it won't play audio cd's. Such is Nintendo. > I am losing my faith in Nintendo. It would appear that the Playstation > consoles are the future. Flame on. ^_^ > > |Chris Avery | Computer Services Lab Manager | > |email averyc@io.com | Computer Science Major | > |http://www.n-games.com/ | Arkansas State University | > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 09 Jul 1999 19:50:55 -0600 Oh my god! I agree with Trey 100000000000% I've gotta lie down, I must be sick. > Like does anybody really need another home CD Player? I have a Yamaha Natural > Sound 5 Disc changer, a Panasonic Portable CD Player, a PlayStation, Saturn, > Jaguar CD, and Turbo Grafx CD. I really don't care if the Dolphin won't play > audio CDs, I think I have enough. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 09 Jul 1999 19:52:23 -0600 HAHAHAHHA. I'm just wondering how old your PC is there Trey. You always say that consouls are superior to PC gaming but I wonder if you have actually ever played a multiplayer deathmatch on a top-of-the-line computer. Tis amazing. TreyDX@aol.com wrote: > Nope, no CD-ROM in my PC. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64]Ledgends of Cross evermore Chrono Mana?? Date: 09 Jul 1999 22:52:43 EDT In a message dated 7/9/99 9:54:56 AM Eastern Daylight Time, SWObitwo@aol.com writes: > you guys are freaking me out wit all the Japanese stuff Well, we could center our attention on Acclaim, Electronic Arts, and Take 2? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Fwd: no DVD & CD for Nintendo's next gen machine Date: 09 Jul 1999 22:59:32 EDT In a message dated 7/9/99 9:39:07 PM Eastern Daylight Time, d.fentie@home.com writes: > I wont buy the system that is a couple hundred dollars more for a DVD > player that wont be as good as my top of the line one I already have. > Besides, you can buy the DVD/CD player extra when it comes out as stated > by Ign64.Com. Overall, nice move Nintendo. OH YEAH, and it has also > been confirmed that Sony ALSO isn't quite sure if it will include the DVD > /CD technology but experts are estimating that if they do it will cost > upwards of $400 American dollars!!! Now I'm not paying that much money, > I'd just stick with my computer. I'm willing to bet that Sony's PSX2 won't have the ability to play DVD Movies either, but I think it will still play audio CDs, I mean what's a PlayStation without a Sound Scope? Sony probably will release a more expensive model with DVD Movie Playback. Nintendo did make a smart move, although I don't understand why IGN64 keeps referring to the Dolphin if it had DVD Movie playback as another 3D0 when a correlation to the Phillips CD-I is much clearer. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Trey's outdated PC Date: 09 Jul 1999 23:08:14 EDT In a message dated 7/9/99 9:41:32 PM Eastern Daylight Time, d.fentie@home.com writes: > HAHAHAHHA. I'm just wondering how old your PC is there Trey. You > always say that consoles are superior to PC gaming but I wonder if you > have actually ever played a multiplayer deathwatch on a top-of-the-line > computer. Its amazing. It's a 1994 model, AT&T Brand, Intel 80486DX2-66. Well, it has an overdrive processor in it now so it runs at 133 MHz. It came with a whopping 4 Megs of RAM but now it has 20. It came with a 2X CD-ROM but I replaced that with a 2 Gig HD. I have played Internet multiplayer Deathmatch on a top of the line PC, at the time it was a Pentium 2 400 with a Voodoo 2 card, and a bunch of other stuff I forget. I got to play some Quake 2. It was okay. I was forced to use the ancient control method of the keyboard & mouse which made it somewhat of a chore to play, I especially liked when the computer crashed. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Trey's outdated PC Date: 09 Jul 1999 23:31:29 EDT In a message dated 7/9/99 10:10:57 PM Central Daylight Time, TreyDX@aol.com writes: << I was forced to use the ancient control method of the keyboard & mouse which made it somewhat of a chore to play, I especially liked when the computer crashed. Trey >> Those are the two best controls any gamer could wish to have. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Trey's outdated PC Date: 09 Jul 1999 23:53:20 -0400 Yup. I'd like to see you go online and play Quake II on the net with a console controller or summat against everyone else using mouse/keyboard.. it would be ugly. -----Original Message----- >In a message dated 7/9/99 10:10:57 PM Central Daylight Time, TreyDX@aol.com >writes: > ><< I was forced to use the > ancient control method of the keyboard & mouse which made it somewhat of a > chore to play, I especially liked when the computer crashed. > > Trey >> > > > Those are the two best controls any gamer could wish to have. > >--David > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Trey's outdated PC Date: 09 Jul 1999 23:54:55 -0400 Do you think playing for a little while on someone else's computer lets you get a good feel for a game? If I said I played Final Fantasy at my friend's house and it sucked, how much would you value my opinion? -----Original Message----- >In a message dated 7/9/99 9:41:32 PM Eastern Daylight Time, d.fentie@home.com >writes: > >> HAHAHAHHA. I'm just wondering how old your PC is there Trey. You >> always say that consoles are superior to PC gaming but I wonder if you >> have actually ever played a multiplayer deathwatch on a top-of-the-line >> computer. Its amazing. > >It's a 1994 model, AT&T Brand, Intel 80486DX2-66. Well, it has an overdrive >processor in it now so it runs at 133 MHz. It came with a whopping 4 Megs of >RAM but now it has 20. It came with a 2X CD-ROM but I replaced that with a 2 >Gig HD. > >I have played Internet multiplayer Deathmatch on a top of the line PC, at the >time it was a Pentium 2 400 with a Voodoo 2 card, and a bunch of other stuff >I forget. I got to play some Quake 2. It was okay. I was forced to use the >ancient control method of the keyboard & mouse which made it somewhat of a >chore to play, I especially liked when the computer crashed. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Trey's outdated PC Date: 09 Jul 1999 23:55:19 EDT In a message dated 7/9/99 11:33:49 PM Eastern Daylight Time, Davidxvx@aol.com writes: > Those are the two best controls (keyboard & mouse) any gamer could wish to > have. > > --David You're kidding right? Playing an action game on a keyboard is about as fun as typing a report on a Dual Shock. I'd much prefer Sony's Dual Analog flight sticks or Sega's Virtual On controller. Or the Saturn 3-D controller. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Trey's outdated PC Date: 10 Jul 1999 00:00:33 EDT In a message dated 7/9/99 11:54:44 PM Eastern Daylight Time, glacion@earthlink.net writes: > Do you think playing for a little while on someone else's computer lets you > get a good feel for a game? If I said I played Final Fantasy at my friend's > house and it sucked, how much would you value my opinion? I'd say you're right on target. Final Fantasy was a bad game. Nowhere nearly as good as Dragon Warrior. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Trey's outdated PC Date: 10 Jul 1999 00:19:23 -0400 Fine. Chrono Trigger. Whatever. The specific game is not the point. -----Original Message----- >In a message dated 7/9/99 11:54:44 PM Eastern Daylight Time, >glacion@earthlink.net writes: > >> Do you think playing for a little while on someone else's computer lets you >> get a good feel for a game? If I said I played Final Fantasy at my friend's >> house and it sucked, how much would you value my opinion? > >I'd say you're right on target. Final Fantasy was a bad game. Nowhere nearly >as good as Dragon Warrior. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Trey's outdated PC Date: 10 Jul 1999 00:39:10 EDT In a message dated 7/9/99 10:56:30 PM Central Daylight Time, TreyDX@aol.com writes: << You're kidding right? Playing an action game on a keyboard is about as fun as typing a report on a Dual Shock. I'd much prefer Sony's Dual Analog flight sticks or Sega's Virtual On controller. Or the Saturn 3-D controller. Trey >> Depends on the game. YOU try playing an RTS (MechCommander would kill you with a hand-held controller) with a regular controller as opposed to a mouse/keyboard. I do believe that the mouse/keyboard combo is preferred by most FPS fans. I've tried playing MechWarrior (especially 3) with a joystick, and it sucked. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Trey's outdated PC Date: 10 Jul 1999 00:39:44 EDT In a message dated 7/10/99 12:19:07 AM Eastern Daylight Time, glacion@earthlink.net writes: > Fine. Chrono Trigger. Whatever. The specific game is not the point. I wouldn't hold it against you. Chrono Trigger, while being one of Square's best games, second only to Xenogears, isn't for everybody. But it's not like a point and click shooter. Playing with a mouse and keyboard is no fun since it's nothing like the real thing. The best way to play would be with a joystick and a light gun on a large screen TV. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "jojo" Subject: [N64] *** INTERNET VIDEO GAMES TOP 100 * Edition 171 *** Date: 07 Jul 1999 17:49:31 +0200 Message from the Deja.com forum: rec.games.video.nintendo Your subscription is set to individual email delivery oO---------------------------------------------------------Oo SPONSOR No gimmicks - just great value! Long distance with Qwest. State-to-state calls 9c cents a minute, all day, every day with NO monthly fee. Sign up today and start experiencing the difference. http://www.deja.com/jump/http://www.qhome.net/dejanews/dj01/offer.jhtml oO---------------------------------------------------------Oo Thank you for the votes you've sent us, or the interest you've shown in the Internet Charts. We are proud to present you the new list of this week... PC Games Top 100 - Video Games Top 100 - Singles Top 100 - Albums Top 100 Movies Top 100 - Television Top 100 - Websites Top 100 - Homepages Top 100 Female Stars Top 100 - Male Stars Top 100 - all at http://www.worldcharts.com ============================================================================== | Driver {P}{!} - GT RA | | ...is this week's WCF Smash Video Game! (Video Game of the Week) | ============================================================================== ============================================================================== | * * * I N T E R N E T V I D E O G A M E S T O P 1 0 0 * * * | |----------------------------------------------------------------------------| | (c) 1999 World Charts Foundation Issue 171 - Week 27 - July 5, 1999 | |----------------------------------------------------------------------------| | This list is replied to email addresses from which we have received votes. | | Send mail with "unsubscribe" to videogames@worldcharts.nl if you don't | | want to receive any email from us. Send mail with "nolist" if you don't | | want the weekly lists. Send "nocall" if you don't want reminders. 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Look at it first! | ============================================================================== Support your favourite games! Use a button on your homepage, and make other people vote for your favourites! See: http://www.worldcharts.com/_button.html The following Top 100 contains the most popular video games at this time. The list includes games from all next generation video game consoles. Vote for a game in this chart if you think other people should buy it too. ============================================================================== Internet Video Games Top 100 Edition 171 - Week 27 - July 5, 1999 ============================================================================== TW LW NW Title Developer/Publisher Cat HI ID 1 1 43 Metal Gear Solid {P}{!} Konami AC 1 [1876] 2 2 19 Final Fantasy 8 {P} Square RP 2 [2026] 3 3 5 Lunar (Silver Star Story Complete) {P}Working Designs RP 3 [2107] 4 4 20 Syphon Filter {P}{!} Eidetic/989 Studios AD 2 [2018] 5 5 32 Legend of Zelda (Ocarina of Time) {N}{!} Nintendo RP 1 [1967] 6 6 76 Gran Turismo {P} Sony RA 1 [1716] 7 7 5 Shadow Madness {P} Craveyard/Crave RP 7 [2101] 8 9^ 6 Ehrgeiz {P} Square RP 8 [2089] 9 14^ 23 Star Ocean (The Second Story) {P} Enix/Sony RP 9 [1890] 10 11^ 3 Superman {N} Titus AD 10 [2102] 11 8 32 Tomb Raider 3 {P}{!} Core/Eidos AC/AD 8 [1960] 12 10 7 Street Fighter Alpha 3 {P} Capcom FI 9 [2090] 13 13 9 Ridge Racer Type 4 {P}{!} Namco RA 6 [2088] 14 12 18 Silent Hill {P} Konami AD 6 [2030] 15 17^ 8 Omega Boost {P}{!} Polyphony/Sony SH 15 [2091] 16 16 14 Need for Speed (High Stakes) {P} Electronic Arts RA 7 [2054] 17 15 10 Sports Car GT {P}Point of View/Virgin/Electronic Arts RA 9 [2058] 18 25^ 28 Roll Away {P} Psygnosis AC/PU 18 [1969] 19 24^ 75 Resident Evil 2 {P}{!} Capcom AD 2 [1718] 20 18 129 Final Fantasy 7 {P} Square RP 1 [1175] 21 21 19 Legend of Legaia {P} Contrail/Sony RP 7 [2009] 22 19 12 Marvel Vs. Capcom {D}{!} Capcom FI 6 [2056] 23 27^ 68 Xenogears {P} Square RP 3 [1743] 24 20 58 Bust-a-Move 3 {S} Taito/Natsume PU 10 [1786] 25 22 97 Goldeneye 007 {N} Rare/Nintendo AC 2 [1594] 26 31^ 67 Banjo Kazooie {N} Rare/Nintendo PL 2 [1566] 27 33^ 7 Armored Core (Master of Arena) {P} From SH 27 [2035] 28 44* 6 Star Wars Episode 1 (Racer) {N}{!} LucasArts/Nintendo RA 22 [2097] 29 42* 15 Pandemonium 2 {P} Crystal Dynamics/Midway PL 29 [1646] 30 39^ 35 Colin McRae Rally {P} Codemasters RA 30 [1875] 31 23 13 Army Men 3D {P}{!} 3DO AC 20 [2036] 32 28 48 Phantasy Star Collection {S} Sega RP 7 [1851] 33 30 19 Evolution {D} Sting/EPS RP 5 [2021] 34 34 9 Super Smash Bros. {N}{!} HAL/Nintendo FI 21 [2084] 35 32 12 The House of the Dead 2 {D} Sega SH 32 [2066] 36 45^ 59 Breath of Fire 3 {P} Capcom RP 8 [1799] 37 43^ 33 Brave Fencer Musashi {P} Square AD 18 [1943] 38 46^ 60 Panzer Dragoon Saga {S}{!} Sega RP 4 [1798] 39 41^ 65 Tekken 3 {P}{!} Namco FI 1 [1770] 40 26 72 Grand Theft Auto {P}{!} DMA/BMG RA 5 [1731] 41 29 20 Sega Rally 2 {D} AM Annex/Sega RA 9 [2022] 42 37 8 SaGa Frontier 2 {P} Square RP 17 [2085] 43 35 7 Brian Lara Cricket {P} Codemasters SP 35 [2071] 44 78* 2 Ace Combat 3 (Electrosphere) {P} Namco RA 44 [2120] 45 57^ 15 MediEvil {P}{!} Millennium/Sony AD 30 [1923] 46 54^ 39 Nascar 99 {P} Stormfront/EA Sports RA 29 [1884] 47 51^ 26 Bust a Groove {P} Enix/Sony PU 18 [1970] 48 61^ 18 Akuji the Heartless {P}{!} Crystal Dynamics/Eidos AC 21 [2007] 49 40 61 Tenchu {P} Acquire/Activision AC 9 [1792] 50 66* 8 Civilization 2 {P} MicroProse/Activision ST 50 [2034] 51 48 36 Riven {P}{!} Cyan/Acclaim AD 40 [1707] 52 74* 4 Dynamite Deka 2 {D} Sega AD 52 [2109] 53 36 8 Jade Cocoon (Story of Tamamayu) {P} Genki/Crave RP 8 [2083] 54 38 5 Grand Theft Auto (London 1969) {P} DMA/Rockstar RA 24 [2108] 55 55 22 Suikoden 2 {P} Konami RP 32 [2008] 56 70^ 32 NHL 99 {P} EA Sports SP 12 [1899] 57 -* 1 Ape Escape {P}{!} Sony PL 57 [2123] 58 53 103 Persona (Revelations) {P} Atlus RP 20 [1382] 59 58 27 Fifa 99 {P} EA Sports SP 4 [1973] 60 69^ 24 All Japan Women Pro Wrestling {P} GW SP 41 [1920] 61 47 30 Turok 2 (Seeds of Evil) {N}{!} Iguana/Acclaim SH 6 [1981] 62 65^ 4 High Heat Baseball 2000 {P}{!} Team .366/3DO SP 62 [2112] 63 72^ 28 Master of Monsters {P} SystemSoft/Ascii ST 53 [1850] 64 80^ 34 Crash Bandicoot 3 (Warped!) {P}{!} Naughty Dog/Sony PL 4 [1938] 65 50 40 Kagero (Deception 2) {P} Tecmo ST 8 [1893] 66 63 24 V-Rally {N}{!} Eden/Infogrames RA 52 [2005] 67 83^ 11 Baseball 2000 {P} Interplay SP 59 [2076] 68 85^ 14 Rollcage {P} ATD/Psygnosis RA 40 [2049] 69 71^ 23 NFL Blitz {P} Midway SP 48 [1880] 70 49 29 Star Wars (Rogue Squadron) {N} Factor 5/LucasArts AC 10 [1987] 71 64 29 Space Station (Silicon Valley) {N} DMA/Take 2 AC 37 [1926] 72 56 10 Get Bass {D} AM1/Sega SP 27 [2082] 73 73 62 Need for Speed 3 (Hot Pursuit) {P}{!} Electronic Arts RA 10 [1765] 74 62 112 Wild Arms {P} Media Vision/Sony RP 5 [1409] 75 89^ 2 The Next Tetris {P} Hasbro PU 75 [2118] 76 52 27 R-Type Delta {P} Irem SH 37 [1991] 77 77 70 Shining Force 3 {S} Sonic Team/Sega RP 11 [1739] 78 67 19 Mario Party {N} Hudson/Nintendo PU 16 [2017] 79 -* 1 Um Jammer Lammy {P} Sony PU 79 [2051] 80 76 13 R-Types {P} Irem/Ascii PU 19 [2027] 81 59 8 Bomberman Fantasy Race {P} Hudson/Atlus RA 10 [2086] 82 60 13 Gex 3 (Deep Cover Gecko) {P} Crystal Dynamics/Eidos PL 17 [2055] 83 84^100 Langrisser 4 {S} NCS/Masaya ST 20 [1582] 84 68 5 A Bug's Life {N} Traveller's Tales/Activision PL 42 [2104] 85 79 14 Lemmings {P} Psygnosis AC 43 [1927] 86 90^ 2 Power Drive Rally Time Warner RA 86 [1115] 87 91^ 2 Backstreet Billiards {P} Argent/Ascii SP 87 [1964] 88 86 3 NHL Breakaway 99 {N} Sculptured/Acclaim SP 86 [2000] 89 82 62 Parasite Eve {P} Square/Electronic Arts RP 3 [1788] 90 88 8 Aero Dancing {D} CRI/CSK SI 79 [2052] 91 -^ 1 World Driver Championship {N} Boss/Midway RA 91 [2115] 92 75 22 Castlevania 64 {N}{!} Konami AD 5 [2011] 93 87 14 Beetle Adventure Racing {N} Paradigm/Electronic Arts RA 30 [2053] 94 93 62 Motorhead {P}{!} Digital Illusions/Gremlin/Fox RA 23 [1789] 95 -^ 1 Monaco Grand Prix {P} Ubi Soft RA 95 [2080] 96 94 18 Power Stone {D}{!} Capcom FI 32 [2032] 97 81 15 Virtua Fighter 3tb {D} Sega FI 13 [1990] 98 95 3 All-Star Baseball 2000 {N} Iguana/Acclaim SP 95 [2073] 99 99 7 Pro 18 (World Tour Golf) {P} Intelligent/Psygnosis SP 88 [2064] 100 -^ 1 Warzone 2100 {P} Pumpkin/Eidos WG100 [2119] Dropped Out: 92 48 WWF Warzone {P}{!} Iguana/Acclaim SP 21 [1847] 96 10 Blue Stinger {D} Climax/Sega AD 32 [2077] 97 25 South Park {N}{!} Iguana/Acclaim SH 15 [2003] 98 6 Guardian's Crusade {P}{!} Tamsoft/Activision AD 56 [2029] 100 1 ToCA 2 Touring Cars {P}{!} Codemasters RA100 [2114] The following games have not yet received enough points to enter the chart: ============================================================================== Runners Up Edition 171 - Week 27 - July 5, 1999 ============================================================================== TW LW NW Title Developer/Publisher Cat HI ID 1 -^ 1 WWF Attitude {N} Acclaim FI 1 [2126] 2 1 8 Ken Griffey Jr.'s Slugfest {N} Angel/Nintendo SP 1 [2092] 3 2 8 Dance Dance Revolution {P} Konami PU 2 [2093] 4 3 8 Chameleon Twist 2 {N} Japan Supply System/Sunsoft PL 3 [2094] 5 4 8 Point Blank 2 {P} Namco SH 4 [2095] 6 5 8 Charlie's Blast Territory {N} Realtime/Kemco PU 5 [2096] 7 6 7 Castrol Honda SuperBike Racing {P} Electronic Arts RA 6 [2098] 8 7 7 Hello Kitty Cube Frenzy {P} Culture/NewKidCo PU 7 [2099] 9 8 6 Fighting Force 64 {N} Crave/Eidos FI 8 [2100] 10 9 6 Centipede {P} Hasbro AC 9 [2103] 11 10 6 Monsterseed {P} Sunsoft ST 10 [2105] 12 11 6 T.R.A.G. {P} Sunsoft AD 11 [2106] 13 12 5 Alexi Lalas Int. Soccer {P} Z-Axis/Take 2 SP 12 [2110] 14 13 5 Shanghai (True Valor) {P} Sunsoft PU 13 [2111] 15 14 4 Redline Racer {D}{!} Criterion/Imagineer RA 14 [2113] 16 16 3 Fighter Maker {P} Ascii/Agetec FI 16 [2116] 17 17 3 Ultimate 8 Ball {P} Mirage/THQ SP 17 [2117] 18 19^ 2 Starshot {N} Infogrames AD 18 [2121] 19 20^ 2 Starshot {P} Titus AD 19 [2122] 20 22^ 2 Tonic Trouble {N} Ubi Soft PL 20 [2124] 21 23^ 2 Shadowgate 64 (Trial of the Four Towers) {N} Kemco AD 21 [2125] 22 -^ 1 Command & Conquer 64 {N} Westwood/Nintendo AC/WG 22 [2127] 23 -^ 1 Tarzan {P} Sony PL 23 [2128] 24 -^ 1 Bugs Bunny (Lost in Time) {P} Infogrames AD 24 [2129] 25 -^ 1 Rugrats (Scavenger Hunt) {N} THQ AD 25 [2130] 26 -^ 1 Driver {P}{!} GT RA 26 [2131] 27 -^ 1 Expendable {D} Rage/Imagineer SH 27 [2132] 28 -^ 1 King of Fighters Dream Match {D} SNK FI 28 [2133] 29 -^ 1 Quake 2 {N} Raster/Activision SH 29 [2134] 30 -^ 1 Chessmaster 2 {P} Starsphere/Mindscape ST 30 [2135] 31 -^ 1 Fatal Fury (Wild Ambition) {P} SNK FI 31 [2136] ============================================================================== Note: The editorials published here, and the Smash titles announced throughout the website, are personal expressions of the editors. Personal views and opinions have no influence on the fair and unbiased compilation of the charts. ============================================================================== | TW : This Week | The Internet Video Games Top 100 are made using | | LW : Last Week | votes sent by gamers from all over the world. | | NW : Number of Weeks | The latest charts are published every Monday on | | HI : Highest Position | Usenet in the rec.games.video.* newsgroups. | | ^ : Climbing |--------------------------------------------------| | * : Bullet | {P} Sony PlayStation| Send your votes like this: | | AC : Action | {D} Sega Dreamcast | > 5 Dark Invader [1435] | | AD : Adventure | {S} Sega Saturn | > 4 Action Force2 [1322] | | AR : Arcade | {N} Nintendo 64 | > 5 Super Fighter [1502] | | FI : Fighting | {!} Smash Video Game| > 2 Magic of Zuul 4 [] | | IF : Interactive Fiction| | > 4 The Lost Tycoon [] | | PL : Platform |--------------------------------------------------| | PU : Puzzle | (c) 1999 all rights reserved | World Charts | | RA : Racing | Distribution of these charts |J.B. Bakemakade 96 | | RP : Role-Playing | is granted only by written | 3071 ME Rotterdam | | SH : Shooter | permission. | The Netherlands | | SI : Simulation |--------------------------------------------------| | SP : Sports | videogames@worldcharts.nl | | ST : Strategy | On the web: http://www.worldcharts.com | | WG : Wargame | Supported by XS4ALL Internet Provider | ============================================================================== _____________________________________________________________ Deja.com: Share what you know. Learn what you don't. http://www.deja.com/ * To modify or remove your subscription, go to http://www.deja.com/edit_sub.xp?group=rec.games.video.nintendo * Read this thread at http://www.deja.com/thread/%3C7lvsub%24cod%241%40xs4.xs4all.nl%3E [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] point & click Date: 10 Jul 1999 00:49:54 EDT In a message dated 7/10/99 12:40:54 AM Eastern Daylight Time, Davidxvx@aol.com writes: > Depends on the game. YOU try playing an RTS (MechCommander would > kill you with a handheld controller) with a regular controller as opposed > to > a mouse/keyboard. I do believe that the mouse/keyboard combo is preferred > by > most FPS fans. I've tried playing MechWarrior (especially 3) with a > joystick, and it sucked. > > --David Yeah, RTS and game like Sim City are better with the mouse. But FPS i prefer the control pad or joystick. None of that free roaming Sewer Shark lame crap. Speaking of such, anybody get to play Sega's Star Wars Trilogy coin-op? The best graphics ever in a Star Wars game with the worst idea. That point and click gameplay is bad, and to make it worse, when I pull back on the joystick the crosshairs scroll down! Inconceivable! Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Trey's outdated PC Date: 09 Jul 1999 23:29:28 -0600 IMHO Dragon Warrior III was the absolute greatest in the series. My friend and I played that game 15 times over when we were younger. Everyday we would play it and level up. We really got into it and must have had every single thing memorized about the game (and it was a very long game too!) TreyDX@aol.com wrote: > > In a message dated 7/9/99 11:54:44 PM Eastern Daylight Time, > glacion@earthlink.net writes: > > > Do you think playing for a little while on someone else's computer lets you > > get a good feel for a game? If I said I played Final Fantasy at my friend's > > house and it sucked, how much would you value my opinion? > > I'd say you're right on target. Final Fantasy was a bad game. Nowhere nearly > as good as Dragon Warrior. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Trey's outdated PC Date: 09 Jul 1999 23:30:24 -0600 What about StarCraft with a controller! The thought is so laughable that it makes me wince when I think about SC64. Davidxvx@aol.com wrote: > > In a message dated 7/9/99 10:56:30 PM Central Daylight Time, TreyDX@aol.com > writes: > > << You're kidding right? Playing an action game on a keyboard is about as fun > as > typing a report on a Dual Shock. I'd much prefer Sony's Dual Analog flight > sticks or Sega's Virtual On controller. Or the Saturn 3-D controller. > > Trey >> > > Depends on the game. YOU try playing an RTS (MechCommander would > kill you with a hand-held controller) with a regular controller as opposed to > a mouse/keyboard. I do believe that the mouse/keyboard combo is preferred by > most FPS fans. I've tried playing MechWarrior (especially 3) with a > joystick, and it sucked. > > --David > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] point & click Date: 09 Jul 1999 23:32:38 -0600 Do you mean that when you point down the crosshairs go up and the other way around too? I absolutely have to play with that type of control because I used to play Starfox (for the Super Nintendo) with that type of control system and ever since when I play a game like it I always get screwed up thinking that up is down and down is up... get what I'm trying to say? TreyDX@aol.com wrote: > > In a message dated 7/10/99 12:40:54 AM Eastern Daylight Time, > Davidxvx@aol.com writes: > > > Depends on the game. YOU try playing an RTS (MechCommander would > > kill you with a handheld controller) with a regular controller as opposed > > to > > a mouse/keyboard. I do believe that the mouse/keyboard combo is preferred > > by > > most FPS fans. I've tried playing MechWarrior (especially 3) with a > > joystick, and it sucked. > > > > --David > > Yeah, RTS and game like Sim City are better with the mouse. But FPS i prefer > the control pad or joystick. None of that free roaming Sewer Shark lame crap. > Speaking of such, anybody get to play Sega's Star Wars Trilogy coin-op? The > best graphics ever in a Star Wars game with the worst idea. That point and > click gameplay is bad, and to make it worse, when I pull back on the joystick > the crosshairs scroll down! Inconceivable! > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] point & click Date: 10 Jul 1999 02:13:57 -0400 yeah, but most flight sims or arcade-type games where you are controlling some sort of vehicle that can move up and down use the "down is up" method of control, because in real planes that is how it works. -----Original Message----- >Do you mean that when you point down the crosshairs go up and the other >way around too? I absolutely have to play with that type of control >because I used to play Starfox (for the Super Nintendo) with that type >of control system and ever since when I play a game like it I always get >screwed up thinking that up is down and down is up... get what I'm >trying to say? > >TreyDX@aol.com wrote: >> >> In a message dated 7/10/99 12:40:54 AM Eastern Daylight Time, >> Davidxvx@aol.com writes: >> >> > Depends on the game. YOU try playing an RTS (MechCommander would >> > kill you with a handheld controller) with a regular controller as opposed >> > to >> > a mouse/keyboard. I do believe that the mouse/keyboard combo is preferred >> > by >> > most FPS fans. I've tried playing MechWarrior (especially 3) with a >> > joystick, and it sucked. >> > >> > --David >> >> Yeah, RTS and game like Sim City are better with the mouse. But FPS i prefer >> the control pad or joystick. None of that free roaming Sewer Shark lame crap. >> Speaking of such, anybody get to play Sega's Star Wars Trilogy coin-op? The >> best graphics ever in a Star Wars game with the worst idea. That point and >> click gameplay is bad, and to make it worse, when I pull back on the joystick >> the crosshairs scroll down! Inconceivable! >> >> Trey >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] point & click Date: 10 Jul 1999 02:15:41 -0400 Uh-huh. And moving around with a controller is MORE realistic than a keyboard and mouse? Also, I'm not sure if you are familiar, but it is NOT point and click, since when you aim with the mouse your entire perspective shifts along with the mouse, so it's not like the PSX implementation of Area 51 or anything. -----Original Message----- >In a message dated 7/10/99 12:40:54 AM Eastern Daylight Time, >Davidxvx@aol.com writes: > >> Depends on the game. YOU try playing an RTS (MechCommander would >> kill you with a handheld controller) with a regular controller as opposed >> to >> a mouse/keyboard. I do believe that the mouse/keyboard combo is preferred >> by >> most FPS fans. I've tried playing MechWarrior (especially 3) with a >> joystick, and it sucked. >> >> --David > >Yeah, RTS and game like Sim City are better with the mouse. But FPS i prefer >the control pad or joystick. None of that free roaming Sewer Shark lame crap. >Speaking of such, anybody get to play Sega's Star Wars Trilogy coin-op? The >best graphics ever in a Star Wars game with the worst idea. That point and >click gameplay is bad, and to make it worse, when I pull back on the joystick >the crosshairs scroll down! Inconceivable! > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Trey's outdated PC Date: 10 Jul 1999 02:18:18 -0400 Ok, obviously my point is not getting across here, or you're trying to piss me off deliberately. My point was you seem to have very set opinions on many PC games, while you have recently revealed that your PC at home can not run most of these games. I remember you commenting on Starcraft a while ago, and talking about how RTS does not appeal to you, but I'm not even sure than Warcraft II could run on a 486. I wouldn't give my opinion on a game unless I have given it significant playtime, something which is generally accomplished by playing it at home. -----Original Message----- >In a message dated 7/10/99 12:19:07 AM Eastern Daylight Time, >glacion@earthlink.net writes: > >> Fine. Chrono Trigger. Whatever. The specific game is not the point. > >I wouldn't hold it against you. Chrono Trigger, while being one of Square's >best games, second only to Xenogears, isn't for everybody. But it's not like >a point and click shooter. Playing with a mouse and keyboard is no fun since >it's nothing like the real thing. The best way to play would be with a >joystick and a light gun on a large screen TV. > > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TerryLLewis@webtv.net (Terry Lewis) Subject: Re: [N64] Hooking up multiple next generation machines Date: 10 Jul 1999 06:18:15 -0400 (EDT) I have a question for those of you more astute in the world of DVD than myself. I only have one jack on my receiver specifically intended for a DVD system. I'm a little concerned about how I'm going to hook up the new gaming systems and still be able to use a DVD player. Are there switch boxes for digital components that will allow you to hook up many consoles to one input, much like I am using now for my current gaming (analog) systems? I don't believe I've seen anything like that in stores. If these boxes aren't available for digital systems, can digital consoles be linked together in some way so they can share the same digital input? There may be an obvious solution, and if this question sounds a little naive, I apologize. At the same time, I figure that many of you high-tech junkies out there know alot more about these things than the part-time guy working at Radio Shack:) Thanks, Terry [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Dragon Warrior 3 Date: 10 Jul 1999 06:54:25 EDT In a message dated 7/10/99 1:18:42 AM Eastern Daylight Time, d.fentie@home.com writes: > IMHO Dragon Warrior III was the absolute greatest in the series. My > friend and I played that game 15 times over when we were younger. > Everyday we would play it and level up. We really got into it and must > have had every single thing memorized about the game (and it was a very > long game too!) Hnnh. To think I only got to ever play DW 1, 2, and 4. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] inversed flight controls Date: 10 Jul 1999 06:58:34 EDT In a message dated 7/10/99 1:21:49 AM Eastern Daylight Time, d.fentie@home.com writes: > Do you mean that when you point down the crosshairs go up and the other > way around too? I absolutely have to play with that type of control > because I used to play Starfox (for the Super Nintendo) with that type > of control system and ever since when I play a game like it I always get > screwed up thinking that up is down and down is up ... get what I'm > trying to say? > I mean when you point down the crosshairs move down in Sega's Star Wars Trilogy. That part really screwed me up. Ever since playing Flight Simulator (Serria, I think) on the Tandy TRS-80 for me, in flight games, down should be up, and up should be down. I agree with D. Fentie 10000000%, I know I must be coming down with something... Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] point & click Date: 10 Jul 1999 07:05:07 EDT In a message dated 7/10/99 2:18:16 AM Eastern Daylight Time, glacion@earthlink.net writes: > Uh-huh. And moving around with a controller is MORE realistic than a > keyboard and mouse? I never saw an analog keyboard, but I haven't gone keyboard shopping in a few years, have things changed? > Also, I'm not sure if you are familiar, but it is NOT > point and click, since when you aim with the mouse your entire perspective > shifts along with the mouse, so it's not like the PSX implementation of Area > 51 or anything. I'm aware that your perspective moves with the mouse movements, but that still seems to be point and click to me. Just an advanced point and click. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: editor - hotgames Subject: [N64] Hotgames.com - Coolnews Date: 10 Jul 1999 23:13:44 +1000 (EST) COOLNEWS: Gamedate July 9, 1999 The Newsletter of Hotgames.com BIGGER AND BETTER Thank goodness Hotgames.com is a website and not a human being - it would have been checked into a hospital to control how insanely huge it's getting! Judging by the new goodies we've got for you today, you haven't seen anything yet. Take a look at what we've got in store for you, and remember - Hotgames.com is the Mr. Toad's Wild Ride of gaming! Ed. FEATURE DEMO - SINISTAR UNLEASHED After giving this all-out shooter an enthusiastic three thumbs up (yes, we were that impressed) in our E3 coverage, the all new demo is finally here for everyone to play! So were all of our dreams and hopes dashed? Was it as cool as we remembered it? The answers are unleashed in our sinister Sinistar review! http://www.hotgames.com/games/sinist/review.htm LATEST 5 GAME DEMOS AND REVIEWS: Panzer General 3D Assault http://www.hotgames.com/games/panzer2/review.htm Arcade Pool 2 http://www.hotgames.com/games/arcade2/review.htm Deer's Revenge http://www.hotgames.com/games/deersr/review.htm Outcast http://www.hotgames.com/games/outcas/review.htm Total Soccer (Updated) http://www.hotgames.com/games/totals/review.htm FEATURE EDITORIAL - DVD GAMING The future is small, shiny and ridiculously inexpensive... it's DVD (Digital Versatile Disc) and it's going to change the way we play games forever! Hotgames.com takes a look at the emerging format - where it's been, what it's doing and what tommorow may hold for those who own DVD-ROM players. Sure makes those floppy disks of yore look silly... http://www.hotgames.com/features.htm WIN PRIZES - 45 NEW GAMES, 2 DIAMOND RIOS, 3 PLAYSTATIONS! ...and a partridge in a pear tree! We're giving away some of the hottest pieces of hardware on the planet in our prizes section, including the ultimate in mobile music - the Diamond Rio portable MP3 player! Remember, Coolnews subscribers automatically get double the chances of winning! If that's not all, we've got a big stack of new PC games, and 3 brand new Sony PlayStations up for grabs!!! http://www.hotgames.com/prizes.htm CHEAT OF THE WEEK - BATTLEZONE During play, hold Shift + Control and type: BZTNT - Unlimited Ammo BZBODY - Unlimited Shields BZFREE - Unlimited Pilots Now with 10% extra value! Cameron D. editor@hotgames.com To unsubscribe to Coolnews send an email message to coolnews-request@hotgames.com with the word 'unsubscribe' in the subject field. Do you have friends who are also keen gamers? Why not FORWARD this cool newsletter email to them NOW! They can subscribe all for themselves at: http://www.hotgames.com/subscribe.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] pokemon, rpg, kids, gbc Date: 10 Jul 1999 22:05:14 -0400 (EDT) 1. Just how good is pokemon? 2. How old do you have to be to be able to play pokemon? 3. How old were you when you played your first rpg and what game was it? 4. What's your 3 favorite Color gb games? -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] Pokemon, rpg, kids, gbc -Vi Date: 10 Jul 1999 22:05:56 -0400 (EDT) 1. Just how good is pokemon? Pokemon is an rpg, right? So how does it compare to Final fantasy series for gameboy and zelda or other rpgs. I own a blue version and I bought it a month ago since I was going to be on the plane for 6 hours, I thought I'll just play it on the plane trip. After that, I haven't touched the game again, just gave it to my cousins. 2. How old do you have to be to be able to play pokemon? Since pokemon is an rpg. I thought you have to be around 15 years old to play it. I see my little cousins 10-12 playing it and they own both the red and blue. 3. How old were you when you played your first rpg and what game was it? My first rpg was Dragon Warrior 1. Not sure if that's the right name, but it's by Enix. I think I was 15 then, and that game made me love rpgs. 4. What's your 3 favorite Color gb games? my 3 favorite are: hmm they seem to be all by nintendo 1. Super Mario Dx 2. Zelda Dx 3. Tetris Dx -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Trey's outdated PC Date: 10 Jul 1999 20:34:43 -0600 Yeah Trey boy. Remember when you reviewed Super Smash Bros. hastily and gave it a 9.5 or something and then the next week you said it was the worst game falling just below mediocrity. I say take your time and look at games with an open mind that all games have the potential to be good... even Dual Hereos and Superman (obviously they were horrible after hours of hopeful gameplay but I played it long enough to get to the meat of the game). Eddy Wu wrote: > > Ok, obviously my point is not getting across here, or you're trying to piss > me off deliberately. My point was you seem to have very set opinions on many > PC games, while you have recently revealed that your PC at home can not run > most of these games. I remember you commenting on Starcraft a while ago, and > talking about how RTS does not appeal to you, but I'm not even sure than > Warcraft II could run on a 486. I wouldn't give my opinion on a game unless > I have given it significant playtime, something which is generally > accomplished by playing it at home. > > -----Original Message----- > From: TreyDX@aol.com > To: n64@lists.xmission.com > Date: Saturday, July 10, 1999 12:41 AM > Subject: Re: [N64] Trey's outdated PC > > >In a message dated 7/10/99 12:19:07 AM Eastern Daylight Time, > >glacion@earthlink.net writes: > > > >> Fine. Chrono Trigger. Whatever. The specific game is not the point. > > > >I wouldn't hold it against you. Chrono Trigger, while being one of Square's > >best games, second only to Xenogears, isn't for everybody. But it's not > like > >a point and click shooter. Playing with a mouse and keyboard is no fun > since > >it's nothing like the real thing. The best way to play would be with a > >joystick and a light gun on a large screen TV. > > > > > >Trey > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] inversed flight controls Date: 10 Jul 1999 20:37:14 -0600 You better go lie down. ;) TreyDX@aol.com wrote: > > In a message dated 7/10/99 1:21:49 AM Eastern Daylight Time, > d.fentie@home.com writes: > > > Do you mean that when you point down the crosshairs go up and the other > > way around too? I absolutely have to play with that type of control > > because I used to play Starfox (for the Super Nintendo) with that type > > of control system and ever since when I play a game like it I always get > > screwed up thinking that up is down and down is up ... get what I'm > > trying to say? > > > > I mean when you point down the crosshairs move down in Sega's Star Wars > Trilogy. That part really screwed me up. Ever since playing Flight Simulator > (Serria, I think) on the Tandy TRS-80 for me, in flight games, down should be > up, and up should be down. I agree with D. Fentie 10000000%, I know I must be > coming down with something... > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Dragon Warrior 3 Date: 10 Jul 1999 20:36:38 -0600 Really?! I hated DW4. It was a complete copy-off of DW3 only they tried to add too many features and ended up with a bloody mess of a game. I mean, it was ok but no where near as good as DW3. TreyDX@aol.com wrote: > > In a message dated 7/10/99 1:18:42 AM Eastern Daylight Time, > d.fentie@home.com writes: > > > IMHO Dragon Warrior III was the absolute greatest in the series. My > > friend and I played that game 15 times over when we were younger. > > Everyday we would play it and level up. We really got into it and must > > have had every single thing memorized about the game (and it was a very > > long game too!) > > Hnnh. To think I only got to ever play DW 1, 2, and 4. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Dragon Warrior 3 Date: 10 Jul 1999 20:36:38 -0600 Really?! I hated DW4. It was a complete copy-off of DW3 only they tried to add too many features and ended up with a bloody mess of a game. I mean, it was ok but no where near as good as DW3. TreyDX@aol.com wrote: > > In a message dated 7/10/99 1:18:42 AM Eastern Daylight Time, > d.fentie@home.com writes: > > > IMHO Dragon Warrior III was the absolute greatest in the series. My > > friend and I played that game 15 times over when we were younger. > > Everyday we would play it and level up. We really got into it and must > > have had every single thing memorized about the game (and it was a very > > long game too!) > > Hnnh. To think I only got to ever play DW 1, 2, and 4. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] inversed flight controls Date: 10 Jul 1999 20:37:14 -0600 You better go lie down. ;) TreyDX@aol.com wrote: > > In a message dated 7/10/99 1:21:49 AM Eastern Daylight Time, > d.fentie@home.com writes: > > > Do you mean that when you point down the crosshairs go up and the other > > way around too? I absolutely have to play with that type of control > > because I used to play Starfox (for the Super Nintendo) with that type > > of control system and ever since when I play a game like it I always get > > screwed up thinking that up is down and down is up ... get what I'm > > trying to say? > > > > I mean when you point down the crosshairs move down in Sega's Star Wars > Trilogy. That part really screwed me up. Ever since playing Flight Simulator > (Serria, I think) on the Tandy TRS-80 for me, in flight games, down should be > up, and up should be down. I agree with D. Fentie 10000000%, I know I must be > coming down with something... > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Dragon Warrior 3 Date: 10 Jul 1999 20:36:38 -0600 Really?! I hated DW4. It was a complete copy-off of DW3 only they tried to add too many features and ended up with a bloody mess of a game. I mean, it was ok but no where near as good as DW3. TreyDX@aol.com wrote: > > In a message dated 7/10/99 1:18:42 AM Eastern Daylight Time, > d.fentie@home.com writes: > > > IMHO Dragon Warrior III was the absolute greatest in the series. My > > friend and I played that game 15 times over when we were younger. > > Everyday we would play it and level up. We really got into it and must > > have had every single thing memorized about the game (and it was a very > > long game too!) > > Hnnh. To think I only got to ever play DW 1, 2, and 4. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dan & Temple Carson" Subject: [N64] Big Seller: Superman? Date: 10 Jul 1999 22:54:41 -0500 Has anyone read the news article at ign64 about Superman? I can't believe it, but it is becoming a huge seller. My biggest fear is that Titus will keep producing these sub-par games. Someone needs to just give them a big shake and tell them that their game is garbage. Has anyone else tried Superman or was I the only one stupid enough to waste my money on the rental? Dan [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] pokemon, rpg, kids, gbc Date: 11 Jul 1999 00:21:11 EDT In a message dated 7/10/99 9:32:44 PM Central Daylight Time, vi@cs.bu.edu writes: << 1. Just how good is pokemon? {<<<<<<<<<<<<>>>>>>>>>>>>>} This much good! 2. How old do you have to be to be able to play pokemon? See above answer. 3. How old were you when you played your first rpg and what game was it? The very first RPG game I played was Final Fantasy (Mystique?) or something like that. I believe I was 12. 4. What's your 3 favorite Color gb games? Don't have a GBC and I haven't played any of the new color games, so I couldn't tell ya. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Trey's outdated PC Date: 11 Jul 1999 00:24:02 EDT In a message dated 7/10/99 9:49:43 PM Central Daylight Time, d.fentie@home.com writes: << Superman (obviously they were horrible after hours of hopeful gameplay but I played it long enough to get to the meat of the game). >> I have yet to play Superman, but if it is so bad, why is it still one of the top selling games on the market? Maybe there is some kind of subliminal message that it plays that MAKES you want to play it, like little kids and Power Rangers (or anything made by Saban--excluding Samurai Pizza Cats--)? --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] pokemon, rpg, kids, gbc Date: 11 Jul 1999 16:41:06 +1000 At 22:05 10-07-99 -0400, you wrote: > >1. Just how good is pokemon? > >2. How old do you have to be to be able to play pokemon? > >3. How old were you when you played your first rpg and what game was it? > >4. What's your 3 favorite Color gb games? > > >-Vi 1. Pretty damn good. The battle system is one on one so it's more interesting than "Attack the weakest monster" which is what most RPGS degenerate into. You have to learn all the attacks and work out which monsters are more effective, paper scissors rock style. Water beats fire, grass beats rock, ground beats electric etc. 2. My friend's five year old brother plays it and he's beaten all the gym leaders. 3. It's hard to say because what constitutes an RPG is open to interpretation. However I probably wasn't very young because no NES and very few SNES RPGs made it to Australia. 4. Don't own one I'm afraid. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Hooking up multiple next generation machines Date: 11 Jul 1999 02:11:35 -0500 (CDT) On Sat, 10 Jul 1999, Terry Lewis wrote: > I have a question for those of you more astute in the world of DVD than > myself. I only have one jack on my receiver specifically intended for a > DVD system. I'm a little concerned about how I'm going to hook up the > new gaming systems and still be able to use a DVD player. It is an s-video or RCA connnection? Either way you can just use an s-video switchbox. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Trey's outdated PC Date: 11 Jul 1999 02:08:20 -0500 (CDT) On Sat, 10 Jul 1999, Eddy Wu wrote: > Ok, obviously my point is not getting across here, or you're trying to piss > me off deliberately. My point was you seem to have very set opinions on many > PC games, while you have recently revealed that your PC at home can not run > most of these games. I remember you commenting on Starcraft a while ago, and > talking about how RTS does not appeal to you, but I'm not even sure than > Warcraft II could run on a 486. I wouldn't give my opinion on a game unless > I have given it significant playtime, something which is generally > accomplished by playing it at home. I can tell you that I would not like that game even though I have never played it. It is possible to just completely dislike one type of genre. Stryder > > -----Original Message----- > From: TreyDX@aol.com > To: n64@lists.xmission.com > Date: Saturday, July 10, 1999 12:41 AM > Subject: Re: [N64] Trey's outdated PC > > > >In a message dated 7/10/99 12:19:07 AM Eastern Daylight Time, > >glacion@earthlink.net writes: > > > >> Fine. Chrono Trigger. Whatever. The specific game is not the point. > > > >I wouldn't hold it against you. Chrono Trigger, while being one of Square's > >best games, second only to Xenogears, isn't for everybody. But it's not > like > >a point and click shooter. Playing with a mouse and keyboard is no fun > since > >it's nothing like the real thing. The best way to play would be with a > >joystick and a light gun on a large screen TV. > > > > > >Trey > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] haha AOL Date: 11 Jul 1999 01:52:10 -0600 PS2 is apparently looking to AOL for their possible internet service. HAHA sorry to you loyal AOL suckers... erm... I mean people but now I know I won't be using their internet service ever. Sorry Trey, I know how this breaks your heart. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] pokemon, rpg, kids, gbc Date: 11 Jul 1999 01:47:53 -0600 Vi On wrote: > > 1. Just how good is pokemon? I personally can't seem to get into the game but once you start playing I'm pretty sure it will get adicting and extremely fun. > 2. How old do you have to be to be able to play pokemon? I would say something like 10 or 11 depending on the reading and comprehending skills of the individual child. > 3. How old were you when you played your first rpg and what game was it? Wow! Hmmm... I think that I was 10 when I first played Dragon Warrior I at my friends party. I couldn't stand the game at first. Too much reading I thought and too complex for anyone to like but my friends were so into this RPG thing that I had to buy the game and beat it. Once I got the hang of RPG's and how they functioned, it quickly became one of my favorite type of game. > 4. What's your 3 favorite Color gb games? I don't have one right now and I'm not sure if I will ever get one. I have a gameboy from the year it was released and I hate buying another system on my limited budget when I could buy an N64 game for a bit cheaper. Is Nintendo coming out with another hand-held system soon because I don't think that GBC really qualifies as another system but more of an improved version. What do you guys think? > -Vi > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] haha AOL Date: 11 Jul 1999 01:52:10 -0600 PS2 is apparently looking to AOL for their possible internet service. HAHA sorry to you loyal AOL suckers... erm... I mean people but now I know I won't be using their internet service ever. Sorry Trey, I know how this breaks your heart. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] pokemon, rpg, kids, gbc Date: 11 Jul 1999 01:47:53 -0600 Vi On wrote: > > 1. Just how good is pokemon? I personally can't seem to get into the game but once you start playing I'm pretty sure it will get adicting and extremely fun. > 2. How old do you have to be to be able to play pokemon? I would say something like 10 or 11 depending on the reading and comprehending skills of the individual child. > 3. How old were you when you played your first rpg and what game was it? Wow! Hmmm... I think that I was 10 when I first played Dragon Warrior I at my friends party. I couldn't stand the game at first. Too much reading I thought and too complex for anyone to like but my friends were so into this RPG thing that I had to buy the game and beat it. Once I got the hang of RPG's and how they functioned, it quickly became one of my favorite type of game. > 4. What's your 3 favorite Color gb games? I don't have one right now and I'm not sure if I will ever get one. I have a gameboy from the year it was released and I hate buying another system on my limited budget when I could buy an N64 game for a bit cheaper. Is Nintendo coming out with another hand-held system soon because I don't think that GBC really qualifies as another system but more of an improved version. What do you guys think? > -Vi > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] haha AOL Date: 11 Jul 1999 11:23:33 -0600 Any idea guys why I'm double posting guys? D Fentie wrote: > > PS2 is apparently looking to AOL for their possible internet service. > HAHA sorry to you loyal AOL suckers... erm... I mean people but now I > know I won't be using their internet service ever. Sorry Trey, I know > how this breaks your heart. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] haha AOL Date: 11 Jul 1999 11:30:27 -0500 (CDT) On Sun, 11 Jul 1999, D Fentie wrote: > PS2 is apparently looking to AOL for their possible internet service. > HAHA sorry to you loyal AOL suckers... erm... I mean people but now I > know I won't be using their internet service ever. Sorry Trey, I know > how this breaks your heart. You know, I have never understood this attitude toward AOL. AOL has just gotten a bad rap because of all the little immature kids that you run into sometimes from aol...which is simply a by-product of it being so easy to use. There is nothing wrong with the service itself though. If there was, there would not be so many people using it. I think most people bash it because that it what you are 'supposed' to do. Lame if you ask me. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dmcwherter@socal.rr.com (MCWHERTER,DAVID) Subject: RE: [N64] haha AOL Date: 11 Jul 1999 11:01:06 -0700 I do agree that many people bash AOL simply because there supposed to. However, AOL truly is a terrible ISP. Here are some reasons why. 10. Slow 09. Inconsistent connection speeds 08. Booted off frequently for no reason 07. TERRIBLE tech support 06. Bad interface 05. Poor compatibility with other internet applications 04. You can't download anything that takes more than 45 min to d/l because it will boot you off after 45 min 03. E-Mail accounts are always flooded with junk/porn mail 02. Can't take advantage of all the WWW has to offer 01. Expensive I will note however that there is one thing I like about AOL. Its IM service. But I can use an improved version of that called AIM for free and don't have to use AOL. -Sean -----Original Message----- [mailto:owner-n64@lists.xmission.com]On Behalf Of Stryder Sent: Sunday, July 11, 1999 9:30 AM On Sun, 11 Jul 1999, D Fentie wrote: > PS2 is apparently looking to AOL for their possible internet service. > HAHA sorry to you loyal AOL suckers... erm... I mean people but now I > know I won't be using their internet service ever. Sorry Trey, I know > how this breaks your heart. You know, I have never understood this attitude toward AOL. AOL has just gotten a bad rap because of all the little immature kids that you run into sometimes from aol...which is simply a by-product of it being so easy to use. There is nothing wrong with the service itself though. If there was, there would not be so many people using it. I think most people bash it because that it what you are 'supposed' to do. Lame if you ask me. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] haha AOL Date: 11 Jul 1999 16:03:00 -0400 No, there are many valid reasons for disliking AOL. Someone else posted a list, but I'll elaborate. First off, a few years ago AOL was having trouble keeping up with demand, so the connection speeds were HORRIBLE. They waited like a year before they fixed that. They don't seem to care about their users at all, since the only reason they added more servers was because the media finally noticed and wrote about it. Even now their connection speed is generally lower than a regular ISP. Also, their price per month is 21.95, 2 dollars higher than basically every other ISP. They have those annoying messages which ask you to disconnect after idle time. Use of their chat results in huge amounts of porn/spam in your mailbox. The included browser used to suck alot (they use IE now, so it's not as bad). So you see, it's not that people hate AOL for no reason, we hate it for plenty of reasons. It's hard to see why anyone with any technical knowledge whatsoever would use AOL instead of a real ISP. > >On Sun, 11 Jul 1999, D Fentie wrote: > >> PS2 is apparently looking to AOL for their possible internet service. >> HAHA sorry to you loyal AOL suckers... erm... I mean people but now I >> know I won't be using their internet service ever. Sorry Trey, I know >> how this breaks your heart. > > >You know, I have never understood this attitude toward AOL. AOL has just >gotten a bad rap because of all the little immature kids that you run into >sometimes from aol...which is simply a by-product of it being so easy to >use. There is nothing wrong with the service itself though. If there >was, there would not be so many people using it. I think most people bash >it because that it what you are 'supposed' to do. Lame if you ask me. > >Stryder > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] pokemon, rpg, kids, gbc Date: 11 Jul 1999 16:08:58 -0400 >1. Just how good is pokemon? It's very addictive, and the battle system is pretty cool, different from other RPGs. I thought that walking around leveling up your pokemon got pretty tedious eventually, but that's symptomatic of all character-building RPGs. A considerable amount of strategy is involved, mostly in choosing appropriate pokemon. It's not just a matter of having the highest levelled pokemon, because a level 30 wartortle (water-type) could probably take down a level 40 Onix (rock type), since rock is weak against water. >2. How old do you have to be to be able to play pokemon? I'd say 8 or 9 to be able to understand the battle system fully, but it's easy to understand, so a 7-year old could probably play it. He wouldn't be good at it, but he could play. >3. How old were you when you played your first rpg and what game was it? I remember I watched my friend play Phantasy Star on his Genesis when I was about 8 or 9, but I never played. I think the first RPG I played would be the first Zelda on the NES. The first turn-based battle RPG would be FFVII. The first turn-based that I played for a significant amount of time would be Pokemon. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: RE: [N64] haha AOL Date: 11 Jul 1999 16:05:30 -0500 (CDT) On Sun, 11 Jul 1999, MCWHERTER,DAVID wrote: > I do agree that many people bash AOL simply because there supposed to. > However, AOL truly is a terrible ISP. Here are some reasons why. > 10. Slow That is untrue. I often use my friends to download stuff because I get faster download speeds than my unix account. > 09. Inconsistent connection speeds Untrue > 08. Booted off frequently for no reason Yeah, sometimes...happens in every other type of account I have had. > 07. TERRIBLE tech support Don't know...never had to use it. > 06. Bad interface BS...one of the best interfaces you can have...especially if you are someone who doesn't know how to use unix accounts. > 05. Poor compatibility with other internet applications All mine work with it > 04. You can't download anything that takes more than 45 min to d/l because > it will boot you off after 45 min This does bother me...you have to watch it. > 03. E-Mail accounts are always flooded with junk/porn mail hey, this happens in all my accounts > 02. Can't take advantage of all the WWW has to offer explain > 01. Expensive nope. Stryder p.s. I'm off to Altanta right now...so i won't be around for a week or so [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] haha AOL Date: 11 Jul 1999 16:07:29 -0500 (CDT) On Sun, 11 Jul 1999, Eddy Wu wrote: > So you see, it's not that people hate AOL for no reason, we hate it for > plenty of reasons. It's hard to see why anyone with any technical knowledge > whatsoever would use AOL instead of a real ISP. First, most of your reasons are bs or petty, Second, you think everyone has the technical knowledge to get everything out of another ISP? You people are blindly biased. Stryder > > From: Stryder > To: n64@lists.xmission.com > Date: Sunday, July 11, 1999 1:27 PM > Subject: Re: [N64] haha AOL > > > > > >On Sun, 11 Jul 1999, D Fentie wrote: > > > >> PS2 is apparently looking to AOL for their possible internet service. > >> HAHA sorry to you loyal AOL suckers... erm... I mean people but now I > >> know I won't be using their internet service ever. Sorry Trey, I know > >> how this breaks your heart. > > > > > >You know, I have never understood this attitude toward AOL. AOL has just > >gotten a bad rap because of all the little immature kids that you run into > >sometimes from aol...which is simply a by-product of it being so easy to > >use. There is nothing wrong with the service itself though. If there > >was, there would not be so many people using it. I think most people bash > >it because that it what you are 'supposed' to do. Lame if you ask me. > > > >Stryder > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] kids, gbc , gameboy Date: 11 Jul 1999 18:49:12 -0400 (EDT) > cheaper. Is Nintendo coming out with another hand-held system soon > because I don't think that GBC really qualifies as another system but > more of an improved version. What do you guys think? Nintendo will not come out with another hand-held anytime soon. Atleast not within 3 years. Gameboy color is doing very well. Lots of games is coming out for this little color system. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: Re: [N64] haha AOL Date: 11 Jul 1999 18:18:52 -0500 (CDT) --WebTV-Mail-6275-5831 Content-Type: Text/Plain; Charset=US-ASCII Content-Transfer-Encoding: 7Bit Good question here.Mine did the same here recently.Also my game inventory is growing.I now have Pilotwings,Bomberman,Rouge squadron,Forsaken,Star fox,and Goldeneye.Iknow these are old to you all but they are new to me.On pilot wings I like the gyrocopter the best.Bomberman kind of sucks so far,Idont have the instructions and havent spent much time with it though.Rouge squadron is pretty good.Forsaken-havent plaved it yet.Star fox is OK.Goldeneye is numero uno with me.Later dudes --WebTV-Mail-6275-5831 Content-Disposition: Inline Content-Type: Message/RFC822 Content-Transfer-Encoding: 7Bit Received: from mailsorter-102-3.iap.bryant.webtv.net (209.240.198.121) by postoffice-101.iap.bryant.webtv.net with WTV-SMTP; Sun, 11 Jul 1999 10:12:48 -0700 (PDT) Return-Path: Received: from lists.xmission.com (lists.xmission.com [198.60.22.7]) by mailsorter-102-3.iap.bryant.webtv.net (8.8.8/ms.graham.14Aug97) with ESMTP id KAA05950; Sun, 11 Jul 1999 10:12:44 -0700 (PDT) Received: from domo by lists.xmission.com with local (Exim 2.05 #1) id 113N9A-0003ty-00 for n64-goout@lists.xmission.com; Sun, 11 Jul 1999 11:12:12 -0600 Received: from [24.64.2.50] (helo=mail.rdc1.ab.home.com ident=imail) by lists.xmission.com with esmtp (Exim 2.05 #1) id 113N98-0003ts-00 for n64@lists.xmission.com; Sun, 11 Jul 1999 11:12:10 -0600 Received: from home.com ([24.66.250.232]) by mail.rdc1.ab.home.com (InterMail v4.01.01.07 201-229-111-110) with ESMTP id <19990711171207.RGA19181.mail.rdc1.ab.home.com@home.com> for ; Sun, 11 Jul 1999 10:12:07 -0700 Message-ID: <3788D315.9C2740B5@home.com> Organization: @Home Network X-Mailer: Mozilla 4.05 [en]C-AtHome0404 (Win95; U) MIME-Version: 1.0 References: <1.5.4.32.19990711064106.006a586c@ivanhoe.starway.net.au> <37884D2A.945057E4@home.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com Any idea guys why I'm double posting guys? D Fentie wrote: > > PS2 is apparently looking to AOL for their possible internet service. > HAHA sorry to you loyal AOL suckers... erm... I mean people but now I > know I won't be using their internet service ever. Sorry Trey, I know > how this breaks your heart. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --WebTV-Mail-6275-5831-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] pokemon, rpg, kids, gbc Date: 11 Jul 1999 21:18:02 EDT In a message dated 7/10/99 10:32:44 PM Eastern Daylight Time, vi@cs.bu.edu writes: > 1. Just how good is Pokemon? Better than Yoshi's Story but not as good as Xenogears. > > 2. How old do you have to be to be able to play Pokemon? You could get away with it with a first grade reading level. > > 3. How old were you when you played your first RPG and what game was it? I was 14 and it was Dragon Warrior on the NES. > > 4. What's your 3 favorite Color GB games? > > > -Vi Super Mario Bros. DX, Link's Awakening DX, and Tetris DX. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Final Fantasy Date: 11 Jul 1999 21:20:40 EDT In a message dated 7/11/99 1:23:55 AM Eastern Daylight Time, Davidxvx@aol.com writes: > The very first RPG game I played was Final Fantasy (Mystique?) or > something like that. I believe I was 12. Final Fantasy Mystic Quest. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] haha AOL Date: 11 Jul 1999 21:27:16 EDT In a message dated 7/11/99 4:14:08 AM Eastern Daylight Time, d.fentie@home.com writes: > PS2 is apparently looking to AOL for their possible Internet service. > HAHA sorry to you loyal AOL suckers ... erm... I mean people but now I > know I won't be using their Internet service ever. Sorry Trey, I know > how this breaks your heart. > Loyal AOL sucker? Nah, I just like how the e-mail works. Really simple. Although I connect to AOL trough Velocity Net (http://www.velocity.net). As for the PS2 using AOL for their Internet games? That's be real dumb, I mean 46 minutes into a game to get a message that you have been signed off do to inactivity, I'm sure a lot of people would hate that. I still want to know Sega's plans, I hope it's like it is in Japan where you bring your own connection. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] haha AOL Date: 11 Jul 1999 21:29:10 EDT In a message dated 7/11/99 1:12:54 PM Eastern Daylight Time, d.fentie@home.com writes: > Any idea guys why I'm double posting guys? You're an insecure fellow? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] pokemon, rpg, kids, gbc Date: 11 Jul 1999 21:33:09 EDT In a message dated 7/11/99 4:08:48 PM Eastern Daylight Time, glacion@earthlink.net writes: > >3. How old were you when you played your first RPG and what game was it? > > > I remember I watched my friend play Phantasy Star on his Genesis when I was > about 8 or 9, but I never played. I think the first RPG I played would be > the first Zelda on the NES. I did say Dragon Warrior when I was 14, but if you count The Legend of Zelda then that was when I was 12. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] kids, gbc , gameboy Date: 12 Jul 1999 00:02:34 +0000 > Date: Sun, 11 Jul 1999 18:49:12 -0400 (EDT) > From: Vi On > To: n64@lists.xmission.com > Subject: [N64] kids, gbc , gameboy > Reply-to: n64@lists.xmission.com > > > cheaper. Is Nintendo coming out with another hand-held system soon > > because I don't think that GBC really qualifies as another system but > > more of an improved version. What do you guys think? > > Nintendo will not come out with another hand-held anytime soon. > Atleast not within 3 years. Gameboy color is doing very well. Lots of > games is coming out for this little color system. > > -Vi > > I don't know if that's true.. I read somewhere (I think it was Nintendojo) that they're working on a whole new GB with a 32-bit processor. Although knowing Nintendo, they'll try to keep the GB Color alive as long as possible, so maybe your right.. Zig (Tim) ICQ UIN: 606350 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] haha AOL Date: 11 Jul 1999 23:58:06 -0400 I'm not sure if you realize, but for the past, oh, I dunno, 3-4 years at least you have been able to set up an ISP by just installing software, requiring no more knowledge of UNIX than running any other Windows app. My reasons are not BS, I did use AOL for a year or so before leaving. Granted, they may have improved service since I left about 2 years ago, but not from what I hear. > >On Sun, 11 Jul 1999, Eddy Wu wrote: > >> So you see, it's not that people hate AOL for no reason, we hate it for >> plenty of reasons. It's hard to see why anyone with any technical knowledge >> whatsoever would use AOL instead of a real ISP. > >First, most of your reasons are bs or petty, Second, you think everyone >has the technical knowledge to get everything out of another ISP? > >You people are blindly biased. > >Stryder > > >> >> From: Stryder >> To: n64@lists.xmission.com >> Date: Sunday, July 11, 1999 1:27 PM >> Subject: Re: [N64] haha AOL >> >> >> > >> >On Sun, 11 Jul 1999, D Fentie wrote: >> > >> >> PS2 is apparently looking to AOL for their possible internet service. >> >> HAHA sorry to you loyal AOL suckers... erm... I mean people but now I >> >> know I won't be using their internet service ever. Sorry Trey, I know >> >> how this breaks your heart. >> > >> > >> >You know, I have never understood this attitude toward AOL. AOL has just >> >gotten a bad rap because of all the little immature kids that you run into >> >sometimes from aol...which is simply a by-product of it being so easy to >> >use. There is nothing wrong with the service itself though. If there >> >was, there would not be so many people using it. I think most people bash >> >it because that it what you are 'supposed' to do. Lame if you ask me. >> > >> >Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] haha AOL Date: 11 Jul 1999 22:11:13 -0600 21.95???? What a rip off. I get a cable modem for $45 canadian a month (which is something like 28 dollars american). Oh yeah, did you know that Candians have the highest number of cable modems in the world per capita? Eddy Wu wrote: > > No, there are many valid reasons for disliking AOL. Someone else posted a > list, but I'll elaborate. First off, a few years ago AOL was having trouble > keeping up with demand, so the connection speeds were HORRIBLE. They waited > like a year before they fixed that. They don't seem to care about their > users at all, since the only reason they added more servers was because the > media finally noticed and wrote about it. Even now their connection speed is > generally lower than a regular ISP. > Also, their price per month is 21.95, 2 dollars higher than basically every > other ISP. They have those annoying messages which ask you to disconnect > after idle time. Use of their chat results in huge amounts of porn/spam in > your mailbox. The included browser used to suck alot (they use IE now, so > it's not as bad). > > So you see, it's not that people hate AOL for no reason, we hate it for > plenty of reasons. It's hard to see why anyone with any technical knowledge > whatsoever would use AOL instead of a real ISP. > > From: Stryder > To: n64@lists.xmission.com > Date: Sunday, July 11, 1999 1:27 PM > Subject: Re: [N64] haha AOL > > > > >On Sun, 11 Jul 1999, D Fentie wrote: > > > >> PS2 is apparently looking to AOL for their possible internet service. > >> HAHA sorry to you loyal AOL suckers... erm... I mean people but now I > >> know I won't be using their internet service ever. Sorry Trey, I know > >> how this breaks your heart. > > > > > >You know, I have never understood this attitude toward AOL. AOL has just > >gotten a bad rap because of all the little immature kids that you run into > >sometimes from aol...which is simply a by-product of it being so easy to > >use. There is nothing wrong with the service itself though. If there > >was, there would not be so many people using it. I think most people bash > >it because that it what you are 'supposed' to do. Lame if you ask me. > > > >Stryder > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] 32-Bit Game Boy Date: 12 Jul 1999 01:49:31 EDT In a message dated 7/11/99 11:53:50 PM Eastern Daylight Time, zimmfam@redrose.net writes: > I don't know if that's true.. I read somewhere (I think it was Nintendojo) > that > they're working on a whole new GB with a 32-bit processor. Although knowing > Nintendo, > they'll try to keep the GB Color alive as long as possible, so maybe your > right.. > > Zig I read that too. I saw it in EGM back in 1994 or so. They were calling it Project Atlantis. I really can't imagine why a 32-Bit processor would be needed, but I was hoping that the Game Boy Color would have at least been a 16-Bit system with Mode 7 capabilities and a wider screen; like a Lynx with software support. ;) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] pokemon, rpg, kids, gbc Date: 12 Jul 1999 16:08:40 +1000 At 21:18 11-07-99 EDT, you wrote: >In a message dated 7/10/99 10:32:44 PM Eastern Daylight Time, vi@cs.bu.edu >writes: > >> 1. Just how good is Pokemon? > >Better than Yoshi's Story but not as good as Xenogears. > Better than Yoshi's Story? I wouldn't go that far, Yoshi's Story is very close to the pinnacle of 2d platforming. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] 32-Bit Game Boy Date: 12 Jul 1999 01:53:27 -0600 And then they could port Earthbound over to it and we could all rejoice. Speaking of which, if Nintendo doesnt release Earthbound 64 or Earthbound 2000 for Dolphin I'm going to be awwwwful upset along with tens of thousands of other gamers. Comeon Nintendo, we don't need anymore "mario this" and "mario that" games, give us what we really want! TreyDX@aol.com wrote: > > In a message dated 7/11/99 11:53:50 PM Eastern Daylight Time, > zimmfam@redrose.net writes: > > > I don't know if that's true.. I read somewhere (I think it was Nintendojo) > > that > > they're working on a whole new GB with a 32-bit processor. Although > knowing > > Nintendo, > > they'll try to keep the GB Color alive as long as possible, so maybe your > > right.. > > > > Zig > > I read that too. I saw it in EGM back in 1994 or so. They were calling it > Project Atlantis. > > I really can't imagine why a 32-Bit processor would be needed, but I was > hoping that the Game Boy Color would have at least been a 16-Bit system with > Mode 7 capabilities and a wider screen; like a Lynx with software support. ;) > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] pokemon, rpg, kids, gbc Date: 12 Jul 1999 09:21:07 -0400 Is this a joke? -----Original Message----- >At 21:18 11-07-99 EDT, you wrote: >>In a message dated 7/10/99 10:32:44 PM Eastern Daylight Time, vi@cs.bu.edu >>writes: >> >>> 1. Just how good is Pokemon? >> >>Better than Yoshi's Story but not as good as Xenogears. >> > >Better than Yoshi's Story? I wouldn't go that far, Yoshi's Story is very >close to the pinnacle of 2d platforming. > >alexh@ivanhoe.starway.net.au > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] pokemon, rpg, kids, gbc Date: 13 Jul 1999 00:35:07 +1000 Ah yes, that's right, it was a joke. Heheh. Actually I seem to have confused the SNES Yoshi's Island with Yoshi's Story. Whoops. At 09:21 12-07-99 -0400, you wrote: >Is this a joke? > >-----Original Message----- >From: Alex >To: n64@lists.xmission.com >Date: Monday, July 12, 1999 2:03 AM >Subject: Re: [N64] pokemon, rpg, kids, gbc > > >>At 21:18 11-07-99 EDT, you wrote: >>>In a message dated 7/10/99 10:32:44 PM Eastern Daylight Time, vi@cs.bu.edu >>>writes: >>> >>>> 1. Just how good is Pokemon? >>> >>>Better than Yoshi's Story but not as good as Xenogears. >>> >> >>Better than Yoshi's Story? I wouldn't go that far, Yoshi's Story is very >>close to the pinnacle of 2d platforming. >> >>alexh@ivanhoe.starway.net.au >> >> alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dmcwherter@socal.rr.com (MCWHERTER,DAVID) Subject: RE: [N64] haha AOL Date: 12 Jul 1999 08:25:50 -0700 -----Original Message----- [mailto:owner-n64@lists.xmission.com]On Behalf Of Stryder Sent: Sunday, July 11, 1999 2:06 PM On Sun, 11 Jul 1999, MCWHERTER,DAVID wrote: > I do agree that many people bash AOL simply because there supposed to. > However, AOL truly is a terrible ISP. Here are some reasons why. > 10. Slow That is untrue. I often use my friends to download stuff because I get faster download speeds than my unix account. Sean- When I use AOL to connect I download stuff at about 3.5k/sec. When I use ATT worldnet I get 5k/sec. > 09. Inconsistent connection speeds Untrue Sean- I usually connect at anywhere between 26400 and 54600 kbps > 08. Booted off frequently for no reason Yeah, sometimes...happens in every other type of account I have had. Sean- I had worldnet for about a year and a half and would only get booted off once or twice a month > 07. TERRIBLE tech support Don't know...never had to use it. Sean- Try it, let me know if you talk to a human in less than 30 min. > 06. Bad interface BS...one of the best interfaces you can have...especially if you are someone who doesn't know how to use unix accounts. Sean-I suppose it is an OK interface with someone with only basic computer knowledge. > 05. Poor compatibility with other internet applications All mine work with it Sean- Try any other mail program > 04. You can't download anything that takes more than 45 min to d/l because > it will boot you off after 45 min This does bother me...you have to watch it. Sean- Shouldnt' have to. Before I went cable with my connection, I had to do some downloads over night. I'm not going to wake up everyu 40 min during the night to tell AOL that I want to stay on. > 03. E-Mail accounts are always flooded with junk/porn mail hey, this happens in all my accounts Sean- I currently have a mail account with ATT worldnet, Road Runner Cable Service, Hotmail, and AOL. AOL gets as much spam/porn in a day as the others in six months (no exageration). > 02. Can't take advantage of all the WWW has to offer explain Sean- Some sites are not available to users of AOL. Also some Java-like web things are not available users of AOL. > 01. Expensive nope. I paid $15 a month for ATT. My cable modem service is only $40, and its about 125 times faster. Everyone can find ISPs in their area that offer $10 a month service. And then you can go free with Netzero. If anyone wants to look at that, go to www.netzero.com. -Sean Stryder p.s. I'm off to Altanta right now...so i won't be around for a week or so [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] haha AOL Date: 12 Jul 1999 22:47:53 EDT In a message dated 7/11/99 3:14:08 AM Central Daylight Time, d.fentie@home.com writes: << PS2 is apparently looking to AOL for their possible internet service. HAHA sorry to you loyal AOL suckers... erm... I mean people but now I know I won't be using their internet service ever. Sorry Trey, I know how this breaks your heart. >> Yeah, too bad for us. Not only will we be able to use the modem capable PSX2, but we won't have to pay anything extra for another internet account. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] haha AOL Date: 12 Jul 1999 22:57:46 EDT In a message dated 7/11/99 12:59:41 PM Central Daylight Time, dmcwherter@socal.rr.com writes: << 10. Slow I have only recently been getting a slowER connection, but that is because they did something to our phone lines out here. I normally get a 31200kbps connect, again that is the fastest because of phone lines. 09. Inconsistent connection speeds My connection varies between 2 speeds, depending on which access number I use. 08. Booted off frequently for no reason Once I got my new comp with my new modem (compared to my old 2400bps modem) I've never once had this problem. 07. TERRIBLE tech support Never had to use it, so I don't know. 06. Bad interface I think AOL has an excellent interface, and it is the main reason why I like using it. 05. Poor compatibility with other internet applications Such as? 04. You can't download anything that takes more than 45 min to d/l because it will boot you off after 45 min There are ways of killing the 45 minute timer. In fact, I haven't even seen the timer in last 2 montsh. 03. E-Mail accounts are always flooded with junk/porn mail Again, there are ways of fixing this. The only reason a person would get FLOODED with this kind of mail is if they frequented such sites. That's how they get your address. %99.9 of the mail I recieve is from the mailing lists I am a part of. I rarely see a porn add in my box. 02. Can't take advantage of all the WWW has to offer Meaning? 01. Expensive >> Well, I guess if you were so poor you didn't have an extra $22 a MONTH, then yeah, it's expensive. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Earthbound Date: 12 Jul 1999 23:42:48 EDT In a message dated 7/12/99 3:42:36 AM Eastern Daylight Time,=20 d.fentie@home.com writes: > And then they could port Earthbound over to it and we could all > rejoice. Speaking of which, if Nintendo Densetsu release Earthbound 64 o= r > Earthbound 2000 for Dolphin I'm going to be awful upset along with > tens of thousands of other gamers. C=F3mo Nintendo, we don't need > anymore "Mario this" and "Mario that" games, give us what we really > want! I agree, I'm sure ten gamers out of a thousand would be truly upset. I think=20 a Super Mario Bros. 64 would be a better choice. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] haha AOL Date: 12 Jul 1999 22:52:03 -0500 (CDT) On Sun, 11 Jul 1999, Eddy Wu wrote: > > > I'm not sure if you realize, but for the past, oh, I dunno, 3-4 years at > least you have been able to set up an ISP by just installing software, > requiring no more knowledge of UNIX than running any other Windows app. My > reasons are not BS, I did use AOL for a year or so before leaving. Granted, > they may have improved service since I left about 2 years ago, but not from > what I hear. > That is just the point. Most people who bash aol tried it YEARS ago. It makes no sense. From what you hear? Oh please, what you hear other people just like you. It is just the thing to do to bash aol... Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] 32-Bit Game Boy Date: 13 Jul 1999 00:23:47 +0000 > From: TreyDX@aol.com > Date: Mon, 12 Jul 1999 01:49:31 EDT > Subject: Re: [N64] 32-Bit Game Boy > To: n64@lists.xmission.com > Reply-to: n64@lists.xmission.com > In a message dated 7/11/99 11:53:50 PM Eastern Daylight Time, > zimmfam@redrose.net writes: > > > I don't know if that's true.. I read somewhere (I think it was Nintendojo) > > that > > they're working on a whole new GB with a 32-bit processor. Although > knowing > > Nintendo, > > they'll try to keep the GB Color alive as long as possible, so maybe your > > right.. > > > > Zig > > I read that too. I saw it in EGM back in 1994 or so. They were calling it > Project Atlantis. > > I really can't imagine why a 32-Bit processor would be needed, but I was > hoping that the Game Boy Color would have at least been a 16-Bit system with > Mode 7 capabilities and a wider screen; like a Lynx with software support. ;) > > Trey > No, I know that was scrapped, but I just recently heard that they're working on a new system besides the new GB Color with a light and bigger screen.. Zig [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: RE: [N64] haha AOL Date: 12 Jul 1999 23:15:53 -0500 (CDT) On Mon, 12 Jul 1999, MCWHERTER,DAVID wrote: > > On Sun, 11 Jul 1999, MCWHERTER,DAVID wrote: > > Sean- When I use AOL to connect I download stuff at about 3.5k/sec. When I > use ATT worldnet I get 5k/sec. Look, most of it depends on where you live. I get faster dowloads (in fact, the exact opposite or you numbers) off of AOL. > Sean- I usually connect at anywhere between 26400 and 54600 kbps I connect at 44000 no matter where I am connecting to AOL or my University account. It is apparently the max of the phone lines where I live (due to hubs and such). > Sean- I had worldnet for about a year and a half and would only get booted > off once or twice a month > Again, depends on where you live and who provides your service. I have had no worse problems with aol than any other services I have tried. > Sean-I suppose it is an OK interface with someone with only basic computer > knowledge. See? That is the whole issue. Most of us on here have pretty good to great computer skills. We are not the norm. There are millions of people who are interested in the internet, but have no PC skills at all. AOL is the best solution for most of those people. Most of them would have no clue how to get the most out of other ISP accounts. In fact , they would likely just dial up a shell acount and just see a prompt and be lost. Most people are not interested in learning a bunch of crap, the just want quick and easy access to the internet. Aol is as straight forward as it gets...it is nearly impossible to screw up your initial log-on. For this reason alone, AOL is a good service that does not deserve the constant bashing from the ignorant/stuck-up computer fanatics out there. > Sean- Try any other mail program Why? I just read all my mail through PINE...I don't waste mine time with outlook and that crap (except for my Tyson account). > Sean- Some sites are not available to users of AOL. Also some Java-like > web things are not available users of AOL. This has been fixed as far as I know. I have not run int this problem in a long time. PLUS, you can just fire up Netscape or IE and they work just fine through AOL. This is not an issue. > I paid $15 a month for ATT. My cable modem service is only $40, and its > about 125 times faster. Everyone can find ISPs in their area that offer $10 > a month service. And then you can go free with Netzero. If anyone wants to > look at that, go to www.netzero.com. > -Sean That is just great if you have cable modems in you area...we don't here yet. Also, this also depends on where you live, the ISPs around here are kind of pricey for unlimited service. From Atlanta, Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dmcwherter@socal.rr.com (MCWHERTER,DAVID) Subject: RE: [N64] haha AOL Date: 12 Jul 1999 21:25:46 -0700 So Stryder. Obviously you know what your doing on a computer. What advantages does AOL give you over a normal ISP? As my computer skills increased I found myself disliking AOL more and more. Why do you stick with it? -Sean -----Original Message----- [mailto:owner-n64@lists.xmission.com]On Behalf Of Stryder Sent: Monday, July 12, 1999 9:16 PM On Mon, 12 Jul 1999, MCWHERTER,DAVID wrote: > > On Sun, 11 Jul 1999, MCWHERTER,DAVID wrote: > > Sean- When I use AOL to connect I download stuff at about 3.5k/sec. When I > use ATT worldnet I get 5k/sec. Look, most of it depends on where you live. I get faster dowloads (in fact, the exact opposite or you numbers) off of AOL. > Sean- I usually connect at anywhere between 26400 and 54600 kbps I connect at 44000 no matter where I am connecting to AOL or my University account. It is apparently the max of the phone lines where I live (due to hubs and such). > Sean- I had worldnet for about a year and a half and would only get booted > off once or twice a month > Again, depends on where you live and who provides your service. I have had no worse problems with aol than any other services I have tried. > Sean-I suppose it is an OK interface with someone with only basic computer > knowledge. See? That is the whole issue. Most of us on here have pretty good to great computer skills. We are not the norm. There are millions of people who are interested in the internet, but have no PC skills at all. AOL is the best solution for most of those people. Most of them would have no clue how to get the most out of other ISP accounts. In fact , they would likely just dial up a shell acount and just see a prompt and be lost. Most people are not interested in learning a bunch of crap, the just want quick and easy access to the internet. Aol is as straight forward as it gets...it is nearly impossible to screw up your initial log-on. For this reason alone, AOL is a good service that does not deserve the constant bashing from the ignorant/stuck-up computer fanatics out there. > Sean- Try any other mail program Why? I just read all my mail through PINE...I don't waste mine time with outlook and that crap (except for my Tyson account). > Sean- Some sites are not available to users of AOL. Also some Java-like > web things are not available users of AOL. This has been fixed as far as I know. I have not run int this problem in a long time. PLUS, you can just fire up Netscape or IE and they work just fine through AOL. This is not an issue. > I paid $15 a month for ATT. My cable modem service is only $40, and its > about 125 times faster. Everyone can find ISPs in their area that offer $10 > a month service. And then you can go free with Netzero. If anyone wants to > look at that, go to www.netzero.com. > -Sean That is just great if you have cable modems in you area...we don't here yet. Also, this also depends on where you live, the ISPs around here are kind of pricey for unlimited service. From Atlanta, Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] 32-Bit Game Boy Date: 13 Jul 1999 00:23:39 EDT In a message dated 7/13/99 12:15:08 AM Eastern Daylight Time, zimmfam@redrose.net writes: > No, I know that was scrapped, but I just recently heard that they're working > on a new > system besides the new GB Color with a light and bigger screen.. > > > Zig My point was that you hear about a lot of stuff that never really happens. Especially with Nintendo. Although they could go the Sega route and release everything they can dream up. (that is not a Dreamcast pun, there are no puns aloud in this Kingdom) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] enough with the pros & cons of hitchinking... erm AOL Date: 13 Jul 1999 00:29:05 EDT In a message dated 7/13/99 12:24:21 AM Eastern Daylight Time, dmcwherter@socal.rr.com writes: > So Stryder. Obviously you know what your doing on a computer. What > advantages does AOL give you over a normal ISP? As my computer skills > increased I found myself disliking AOL more and more. Why do you stick with > it? > -Sean I'm not an actor but I play one on TV. This isn't an ISP war. (Velocity.Net rules) so can we finish the talk about the pros & cons of AOL? Can't we find something else to discuss, like how Driver is really cool and will never make it to the N64? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Dreamcast and the others' fall line up Date: 13 Jul 1999 00:55:15 EDT You know, I'm really considering holding off of getting a Dreamcast this year. I'm not saying it's a bad system, but I just don't think I'm ready for it just yet. What with all the PlayStation games coming out this year and Perfect Dark I just don't think I'll have the time and to even make use of the Dreamcast. That and since Code Veronica isn't expected until January 16, 2000. I even went as so far as to return my pre-orders for the DC system, Sonic Adventure, Powerstone, Soul Calibur, and Street Fighter Alpha 3, but heck, I really wanted to get Driver today. But it doesn't end with Driver. There's so many PlayStation games I still want to get this year; Ridge Racer Type 4, Final Fantasy 8, Final Fantasy Anthology, Jet Moto 3, Sled Storm, R-Type Delta, Resident Evil 3, Dino Crisis, Macross VF-X 2, Tony Hawk's Pro Skater, Gran Turismo 2, Arcade 12 Pack, Gauntlet Legends, Dukes of Hazzard, Spyro the Dragon 2, Konami Arcade Classics, and Perfect Dark for the N64. And even if half of these games are crap that's still a bunch of games that puts the Dreamcast on the back burner. What about any other would be Dreamcast buyers, is this year's fall line up giving anybody second thoughts about holding off on their DC purchase? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Famitsu Rates Ogre Battle Date: 13 Jul 1999 01:47:56 EDT Famitsu Rates Ogre Battle TOKYO - Japanese gaming publication Famitsu has given rave reviews to the latest Nintendo 64 RPG Ogre Battle 3. The game that has been in development for over three years has earned itself scores of 9, 9, 8, and 7. videogames.com Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Earthbound Date: 12 Jul 1999 00:23:01 -0600 Boooo. We have too many Mario games. Too many platformers. We need more orignal RPG's... heck, we need RPG's period. Don't give me that about "if you wanted RPG's then you should have got a playstation" crap, I don't like those types of RPG's, I like the kind like Earthbound that are fun and not always serious. And I'm not sure about how informed about Earthbound aka Mother which is currently the fifth most wanted game in Japan. Thats more than a ratio of 1/100 gamers that would be upset. TreyDX@aol.com wrote: > > In a message dated 7/12/99 3:42:36 AM Eastern Daylight Time, > d.fentie@home.com writes: > > > And then they could port Earthbound over to it and we could all > > rejoice. Speaking of which, if Nintendo Densetsu release Earthbound 64 or > > Earthbound 2000 for Dolphin I'm going to be awful upset along with > > tens of thousands of other gamers. Cómo Nintendo, we don't need > > anymore "Mario this" and "Mario that" games, give us what we really > > want! > > I agree, I'm sure ten gamers out of a thousand would be truly upset. I think > a Super Mario Bros. 64 would be a better choice. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] haha AOL Date: 12 Jul 1999 00:25:01 -0600 It makes him feel all warm and gooey inside ;) MCWHERTER,DAVID wrote: > >Why do you stick with it? > -Sean [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] enough with the pros & cons of hitchinking... erm AOL Date: 12 Jul 1999 00:26:28 -0600 Or how Sony is screwing up by getting AOL as their connection provider? TreyDX@aol.com wrote: Can't we find > something else to discuss, like how Driver is really cool and will never make > it to the N64? > > Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Dreamcast and the others' fall line up Date: 12 Jul 1999 00:29:09 -0600 I never planned on buying a Dreamcast simply because it is produced by Sega. Its all well and good for a few months but then the new powerhouses (namely Dolphin and PS2) will come out and kick some serious arse. No games yet interest me enough to actually buy the system and I think I'll wait to see how wonderfully amazing the multiplaying capabilities are. TreyDX@aol.com wrote: > > You know, I'm really considering holding off of getting a Dreamcast this > year. I'm not saying it's a bad system, but I just don't think I'm ready for > it just yet. What with all the PlayStation games coming out this year and > Perfect Dark I just don't think I'll have the time and to even make use of > the Dreamcast. That and since Code Veronica isn't expected until January 16, > 2000. I even went as so far as to return my pre-orders for the DC system, > Sonic Adventure, Powerstone, Soul Calibur, and Street Fighter Alpha 3, but > heck, I really wanted to get Driver today. But it doesn't end with Driver. > There's so many PlayStation games I still want to get this year; Ridge Racer > Type 4, Final Fantasy 8, Final Fantasy Anthology, Jet Moto 3, Sled Storm, > R-Type Delta, Resident Evil 3, Dino Crisis, Macross VF-X 2, Tony Hawk's Pro > Skater, Gran Turismo 2, Arcade 12 Pack, Gauntlet Legends, Dukes of Hazzard, > Spyro the Dragon 2, Konami Arcade Classics, and Perfect Dark for the N64. And > even if half of these games are crap that's still a bunch of games that puts > the Dreamcast on the back burner. What about any other would be Dreamcast > buyers, is this year's fall line up giving anybody second thoughts about > holding off on their DC purchase? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Famitsu Rates Ogre Battle Date: 12 Jul 1999 00:30:45 -0600 I definately want this game. My goodness. I was a big fan of the super nintendo version and after reading up on the emmense depth of the 64 version this will definately be no let down... that is unless NOA decides to CENSOR things that are in the game :( TreyDX@aol.com wrote: > > Famitsu Rates Ogre Battle > > TOKYO - Japanese gaming publication Famitsu has given rave reviews to the > latest Nintendo 64 RPG Ogre Battle 3. The game that has been in development > for over three years has earned itself scores of 9, 9, 8, and 7. > > videogames.com > > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Serious RPGs Date: 13 Jul 1999 02:33:11 EDT In a message dated 7/13/99 2:25:46 AM Eastern Daylight Time, d.fentie@home.com writes: > we need RPG's period. Don't give me that > about "if you wanted RPG's then you should have got a PlayStation" crap, > I don't like those types of RPG's, I like the kind like Earthbound that > are fun and not always serious. I've only played one RPG that could be considered serious (Xenogears) and you know what? It was a heck of a lot of fun. But in all seriousness, if you want to play RPGs on a regular basis then the PlayStation as a second system is the way to go. Ogre Battle 3 sounds like a good game, but it could be too serious for you. I too hope Earthbound 64 comes out, I'd like to see how it compares to the AAA titles from Square. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] enough with the pros & cons of hitchinking... erm AOL Date: 13 Jul 1999 02:34:37 EDT In a message dated 7/13/99 2:28:34 AM Eastern Daylight Time, d.fentie@home.com writes: > Or how Sony is screwing up by getting AOL as their connection provider? I just want to know where you got this information in the first place. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] enough with the pros & cons of hitchinking... erm AOL Date: 12 Jul 1999 00:37:37 -0600 Personal experience stored in my brain in the form of neurologic electrochemicals which are stimulated by acetylcolene to drive the impulse along the dendrite, through the axon, along the mylin sheath and to my fingers as I type this now. Oh yeah, and the fact that I used to use AOL. > I just want to know where you got this information in the first place. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] enough with the pros & cons of hitchinking... erm AOL Date: 12 Jul 1999 00:39:33 -0600 The actual information as I had already said came from http://www.nintendorks.com TreyDX@aol.com wrote: > > In a message dated 7/13/99 2:28:34 AM Eastern Daylight Time, > d.fentie@home.com writes: > > > Or how Sony is screwing up by getting AOL as their connection provider? > > I just want to know where you got this information in the first place. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] sony & aol Date: 13 Jul 1999 02:42:53 EDT In a message dated 7/13/99 2:39:50 AM Eastern Daylight Time, d.fentie@home.com writes: > Personal experience stored in my brain in the form of neurologic > electrochemicals which are stimulated by acetylcolene to drive the > impulse along the dendrite, through the axon, along the myelin sheath and > to my fingers as I type this now. Oh yeah, and the fact that I used to > use AOL. > > > I just want to know where you got this information in the first place. > > Where did you get the info that Sony is considering using AOL? A URL would be helpful. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] sony & aol Date: 13 Jul 1999 03:01:32 EDT Here's the article from Nintendorks if anybody cares. Sony shoots themselves in the foot, Nintendo mocks them with joy! In a stroke of genius, Sony has started looking at AOL as a service provider for their internet service. The playstation 2 has now been announced as having all the "&$^#ing spam" a regular AOL user would have. In other related news, Nintendo could not get anything done today because they were laughing and mocking Sony relentlessly for being such an easy target of jokes. We at the underground also appreciate it as it makes for better jokes to mock Sony with. Fish: Bashing Sony and AOL is like eating warm apple pie... mmmmm... Chris: I'm almost tempted to search the internet to see how many times the word "Sony" and the phrase "shooting themselves in the foot" appear together, because lately I've noticed it's almost a cliche. --------------------------- I find it odd that both Videogames.com and IGNPSX have neither picked up on this "hot" story. This would be like banner headline material here, but I doubt that it's real. Nintendorks is obviously an anti Sony (jealous) type of site and this is all probably a work of fiction. This article reminds of the crust I see on that ANT stuff on AOL. I can see why D. Fentie must like it so much. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Matt MA" Subject: Re: [N64] Dreamcast and the others' fall line up Date: 13 Jul 1999 09:17:42 -0700 >>> 07/12/99 09:55PM >>> >heck, I really wanted to get Driver today. But it doesn't end with = Driver. >There's so many PlayStation games I still want to get this year; Ridge >Racer Type 4, Final Fantasy 8, Final Fantasy Anthology, Jet Moto 3, Sled = >Storm, R-Type Delta, Resident Evil 3, Dino Crisis, Macross VF-X 2, Tony >Hawk's Pro Skater, Gran Turismo 2, Arcade 12 Pack, Gauntlet Legends, >Dukes of Hazzard, Spyro the Dragon 2, Konami Arcade Classics, and >Perfect Dark for the N64. And even if half of these games are crap that's I got my PSX because of Gran Turismo, and so far that's still the only = game that I own or would want to own on the PSX. However, I'm dying to try = out Driver - that might be my next PSX game. GT2 I'm definately getting - = no need to try it out beforehand. Have you tried RRT4 yet? I was quite disappointed with it. The graphics = are very nice, but the racing gameplay and opponent AI felt really = contrived and primative. matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: Re: [N64] haha AOL Date: 13 Jul 1999 13:05:32 EDT And remember, not all of us who use AOL pay the bills. I myself am pretty computer savvy, yet I am only 14. My siblings know the Internet as AOL; they're synonymous to them since they have no clue about the real Internet and such. So I'm kinda stuck on AOL, which is fine with me. I've had other Internet mail accounts, and nothing compares to AOL's oh-so-simple mail set up. And I have yet to come across a web site I haven't been able to go to since 4.0 popped up. All in all, AOL 4.0 is really the best time ever to have AOL. ~Matt PS: How many movies have all of you seen this summer? My top picks are Phantom Menace (SW nut, so ...) Austin Powers II, and South park (SO FUNNY!). I really wanna see Kubrick's latest, though, Eyes Wide Shut, out the 16th. < knowledge. See? That is the whole issue. Most of us on here have pretty good to great computer skills. We are not the norm. There are millions of people who are interested in the internet, but have no PC skills at all. AOL is the best solution for most of those people. Most of them would have no clue how to get the most out of other ISP accounts. In fact , they would likely just dial up a shell acount and just see a prompt and be lost. Most people are not interested in learning a bunch of crap, the just want quick and easy access to the internet. Aol is as straight forward as it gets...it is nearly impossible to screw up your initial log-on. For this reason alone, AOL is a good service that does not deserve the constant bashing from the ignorant/stuck-up computer fanatics out there.>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] sony & aol Date: 13 Jul 1999 11:35:25 -0600 Yeah ok whatever. As of now, this post is dropped. No more posting about Aol because I think we have exhausted its possibilities. TreyDX@aol.com wrote: > > Here's the article from Nintendorks if anybody cares. > > Sony shoots themselves in the foot, Nintendo mocks them with joy! > In a stroke of genius, Sony has started looking at AOL as a service provider > for their internet service. The playstation 2 has now been announced as > having all the "&$^#ing spam" a regular AOL user would have. In other related > news, Nintendo could not get anything done today because they were laughing > and mocking Sony relentlessly for being such an easy target of jokes. We at > the underground also appreciate it as it makes for better jokes to mock Sony > with. > > Fish: Bashing Sony and AOL is like eating warm apple pie... mmmmm... > Chris: I'm almost tempted to search the internet to see how many times the > word "Sony" and the phrase "shooting themselves in the foot" appear together, > because lately I've noticed it's almost a cliche. > > --------------------------- > > I find it odd that both Videogames.com and IGNPSX have neither picked up on > this "hot" story. This would be like banner headline material here, but I > doubt that it's real. Nintendorks is obviously an anti Sony (jealous) type of > site and this is all probably a work of fiction. This article reminds of the > crust I see on that ANT stuff on AOL. I can see why D. Fentie must like it so > much. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dan & Temple Carson" Subject: Re: [N64] haha AOL Date: 13 Jul 1999 13:18:01 -0500 Matt, How did you get into see South Park if you're only 14. I was under the impression that there was a greater effort going on to check IDs. Dan -----Original Message----- >And remember, not all of us who use AOL pay the bills. I myself am pretty >computer savvy, yet I am only 14. My siblings know the Internet as AOL; >they're synonymous to them since they have no clue about the real Internet >and such. So I'm kinda stuck on AOL, which is fine with me. I've had other >Internet mail accounts, and nothing compares to AOL's oh-so-simple mail set >up. > >And I have yet to come across a web site I haven't been able to go to since >4.0 popped up. All in all, AOL 4.0 is really the best time ever to have AOL. > >~Matt > >PS: How many movies have all of you seen this summer? My top picks are >Phantom Menace (SW nut, so ...) Austin Powers II, and South park (SO FUNNY!). >I really wanna see Kubrick's latest, though, Eyes Wide Shut, out the 16th. > ><> knowledge. > >See? That is the whole issue. Most of us on here have pretty good to >great computer skills. We are not the norm. There are millions of people >who are interested in the internet, but have no PC skills at all. AOL is >the best solution for most of those people. Most of them would have no >clue how to get the most out of other ISP accounts. In fact , they would >likely just dial up a shell acount and just see a prompt and be lost. >Most people are not interested in learning a bunch of crap, the just want >quick and easy access to the internet. Aol is as straight forward as it >gets...it is nearly impossible to screw up your initial log-on. For this >reason alone, AOL is a good service that does not deserve the constant >bashing from the ignorant/stuck-up computer fanatics out there.>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: Re: [N64] haha AOL Date: 13 Jul 1999 16:30:55 EDT My parents. They have enough faith in me to let me see a crude and violent yet extremely funny animated film and trust that I won't go kill 15+ people at school. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] haha AOL Date: 13 Jul 1999 18:34:12 -0400 Also, it's still not STRICTLY enforced. I mean, the only time I've ever seen my movie theatre check ID is when Showgirls was playing. (I live in southern NY, BTW) -----Original Message----- >Matt, > >How did you get into see South Park if you're only 14. I was under the >impression that there was a greater effort going on to check IDs. > >Dan >-----Original Message----- >From: Bastion007@aol.com >To: n64@lists.xmission.com >Date: Tuesday, July 13, 1999 12:07 PM >Subject: Re: [N64] haha AOL > > >>And remember, not all of us who use AOL pay the bills. I myself am pretty >>computer savvy, yet I am only 14. My siblings know the Internet as AOL; >>they're synonymous to them since they have no clue about the real Internet >>and such. So I'm kinda stuck on AOL, which is fine with me. I've had other >>Internet mail accounts, and nothing compares to AOL's oh-so-simple mail set >>up. >> >>And I have yet to come across a web site I haven't been able to go to since >>4.0 popped up. All in all, AOL 4.0 is really the best time ever to have >AOL. >> >>~Matt >> >>PS: How many movies have all of you seen this summer? My top picks are >>Phantom Menace (SW nut, so ...) Austin Powers II, and South park (SO >FUNNY!). >>I really wanna see Kubrick's latest, though, Eyes Wide Shut, out the 16th. >> >><computer >>> knowledge. >> >>See? That is the whole issue. Most of us on here have pretty good to >>great computer skills. We are not the norm. There are millions of people >>who are interested in the internet, but have no PC skills at all. AOL is >>the best solution for most of those people. Most of them would have no >>clue how to get the most out of other ISP accounts. In fact , they would >>likely just dial up a shell acount and just see a prompt and be lost. >>Most people are not interested in learning a bunch of crap, the just want >>quick and easy access to the internet. Aol is as straight forward as it >>gets...it is nearly impossible to screw up your initial log-on. For this >>reason alone, AOL is a good service that does not deserve the constant >>bashing from the ignorant/stuck-up computer fanatics out there.>> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Garrett Winters" Subject: Re: [N64] Driver was( enough with the pros & cons ) Date: 14 Jul 1999 00:57:51 +0100 Trey wrote > > I'm not an actor but I play one on TV. This isn't an ISP war. (Velocity.Net > rules) so can we finish the talk about the pros & cons of AOL? Can't we find > something else to discuss, like how Driver is really cool and will never make > it to the N64? I know it is without a doubt the coolest driving game of all time. I have played it through nearly twice now catching up on missions I skipped first time and it is just wicked. the survival mode is downright maniacal and the longest I have lasted was nearly a minute on the LA level ( I think) but usually it is around 20 -30 seconds. never see the light of day on the n64 but it's sequel may appear on the dolphin. the best thing about it is even though it is brilliant I could see so much stuff they can do for the next one ( Like a small truck for a mission) the cities could do with some curved roads as well, the grid pattern got to be a bit much and it was too hard to spot alley ways in time. ripper of a game Garrett anyone playing quake 2, another excellent IMO game. I'm about 2/3 of the way through and actually enjoy sitting down to play it. have to try the multiplay options one of these days. is there any way to get health powerups other than medpacks ( like drinking water in Duke Nukem)? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Famitsu Rates Ogre Battle Date: 13 Jul 1999 21:59:13 EDT In a message dated 7/13/99 12:49:29 AM Central Daylight Time, TreyDX@aol.com writes: << Famitsu Rates Ogre Battle TOKYO - Japanese gaming publication Famitsu has given rave reviews to the latest Nintendo 64 RPG Ogre Battle 3. The game that has been in development for over three years has earned itself scores of 9, 9, 8, and 7. videogames.com Trey >> Which reminds me, aren't we coming up on the American release date? --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Dreamcast and the others' fall line up Date: 13 Jul 1999 22:03:08 EDT In a message dated 7/13/99 11:19:00 AM Central Daylight Time, MA@legacyptr.com writes: << I got my PSX because of Gran Turismo, and so far that's still the only game that I own or would want to own on the PSX. However, I'm dying to try out Driver - that might be my next PSX game. GT2 I'm definately getting - no need to try it out beforehand. Have you tried RRT4 yet? I was quite disappointed with it. The graphics are very nice, but the racing gameplay and opponent AI felt really contrived and primative. matt ma >> Why would you spend over $150 to play just one game? --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] haha AOL Date: 13 Jul 1999 22:05:55 EDT In a message dated 7/13/99 1:18:43 PM Central Daylight Time, havenchurch@arkansas.net writes: << Matt, How did you get into see South Park if you're only 14. I was under the impression that there was a greater effort going on to check IDs. Dan >> That's just what they're saying. Heck, ever since my friend has worked at our local theatre I have yet to pay to see a movie, let alone have my ID checked. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Ridge Racer Type 4 Date: 14 Jul 1999 01:13:47 EDT In a message dated 7/13/99 12:19:00 PM Eastern Daylight Time, MA@legacyptr.com writes: > Have you tried RRT4 yet? I was quite disappointed with it. The graphics are > very nice, but the racing gameplay and opponent AI felt really contrived and > primitive > > matt ma Call me crazy, but that's why I want to get R4. I love Gran Turismo & to a lesser extent Need For Speed: High Stakes for their realism (and pseudo realism) but I also sometimes feel the need to play a racer that's more simplistic. Guess that's why I still get a kick out of Daytona USA. (Man I hope Daytona 2 finds its way to the DC). Too bad no company has been able to make a game like Daytona or R4 for the N64, well, besides SF Rush. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] Movies are off topic Date: 14 Jul 1999 01:18:39 -0400 (EDT) If anyone is really interested in movies. I suggest joining the movie list which is the same as this list, and maintain by Greg also. to $ubscribe. send message to majordomo@xmission.com in body type $ubscribe movies replace $ with the s. -Vi On Tue, 13 Jul 1999 Bastion007@aol.com wrote: > And remember, not all of us who use AOL pay the bills. I myself am pretty > computer savvy, yet I am only 14. My siblings know the Internet as AOL; > they're synonymous to them since they have no clue about the real Internet > and such. So I'm kinda stuck on AOL, which is fine with me. I've had other > Internet mail accounts, and nothing compares to AOL's oh-so-simple mail set > up. > > And I have yet to come across a web site I haven't been able to go to since > 4.0 popped up. All in all, AOL 4.0 is really the best time ever to have AOL. > > ~Matt > > PS: How many movies have all of you seen this summer? My top picks are > Phantom Menace (SW nut, so ...) Austin Powers II, and South park (SO FUNNY!). > I really wanna see Kubrick's latest, though, Eyes Wide Shut, out the 16th. > > < > knowledge. > > See? That is the whole issue. Most of us on here have pretty good to > great computer skills. We are not the norm. There are millions of people > who are interested in the internet, but have no PC skills at all. AOL is > the best solution for most of those people. Most of them would have no > clue how to get the most out of other ISP accounts. In fact , they would > likely just dial up a shell acount and just see a prompt and be lost. > Most people are not interested in learning a bunch of crap, the just want > quick and easy access to the internet. Aol is as straight forward as it > gets...it is nearly impossible to screw up your initial log-on. For this > reason alone, AOL is a good service that does not deserve the constant > bashing from the ignorant/stuck-up computer fanatics out there.>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] movies? okaaay Date: 14 Jul 1999 01:16:49 EDT In a message dated 7/13/99 1:08:15 PM Eastern Daylight Time, Bastion007@aol.com writes: > PS: How many movies have all of you seen this summer? My top picks are > Phantom Menace (SW nut, so ...) Austin Powers II, and South park (SO FUNNY!). > > I really wanna see Kubrick's latest, though, Eyes Wide Shut, out the 16th. Aren't you a bit young for Eyes Wide Shut? Well, besides Star Wars (which I saw twice already) there's only one other movie I want to see. The Haunting, to see how it compares to the B&W original, which I might add was a great movie for its time. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Gran Tursimo Date: 14 Jul 1999 01:26:01 EDT In a message dated 7/13/99 10:16:52 PM Eastern Daylight Time, Davidxvx@aol.com writes: > Why would you spend over $150 to play just one game? > > --David It's just that good. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] Gran Tursimo and foreign japanese psx hits Date: 14 Jul 1999 02:20:58 -0400 (EDT) He's right, Gran T. is really that good. Also spend $90 for 2 jumping pads for a game call Dance Dance Revolution. (they are like the one for nes, where you have to put a big pad on the floor and run and jump on it. except this one u dance on it and try to be like Parappa.) Also spend $80 for 2 dancing control sticks for a game called Beat Mania. Both games are a major hit in japan and hk for psx. Highly recommend anyone getting it. So i now have 4 playstation controllers, 2 light guns, 2 Beat Mania control pads, and 2 dancing pads just for the playstation. My room is a total mess. -Vi > > Why would you spend over $150 to play just one game? > > > > --David > > It's just that good. > > Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Elfangor Subject: Re: [N64] Gran Tursimo and foreign japanese psx hits Date: 14 Jul 1999 04:18:19 -0700 (PDT) don't you have those games in the states? --- Vi On wrote: > > He's right, Gran T. is really that good. > > Also spend $90 for 2 jumping pads for a game call > Dance Dance Revolution. > (they are like the one for nes, where you have to > put a big pad on the > floor and run and jump on it. except this one u > dance on it and try to > be like Parappa.) > > Also spend $80 for 2 dancing control sticks for a > game called Beat Mania. > > Both games are a major hit in japan and hk for psx. > Highly recommend > anyone getting it. _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: editor - hotgames Subject: [N64] Hotgames.com - Coolnews Date: 14 Jul 1999 23:51:17 +1000 (EST) COOLNEWS: Gamedate July 13, 1999 The Newsletter of Hotgames.com GRUMPY! Maybe we just woke up on the wrong side of the pizza boxes today - because we're cranky and irritable! Frowns abound, bad moods are in evidence and not even the Teletubbies can make us smile. Just take a look at our new feature (http://www.hotgames.com/features.htm) and we're sure you'll agree that we need to just chill out and kick back with our 940+ games we've got here for FREE on Hotgames.com! Oh well, at least we hope the following new games will make you happy... Cameron D. THE LATEST AT HOTGAMES.com: 1. SINISTAR: UNLEASHED 2. PANZER GENERAL 3D ASSAULT 3. ARCADE POOL 2 4. TOTAL SOCCER (UPDATED) 1. SINISTAR: UNLEASHED One of the greatest shooters of the early eighties is back in an all-new blaster! It's got style, it's got flair, it's got explosions everywhere! Check out our review and free playable demo right now! http://www.hotgames.com/games/sinist/review.htm 2. PANZER GENERAL 3D ASSAULT Tanks for the memories! The General is back in an arcade-style strategy title that may just change the way you think about wargaming - you'll have to check out our new review to find out for sure, though... http://www.hotgames.com/games/panzer2/review.htm 3. ARCADE POOL 2 A simple pool game for all the family with enough depth for the pool sharks as well? Sounds too good to be true, so you better see for yourself what the cue-tastic people at Hotgames.com have to say about it! http://www.hotgames.com/games/arcade2/review.htm 4. TOTAL SOCCER (UPDATED) Big fans of the world game we are, it's hard to impress us with a new footie sim but Total Soccer has been around for a while - it must be good, right? Kick off and play a round in the free demo, which we've reviewed here! http://www.hotgames.com/games/totals/review.htm Bah humbug! Cameron D. editor@hotgames.com To unsubscribe to Coolnews send an email message to coolnews-request@hotgames.com with the word unsubscribe in the subject field. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Matt MA" Subject: Re: [N64] Gran Tursimo Date: 14 Jul 1999 09:04:42 -0700 >Davidxvx@aol.com writes: > > Why would you spend over $150 to play just one game? TreyDX@aol.com writes: >It's just that good. If you're a car fanatic, or a racing game fanatic, you *have* to have this game. There's no substitute, unless you happen to have unlimited funds and can afford to buy all the cars you want and pay for unlimited track time. $150 to fulfill all my car/racing fantasies is a bargain. matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Nev Jr." Subject: Re: [N64] movies? okaaay Date: 14 Jul 1999 14:21:15 -0400 Man I just saw American Pie last night.. That mess had me laughing so much I was crying on certain scenes, so Ya'll may wanna add that to you list of summer movies to see.. nev.. TreyDX@aol.com wrote: > In a message dated 7/13/99 1:08:15 PM Eastern Daylight Time, > Bastion007@aol.com writes: > > > PS: How many movies have all of you seen this summer? My top picks are > > Phantom Menace (SW nut, so ...) Austin Powers II, and South park (SO > FUNNY!). > > > > I really wanna see Kubrick's latest, though, Eyes Wide Shut, out the 16th. > > Aren't you a bit young for Eyes Wide Shut? Well, besides Star Wars (which I > saw twice already) there's only one other movie I want to see. The Haunting, > to see how it compares to the B&W original, which I might add was a great > movie for its time. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Matt MA" Subject: Re: [N64] foreign japanese psx hits Date: 14 Jul 1999 11:51:49 -0700 >>> Vi On 07/13/99 11:20PM >>> >Also spend $90 for 2 jumping pads for a game call Dance Dance Revolution. [snip] >Also spend $80 for 2 dancing control sticks for a game called Beat Mania. > >Both games are a major hit in japan and hk for psx. Highly recommend >anyone getting it. Apparently these dancing games are the craze nowadays in the HK arcades. = People come really prepared, with a towel, water bottle, and lots of = coins! matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Square once again Date: 12 Jul 1999 21:38:33 -0600 Hey all, I'm sure you all read the article tonight at http://www.ign64.com about square possibly developing for dolphin and I have come to wonder what they exactly would lose if they developed for both systems. I think that they could only gain couldn't they? Hmm, anyways, I sure hope that Nintendo can pull the strings and make this happen. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] Square Date: 15 Jul 1999 00:22:33 -0400 (EDT) When you develop for 2 systems, you have to hire people to program in psx2 and dolphin. Or probably 2 teams, one working on dolphin, and the other on psx2. If you program for 1 system, you only need to train your employees for 1 system, and get the most capabilities out of that system. One not so related example is their FF7 on pc. They gave the whole project to Eidos so they don't have to waste their own people's time and resource, and not even doing as good of a job on the pc. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Square Date: 12 Jul 1999 22:33:39 -0600 I suppose but still I think that they would make more money overall... and if the systems are going to be that close it shouldn't be too hard to develop. Why don't the just hire more people because they will make more money. Vi On wrote: > > When you develop for 2 systems, you have to hire people to program > in psx2 and dolphin. Or probably 2 teams, one working on dolphin, and the > other on psx2. If you program for 1 system, you only need to train your > employees for 1 system, and get the most capabilities out of that system. > One not so related example is their FF7 on pc. They gave the whole > project to Eidos so they don't have to waste their own people's time and > resource, and not even doing as good of a job on the pc. > > -Vi > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Square Date: 15 Jul 1999 00:37:28 EDT In a message dated 7/14/99 11:35:58 PM Central Daylight Time, d.fentie@home.com writes: << I suppose but still I think that they would make more money overall... and if the systems are going to be that close it shouldn't be too hard to develop. Why don't the just hire more people because they will make more money. >> If they can do the same amount of work with less people, and still make money, then they will earn a bigger profit than if they did the same amount of work the twice the poeple. Money really is the name of the game in any business. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: Re: [N64] Square Date: 15 Jul 1999 00:58:38 -0400 (EDT) Square makes alot of rpg games. It's really hard to make an rpg game for both psx and n64. Would they really make more money if FF9 came out on both n64 and psx? I rarely seen rpg games on multiplatform unlike the Street Fighter, Mortal Kombat, Sports game. Dragon Quest, Phantasy Star, Earthbound, FF Series have all been on 1 console only. Also they plan to come out with a FF series every 2 and 1/2 year. -Vi On Mon, 12 Jul 1999, D Fentie wrote: > I suppose but still I think that they would make more money overall... > and if the systems are going to be that close it shouldn't be too hard > to develop. Why don't the just hire more people because they will make > more money. > > Vi On wrote: > > > > When you develop for 2 systems, you have to hire people to program > > in psx2 and dolphin. Or probably 2 teams, one working on dolphin, and the > > other on psx2. If you program for 1 system, you only need to train your > > employees for 1 system, and get the most capabilities out of that system. > > One not so related example is their FF7 on pc. They gave the whole > > project to Eidos so they don't have to waste their own people's time and > > resource, and not even doing as good of a job on the pc. > > > > -Vi > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Square Date: 15 Jul 1999 01:07:16 -0400 Yeah, but I would think that the Dolphin will have a rather large market share, at least in the US, so it would be worth their while to hire people to develop for the Dolphin. Also, Square is not a small company, they are fairly large, so I think we have a better chance of seeing multiplatform games from them. Although you're right, I can't think of any multiplatform RPG's. -----Original Message----- >In a message dated 7/14/99 11:35:58 PM Central Daylight Time, >d.fentie@home.com writes: > ><< I suppose but still I think that they would make more money overall... > and if the systems are going to be that close it shouldn't be too hard > to develop. Why don't the just hire more people because they will make > more money. >> > > > If they can do the same amount of work with less people, and still >make money, then they will earn a bigger profit than if they did the same >amount of work the twice the poeple. > Money really is the name of the game in any business. > >--David > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: [N64] Best RPG? Date: 15 Jul 1999 04:33:21 -0400 Hey all. I've never really been into turn-based RPG's, but over the summer I was getting a little bored so I decided to borrow a friend's SNES and some of his games, like Chrono Trigger. They're actually pretty decent ;-). So, I was wondering, what do you think is the best SNES RPG? The best RPG overall? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Best RPG? Date: 15 Jul 1999 05:36:24 EDT In a message dated 7/15/99 4:34:29 AM Eastern Daylight Time, glacion@earthlink.net writes: > Hey all. I've never really been into turn-based RPG's, but over the summer I > was getting a little bored so I decided to borrow a friend's SNES and some > of his games, like Chrono Trigger. They're actually pretty decent ;-). So, I > was wondering, what do you think is the best SNES RPG? The best RPG overall? > Best SNES RPG? We're talking about Turn Based RPGs, okay? That is Chrono Trigger. Best RPG on any system. Xenogears for the PlayStation. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Square Date: 15 Jul 1999 11:34:41 EDT In a message dated 7/15/99 12:08:15 AM Central Daylight Time, glacion@earthlink.net writes: << Yeah, but I would think that the Dolphin will have a rather large market share, at least in the US, so it would be worth their while to hire people to develop for the Dolphin. Also, Square is not a small company, they are fairly large, so I think we have a better chance of seeing multiplatform games from them. Although you're right, I can't think of any multiplatform RPG's. >> Speaking of Square. Is Square USA still functioning, or did they just kinda give up after Secret of Evermore? Also, won't Final Fanatasy Anthology be a small collection of the early FF series games for the PSX? Games that also came out for the SuperNES? --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Best RPG? Date: 15 Jul 1999 11:36:20 EDT In a message dated 7/15/99 3:34:29 AM Central Daylight Time, glacion@earthlink.net writes: << Hey all. I've never really been into turn-based RPG's, but over the summer I was getting a little bored so I decided to borrow a friend's SNES and some of his games, like Chrono Trigger. They're actually pretty decent ;-). So, I was wondering, what do you think is the best SNES RPG? The best RPG overall? >> The best SNES RPG, and best RPG overall to date, is Chrono Trigger. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: Re: [N64] Best RPG? Date: 15 Jul 1999 11:47:02 -0400 (EDT) I can name a few that are very very good but i can't really say which one is the best. In no particular order.. Chrono Trigger. Final Fantasy 2,3,7 Xenogear Earthbound [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Best RPG? Date: 13 Jul 1999 11:31:45 -0600 EARTHBOUND EARTHBOUND EARTHBOUND!!!!!!! Eddy Wu wrote: > > Hey all. I've never really been into turn-based RPG's, but over the summer I > was getting a little bored so I decided to borrow a friend's SNES and some > of his games, like Chrono Trigger. They're actually pretty decent ;-). So, I > was wondering, what do you think is the best SNES RPG? The best RPG overall? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Best RPG? Date: 13 Jul 1999 11:33:00 -0600 Hey Vi, when did you play Earthbound? Was it this summer or a while ago? Vi On wrote: > > I can name a few that are very very good but i can't really say which one > is the best. > > In no particular order.. > > Chrono Trigger. > Final Fantasy 2,3,7 > Xenogear > Earthbound > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Justin Bailey" Subject: [N64] Best Ending? (Was: Best RPG?) Date: 15 Jul 1999 13:48:13 -0500 I agree. That's the first RPG I ever played, in November 1995, and that's what got me hooked on RPG's. Also for those of you that have never played Wild ARMs on the Playstation, it's very Chrono-Triggeresque. If I had any choice to say what the next Chrono Trigger game should be like, Wild ARMs would be my comparison. I have yet to play Xenogears in its entirety. I have played the demo and it's pretty good, although a bit slow plotwise at the beginning. Wild ARMs, on the other hand, draws you in the moment the game loads. I watch the intro anime FMV almost every time I turn the game on... and sometimes I still watch the preface (non-FMV), which lasts close to five minutes. Excellent, excellent intro. Even Square could learn a thing or two from this game. From this I'm going to start a new thread. What game(s) does everybody think has the best intro/ending? You already know my favorite intro... My favorite endingS go to Chrono Trigger. 14 endings! I still haven't seen them all. Some of them are very funny (the Frog ending; Crono's cat ending...) Some of them are just plain strange (the soldier ending; Magus's duel ending). And of course, the fitting Apocalyptic "Game Over" ending when you fail... which BTW is set in the year 1999. Lavos is coming everybody! Head for the hills! JUSTIN BAILEY ------ ------ ----- Original Message ----- Sent: Thursday, July 15, 1999 10:36 AM > The best SNES RPG, and best RPG overall to date, is Chrono Trigger. > > --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Best RPG? Date: 15 Jul 1999 14:56:18 EDT In a message dated 7/15/99 11:47:49 AM Eastern Daylight Time, vi@cs.bu.edu writes: > I can name a few that are very very good but i can't really say which one > is the best. > > In no particular order.. > > Chrono Trigger. > Final Fantasy 2,3,7 > Xenogear > Earthbound Nice list. But the third one is Xenogears, with an "s." But I'm sure that must be a typo. Must be.. yeah. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] EARTHBOUND EARTHBOUND EARTHBOUND!!!!!!! Date: 15 Jul 1999 15:02:32 EDT In a message dated 7/15/99 1:34:26 PM Eastern Daylight Time, d.fentie@home.com writes: > EARTHBOUND EARTHBOUND EARTHBOUND!!!!!!! I'm thinking I should get this game. I saw it for sale (used) with box and instructions for $30. But that seems like a rip-off price considering Final Fantasy 7 can be bought new for $20. So could somebody tell me a bit about this game? All I can tell is it looks like it takes place in the late 20th century and the graphics are substandard. What is the battle system like? Is it random like a FF. game or something different? Is it linear or open ended, or a meeting half way? Add anything else that makes this game stand out. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Best Ending? (Was: Best RPG?) Date: 15 Jul 1999 15:28:40 EDT In a message dated 7/15/99 2:49:48 PM Eastern Daylight Time,=20 metroid1986@hotmail.com writes: > Wild ARMs on the PlayStation, It's very > Chrono-Triggeresque. If I had any choice to say what the next Chrono > Trigger game should be like, Wild ARMs would be my comparison. > =20 I found Wild ARMs to be nowhere near like Chrono Trigger. I really can't=20 think of any game like Chrono Trigger. Chrono Trigger was fun, I found Wild=20 ARMs to be a bit better than the likes of Beyond the Beyond & Suikoden but=20 still way being Final Fantasy 4 & Super Mario RPG. There's another good game= ,=20 (not the cream of the crop) Super Mario RPG. While other people were playing=20 Super Mario 64 for the first time I still had my Super NES and got Super=20 Mario RPG for Christmas that year. A well rounded game. But a bit on the=20 short side, maybe 10 to 12 hours at the most. But what I was saying is I=20 didn't think Wild ARMs is fun, but at least they don't do the "about face!".=20 See=20 Gaming Intelligence=20 Agency - Features - The RPG Clich=E9s Game =20 Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Best Ending? (Was: Best RPG?) Date: 15 Jul 1999 15:31:26 EDT In a message dated 7/15/99 2:49:48 PM Eastern Daylight Time, metroid1986@hotmail.com writes: > From this I'm going to start a new thread. What game(s) does > everybody think has the best intro/ending? Best intro/ending? Hmm. There's quite a few. Xenogears - PSX Metal Gear Solid - PSX The Legend of Zelda: Ocarina of Time - N64 Soul Blade - PSX Axelay - SNES Chrono Trigger - SNES Resident Evil 2 - PSX Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: Re: [N64] Best RPG? Date: 15 Jul 1999 17:52:20 -0400 (EDT) Played Earthbound about 5 years ago when it first came out. I only played it once, almost forgot everything about it except that it's about a little kid walking around a city. Using credit cards and telephones to save the game and buy stuff which was cute. -Vi On Tue, 13 Jul 1999, D Fentie wrote: > Hey Vi, when did you play Earthbound? Was it this summer or a while > ago? > > Vi On wrote: > > > > I can name a few that are very very good but i can't really say which one > > is the best. > > > > In no particular order.. > > > > Chrono Trigger. > > Final Fantasy 2,3,7 > > Xenogear > > Earthbound > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi On Subject: [N64] Earthbound and Sega's RPG game of the year Date: 15 Jul 1999 17:58:54 -0400 (EDT) A note about earthbound, It is one of the easiest rpg I've ever played. It's fun, but I kinda blast thru the entire game easily. I guess it was for little kid to play. It's just as easy as Mario RPG. Also I don't hear anyone mention any rpgs from Sega. I know that they had quite a few great rpgs on Saturn. Also their phantasy star series I heard were great but never got to play them. Last years EGM rpg game of the year was not Xenogear, but it was a Saturn game,...forgot the name of it. I wanted to borrow my friends saturn to play that rpg game of the year but never got the time. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Earthbound and Sega's RPG game of the year Date: 15 Jul 1999 18:26:14 +0000 > Date: Thu, 15 Jul 1999 17:58:54 -0400 (EDT) > From: Vi On > To: n64@lists.xmission.com > Subject: [N64] Earthbound and Sega's RPG game of the year > Reply-to: n64@lists.xmission.com > > A note about earthbound, It is one of the easiest rpg I've ever played. > It's fun, but I kinda blast thru the entire game easily. I guess it was > for little kid to play. It's just as easy as Mario RPG. > > Also I don't hear anyone mention any rpgs from Sega. I know that they had > quite a few great rpgs on Saturn. Also their phantasy star series I heard > were great but never got to play them. > > Last years EGM rpg game of the year was not Xenogear, but it was a Saturn > game,...forgot the name of it. I wanted to borrow my friends saturn to > play that rpg game of the year but never got the time. > > -Vi > Panzer Dragoon 2? Yeah, I'm pretty sure that's what it was.. Zig [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] EARTHBOUND EARTHBOUND EARTHBOUND!!!!!!! Date: 15 Jul 1999 18:30:12 -0400 I played the game for a bit, but I couldn't really get into it. For comparison, when I first got my hands on Chrono Trigger earlier this week, I started playing and didn't stop for about 3 hours. When I played Earthbound, I stopped after like half an hour, at most. I'm not saying it's a bad game, but it just didn't appeal to me. Sure, setting it in modern times in the suburbs is pretty cool and it hasn't been done, but the graphics are not so great and the music is not as orchestral and dramatic as in the FF series or any Square RPG. Battles are not random, per se, you can see the enemies, but they're almost impossible to avoid. The battle system is pure turn-based, no countdown like in FF or Chrono Trigger, and the spell graphics are definitely subpar. The graphics during the battles came fairly close to giving me a seizure ;-). -----Original Message----- >In a message dated 7/15/99 1:34:26 PM Eastern Daylight Time, >d.fentie@home.com writes: > >> EARTHBOUND EARTHBOUND EARTHBOUND!!!!!!! > >I'm thinking I should get this game. I saw it for sale (used) with box and >instructions for $30. But that seems like a rip-off price considering Final >Fantasy 7 can be bought new for $20. So could somebody tell me a bit about >this game? All I can tell is it looks like it takes place in the late 20th >century and the graphics are substandard. What is the battle system like? Is >it random like a FF. game or something different? Is it linear or open ended, >or a meeting half way? Add anything else that makes this game stand out. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Earthbound and Sega's RPG game of the year Date: 15 Jul 1999 18:33:58 -0400 Probably cause not many people have gotten a chance to play Saturn games. It's too bad, I guess, because after playing some of the originals on the SNES being able to play the 3D Saturn updates would have been pretty cool. I'm not about to go out and buy a Saturn for a few games, though (like Shining Force III) -----Original Message----- > >A note about earthbound, It is one of the easiest rpg I've ever played. >It's fun, but I kinda blast thru the entire game easily. I guess it was >for little kid to play. It's just as easy as Mario RPG. > >Also I don't hear anyone mention any rpgs from Sega. I know that they had >quite a few great rpgs on Saturn. Also their phantasy star series I heard >were great but never got to play them. > >Last years EGM rpg game of the year was not Xenogear, but it was a Saturn >game,...forgot the name of it. I wanted to borrow my friends saturn to >play that rpg game of the year but never got the time. > >-Vi > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Best Ending? (Was: Best RPG?) Date: 15 Jul 1999 18:36:36 -0400 This is kind of off the topic, but how long is Chrono Trigger, approximately? I've played for about 12 hours so far, and I just got schooled by the Golem in the Magic Kingdom in the sky. I think I might be taking abnormally long, because I went Nu hunting for about 3 hours to get better attacks for Ayla and Frog ;-) >I found Wild ARMs to be nowhere near like Chrono Trigger. I really can't >think of any game like Chrono Trigger. Chrono Trigger was fun, I found Wild >ARMs to be a bit better than the likes of Beyond the Beyond & Suikoden but >still way being Final Fantasy 4 & Super Mario RPG. There's another good game, >(not the cream of the crop) Super Mario RPG. While other people were playing >Super Mario 64 for the first time I still had my Super NES and got Super >Mario RPG for Christmas that year. A well rounded game. But a bit on the >short side, maybe 10 to 12 hours at the most. But what I was saying is I >didn't think Wild ARMs is fun, but at least they don't do the "about face!". >Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Elliot Jefferson" Subject: Re: [N64] Dreamcast and the others' fall line up Date: 15 Jul 1999 16:14:37 PDT Well, there are a lot of games coming out toward the end of this year, but unlike you, I don't want too many of them. off the top of my head there are three, four N64 games (PD, DKC64, Mario Golf, can't remembeer 4th). I haven't counted for the psx but it's about the same number and you probably listed some of them. It's just that I've really gotten hyped about my Dreamcast and the deal that I got on it (System & two games for just over $200). I'll probably rent more of the other to really see if there worth being part of my collection or just ocassional rentals. Elliot >From: TreyDX@aol.com >Reply-To: n64@lists.xmission.com >To: n64@lists.xmission.com >Subject: Re: [N64] Dreamcast and the others' fall line up >Date: Tue, 13 Jul 1999 00:55:15 EDT > >You know, I'm really considering holding off of getting a Dreamcast this >year. I'm not saying it's a bad system, but I just don't think I'm ready >for >it just yet. What with all the PlayStation games coming out this year and >Perfect Dark I just don't think I'll have the time and to even make use of >the Dreamcast. That and since Code Veronica isn't expected until January >16, >2000. I even went as so far as to return my pre-orders for the DC system, >Sonic Adventure, Powerstone, Soul Calibur, and Street Fighter Alpha 3, but >heck, I really wanted to get Driver today. But it doesn't end with Driver. >There's so many PlayStation games I still want to get this year; Ridge >Racer >Type 4, Final Fantasy 8, Final Fantasy Anthology, Jet Moto 3, Sled Storm, >R-Type Delta, Resident Evil 3, Dino Crisis, Macross VF-X 2, Tony Hawk's Pro >Skater, Gran Turismo 2, Arcade 12 Pack, Gauntlet Legends, Dukes of Hazzard, >Spyro the Dragon 2, Konami Arcade Classics, and Perfect Dark for the N64. >And >even if half of these games are crap that's still a bunch of games that >puts >the Dreamcast on the back burner. What about any other would be Dreamcast >buyers, is this year's fall line up giving anybody second thoughts about >holding off on their DC purchase? > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Elliot Jefferson" Subject: Re: [N64] Dreamcast and the others' fall line up Date: 15 Jul 1999 16:20:47 PDT >From: D Fentie >Subject: Re: [N64] Dreamcast and the others' fall line up > >I never planned on buying a Dreamcast simply because it is produced by >Sega. To each his own... >Its all well and good for a few months but then the new >powerhouses (namely Dolphin and PS2) will come out and kick some serious >arse. A few months ? I disagree. It will probably be a bigger wait than that. Besides, Sony really hasn't mentioned how they're going to position the PSX2 (Set-top boxes like Web TV really haven't taken off yet and DVD players are becoming more mainstream), like NCL/NOA with the Dolphin. And, as for the Dolphin, around last month, both the CPU & graphics chips weren't finished. Even if they are by now, they have to go to production, testing, and so on. So while, Sony and Nintedo prepare their Next Generation machines I don't want them to rush on my account. _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Justin Bailey" Subject: Re: [N64] Best Ending? (Was: Best RPG?) Date: 15 Jul 1999 18:25:09 -0500 I think you're between 1/2 to 2/3 done. You've got a few sections of the game to clear out now, and then you'll have a bunch of various mini-quests (optional) or you can just head straight to Lavos. WHEN you beat the game determines the ending you'll get. You can actually transport to 1999 at any time by using the bucket in the End Of Time, or by another method that you'll find out soon enough ;) JUSTIN BAILEY ------ ------ ----- Original Message ----- Sent: Thursday, July 15, 1999 5:36 PM > This is kind of off the topic, but how long is Chrono Trigger, > approximately? I've played for about 12 hours so far, and I just got > schooled by the Golem in the Magic Kingdom in the sky. I think I might be > taking abnormally long, because I went Nu hunting for about 3 hours to get > better attacks for Ayla and Frog ;-) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Elliot Jefferson" Subject: [N64] For SW:Rogue Squadron & Episode I fans... Date: 15 Jul 1999 16:31:45 PDT SAN RAFAEL, Calif.--(BUSINESS WIRE)--July 14, 1999-- Downloadable Patch and Cheat Code to Allow PC and Nintendo 64 Players Access to New Naboo Fighter From Star Wars: Episode I The Phantom Menace LucasArts Entertainment Company LLC and Nintendo of America Inc. hand over the controls of Anakin Skywalker's sleek and ultra swift Naboo starfighter to owners of PC and Nintendo 64 versions of Star Wars: Rogue Squadron, Friday, July 16. Information about how to access the powerful Naboo starfighter, first seen in the motion picture Star Wars: Episode I The Phantom Menace, will be available to PC players through www.lucasarts.com/products/rogue, and a variety of interactive game web sites. Nintendo will simultaneously reveal the cheat code to N64 owners at www.nintendo.com, and Nintendo Power magazine. Available for the first time in an interactive game, the highly agile Naboo starfighter is armed with rapid-fire twin laser cannons, homing missiles, and other upgradable weaponry. The starfighter's advanced hyperdrive engine and superior handling characteristics will allow players to rapidly out-maneuver their dreaded foes. Rogue Squadron, released December 1998, is a critically acclaimed action-arcade Star Wars experience which challenges players to join an elite group of starfighter pilots and take flight in intense ground-to-air and air-to-air battle scenarios. A top seller since its launch, more than one million people are poised to fly the Naboo starfighter on their Nintendo 64. ... Elliot _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: RE: [N64] haha AOL Date: 15 Jul 1999 20:15:54 -0500 (CDT) On Mon, 12 Jul 1999, MCWHERTER,DAVID wrote: > So Stryder. Obviously you know what your doing on a computer. What > advantages does AOL give you over a normal ISP? As my computer skills > increased I found myself disliking AOL more and more. Why do you stick with > it? > -Sean > > -----Original Message----- I don't have an AOL account. I just defend it sometimes because I get tired of this stupid bashing of it...because 95% of the people who bash it do it simply because you aren't 'supposed' to like it. I also hate when people who don't use AOL bash people who do...it is stupid. People who are on AOL often get treated like trash when they to places like IRC. They bet blocked out of rooms and things. It is lame...basically I hate ignorant behavior. Too many people who are 'good' with computers are complete asses. The other day, I tried to get on IRC and went to a Quake channel because I had a simple question about the 'timedemo' command (I wanted to see how many FPS I was getting with my new TNT2 Ultra) and I could not get an answer! They just ignored me (and there were like 30 people in there) and would not anwer my question. I guess they were 'above' answering such a simple question. I mean, that is stupid...I'm sorry if I don't worship ID games and know every damn command. I like to play the games every now and then, but I don't worship the games. I am nearly 100% sure that if I had been on an AOL account I would have been kicked out the second I asked any question (If I could have even gotten in in the first place). I can't stand that sort of attitude...and to me people who just bash AOL (most have not even used it in years) are displaying the same sort of holier-than-thou attitude. As to why I still use AOL every now and then. Where I live the lines are never busy and I usually get faster downloads than off of my other accounts. Stryder (still in Atlanta) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Square Date: 15 Jul 1999 20:44:34 -0500 (CDT) On Thu, 15 Jul 1999, Eddy Wu wrote: > Yeah, but I would think that the Dolphin will have a rather large market > share, at least in the US, so it would be worth their while to hire people > to develop for the Dolphin. Also, Square is not a small company, they are > fairly large, so I think we have a better chance of seeing multiplatform > games from them. Although you're right, I can't think of any multiplatform > RPG's. Although, not exactly the same situation...but FF2-6 are on the PSX (or is it 2-5?). Stryder > > -----Original Message----- > From: Davidxvx@aol.com > To: n64@lists.xmission.com > Date: Thursday, July 15, 1999 12:43 AM > Subject: Re: [N64] Square > > > >In a message dated 7/14/99 11:35:58 PM Central Daylight Time, > >d.fentie@home.com writes: > > > ><< I suppose but still I think that they would make more money overall... > > and if the systems are going to be that close it shouldn't be too hard > > to develop. Why don't the just hire more people because they will make > > more money. >> > > > > > > If they can do the same amount of work with less people, and still > >make money, then they will earn a bigger profit than if they did the same > >amount of work the twice the poeple. > > Money really is the name of the game in any business. > > > >--David > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Allan Subject: [N64] C&C for the N64 Date: 13 Jul 1999 08:29:44 -0600 Has anyone tried C&C for the N64. If so what are your impressions. Please take into account that I have never played C&C on any platform. Thanks in advance. Allan [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] EARTHBOUND EARTHBOUND EARTHBOUND!!!!!!! Date: 01 Jan 1999 21:56:01 -0600 It is OFF the wall wacky with great humour. It is turn based and battles are accomplished when you run into visible enemies on the screen (like SMRPG). In the battle system, the cool mode 7 graphics are displayed in the background... VERY cool. The music is the best I've heard in the game and it is just plain fun and feel good. A complete guide is included in the game (I recomend not using it) and many different weapons are VERY hard to acheive. For example to get the gutsy bat you have a 1/128 chance of receiving it when fighting krakens which are very rare. It takes place in 199X (literally) and it has a very very very good, complex and fun story. I enjoyed this game much more thourougly than any other. You don't always control the same characters at the same time... well... you have to play the game to understand what I mean. MR SATURN!!!! hehehe, play it and you'll understand. The game is fairly linear but it is never same old same old and it actually does not require you to level up at all. The whole game can be completed by fighting a the major bosses and a few guys here and there that you have to (note: this is if you want a challenge). Modernday things help add realism and there is no more words I can give you to describe this game... you have to play it. TreyDX@aol.com wrote: > > In a message dated 7/15/99 1:34:26 PM Eastern Daylight Time, > d.fentie@home.com writes: > > > EARTHBOUND EARTHBOUND EARTHBOUND!!!!!!! > > I'm thinking I should get this game. I saw it for sale (used) with box and > instructions for $30. But that seems like a rip-off price considering Final > Fantasy 7 can be bought new for $20. So could somebody tell me a bit about > this game? All I can tell is it looks like it takes place in the late 20th > century and the graphics are substandard. What is the battle system like? Is > it random like a FF. game or something different? Is it linear or open ended, > or a meeting half way? Add anything else that makes this game stand out. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Best RPG? Date: 01 Jan 1999 22:10:07 -0600 You sure did forget a lot. I think "Ness" was around 13 or 14 years old... something like that. And there were many many many cities and villages and somethings so out of the ordinary that if I mentioned them you would think I was joking. Vi On wrote: > > Played Earthbound about 5 years ago when it first came out. > I only played it once, almost forgot everything about it except that it's > about a little kid walking around a city. Using credit cards and > telephones to save the game and buy stuff which was cute. > > -Vi > > On Tue, 13 Jul 1999, D Fentie wrote: > > > Hey Vi, when did you play Earthbound? Was it this summer or a while > > ago? > > > > Vi On wrote: > > > > > > I can name a few that are very very good but i can't really say which one > > > is the best. > > > > > > In no particular order.. > > > > > > Chrono Trigger. > > > Final Fantasy 2,3,7 > > > Xenogear > > > Earthbound > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Earthbound and Sega's RPG game of the year Date: 01 Jan 1999 22:11:18 -0600 It can be hard depending on how much you level up but it isnt supposed to be very difficult. By eliminating the frustration they have been able to impliment pure enjoyment and thats what I like about it. Vi On wrote: > > A note about earthbound, It is one of the easiest rpg I've ever played. > It's fun, but I kinda blast thru the entire game easily. I guess it was > for little kid to play. It's just as easy as Mario RPG. > > Also I don't hear anyone mention any rpgs from Sega. I know that they had > quite a few great rpgs on Saturn. Also their phantasy star series I heard > were great but never got to play them. > > Last years EGM rpg game of the year was not Xenogear, but it was a Saturn > game,...forgot the name of it. I wanted to borrow my friends saturn to > play that rpg game of the year but never got the time. > > -Vi > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] EARTHBOUND EARTHBOUND EARTHBOUND!!!!!!! Date: 01 Jan 1999 22:12:36 -0600 I agree its not for everyone which is why they made it but I personally had the same problem with chrono trigger. I can't stand that game. Eddy Wu wrote: > > I played the game for a bit, but I couldn't really get into it. For > comparison, when I first got my hands on Chrono Trigger earlier this week, I > started playing and didn't stop for about 3 hours. When I played Earthbound, > I stopped after like half an hour, at most. I'm not saying it's a bad game, > but it just didn't appeal to me. Sure, setting it in modern times in the > suburbs is pretty cool and it hasn't been done, but the graphics are not so > great and the music is not as orchestral and dramatic as in the FF series or > any Square RPG. Battles are not random, per se, you can see the enemies, but > they're almost impossible to avoid. The battle system is pure turn-based, no > countdown like in FF or Chrono Trigger, and the spell graphics are > definitely subpar. The graphics during the battles came fairly close to > giving me a seizure ;-). > > -----Original Message----- > From: TreyDX@aol.com > To: n64@lists.xmission.com > Date: Thursday, July 15, 1999 3:05 PM > Subject: Re: [N64] EARTHBOUND EARTHBOUND EARTHBOUND!!!!!!! > > >In a message dated 7/15/99 1:34:26 PM Eastern Daylight Time, > >d.fentie@home.com writes: > > > >> EARTHBOUND EARTHBOUND EARTHBOUND!!!!!!! > > > >I'm thinking I should get this game. I saw it for sale (used) with box and > >instructions for $30. But that seems like a rip-off price considering Final > >Fantasy 7 can be bought new for $20. So could somebody tell me a bit about > >this game? All I can tell is it looks like it takes place in the late 20th > >century and the graphics are substandard. What is the battle system like? > Is > >it random like a FF. game or something different? Is it linear or open > ended, > >or a meeting half way? Add anything else that makes this game stand out. > > > >Trey > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] C&C for the N64 Date: 16 Jul 1999 01:11:22 +0000 > Date: Tue, 13 Jul 1999 08:29:44 -0600 > From: Allan > To: N64 > Subject: [N64] C&C for the N64 > Reply-to: n64@lists.xmission.com > Has anyone tried C&C for the N64. If so what are your impressions. > Please take into account that I have never played C&C on any platform. > > Thanks in advance. > > Allan > I rented it last week. It's about as good as I expected it to be.. The graphics are decent (I was playing it w/o an Expansion Pak, tho). It annoys me how small and blurry the guys are, but besides that the buildings look good as does the scenery. The music is obviously a step down from the PC/PSX versions. The rest of the sound effects sound about as good as PC. As far as gameplay goes it's fun if you can't play the PC version, but if you can I'd say don't waste your time with this one except for a rental or if you see it for a really good price. My two biggest complaints of the game: 1. Very limited replay value since there's no multi-player. And 2. Since you can't scroll around the screen with the sidebar up it really limits the importance of the radar. It makes me want to play Red Alert again and other RTS games (have to get a new PC).. Zig [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Best RPG? Date: 16 Jul 1999 01:22:06 +0000 > From: "Eddy Wu" > To: "n64 mailing list" > Subject: [N64] Best RPG? > Date: Thu, 15 Jul 1999 04:33:21 -0400 > Reply-to: n64@lists.xmission.com > Hey all. I've never really been into turn-based RPG's, but over the summer I > was getting a little bored so I decided to borrow a friend's SNES and some > of his games, like Chrono Trigger. They're actually pretty decent ;-). So, I > was wondering, what do you think is the best SNES RPG? The best RPG overall? > Well, I've never played any of the FF games, unfortunately. So, maybe if I did I would think differently, but I really enjoyed Robotrek and Super Mario RPG. I think my favorite RPG that I played was Star Tropics for the NES. I loved that game and I think it was the first RPG I played (although I guess it was more of an adventure game not RPG) Was Star Tropics 2 any good? I never got a chance to play it.. Zig [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Earthbound and Sega's RPG game of the year Date: 16 Jul 1999 08:42:30 EDT In a message dated 7/15/99 5:59:30 PM Eastern Daylight Time, vi@cs.bu.edu writes: > Last years EGM RPG game of the year was not Xenogears, but it was a Saturn > game,...forgot the name of it. I wanted to borrow my friends Saturn to > play that RPG game of the year but never got the time. > > -Vi > Was it Panzer Dragoon Saga? I've been looking high and low for that title but have come up with nothing. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Earthbound and Sega's RPG game of the year Date: 16 Jul 1999 08:44:17 EDT In a message dated 7/15/99 6:17:30 PM Eastern Daylight Time, zimmfam@redrose.net writes: > Panzer Dragoon 2? Yeah, I'm pretty sure that's what it was.. > > Zig Panzer Dragoon 2 Zwei was a shooter just like Panzer Dragoon. You're thinking Panzer Dragoon Saga. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Best Ending? (Was: Best RPG?) Date: 16 Jul 1999 08:49:59 EDT In a message dated 7/15/99 6:37:29 PM Eastern Daylight Time, glacion@earthlink.net writes: > This is kind of off the topic, but how long is Chrono Trigger, > approximately? I've played for about 12 hours so far, and I just got > schooled by the Golem in the Magic Kingdom in the sky. I think I might be > taking abnormally long, because I went Nu hunting for about 3 hours to get > better attacks for Ayla and Frog ;-) > I'd say I've put in over 200 hours in Chrono Trigger, but that's with 1 regular games and 12 + (plus) games. I think it was about 25 hours to beat the first time around. Although I was able to get the 1st ending only about 8 hours. But the future refused to change. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] For SW:Rogue Squadron & Episode I fans... Date: 16 Jul 1999 08:56:08 EDT In a message dated 7/15/99 7:32:45 PM Eastern Daylight Time, eljam@hotmail.com writes: > Rogue Squadron, released December 1998, is a critically > acclaimed action-arcade Star Wars experience which challenges players to > join an elite group of starfighter pilots and take flight in intense > ground-to-air and air-to-air battle scenarios. A top seller > since its launch, more than one million people are poised to fly the > Naboo starfighter on their Nintendo 64. > > ... > > Elliot Makes you wonder why nobody found a Gameshark code for this long ago? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Square Date: 16 Jul 1999 08:59:21 EDT In a message dated 7/15/99 9:45:09 PM Eastern Daylight Time, atcope@comp.uark.edu writes: > Although, not exactly the same situation...but FF2-6 are on the PSX (or is > it 2-5?). > > Stryder Gah? I know FF 4-6 came out for the PlayStation in Japan and 5 and 6 are coming out for the PlayStation in America, but where did you see about Final Fantasy 2 & 3? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Best Ending? (Was: Best RPG?) Date: 16 Jul 1999 17:32:55 EDT In a message dated 7/15/99 5:37:29 PM Central Daylight Time, glacion@earthlink.net writes: << This is kind of off the topic, but how long is Chrono Trigger, approximately? I've played for about 12 hours so far, and I just got schooled by the Golem in the Magic Kingdom in the sky. I think I might be taking abnormally long, because I went Nu hunting for about 3 hours to get better attacks for Ayla and Frog ;-) >> Just depends. I think the first time I went through it it took me 25 hours. However, that was just rushing through it. When you play a "plus" game you should take alot of time so you can find and do everything. Go through the Black Fortress the first time you beat the game. It's a great place to level up. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dan & Temple Carson" Subject: Re: [N64] For SW:Rogue Squadron & Episode I fans... Date: 16 Jul 1999 17:03:25 -0500 OH MY GOSH!!! The Naboo Fighter ROCKS!!! If you have Rogue Squadron, this is something that you have to try. I am blown away by the foresight of the Rogue Squadron creators and their ability at keeping it a secret. Dan Carson -----Original Message----- >SAN RAFAEL, Calif.--(BUSINESS WIRE)--July 14, 1999-- > >Downloadable Patch and Cheat Code to Allow PC and >Nintendo 64 Players Access to New Naboo Fighter >>From Star Wars: Episode I The Phantom Menace > >LucasArts Entertainment Company LLC and Nintendo of America Inc. >hand over the controls of Anakin Skywalker's sleek and ultra >swift Naboo starfighter to owners of PC and Nintendo 64 versions of >Star Wars: Rogue Squadron, Friday, July 16. > >Information about how to access the powerful Naboo >starfighter, first seen in the motion picture Star Wars: Episode I The >Phantom Menace, will be available to PC players through >www.lucasarts.com/products/rogue, and a variety of interactive >game web sites. Nintendo will simultaneously reveal the cheat code >to N64 owners at www.nintendo.com, and Nintendo Power magazine. > >Available for the first time in an interactive game, the >highly agile Naboo starfighter is armed with rapid-fire twin laser >cannons, homing missiles, and other upgradable weaponry. The >starfighter's advanced hyperdrive engine and superior handling >characteristics will allow players to rapidly out-maneuver their dreaded >foes. > >Rogue Squadron, released December 1998, is a critically >acclaimed action-arcade Star Wars experience which challenges players to >join an elite group of starfighter pilots and take flight in intense >ground-to-air and air-to-air battle scenarios. A top seller >since its launch, more than one million people are poised to fly the >Naboo starfighter on their Nintendo 64. > >... > >Elliot > > >_______________________________________________________________ >Get Free Email and Do More On The Web. Visit http://www.msn.com > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: Re: [N64] For SW:Rogue Squadron & Episode I fans... Date: 16 Jul 1999 21:06:05 -0500 (CDT) Can someone post the new n64 cheat for Rouge Squadron.Later dudes,dudetes,and KKK. member DF. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Square Date: 16 Jul 1999 21:14:09 -0500 (CDT) On Fri, 16 Jul 1999 TreyDX@aol.com wrote: > > Gah? I know FF 4-6 came out for the PlayStation in Japan and 5 and 6 are > coming out for the PlayStation in America, but where did you see about Final > Fantasy 2 & 3? > Hehe...got my wires crossed. I was thinking FF4 in Japan and accidently wrote it down as FF2 US. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Best Ending? (Was: Best RPG?) Date: 16 Jul 1999 23:29:00 EDT In a message dated 7/16/99 5:42:29 PM Eastern Daylight Time, Davidxvx@aol.com writes: > Go through the Black Fortress the first time you beat the game. It's > a great place to level up. > > --David > > I dunno, the boss of the Black Omen is a bit of a pain. I had more trouble with that boss (I'm not naming any names so not to spoil it) than I did with Lavos. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] For SW:Rogue Squadron Naboo Code Date: 16 Jul 1999 23:45:27 EDT Pilot a Naboo Starfighter To access the sleek fighter, type in HALIFAX? as your Passcode, select Enter Code, then type in !YNGWIE!. Select Enter Code again, and you'll have full access to the Naboo Starfighter. If for some strange reason you'd like to disable this code, type in HALIFAX? then enter in any word you'd like as your second Passcode. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] For SW:Rogue Squadron & Episode I fans... Date: 16 Jul 1999 22:28:40 -0600 what the heck does that mean... and might I inquire how old you are Little Kathy? Your posts are always so informative, I need to know how much slack you deserve to get. LittleKathy@webtv.net wrote: > >Later dudes,dudetes,and KKK. member DF. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Wez Subject: Re: [N64] For SW:Rogue Squadron & Episode I fans... Date: 17 Jul 1999 00:33:53 -0400 I'm thinking approximently 10 years old...12 at the most. It's a wonder kids like this can use PC's....oh wait, WebTV... D Fentie wrote: > what the heck does that mean... and might I inquire how old you are > Little Kathy? Your posts are always so informative, I need to know how > much slack you deserve to get. > > LittleKathy@webtv.net wrote: > > > >Later dudes,dudetes,and KKK. member DF. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Square.. Chrono Trigger Date: 17 Jul 1999 09:23:11 EDT I got this from Videogames.com "Chrono Trigger 1 on PlayStation? Reports from Japan are now saying that Chrono Trigger 1 will be ported to the PlayStation later this year. Like the recent ports of the Final Fantasy titles, the game will feature extra CG movies." Everybody go bug Square Electronic Arts & Sony and tell them that this game should be released in America too. I know this is an N64 list and I'm talking about a PlayStation game, but c'mon, it's Chrono Trigger! Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: Re: [N64] For SW:Rogue Squadron & Episode I fans... Date: 17 Jul 1999 09:36:24 -0500 (CDT) --WebTV-Mail-10159-8718 Content-Type: Text/Plain; Charset=US-ASCII Content-Transfer-Encoding: 7Bit I guess I mean you seem like a predjudice and closed minded persen.Of the top of my head I think you hate Dreamcast,Sega,Sony,PSX,AOL,Chrono trigger and thats all I can think of now.Also mostly like you all can tell,I need informed more than I can inform.Ithink you all will agree here. I think you also hate WebTV just because of me along with a few others.And I dont Know how old I am.I got kicked out of the 2nd grade and didnt learn to count.And dont give me any slack because Im not going too.Later --WebTV-Mail-10159-8718 Content-Disposition: Inline Content-Type: Message/RFC822 Content-Transfer-Encoding: 7Bit Received: from mailsorter-101-1.iap.bryant.webtv.net (209.240.198.97) by postoffice-101.iap.bryant.webtv.net with WTV-SMTP; Fri, 16 Jul 1999 21:31:18 -0700 (PDT) Return-Path: Received: from lists.xmission.com (lists.xmission.com [198.60.22.7]) by mailsorter-101-1.iap.bryant.webtv.net (8.8.8/ms.graham.14Aug97) with ESMTP id VAA05760; Fri, 16 Jul 1999 21:31:17 -0700 (PDT) Received: from domo by lists.xmission.com with local (Exim 2.05 #1) id 115M7l-0004lQ-00 for n64-goout@lists.xmission.com; Fri, 16 Jul 1999 22:30:57 -0600 Received: from [24.64.2.50] (helo=mail.rdc1.ab.home.com ident=imail) by lists.xmission.com with esmtp (Exim 2.05 #1) id 115M7g-0004kf-00 for n64@lists.xmission.com; Fri, 16 Jul 1999 22:30:54 -0600 Received: from home.com ([24.66.253.91]) by mail.rdc1.ab.home.com (InterMail v4.01.01.07 201-229-111-110) with ESMTP id <19990717043050.VFCP19181.mail.rdc1.ab.home.com@home.com> for ; Fri, 16 Jul 1999 21:30:50 -0700 Message-ID: <37900678.9382369C@home.com> Organization: @Home Network X-Mailer: Mozilla 4.05 [en]C-AtHome0404 (Win95; U) MIME-Version: 1.0 References: <21953-378FE50D-3677@postoffice-103.iap.bryant.webtv.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com what the heck does that mean... and might I inquire how old you are Little Kathy? Your posts are always so informative, I need to know how much slack you deserve to get. LittleKathy@webtv.net wrote: > >Later dudes,dudetes,and KKK. member DF. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --WebTV-Mail-10159-8718-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] For SW:Rogue Squadron & Episode I fans... Date: 17 Jul 1999 11:07:05 -0600 Its nt taht big of a problm ecept taht you hav bad gremmer and speling.Oh ya, remememember too put two spaces aftr a period. In all honesty LittleKathy, I may not like those specifically named systems and games but theres nothing wrong with that. Your posts are usually 2 lines and often don't make sense. For example: this was taken from this post: "Also mostly like you all can tell,I need informed more than I can inform" and then there's "And I dont Know how old I am" ????????????????????????????????????????!?!?!??! If you proofread a little bit I'm sure you will find your posts will be taken MUCH more seriously. :) LittleKathy@webtv.net wrote: > > I guess I mean you seem like a predjudice and closed minded persen.Of > the top of my head I think you hate Dreamcast,Sega,Sony,PSX,AOL,Chrono > trigger and thats all I can think of now.Also mostly like you all can > tell,I need informed more than I can inform.Ithink you all will agree > here. I think you also hate WebTV just because of me along with a few > others.And I dont Know how old I am.I got kicked out of the 2nd grade > and didnt learn to count.And dont give me any slack because Im not going > too.Later > > ------------------------------------------------------------------------ > > Subject: Re: [N64] For SW:Rogue Squadron & Episode I fans... > Date: Fri, 16 Jul 1999 22:28:40 -0600 > From: D Fentie > Reply-To: n64@lists.xmission.com > Organization: @Home Network > To: n64@lists.xmission.com > References: <21953-378FE50D-3677@postoffice-103.iap.bryant.webtv.net> > > what the heck does that mean... and might I inquire how old you are > Little Kathy? Your posts are always so informative, I need to know how > much slack you deserve to get. > > LittleKathy@webtv.net wrote: > > > >Later dudes,dudetes,and KKK. member DF. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] For SW:Rogue Squadron & Episode I fans... Date: 17 Jul 1999 14:38:53 EDT In a message dated 7/17/99 10:37:07 AM Eastern Daylight Time, LittleKathy@webtv.net writes: > I guess I mean you (D. Fentie) seem like a prejudice and closed minded > persen.Of > the top of my head I think you hate Dreamcast,Sega,Sony,PSX,AOL,Chrono > trigger and thats all I can think of now. Having an opinion on something doesn't make a person prejudiced. It's not like he said, "All you filthy Americans who like Sega and Chrono Trigger can rot in hell like lazy sons of a three-toed sloth you are!" Being prejudiced can also mean "preconceived judgment or opinion" but I remember him stating he did play Chrono Trigger but it wasn't his cup of tea. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Chrono Trigger, Little Kathy and jibberish Date: 17 Jul 1999 13:03:05 -0600 Well said Trey. Actually, I'm going to try Chrono Trigger again. I don't think that I really played for very long but once I get into it I'm sure I would like it. I'll tell you all what I think of it after a longer turn with it. How long is the RPG did you guys say? 25 hours? I think Earthbound was something like 40 or more. You have gotta try that game Trey, I think you would like it. TreyDX@aol.com wrote: > > In a message dated 7/17/99 10:37:07 AM Eastern Daylight Time, > LittleKathy@webtv.net writes: > > > I guess I mean you (D. Fentie) seem like a prejudice and closed minded > > persen.Of > > the top of my head I think you hate Dreamcast,Sega,Sony,PSX,AOL,Chrono > > trigger and thats all I can think of now. > > Having an opinion on something doesn't make a person prejudiced. It's not > like he said, "All you filthy Americans who like Sega and Chrono Trigger can > rot in hell like lazy sons of a three-toed sloth you are!" Being prejudiced > can also mean "preconceived judgment or opinion" but I remember him stating > he did play Chrono Trigger but it wasn't his cup of tea. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Best Ending? (Was: Best RPG?) Date: 18 Jul 1999 00:25:47 EDT In a message dated 7/16/99 10:30:51 PM Central Daylight Time, TreyDX@aol.com writes: << > Go through the Black Fortress the first time you beat the game. It's > a great place to level up. > > --David > > I dunno, the boss of the Black Omen is a bit of a pain. I had more trouble with that boss (I'm not naming any names so not to spoil it) than I did with Lavos. Trey >> Sorry, Black Omen, it's been so long since I've played. However, I didn't think the boss was that much of a problem. Just make sure you've got high levels (55-60), and Marle with you so you have Haste, Slow, and good Healing. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: editor - hotgames Subject: [N64] Hotgames.com - Coolnews Date: 18 Jul 1999 21:01:02 +1000 (EST) COOLNEWS: Gamedate July 17, 1999 The Newsletter of Hotgames.com NO ANCHOVIES! We're in a pizza mood today. You can see why for yourself by checking out our feature game review below but for now just remember that Hotgames.com is the deep dish supreme with all the extras and everything else is stinky salmon slice! Are you feeling hungry for the latest taste sensations in the gaming world? Get your appetite ready for the following hot games! Ed. FEATURE DEMO - PIZZA SYNDICATE Have you ever wanted to run your own pizza pie shop? There's a lot more to it than just sitting around and talking in a sterotypical accent - there's a (sometime legitimate) business to run and local gangsters to keep on your side. Check out our review to see if this store meets your pizza-loving needs! http://www.hotgames.com/games/pizzas/review.htm LATEST 5 GAME DEMOS AND REVIEWS: Sinistar: Unleashed http://www.hotgames.com/games/sinist/review.htm Panzer General 3D Assault http://www.hotgames.com/games/panzer2/review.htm Arcade Pool 2 http://www.hotgames.com/games/arcade2/review.htm Outcast http://www.hotgames.com/games/outcas/review.htm Total Soccer (Updated) http://www.hotgames.com/games/totals/review.htm FEATURE EDITORIAL - 5 SINS OF PC GAMING! We love PC gaming, we couldn't live without it! However that doesn't stop us from complaining from time to time... and this is one of those times! We take a look at the most annoying parts of being a PC gamer in our new feature - don't forget that all of our old features are archived safely away in the suitably named features section! http://www.hotgames.com/features/1999/990714.htm WIN PRIZES - 45 NEW GAMES, 2 DIAMOND RIOS, 3 PLAYSTATIONS! There's no other site on the Internet that gives away as many cool goodies as we do, it's as simple as that. Just check out what we've got for you this week, and you'll wonder how you ever lived without us! The prizes section is continually bursting with the latest and greatest games and hot hardware goodies, so check back often! http://www.hotgames.com/prizes.htm CHEAT OF THE WEEK - GRUNTZ To add some Grunt "Zombies" to the level you are playing, hit "enter" then type "MPBACK2LIFE" and hit enter again. Hot and cheesy, just he way you like it! Cameron D. editor@hotgames.com To unsubscribe to Coolnews send an email message to coolnews-request@hotgames.com with the word 'unsubscribe' in the subject field. Do you have friends who are also keen gamers? Why not FORWARD this cool newsletter email to them NOW! They can subscribe all for themselves at: http://www.hotgames.com/subscribe.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 09:22:31 -0400 I gotta say, that would be pretty sweet, even though I don't have a PSX. BTW, does anyone agree with me that Square's 16-bit games seem to be better than the PSX games? I mean, I've been playing Chrono Trigger, Mario RPG, and FF3 and 5 recently, and I liked them a whole lot more than FF7 and Parasite Eve, although I didn't finish those games. And no, I haven't played Xenogears. -----Original Message----- >I got this from Videogames.com > >"Chrono Trigger 1 on PlayStation? >Reports from Japan are now saying that Chrono Trigger 1 will be ported to the >PlayStation later this year. Like the recent ports of the Final Fantasy >titles, the game will feature extra CG movies." > >Everybody go bug Square Electronic Arts & Sony and tell them that this game >should be released in America too. I know this is an N64 list and I'm talking >about a PlayStation game, but c'mon, it's Chrono Trigger! > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 09:56:33 EDT In a message dated 7/19/99 9:23:33 AM Eastern Daylight Time, glacion@earthlink.net writes: > Does anyone agree with me that Square's 16-bit games seem to be better > than the PSX games? I mean, I've been playing Chrono Trigger, Mario RPG, and > FF3 and 5 recently, and I liked them a whole lot more than FF7 and Parasite > Eve, although I didn't finish those games. And no, I haven't played > Xenogears. I would have agreed with that if I haven't played Xenogears. But I have, and in all honesty, Xenogears blows away any RPG on any system. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 08:27:28 -0600 I agree, I think Sony ruined them. I mean, before they took their time and Nintendo let them work at their own pace. Now, it seems, Sony really puts the pressure on them to release a number of titles a year. Go figure. If Square does come back to Nintendo, I don't want them to be producing games like they have been but rather the type they used to make in the good 'ol days of SNES gaming. Eddy Wu wrote: > > I gotta say, that would be pretty sweet, even though I don't have a PSX. > BTW, does anyone agree with me that Square's 16-bit games seem to be better > than the PSX games? I mean, I've been playing Chrono Trigger, Mario RPG, and > FF3 and 5 recently, and I liked them a whole lot more than FF7 and Parasite > Eve, although I didn't finish those games. And no, I haven't played > Xenogears. > > -----Original Message----- > From: TreyDX@aol.com > To: n64@lists.xmission.com > Date: Saturday, July 17, 1999 9:24 AM > Subject: Re: [N64] Square.. Chrono Trigger > > >I got this from Videogames.com > > > >"Chrono Trigger 1 on PlayStation? > >Reports from Japan are now saying that Chrono Trigger 1 will be ported to > the > >PlayStation later this year. Like the recent ports of the Final Fantasy > >titles, the game will feature extra CG movies." > > > >Everybody go bug Square Electronic Arts & Sony and tell them that this game > >should be released in America too. I know this is an N64 list and I'm > talking > >about a PlayStation game, but c'mon, it's Chrono Trigger! > > > >Trey > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Square.. Xenogears Date: 19 Jul 1999 08:28:20 -0600 Wasn't Xenogears a short game or am I thinking about some other PSX title? TreyDX@aol.com wrote: > > In a message dated 7/19/99 9:23:33 AM Eastern Daylight Time, > glacion@earthlink.net writes: > > > Does anyone agree with me that Square's 16-bit games seem to be better > > than the PSX games? I mean, I've been playing Chrono Trigger, Mario RPG, > and > > FF3 and 5 recently, and I liked them a whole lot more than FF7 and Parasite > > Eve, although I didn't finish those games. And no, I haven't played > > Xenogears. > > I would have agreed with that if I haven't played Xenogears. But I have, and > in all honesty, Xenogears blows away any RPG on any system. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 10:46:00 EDT In a message dated 7/19/99 10:30:41 AM Eastern Daylight Time, d.fentie@home.com writes: > I agree, I think Sony ruined them. I mean, before they took their time > and Nintendo let them work at their own pace. Now, it seems, Sony > really puts the pressure on them to release a number of titles a year. > Go figure. If Square does come back to Nintendo, I don't want them to > be producing games like they have been but rather the type they used to > make in the good 'ol days of SNES gaming. > Final Fantasy 7 took about three years to make. They work at their own pace, they always have. The reason why there seems to be more titles by Square these days has nothing to do with Sony pushing them. The are a bunch of Super FamiCom Square titles that never made it to America, which I blame Nintendo for. (Final Fantasy 5 anybody?) And if Square would have stuck with Nintendo I doubt we would never have seen a game like Xenogears. How Xenogears got by with a T rating is beyond me though. trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Square.. Xenogears Date: 19 Jul 1999 10:46:41 EDT In a message dated 7/19/99 10:31:15 AM Eastern Daylight Time, d.fentie@home.com writes: > Wasn't Xenogears a short game or am I thinking about some other PSX > title? If 64 hours is short then so be it. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 09:50:49 -0500 (CDT) On Mon, 19 Jul 1999, D Fentie wrote: > I agree, I think Sony ruined them. I mean, before they took their time > and Nintendo let them work at their own pace. Now, it seems, Sony > really puts the pressure on them to release a number of titles a year. > Go figure. If Square does come back to Nintendo, I don't want them to > be producing games like they have been but rather the type they used to > make in the good 'ol days of SNES gaming. I swear, you will blame anything on Sony. It is exactly the opposite of what you said. Square chose Sony because they had the format that allowed them to do what they wanted. Square's games are exactly as they want them to be. Stryder > > Eddy Wu wrote: > > > > I gotta say, that would be pretty sweet, even though I don't have a PSX. > > BTW, does anyone agree with me that Square's 16-bit games seem to be better > > than the PSX games? I mean, I've been playing Chrono Trigger, Mario RPG, and > > FF3 and 5 recently, and I liked them a whole lot more than FF7 and Parasite > > Eve, although I didn't finish those games. And no, I haven't played > > Xenogears. > > > > -----Original Message----- > > From: TreyDX@aol.com > > To: n64@lists.xmission.com > > Date: Saturday, July 17, 1999 9:24 AM > > Subject: Re: [N64] Square.. Chrono Trigger > > > > >I got this from Videogames.com > > > > > >"Chrono Trigger 1 on PlayStation? > > >Reports from Japan are now saying that Chrono Trigger 1 will be ported to > > the > > >PlayStation later this year. Like the recent ports of the Final Fantasy > > >titles, the game will feature extra CG movies." > > > > > >Everybody go bug Square Electronic Arts & Sony and tell them that this game > > >should be released in America too. I know this is an N64 list and I'm > > talking > > >about a PlayStation game, but c'mon, it's Chrono Trigger! > > > > > >Trey > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > >[ (without the quotes) to majordomo@xmission.com ] > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 10:54:40 EDT In a message dated 7/19/99 10:51:50 AM Eastern Daylight Time, atcope@comp.uark.edu writes: > I swear, you will blame anything on Sony. It is exactly the opposite of > what you said. Square chose Sony because they had the format that allowed > them to do what they wanted. Square's games are exactly as they want them > to be. > > Stryder And they didn't have the Super Mario Club breathing down their necks watching every move they made. Just two rules I think, no graphic sex acts & no strong swearing, I think (fudge) is a no no. Trey (but I didn't really say fudge) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 08:56:25 -0600 Yeah I know, I'm just making an arguement so that we can actually get a few more posts on this list. Stryder wrote: > > On Mon, 19 Jul 1999, D Fentie wrote: > > > I agree, I think Sony ruined them. I mean, before they took their time > > and Nintendo let them work at their own pace. Now, it seems, Sony > > really puts the pressure on them to release a number of titles a year. > > Go figure. If Square does come back to Nintendo, I don't want them to > > be producing games like they have been but rather the type they used to > > make in the good 'ol days of SNES gaming. > > I swear, you will blame anything on Sony. It is exactly the opposite of > what you said. Square chose Sony because they had the format that allowed > them to do what they wanted. Square's games are exactly as they want them > to be. > > Stryder > > > > > Eddy Wu wrote: > > > > > > I gotta say, that would be pretty sweet, even though I don't have a PSX. > > > BTW, does anyone agree with me that Square's 16-bit games seem to be better > > > than the PSX games? I mean, I've been playing Chrono Trigger, Mario RPG, and > > > FF3 and 5 recently, and I liked them a whole lot more than FF7 and Parasite > > > Eve, although I didn't finish those games. And no, I haven't played > > > Xenogears. > > > > > > -----Original Message----- > > > From: TreyDX@aol.com > > > To: n64@lists.xmission.com > > > Date: Saturday, July 17, 1999 9:24 AM > > > Subject: Re: [N64] Square.. Chrono Trigger > > > > > > >I got this from Videogames.com > > > > > > > >"Chrono Trigger 1 on PlayStation? > > > >Reports from Japan are now saying that Chrono Trigger 1 will be ported to > > > the > > > >PlayStation later this year. Like the recent ports of the Final Fantasy > > > >titles, the game will feature extra CG movies." > > > > > > > >Everybody go bug Square Electronic Arts & Sony and tell them that this game > > > >should be released in America too. I know this is an N64 list and I'm > > > talking > > > >about a PlayStation game, but c'mon, it's Chrono Trigger! > > > > > > > >Trey > > > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > >[ (without the quotes) to majordomo@xmission.com ] > > > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Square.. Xenogears Date: 19 Jul 1999 16:52:54 -0400 You're probably thinking of Parasite Eve. -----Original Message----- >In a message dated 7/19/99 10:31:15 AM Eastern Daylight Time, >d.fentie@home.com writes: > >> Wasn't Xenogears a short game or am I thinking about some other PSX >> title? > >If 64 hours is short then so be it. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 16:53:33 -0400 What's the plot of Xenogears, BTW? Just curious. -----Original Message----- >In a message dated 7/19/99 10:30:41 AM Eastern Daylight Time, >d.fentie@home.com writes: > >> I agree, I think Sony ruined them. I mean, before they took their time >> and Nintendo let them work at their own pace. Now, it seems, Sony >> really puts the pressure on them to release a number of titles a year. >> Go figure. If Square does come back to Nintendo, I don't want them to >> be producing games like they have been but rather the type they used to >> make in the good 'ol days of SNES gaming. >> > >Final Fantasy 7 took about three years to make. They work at their own pace, >they always have. The reason why there seems to be more titles by Square >these days has nothing to do with Sony pushing them. The are a bunch of Super >FamiCom Square titles that never made it to America, which I blame Nintendo >for. (Final Fantasy 5 anybody?) And if Square would have stuck with Nintendo >I doubt we would never have seen a game like Xenogears. How Xenogears got by >with a T rating is beyond me though. > >trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 17:14:52 EDT In a message dated 7/19/99 4:54:58 PM Eastern Daylight Time, glacion@earthlink.net writes: > What's the plot of Xenogears, BTW? Just curious. Hmmm. where to begin. You have to kill God. in the simplest way of telling it. And not some guy who wants to be a god, like Sephiroth in Final Fantasy 7, but God Himself. Sort of. I really can't think of a way to tell any more without ruining it. It's a good game. Well, worth the $46 I paid for it. Just hope you have some free time. It also has an excellent battle system. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 18:03:44 -0400 Oh I have free time alright.. just no PSX. Damn, it sounds good. Guess I'll just have to go steal.. I mean "borrow for an extended amount of time" my friends playstation again and see if I can find someone with Xenogears ;-) -----Original Message----- >In a message dated 7/19/99 4:54:58 PM Eastern Daylight Time, >glacion@earthlink.net writes: > >> What's the plot of Xenogears, BTW? Just curious. > >Hmmm. where to begin. You have to kill God. in the simplest way of telling >it. And not some guy who wants to be a god, like Sephiroth in Final Fantasy >7, but God Himself. Sort of. I really can't think of a way to tell any more >without ruining it. It's a good game. Well, worth the $46 I paid for it. Just >hope you have some free time. It also has an excellent battle system. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 19:20:16 EDT In a message dated 7/19/99 4:17:28 PM Central Daylight Time, TreyDX@aol.com writes: << Hmmm. where to begin. You have to kill God. in the simplest way of telling it. And not some guy who wants to be a god, like Sephiroth in Final Fantasy 7, but God Himself. Sort of. I really can't think of a way to tell any more without ruining it. It's a good game. Well, worth the $46 I paid for it. Just hope you have some free time. It also has an excellent battle system. Trey >> Well, Trey, if you're trying to turn people onto the game, I'm not sure if I would start explaining it like that. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Elliot Jefferson" Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 16:32:48 PDT Exactly. One of my friends 'tried' to explain it to me in a different way, and I was about to borrow his copy. I was almost ready to buy it but held back. But after the way Trey just explained it, I don't know... Elliot >From: Davidxvx@aol.com >Reply-To: n64@lists.xmission.com >To: n64@lists.xmission.com >Subject: Re: [N64] Square.. Chrono Trigger >Date: Mon, 19 Jul 1999 19:20:16 EDT > >In a message dated 7/19/99 4:17:28 PM Central Daylight Time, TreyDX@aol.com >writes: > ><< Hmmm. where to begin. You have to kill God. in the simplest way of >telling > it. And not some guy who wants to be a god, like Sephiroth in Final >Fantasy > 7, but God Himself. Sort of. I really can't think of a way to tell any >more > without ruining it. It's a good game. Well, worth the $46 I paid for it. >Just > hope you have some free time. It also has an excellent battle system. > > Trey >> > > > Well, Trey, if you're trying to turn people onto the game, I'm not >sure if I would start explaining it like that. > >--David > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 21:25:07 -0600 Why the frick would you want to kill god, I don't even think thats possible. Sounds too occultic for me. TreyDX@aol.com wrote: > > In a message dated 7/19/99 4:54:58 PM Eastern Daylight Time, > glacion@earthlink.net writes: > > > What's the plot of Xenogears, BTW? Just curious. > > Hmmm. where to begin. You have to kill God. in the simplest way of telling > it. And not some guy who wants to be a god, like Sephiroth in Final Fantasy > 7, but God Himself. Sort of. I really can't think of a way to tell any more > without ruining it. It's a good game. Well, worth the $46 I paid for it. Just > hope you have some free time. It also has an excellent battle system. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Square.. Chrono Trigger Date: 19 Jul 1999 23:49:52 EDT In a message dated 99-07-19 19:22:21 EDT, you write: > Well, Trey, if you're trying to turn people onto the game, I'm not > sure if I would start explaining it like that. > > --David Okay, would it be better if I said you have to kill God, but it's a good thing? The story behind killing God has a lot more to it than I said, but telling that would give away some of the story. It's something that you don't find out about until you're well into Disc 2. Another thing I can say, Lucca, Melchior, Balathasar, and two other characters from Chrono Trigger make appearences in Xenogears. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Xenogears+killing god Date: 19 Jul 1999 22:05:50 -0600 Personally, I don't know how the heck a game where you kill god could ever make it to the shelves or the people that actually buy them. Tisk tisk what stupidity. This is one of the rare cases I actually have to agree with censorship. This is different from your first person shooter whom you kill animated people but if you have to kill god in the game it will creat impure thoughts (because we all know god cannot be killed) and the only thing that it will do is ruin that person's odds of getting into heaven. For you Atheists out there, do whatever you wish. Am I the only person who thinks it's wrong to base a game around killing god? TreyDX@aol.com wrote: > > In a message dated 99-07-19 19:22:21 EDT, you write: > > > Well, Trey, if you're trying to turn people onto the game, I'm not > > sure if I would start explaining it like that. > > > > --David > > Okay, would it be better if I said you have to kill God, but it's a good > thing? The story behind killing God has a lot more to it than I said, but > telling that would give away some of the story. It's something that you don't > find out about until you're well into Disc 2. > > Another thing I can say, Lucca, Melchior, Balathasar, and two other > characters from Chrono Trigger make appearences in Xenogears. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Square.. Xenogears (spoiler) Date: 20 Jul 1999 00:09:33 EDT In a message dated 99-07-19 19:33:56 EDT, you write: > Exactly. One of my friends 'tried' to explain it to me in a different way, > and I was about to borrow his copy. I was almost ready to buy it but held > back. But after the way Trey just explained it, I don't know... > > Elliot All right, I'll go into detail, but it's a key part of the story. (spoiler space) . . . In the intro FMV sequence there's a huge spaceship (Super Dimentional Fortress class) traveling near what looks like Earth. It's the planet Xenogears takes place on. The craft is a transport ship with a sinister cargo. A weapon, to be exact. This weapon is actually an artificially created lifeform designed to attack an conquer a given planet. But something goes wrong during its creation. The weapon gains self-awareness. Now bear in mind this thing is very powerful It somehow opens a dimentional rift (I think that is what they called it) and taps directly into the Wave Esscence and consumes the power of the Wave Essence. The Wave Essensce for all pratical puposes is God. This creature, who is known as Deus, in all respects becomes God. The Captain of the ship realizes that he's lost almost control over the Weapon, Deus, and orders an evacuation of the sip. But Deus activates the ship's gun batteries and destroys everybody who tries to escape. In a last ditch effort to stop Deus the Captain self-destructs the spacecraft and the remains of the ship crash to the Earth. But Deus isn't dead, just hurt real bad. Deus then creates the first human on that planet, I'll call it Earth for reference. The first human is a woman named Miang. Thus the Earth after 10,000 years is full of people. Deus created the humans to one day wake him and some in the game are trying to do just that. But then there is Fei. Destined to be the Destroyer of God, there had been others like him in the past but they obviously failed. Fei also has his own inner struggle to deal with and life on Earth ain't so peaceful either. Is that better? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Xenogears+killing god Date: 20 Jul 1999 00:12:37 EDT In a message dated 7/19/99 11:09:09 PM Central Daylight Time, d.fentie@home.com writes: << Personally, I don't know how the heck a game where you kill god could ever make it to the shelves or the people that actually buy them. Tisk tisk what stupidity. This is one of the rare cases I actually have to agree with censorship. This is different from your first person shooter whom you kill animated people but if you have to kill god in the game it will creat impure thoughts (because we all know god cannot be killed) and the only thing that it will do is ruin that person's odds of getting into heaven. For you Atheists out there, do whatever you wish. Am I the only person who thinks it's wrong to base a game around killing god? >> First of all Fenite, not everyone on this planet shares the exact same religious views as you. Censoring a game because of said theme would be against the law. Secondly, we have only a tiny bit of information about this game. Perhaps the "god" in the game is bad. You know the story--bad takes over or attempts to take over, hero vanquishes bad guy, game ends. Get all of the information you can about a topic before you start making judgemental comments. And always remember that your opinion is that, OPINION. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Elliot Jefferson" Subject: Re: [N64] Square.. Xenogears (spoiler) Date: 19 Jul 1999 21:33:53 PDT Hearing the story always helps... Thanks guy. It sounds like a good story. The way you described just then sounds better than 'you kill god.' It adds context to the what you said earlier. For those of us who are religously inclined, some games don't have the story or ideals that we follow. I'm glad you decided to clear that up (for those of us who wanted to know). Elliot >From: TreyDX@aol.com >Reply-To: n64@lists.xmission.com >To: n64@lists.xmission.com >Subject: Re: [N64] Square.. Xenogears (spoiler) >Date: Tue, 20 Jul 1999 00:09:33 EDT > > >All right, I'll go into detail, but it's a key part of the story. > >(spoiler space) > > _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Elliot Jefferson" Subject: Re: [N64] Xenogears+killing god Date: 19 Jul 1999 21:37:49 PDT Well said. I know the list has been dead, but I hope this topic doesn't take off. Elliot >From: Davidxvx@aol.com >Subject: Re: [N64] Xenogears+killing god > > First of all Fenite, not everyone on this planet shares the exact >same religious views as you. Censoring a game because of said theme would >be >against the law. Secondly, we have only a tiny bit of information about >this >game. Perhaps the "god" in the game is bad. You know the story--bad takes >over or attempts to take over, hero vanquishes bad guy, game ends. Get all >of the information you can about a topic before you start making >judgemental >comments. And always remember that your opinion is that, OPINION. > >--David > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] _______________________________________________________________ Get Free Email and Do More On The Web. Visit http://www.msn.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Xenogears+killing god Date: 20 Jul 1999 14:46:15 +1000 At 22:05 19-07-99 -0600, you wrote: >Personally, I don't know how the heck a game where you kill god could >ever make it to the shelves or the people that actually buy them. Tisk >tisk what stupidity. This is one of the rare cases I actually have to >agree with censorship. This is different from your first person shooter >whom you kill animated people but if you have to kill god in the game it >will creat impure thoughts (because we all know god cannot be killed) >and the only thing that it will do is ruin that person's odds of getting >into heaven. For you Atheists out there, do whatever you wish. Am I >the only person who thinks it's wrong to base a game around killing god? Maybe it's possible to make loose arguments against arcade shooters like virtua cop because they involve the aiming and shooting of moving targets with something that looks vaguely similar to a real gun. Maybe someone who plays a lot of House of The Dead is a little better with a gun then someone who has never played. Are you suggesting that this game is could train people to be to kill god. RPGs are completely different. This game would have no more effect on the player than if he/she read a book with the same idea. Actually the premise of trying to do something seemingly impossible like killing the creator is intrigung. I'm sure it's a lot more involved then putting together a party with a Knight, a Fighter a Black Wizard and a White Wizard; and setting off through the forest to god's mountain lair and battling him. Obviously the characters' motivations for killing god are explored as the story unfolds that's why Trey can't say more lest he spoil the plot. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Xenogears+killing god Date: 19 Jul 1999 23:16:11 -0600 Exactly, its my opinion so let me have it David. Davidxvx@aol.com wrote: > > In a message dated 7/19/99 11:09:09 PM Central Daylight Time, > d.fentie@home.com writes: > > << Personally, I don't know how the heck a game where you kill god could > ever make it to the shelves or the people that actually buy them. Tisk > tisk what stupidity. This is one of the rare cases I actually have to > agree with censorship. This is different from your first person shooter > whom you kill animated people but if you have to kill god in the game it > will creat impure thoughts (because we all know god cannot be killed) > and the only thing that it will do is ruin that person's odds of getting > into heaven. For you Atheists out there, do whatever you wish. Am I > the only person who thinks it's wrong to base a game around killing god? >> > > First of all Fenite, not everyone on this planet shares the exact > same religious views as you. Censoring a game because of said theme would be > against the law. Secondly, we have only a tiny bit of information about this > game. Perhaps the "god" in the game is bad. You know the story--bad takes > over or attempts to take over, hero vanquishes bad guy, game ends. Get all > of the information you can about a topic before you start making judgemental > comments. And always remember that your opinion is that, OPINION. > > --David > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Xenogears+killing god Date: 19 Jul 1999 23:18:29 -0600 I never said that, I just said that it doesnt display a pure message. This topic is so %^&*ing stupid. The only point I wanted to make is that I don't believe wanting to kill god is right. There thats it. > Are you suggesting that this game is could train people to be to kill >god. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Square.. Chrono Trigger Date: 20 Jul 1999 09:11:19 -0400 Actually, I thought Trey did a good job of simplifying the plot into it's bare core, which actually did make me want to play it. Obviously a company like Square is not going to be making some sort of satanic game where you are bringing about the apocalypse or something. By inference, therefore, the game has to be more complex than that, which is why it sounds interesting. -----Original Message----- >Why the frick would you want to kill god, I don't even think thats >possible. Sounds too occultic for me. > >TreyDX@aol.com wrote: >> >> In a message dated 7/19/99 4:54:58 PM Eastern Daylight Time, >> glacion@earthlink.net writes: >> >> > What's the plot of Xenogears, BTW? Just curious. >> >> Hmmm. where to begin. You have to kill God. in the simplest way of telling >> it. And not some guy who wants to be a god, like Sephiroth in Final Fantasy >> 7, but God Himself. Sort of. I really can't think of a way to tell any more >> without ruining it. It's a good game. Well, worth the $46 I paid for it. Just >> hope you have some free time. It also has an excellent battle system. >> >> Trey >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: editor - hotgames Subject: [N64] Hotgames.com - Coolnews Date: 20 Jul 1999 23:38:30 +1000 (EST) COOLNEWS: Gamedate July 20, 1999 The Newsletter of Hotgames.com COMPLETELY FRAGGED We're now convinced that sugar is the greatest thing in the world. Why? It's kept us awake ever since the brand new Quake 3 Arena demo blasted its way into the Hotgames.com towers. Sugar and those little bits of wood that keep our eyes open are the two things that brought you this edition of Coolnews, so remember to thank your local primary industries as you play id's latest and greatest! Cameron D. THE LATEST AT HOTGAMES.com: 1. QUAKE 3: ARENA - ALL NEW! 2. PANZER ELITE 3. SEVEN KINGDOMS 2 - THE FRYHTAN WARS 4. SINISTAR: UNLEASHED 1. QUAKE 3: ARENA - ALL NEW! Yeah you know you want the new Quake 3 demo, but the question is: Should you? Well, leave this weighty decision up to us and we'll give you the verdict in our new review of the most eagerly anticipated game so far this year! http://www.hotgames.com/games/quake3/review.htm 2. PANZER ELITE Another week, another tank game. This is a very good thing for everyone who needs more tank-related action in their lives. If you're one of these people, then you should take a look at our new Panzer Elite review and free demo! http://www.hotgames.com/games/panzer3/review.htm 3. SEVEN KINGDOMS 2 - THE FRYHTAN WARS Seven Kingdoms successfully blended the empire building depth of Civilization with the instant action of Warcraft, and now the redeveloped sequel is here for everyone who loves good gaming to enjoy. Check it out! http://www.hotgames.com/games/sevenk2/review.htm 4. SINISTAR: UNLEASHED Yeah! It's time once again to strap yourself into your seat and plug in the autofire joystick, because Sinistar is back in this all new demo! Is it worth the wait in gold? Find out here... http://www.hotgames.com/games/sinist/review.htm Pass me the Mountain Dew... Cameron D. editor@hotgames.com To unsubscribe to Coolnews send an email message to coolnews-request@hotgames.com with the word unsubscribe in the subject field. Do you have friends who are also keen gamers? Why not FORWARD this cool newsletter email to them NOW! They can subscribe all for themselves at: http://www.hotgames.com/subscribe.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: Re: [N64] Xenogears+killing god Date: 20 Jul 1999 12:05:53 EDT Oh shut UP, D. Fentie. Not everyone has a God, remember. Oh yes, what a=20 shame, the game will create "impure thoughts" because "we all know God canno= t=20 be killed." Well, does it say that it is the Judeo-Christian God? No. It=20 could be Zeus or Jupiter or some unnamed higher power. "Ruin people's chance= s=20 of getting into heaven?" Lemme guess, you also think Matt Stone and Trey=20 Parker are going to hell for making South Park, too, huh? Welcome to the rea= l=20 world, D. Fentie. I for one applaud Square for making such an excellent game=20 on such a s risqu=E9 subject. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Xenogears+killing god.. DROP IT Date: 20 Jul 1999 17:10:17 -0400 OK guys, I STRONGLY urge everyone to drop this topic right now without on= e of the List Deputies having to step in. It's obviously a sensitive topic that has nothing to do with the N64 whatsoever. -----Original Message----- >Oh shut UP, D. Fentie. Not everyone has a God, remember. Oh yes, what a >shame, the game will create "impure thoughts" because "we all know God cannot >be killed." Well, does it say that it is the Judeo-Christian God? No. It >could be Zeus or Jupiter or some unnamed higher power. "Ruin people's chances >of getting into heaven?" Lemme guess, you also think Matt Stone and Trey >Parker are going to hell for making South Park, too, huh? Welcome to the real >world, D. Fentie. I for one applaud Square for making such an excellent game >on such a s risqu=E9 subject. > >~Matt > ><ever make it to the shelves or the people that actually buy them. Tisk >tisk what stupidity. This is one of the rare cases I actually have to >agree with censorship. This is different from your first person shooter >whom you kill animated people but if you have to kill god in the game it >will creat impure thoughts (because we all know god cannot be killed) >and the only thing that it will do is ruin that person's odds of getting >into heaven. For you Atheists out there, do whatever you wish. Am I >the only person who thinks it's wrong to base a game around killing god?= >> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Bastion007@aol.com Subject: [N64] IGN's new look, etc. Date: 20 Jul 1999 17:40:27 EDT Hey, how does everyone like IGN's new look? Kinda plain, but sleeker and less "goofy" to me. Those huge banners and links on the old site were real annoying. But anyway, I really like it. Anyhoo, what do you guys think of Cassamassina's comment that Dolphin will absolutely slaughter the competition? I usually take something like that with a grain of salt, but I mean, that's pretty bold. I can only think he either A) Saw a game running, B) saw some definite hardware, or C) learned that Square will develop for it. Hmm ... ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] IGN's new look, etc. Date: 20 Jul 1999 17:54:53 EDT The new IGN look is awesome -- and the entire network is quite entertaining.=20 Oh, and guys, if you haven't read it by now, try reading 10 Ways to Get the=20 Hell Out of the Doghouse. You just might learn something or get an idea or=20 two, I did=3D)=20 btw, if the Dolphin is going to rule it has nothing to do with Square. Aldo M. -Nintendojo "It's pretty weird, cause while some may think it's ludicrous to compare=20 Pok=E9mon to some of Square's RPG's, which garner more acclaim than they are=20 worth, I happen to think Pok=E9mon does more for the genre than anything=20 Square's made in the last three years."- Matthew Scurry, dojo fan (age 48)=20 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] IGN's new look, etc. Date: 20 Jul 1999 18:03:48 EDT In a message dated 7/20/99 5:46:30 PM Eastern Daylight Time, Bastion007@aol.com writes: > Anyhoo, what do you guys think of Cassamassina's comment that Dolphin will > absolutely slaughter the competition? I usually take something like that > with > a grain of salt, but I mean, that's pretty bold. I can only think he either > A) Saw a game running, B) saw some definite hardware, or C) learned that > Square will develop for it. Hmm ... > > ~Matt I doubt that it will slaughter the competition. But I believe that it will be a force to be reckoned with. Nintendo will be, like Sega is now, coming off of the rebound from their previous systems while Sony seems to be getting lost in its hubris, by a little bit anyway. What did Matt see, and why is he bound by some sort of confidentiality agreement? My only guess is that Next Generation Magazine wants to print it first. Like what was done with the Howard Lincoln interview. He probably saw a tech demo. Or maybe Metroid 128? ;) Trey the best thing about IGN's new look is the return of Jay Boor to IGNPSX. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: Re: [N64] Xenogears+killing god Date: 20 Jul 1999 18:22:29 -0500 (CDT) --WebTV-Mail-15297-4587 Content-Type: Text/Plain; Charset=US-ASCII Content-Transfer-Encoding: 7Bit Hey,he doesnt have to shut up for giving his opinion. Nor do you, me,or anybody else. I am just wondering about the game though. Was it a big seller? Later. --WebTV-Mail-15297-4587 Content-Disposition: Inline Content-Type: Message/RFC822 Content-Transfer-Encoding: 7Bit Received: from mailsorter-102-1.iap.bryant.webtv.net (209.240.198.98) by postoffice-103.iap.bryant.webtv.net with WTV-SMTP; Tue, 20 Jul 1999 09:40:18 -0700 (PDT) Return-Path: Received: from lists.xmission.com (lists.xmission.com [198.60.22.7]) by mailsorter-102-1.iap.bryant.webtv.net (8.8.8/ms.graham.14Aug97) with ESMTP id JAA03748; Tue, 20 Jul 1999 09:40:17 -0700 (PDT) Received: from domo by lists.xmission.com with local (Exim 2.05 #1) id 116cvk-0000yY-00 for n64-goout@lists.xmission.com; Tue, 20 Jul 1999 10:39:48 -0600 Received: from [198.81.17.73] (helo=imo29.mx.aol.com) by lists.xmission.com with esmtp (Exim 2.05 #1) id 116cvi-0000xY-00 for n64@lists.xmission.com; Tue, 20 Jul 1999 10:39:46 -0600 Received: from Bastion007@aol.com by imo29.mx.aol.com (IMOv20.25) id fHYLa18185 (3957) for ; Tue, 20 Jul 1999 12:05:53 -0400 (EDT) Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: quoted-printable X-Mailer: Windows AOL sub 24 Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com Oh shut UP, D. Fentie. Not everyone has a God, remember. Oh yes, what a=20 shame, the game will create "impure thoughts" because "we all know God canno= t=20 be killed." Well, does it say that it is the Judeo-Christian God? No. It=20 could be Zeus or Jupiter or some unnamed higher power. "Ruin people's chance= s=20 of getting into heaven?" Lemme guess, you also think Matt Stone and Trey=20 Parker are going to hell for making South Park, too, huh? Welcome to the rea= l=20 world, D. Fentie. I for one applaud Square for making such an excellent game=20 on such a s risqu=E9 subject. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --WebTV-Mail-15297-4587-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dan & Temple Carson" Subject: [N64] Star Wars Rogue Squadron Date: 20 Jul 1999 21:55:17 -0500 I have a couple of questions regarding Star Wars: Rogue Squadron. 1. If you use the code for the old Buick car, does the car take over a slot in the hanger? 2. Does the car dissapear after you turn the game off? I know that some of the codes dissapear after you shut down. The reason that I ask is that I just beat the game all by my lonesome and I don't want mess up any of the work that I have labored over. Dan Carson [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LARGEEYES@aol.com Subject: Re: [N64] Star Wars Rogue Squadron Date: 20 Jul 1999 23:06:25 EDT In a message dated 7/20/99 10:55:59 PM Eastern Daylight Time, havenchurch@arkansas.net writes: << I have a couple of questions regarding Star Wars: Rogue Squadron. 1. If you use the code for the old Buick car, does the car take over a slot in the hanger? 2. Does the car dissapear after you turn the game off? I know that some of the codes dissapear after you shut down. The reason that I ask is that I just beat the game all by my lonesome and I don't want mess up any of the work that I have labored over. Dan Carson >> I still can't get past that supid AT-AT stage where you blow up those hangar things :\ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] IGN's new look, etc. Date: 21 Jul 1999 13:40:11 +1000 At 17:40 20-07-99 EDT, you wrote: >Hey, how does everyone like IGN's new look? Kinda plain, but sleeker and less >"goofy" to me. Those huge banners and links on the old site were real >annoying. But anyway, I really like it. > >Anyhoo, what do you guys think of Cassamassina's comment that Dolphin will >absolutely slaughter the competition? I usually take something like that with >a grain of salt, but I mean, that's pretty bold. I can only think he either >A) Saw a game running, B) saw some definite hardware, or C) learned that >Square will develop for it. Hmm ... > >~Matt A) Cassamassina is a moron. B) IGN64 has gone to hell. C) Where's Peer? alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] IGN's new look, etc. Date: 20 Jul 1999 23:36:53 -0400 I think it has something to do with some hardware that he saw, just from the tone of what he is saying. Also today in N-Query he talked about not worrying about the Dolphin stacking up to the PSX2, which suggests something hardware related to me. Maybe confirmation of a 56k modem? a dedicated network? Some sort of writability? >Anyhoo, what do you guys think of Cassamassina's comment that Dolphin will >absolutely slaughter the competition? I usually take something like that with >a grain of salt, but I mean, that's pretty bold. I can only think he either >A) Saw a game running, B) saw some definite hardware, or C) learned that >Square will develop for it. Hmm ... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] IGN's new look, etc. Date: 20 Jul 1999 23:39:29 -0400 I wouldn't go that far, but there has certainly been a quality drop since Peer left. BTW, Peer will be running the letters section on pocket ign (the new gameboy and portable systems site). He also mentioned something about working on another big project for IGN. > >A) Cassamassina is a moron. B) IGN64 has gone to hell. C) Where's Peer? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] IGN's new look, etc. Date: 20 Jul 1999 23:39:47 EDT In a message dated 7/20/99 10:38:23 PM Central Daylight Time, glacion@earthlink.net writes: << I think it has something to do with some hardware that he saw, just from the tone of what he is saying. Also today in N-Query he talked about not worrying about the Dolphin stacking up to the PSX2, which suggests something hardware related to me. Maybe confirmation of a 56k modem? a dedicated network? Some sort of writability? >> Mmmm, dedicated network... --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Wez Subject: Re: [N64] IGN's new look, etc. Date: 21 Jul 1999 00:09:19 -0400 Agreed. I'm lucky to keep up a habit of visiting the site weekly now...I used to go right after update every night. Peer just brought a lot to the site, and when he left it seemed kinda less fun and the quality level wasn't as high. Eddy Wu wrote: > I wouldn't go that far, but there has certainly been a quality drop since > Peer left. BTW, Peer will be running the letters section on pocket ign (the > new gameboy and portable systems site). He also mentioned something about > working on another big project for IGN. > > > > >A) Cassamassina is a moron. B) IGN64 has gone to hell. C) Where's Peer? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Xenogears+killing god Date: 20 Jul 1999 22:15:43 -0600 Yeah ok Matt all knowing master. I simply said that "I" wouldnt play it and dont agree with it. You can do whatever the heck you want I really couldn't care less. Bastion007@aol.com wrote: > > Oh shut UP, D. Fentie. Not everyone has a God, remember. Oh yes, what a > shame, the game will create "impure thoughts" because "we all know God cannot > be killed." Well, does it say that it is the Judeo-Christian God? No. It > could be Zeus or Jupiter or some unnamed higher power. "Ruin people's chances > of getting into heaven?" Lemme guess, you also think Matt Stone and Trey > Parker are going to hell for making South Park, too, huh? Welcome to the real > world, D. Fentie. I for one applaud Square for making such an excellent game > on such a s risqué subject. > > ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Xenogears+killing god Date: 21 Jul 1999 00:20:03 EDT In a message dated 7/20/99 11:19:00 PM Central Daylight Time, d.fentie@home.com writes: << Yeah ok Matt all knowing master. I simply said that "I" wouldnt play it and dont agree with it. You can do whatever the heck you want I really couldn't care less >> You actually said that, not only would you not play it, but you wanted it to be completely censored so that NOBODY could play it. --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] IGN's new look, etc. Date: 20 Jul 1999 22:20:52 -0600 Matts not that bad, he's actually a cool guy and I have agreed with him on most of his reviews and predictions. I think that his opinions are pretty close to mine when I compare them to what I actually get. IGN64 while not as great as it used to be is still one of the best Nintendo information sites on the net and probably will continue to be quite far into the future. Peer is gone and he didn't 'make' the entire site although he did do a hell of a lot of contributions. Can you give some proof or why you think these things without giving opinionated statements? > A) Cassamassina is a moron. B) IGN64 has gone to hell. C) Where's Peer? > > alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Xenogears+killing god Date: 20 Jul 1999 22:22:22 -0600 Yes hence what I said "I personally dont agree with it" which means that I dont think it should be made but it is my opinion. > You actually said that, not only would you not play it, but you > wanted it to be completely censored so that NOBODY could play it. > > --David > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Dolphin Date: 20 Jul 1999 22:34:57 -0600 What Matt said on IGN really makes me wonder what the big "N" is up to. Does anyone want to guess as to what it is? I personally have no idea, it could be something like a developer has announced it will be making games (square) for dolphin... or...? I don't know but I can't wait to find out. Oh yeah, and some of you may think that Matt is a moron but that has nothing to do with the fact that he does have information about Dolphin and it will be something I'm sure we all will like. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] IGN's new look, etc. Date: 21 Jul 1999 16:25:14 +1000 At 22:20 20-07-99 -0600, you wrote: >Matts not that bad, he's actually a cool guy and I have agreed with him >on most of his reviews and predictions. I think that his opinions are >pretty close to mine when I compare them to what I actually get. IGN64 >while not as great as it used to be is still one of the best Nintendo >information sites on the net and probably will continue to be quite far >into the future. Peer is gone and he didn't 'make' the entire site >although he did do a hell of a lot of contributions. Can you give some >proof or why you think these things without giving opinionated >statements? > I see... you'd like my unopinionated opinion? Since Matt started there's been too much sport, wrestling and Acclaim stuff, and not enough Japanese stuff. Matt can't write as well as Peer which isn't too good considering Peer is German. There have been less updates than before. Q&A is extremely boring... IGN64 may still have better connections than the other sites, but I'd rather read something like Nintendojo because they do more with what they have. Remember before Peer started at IGN64 and they were making bad jokes about Kabuki Joe... it would seem the site as returned to its former glory. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Joshua Anderson" Subject: [N64] FA: ASB2000, Mario Party, & GoldenEye. All Start at $5!!! Date: 18 Jul 1999 12:02:10 -0400 Message from the Deja.com forum: alt.games.video.nintendo-64 Your subscription is set to individual email delivery oO---------------------------------------------------------Oo SPONSOR No gimmicks - just great value! Long distance with Qwest. State-to-state calls 9c cents a minute, all day, every day with NO monthly fee. Sign up today and start experiencing the difference. http://www.deja.com/jump/http://www.qhome.net/dejanews/dj01/offer.jhtml oO---------------------------------------------------------Oo All Star Baseball 2000 http://auctions.yahoo.com/auction/6062565 Mario Party http://auctions.yahoo.com/auction/6062704 GoldenEye 007 http://auctions.yahoo.com/auction/6062823 _____________________________________________________________ Deja.com: Share what you know. Learn what you don't. http://www.deja.com/ * To modify or remove your subscription, go to http://www.deja.com/edit_sub.xp?group=alt.games.video.nintendo-64 * Read this thread at http://www.deja.com/thread/%3C3791fac1%40news1.one.net%3E [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Joshua Anderson" Subject: [N64] FA: ASB2000, Mario Party, & GoldenEye. All Start at $5!!! Date: 18 Jul 1999 12:02:10 -0400 Message from the Deja.com forum: rec.games.video.nintendo Your subscription is set to individual email delivery oO---------------------------------------------------------Oo SPONSOR No gimmicks - just great value! Long distance with Qwest. State-to-state calls 9c cents a minute, all day, every day with NO monthly fee. Sign up today and start experiencing the difference. http://www.deja.com/jump/http://www.qhome.net/dejanews/dj01/offer.jhtml oO---------------------------------------------------------Oo All Star Baseball 2000 http://auctions.yahoo.com/auction/6062565 Mario Party http://auctions.yahoo.com/auction/6062704 GoldenEye 007 http://auctions.yahoo.com/auction/6062823 _____________________________________________________________ Deja.com: Share what you know. Learn what you don't. http://www.deja.com/ * To modify or remove your subscription, go to http://www.deja.com/edit_sub.xp?group=rec.games.video.nintendo * Read this thread at http://www.deja.com/thread/%3C3791fac1%40news1.one.net%3E [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] IGN's new look, etc. Date: 21 Jul 1999 09:05:58 EDT In a message dated 7/20/99 11:34:54 PM Eastern Daylight Time, alexh@ivanhoe.starway.net.au writes: > C) Where's Peer? > > > alexh@ivanhoe.starway.net.au Doing Q&A at IGN Pocket, and he's the boss of all the IGN sites. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] IGN's new look, etc. Date: 21 Jul 1999 09:09:48 EDT In a message dated 7/21/99 12:23:52 AM Eastern Daylight Time, d.fentie@home.com writes: > Can you give some > proof or why you think these things without giving opinionated > statements? He bought a new Volkswagen but he bought a new Beetle. A smarter man would have gotten a Golf III. His taste in music. No hidden messages. He won't print my letters. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Dolphin Date: 21 Jul 1999 09:10:46 EDT In a message dated 7/21/99 12:38:04 AM Eastern Daylight Time, d.fentie@home.com writes: > Oh yeah, and some of you may think that Matt is a moron but > that has nothing to do with the fact that he does have information about > Dolphin and it will be something I'm sure we all will like. > But we have to wait until Next Generation Magazine prints it first. ;) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dan & Temple Carson" Subject: Re: [N64] Star Wars Rogue Squadron Date: 21 Jul 1999 10:35:22 -0500 LARGEEYES, Are you talking about the secret level where you use the code CHICKEN to play or are you referring to the Imperial Construction Yards? If it's the Imperial Construction Yards, all I can really say is good luck. It is extremely difficult. Here are some tips. As soon as you destroy the communication relays, go right. Blow up things as you head to the AT-ST plant. After you destroy that one, keep right and you will come to the AT-AT plant. Go up on the ledge on the right and follow it all the way in. After you get in there, be sure and blow up the Missle Launchers first or you're toast. I hope that helps. Dan -----Original Message----- >I still can't get past that supid AT-AT stage where you blow up those hangar >things :\ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] IGN's new look, etc. Date: 21 Jul 1999 11:07:40 -0600 I guess you're right; however, I usually only go to the site for news (their connections) rather than what they do with it. Thanks for clairifying what you mean, I didn't quite understand what you meant before. Alex wrote: > > At 22:20 20-07-99 -0600, you wrote: > >Matts not that bad, he's actually a cool guy and I have agreed with him > >on most of his reviews and predictions. I think that his opinions are > >pretty close to mine when I compare them to what I actually get. IGN64 > >while not as great as it used to be is still one of the best Nintendo > >information sites on the net and probably will continue to be quite far > >into the future. Peer is gone and he didn't 'make' the entire site > >although he did do a hell of a lot of contributions. Can you give some > >proof or why you think these things without giving opinionated > >statements? > > > > I see... you'd like my unopinionated opinion? Since Matt started there's > been too much sport, wrestling and Acclaim stuff, and not enough Japanese > stuff. Matt can't write as well as Peer which isn't too good considering > Peer is German. There have been less updates than before. Q&A is extremely > boring... > > IGN64 may still have better connections than the other sites, but I'd rather > read something like Nintendojo because they do more with what they have. > Remember before Peer started at IGN64 and they were making bad jokes about > Kabuki Joe... it would seem the site as returned to its former glory. > > alexh@ivanhoe.starway.net.au > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Wez Subject: [N64] GBC Games Date: 21 Jul 1999 19:10:44 -0400 Well, I finally got around to getting a GBC...and am happy I did. I only got Super Mario Brothers DX with it though. I was curious to know what other games you guys have played and think are worth buying. After checking GBCDojo reviews and IGN Pocket reviews, some games that looked appealing are Pokemon Pinball, R-Type DX, V-Rally 99, Super Breakout, Spy vs Spy, NHL Blades of Steel and Griffey's Slugfest. What games do you think are good for the Game Boy Color? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Takotchi@aol.com Subject: Re: [N64] GBC Games Date: 21 Jul 1999 19:20:31 EDT I think Zelda DX is a must buy, along with Pok=E9mon Pinball. Super Mario=20 Bros. DX was a good choice; so you're set for now. Just buy those other two=20 I mentioned; they are so far the best GBC games, IMHO. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] GBC Games Date: 21 Jul 1999 21:36:19 -0600 Completely agreed. Zelda DX was one of the best in the series I think. It is a wonder how they fit that entire game into that little game pak. Takotchi@aol.com wrote: > > I think Zelda DX is a must buy, along with Pokémon Pinball. Super Mario > Bros. DX was a good choice; so you're set for now. Just buy those other two > I mentioned; they are so far the best GBC games, IMHO. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Devil929@aol.com Subject: Re: [N64] GBC Games Date: 22 Jul 1999 00:02:29 EDT Pokemon. It ranks above Zelda DX in my opinion -- Pokemon Pinball and SMB DX, while great games, probably aren't anywhere near as addicting as just good ol' Pokemon. Tarzan is another good game, but it lacks the innovation after a while, but it's terribly fun and great looking. I'm in the same boat, and I'm eyeballing Metroid 2, Warioland 2, 1942, Spy Hunter/Moon Patrol, and a few other Nintendo titles. !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Wez Subject: Re: [N64] GBC Games Date: 22 Jul 1999 00:11:01 -0400 Well, that's the thing....I'm an anti RPGer. Not really anti, it's just I can't stand them. They're not any fun for me. Call my game tastes immature; I just like some action. RPGs are more of a chore to play then fun. I already have Pokemon Red and don't like it... played Zelda DX for a few days (borrowed from friend) and couldn't get into it. So I really am looking for more action, sports, racing, puzzle or arcade game...pretty much anything except adventure/RPG related games. ;) Devil929@aol.com wrote: > Pokemon. It ranks above Zelda DX in my opinion -- Pokemon Pinball and SMB DX, > while great games, probably aren't anywhere near as addicting as just good > ol' Pokemon. Tarzan is another good game, but it lacks the innovation after a > while, but it's terribly fun and great looking. I'm in the same boat, and I'm > eyeballing Metroid 2, Warioland 2, 1942, Spy Hunter/Moon Patrol, and a few > other Nintendo titles. > > !! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] GBC Games Date: 22 Jul 1999 02:23:51 -0400 I think they're talking about GBC only games. -----Original Message----- >Pokemon. It ranks above Zelda DX in my opinion -- Pokemon Pinball and SMB DX, >while great games, probably aren't anywhere near as addicting as just good >ol' Pokemon. Tarzan is another good game, but it lacks the innovation after a >while, but it's terribly fun and great looking. I'm in the same boat, and I'm >eyeballing Metroid 2, Warioland 2, 1942, Spy Hunter/Moon Patrol, and a few >other Nintendo titles. > >!! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Jet Force Gemini Date: 22 Jul 1999 01:50:37 -0600 Hey guys, I think that you all have probably heard that JFG will be released earlier than its projected date of September 27 (I think) to something like September 8th or 9th according to IGN64. Seems like good news to me. I just have a question though for anyone who thinks they can answer it. Is JFG supposed to be on a spaceship, planet or out in space mainly?? I've seen screens shots of all three but I'm not sure which three it is mainly focused on. Also, while I'm talking about space games, has anyone on this list besides me played StarControl 2 for either PC or the Neo Geo? Twas a good game and I wish it was ported to N64 or even GBC since the textures were not that 'dazzling' but the game was so classic and perfect it is mind boggling. I guess you could think of it as the 'original NES Zelda' of the PC kinda game. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Star Wars Rogue Squadron Date: 22 Jul 1999 18:09:59 EDT In a message dated 7/21/99 11:36:42 AM Eastern Daylight Time, havenchurch@arkansas.net writes: > Are you talking about the secret level where you use the code CHICKEN to > play or are you referring to the Imperial Construction Yards? If it's the > Imperial Construction Yards, all I can really say is good luck. It is > extremely difficult. > > Here are some tips. As soon as you destroy the communication relays, go > right. Blow up things as you head to the AT-ST plant. After you destroy > that one, keep right and you will come to the AT-AT plant. Go up on the > ledge on the right and follow it all the way in. After you get in there, be > sure and blow up the Missile Launchers first or you're toast. I hope that > helps. > > Dan The Imperial Construction yards was easy. I prefer to use the Falcon or Tie-Interceptor. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] GBC Games Date: 22 Jul 1999 18:12:29 EDT In a message dated 7/21/99 7:11:54 PM Eastern Daylight Time, wesday@saa.net writes: > What games do > you think are good for the Game Boy Color? > Tetris DX, Zelda DX, SMB DX, Wario Land 2, and R-Type DX. Those are the games I have and I haven't seen anything else that's worth getting. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] GBC Games Date: 22 Jul 1999 18:16:32 EDT In a message dated 7/21/99 11:39:25 PM Eastern Daylight Time, d.fentie@home.com writes: > Completely agreed. Zelda DX was one of the best in the series I think. > It is a wonder how they fit that entire game into that little game Pak. The non color version is a 4 Megabit game and I doubt the color version is much more bigger. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] GBC Games Date: 22 Jul 1999 18:17:41 EDT In a message dated 7/22/99 12:12:21 AM Eastern Daylight Time, wesday@saa.net writes: > So I really am looking for more action, Get R-Type DX. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dan & Temple Carson" Subject: Re: [N64] Star Wars Rogue Squadron Date: 22 Jul 1999 17:59:28 -0500 The only way that you can use those ships before you beat the game is to enter the codes. I preferred to beat it the old fashioned way. Doing it that way, there was only one available ship -- the Snow Speeder. If you use the codes, I think you are cheating yourself. It was an incredible sense of accomplishment to beat the game by myself. Dan -----Original Message----- >The Imperial Construction yards was easy. I prefer to use the Falcon or >Tie-Interceptor. >Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Peer at IGN Date: 22 Jul 1999 20:14:53 -0600 Hey guys, whats up with Peer writing an article about his first impressions with OgreBattle3 for the N64 at http://www.ign64.com? I thought he did letters on the handheld section of IGN... or maybe Matt doesnt know the first thing about RPG's ;) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Peer at IGN Date: 22 Jul 1999 19:23:53 -0700 Ogre Battle 64 requires someone who understands Japanese thoroughly. Peer is fluent in it, Matt probably isn't. Dexter Sy Nintendojo D Fentie wrote: > Hey guys, whats up with Peer writing an article about his first > impressions with OgreBattle3 for the N64 at http://www.ign64.com? I > thought he did letters on the handheld section of IGN... or maybe Matt > doesnt know the first thing about RPG's ;) > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Peer at IGN Date: 22 Jul 1999 20:21:44 -0600 Hey Dex, do you personally think that the american gamers will eventually get Ogre Battle 3 uncensored? Or is NOA going to pull the wool over our eyes like they have with previous Japanese translated games. Dexter Sy wrote: > > Ogre Battle 64 requires someone who understands Japanese thoroughly. > Peer is fluent in it, Matt probably isn't. > > Dexter Sy > Nintendojo > > D Fentie wrote: > > > Hey guys, whats up with Peer writing an article about his first > > impressions with OgreBattle3 for the N64 at http://www.ign64.com? I > > thought he did letters on the handheld section of IGN... or maybe Matt > > doesnt know the first thing about RPG's ;) > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Davidxvx@aol.com Subject: Re: [N64] Peer at IGN Date: 22 Jul 1999 22:30:20 EDT In a message dated 7/22/99 9:24:37 PM Central Daylight Time, d.fentie@home.com writes: << Hey Dex, do you personally think that the american gamers will eventually get Ogre Battle 3 uncensored? Or is NOA going to pull the wool over our eyes like they have with previous Japanese translated games. >> What is going to be censored in OB3? --David [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Peer at IGN Date: 22 Jul 1999 20:32:20 -0600 Possibly swearing and adult content, but thats just what I read on different sites. Actually, they aren't even sure if it will come out in the U.S. ...what a big mistake if they dont release it over here. It would cover pretty much 100% of all the RPG fans that just have an N64 and thats a LOT of people. Davidxvx@aol.com wrote: > > In a message dated 7/22/99 9:24:37 PM Central Daylight Time, > d.fentie@home.com writes: > > << Hey Dex, do you personally think that the american gamers will > eventually get Ogre Battle 3 uncensored? Or is NOA going to pull the > wool over our eyes like they have with previous Japanese translated > games. >> > > What is going to be censored in OB3? > > --David > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Peer at IGN Date: 22 Jul 1999 19:38:15 -0700 After the Demand Ogre campaign at Nintendojo, we got an e-mail from one of the guys working at Nintendo telling us the issue is less about censorship and has more to do with the fact that Nintendo is already juggling a full line-up this fall. (Perfect Dark, DK64, Jet Force) The company is apparently worried that Ogre Battle will be lost in the sea of big releases. Censorship might still be an issue, but it might not be as big as the media is trying to portray it. Another thing to keep in mind is that this is going to be N64's peak year. The SNES peaked in 1993, its third year in the US, looks like N64 will be doing the same. N64 however won't just drop off in 2000 and Nintendo still have some very big holes to fill next year. Its likely ogre battle is getting pushed back because of that. Dexter Nintendojo http://www.nintendojo.com D Fentie wrote: > Hey Dex, do you personally think that the american gamers will > eventually get Ogre Battle 3 uncensored? Or is NOA going to pull the > wool over our eyes like they have with previous Japanese translated > games. > > Dexter Sy wrote: > > > > Ogre Battle 64 requires someone who understands Japanese thoroughly. > > Peer is fluent in it, Matt probably isn't. > > > > Dexter Sy > > Nintendojo > > > > D Fentie wrote: > > > > > Hey guys, whats up with Peer writing an article about his first > > > impressions with OgreBattle3 for the N64 at http://www.ign64.com? I > > > thought he did letters on the handheld section of IGN... or maybe Matt > > > doesnt know the first thing about RPG's ;) > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Peer at IGN Date: 22 Jul 1999 23:59:24 -0400 I personally don't understand the logic of what Nintendo is doing.. the audience for something like Ogre Battle, a slow-paced strategy game is going to be way different from the audience for the action and platform games. Plus, it's not like we have a glut of RPG's, or anything. -----Original Message----- >After the Demand Ogre campaign at Nintendojo, we got an e-mail from one of the >guys working at Nintendo telling us the issue is less about censorship and has >more to do with the fact that Nintendo is already juggling a full line-up this >fall. (Perfect Dark, DK64, Jet Force) The company is apparently worried that >Ogre Battle will be lost in the sea of big releases. > >Censorship might still be an issue, but it might not be as big as the media is >trying to portray it. Another thing to keep in mind is that this is going to >be N64's peak year. The SNES peaked in 1993, its third year in the US, looks >like N64 will be doing the same. N64 however won't just drop off in 2000 and >Nintendo still have some very big holes to fill next year. Its likely ogre >battle is getting pushed back because of that. > >Dexter >Nintendojo >http://www.nintendojo.com > >D Fentie wrote: > >> Hey Dex, do you personally think that the american gamers will >> eventually get Ogre Battle 3 uncensored? Or is NOA going to pull the >> wool over our eyes like they have with previous Japanese translated >> games. >> >> Dexter Sy wrote: >> > >> > Ogre Battle 64 requires someone who understands Japanese thoroughly. >> > Peer is fluent in it, Matt probably isn't. >> > >> > Dexter Sy >> > Nintendojo >> > >> > D Fentie wrote: >> > >> > > Hey guys, whats up with Peer writing an article about his first >> > > impressions with OgreBattle3 for the N64 at http://www.ign64.com? I >> > > thought he did letters on the handheld section of IGN... or maybe Matt >> > > doesnt know the first thing about RPG's ;) >> > > >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> > > [ (without the quotes) to majordomo@xmission.com ] >> > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> > [ (without the quotes) to majordomo@xmission.com ] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Peer at IGN Date: 22 Jul 1999 22:35:47 -0600 But OgreBattle3 looks to be a top notch game and with others like Gauntlet Legends, JFG, DK64, PD64 as well as MANY other good games on the sideline I think it would be next to impossible to put it at a reasonable release date when most people wouldnt have to make the choice between two games when they could release them seperately and make more money. Nintendo is verrrry conservative when it comes to making decisions and personally, I can't figure out if thats a bad thing or a good thing. (Think Virtual Boy for one of Nintendo's hasty, chancy choices and thats probably why they choose to take their sweeeeet time on many things). Eddy Wu wrote: > > I personally don't understand the logic of what Nintendo is doing.. the > audience for something like Ogre Battle, a slow-paced strategy game is going > to be way different from the audience for the action and platform games. > Plus, it's not like we have a glut of RPG's, or anything. > > -----Original Message----- > From: Dexter Sy > To: n64@lists.xmission.com > Date: Thursday, July 22, 1999 10:35 PM > Subject: Re: [N64] Peer at IGN > > >After the Demand Ogre campaign at Nintendojo, we got an e-mail from one of > the > >guys working at Nintendo telling us the issue is less about censorship and > has > >more to do with the fact that Nintendo is already juggling a full line-up > this > >fall. (Perfect Dark, DK64, Jet Force) The company is apparently worried > that > >Ogre Battle will be lost in the sea of big releases. > > > >Censorship might still be an issue, but it might not be as big as the media > is > >trying to portray it. Another thing to keep in mind is that this is going > to > >be N64's peak year. The SNES peaked in 1993, its third year in the US, > looks > >like N64 will be doing the same. N64 however won't just drop off in 2000 > and > >Nintendo still have some very big holes to fill next year. Its likely ogre > >battle is getting pushed back because of that. > > > >Dexter > >Nintendojo > >http://www.nintendojo.com > > > >D Fentie wrote: > > > >> Hey Dex, do you personally think that the american gamers will > >> eventually get Ogre Battle 3 uncensored? Or is NOA going to pull the > >> wool over our eyes like they have with previous Japanese translated > >> games. > >> > >> Dexter Sy wrote: > >> > > >> > Ogre Battle 64 requires someone who understands Japanese thoroughly. > >> > Peer is fluent in it, Matt probably isn't. > >> > > >> > Dexter Sy > >> > Nintendojo > >> > > >> > D Fentie wrote: > >> > > >> > > Hey guys, whats up with Peer writing an article about his first > >> > > impressions with OgreBattle3 for the N64 at http://www.ign64.com? I > >> > > thought he did letters on the handheld section of IGN... or maybe > Matt > >> > > doesnt know the first thing about RPG's ;) > >> > > > >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> > > [ (without the quotes) to majordomo@xmission.com ] > >> > > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> > [ (without the quotes) to majordomo@xmission.com ] > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Peer at IGN Date: 23 Jul 1999 13:18:31 -0700 Not to mention the marketing strain this will put nintendo in. Ogre Battle 64 appeals to a specific audience, that is exactly why Nintendo can't just put it out. They need to back it with a marketing blitz so the word goes around and it reaches its intended audience. If they have to worry about three other titles, Ogre battle will be forgotten and in fact compete with Nintendo itself for mindshare. Its all very logical to me. Further more The positive reviews only help build up hype and anticipation. I'm personally looking forward to this title. Dexter Nintendojo D Fentie wrote: > But OgreBattle3 looks to be a top notch game and with others like > Gauntlet Legends, JFG, DK64, PD64 as well as MANY other good games on > the sideline I think it would be next to impossible to put it at a > reasonable release date when most people wouldnt have to make the choice > between two games when they could release them seperately and make more > money. Nintendo is verrrry conservative when it comes to making > decisions and personally, I can't figure out if thats a bad thing or a > good thing. (Think Virtual Boy for one of Nintendo's hasty, chancy > choices and thats probably why they choose to take their sweeeeet time > on many things). > > Eddy Wu wrote: > > > > I personally don't understand the logic of what Nintendo is doing.. the > > audience for something like Ogre Battle, a slow-paced strategy game is going > > to be way different from the audience for the action and platform games. > > Plus, it's not like we have a glut of RPG's, or anything. > > > > -----Original Message----- > > From: Dexter Sy > > To: n64@lists.xmission.com > > Date: Thursday, July 22, 1999 10:35 PM > > Subject: Re: [N64] Peer at IGN > > > > >After the Demand Ogre campaign at Nintendojo, we got an e-mail from one of > > the > > >guys working at Nintendo telling us the issue is less about censorship and > > has > > >more to do with the fact that Nintendo is already juggling a full line-up > > this > > >fall. (Perfect Dark, DK64, Jet Force) The company is apparently worried > > that > > >Ogre Battle will be lost in the sea of big releases. > > > > > >Censorship might still be an issue, but it might not be as big as the media > > is > > >trying to portray it. Another thing to keep in mind is that this is going > > to > > >be N64's peak year. The SNES peaked in 1993, its third year in the US, > > looks > > >like N64 will be doing the same. N64 however won't just drop off in 2000 > > and > > >Nintendo still have some very big holes to fill next year. Its likely ogre > > >battle is getting pushed back because of that. > > > > > >Dexter > > >Nintendojo > > >http://www.nintendojo.com > > > > > >D Fentie wrote: > > > > > >> Hey Dex, do you personally think that the american gamers will > > >> eventually get Ogre Battle 3 uncensored? Or is NOA going to pull the > > >> wool over our eyes like they have with previous Japanese translated > > >> games. > > >> > > >> Dexter Sy wrote: > > >> > > > >> > Ogre Battle 64 requires someone who understands Japanese thoroughly. > > >> > Peer is fluent in it, Matt probably isn't. > > >> > > > >> > Dexter Sy > > >> > Nintendojo > > >> > > > >> > D Fentie wrote: > > >> > > > >> > > Hey guys, whats up with Peer writing an article about his first > > >> > > impressions with OgreBattle3 for the N64 at http://www.ign64.com? I > > >> > > thought he did letters on the handheld section of IGN... or maybe > > Matt > > >> > > doesnt know the first thing about RPG's ;) > > >> > > > > >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > >> > > [ (without the quotes) to majordomo@xmission.com ] > > >> > > > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > >> > [ (without the quotes) to majordomo@xmission.com ] > > >> > > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > >> [ (without the quotes) to majordomo@xmission.com ] > > > > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > >[ (without the quotes) to majordomo@xmission.com ] > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] ChronoTrigger -=could be spoiler=- Date: 23 Jul 1999 15:41:50 -0600 Hey guys. Remember when I said that I would give ChronoTrigger a chance? Well I have been and yes it is a pretty good game once you get into it. Right now I'm at B52 or something... well, where ever it is after you get that Robo guy. The time travelling is extremely cool because you never know where you're going to end up! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] ChronoTrigger -=could be spoiler=- Date: 23 Jul 1999 17:56:07 -0400 Well, for now you don't. I don't want to reveal anything, but you get at least two more ways of travelling through time. -----Original Message----- >Hey guys. Remember when I said that I would give ChronoTrigger a >chance? Well I have been and yes it is a pretty good game once you get >into it. Right now I'm at B52 or something... well, where ever it is >after you get that Robo guy. The time travelling is extremely cool >because you never know where you're going to end up! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Star Wars Rogue Squadron Date: 23 Jul 1999 21:22:41 EDT In a message dated 99-07-22 19:00:10 EDT, you write: > The only way that you can use those ships before you beat the game is to > enter the codes. I preferred to beat it the old fashioned way. Doing it > that way, there was only one available ship -- the Snow Speeder. If you use > the codes, I think you are cheating yourself. It was an incredible sense of > accomplishment to beat the game by myself. > > Dan Yeah, you could look at it that way. It's not to say I didn't try it the real way before using the Gameshark, cos I did. But losing so many times really wasn't fun. I didn't really have Rogue Squadron all that long; it didn't live up to my expectations. Heck, my favorite level of the whole game was the AT-ST level. Now if only there was a game where you could use all Imperial crafts and morals were thrown out the window, now that would be cool. ;) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Peer at IGN Date: 23 Jul 1999 21:24:08 EDT In a message dated 99-07-22 22:17:41 EDT, D. Fentie wrote: > Hey guys, whats up with Peer writing an article about his first > impressions with OgreBattle3 for the N64 at http://www.ign64.com? I > thought he did letters on the handheld section of IGN... or maybe Matt > doesnt know the first thing about RPG's ;) Peer is the head honcho of IGN. I think he can do just about whatever he wants. Within reason, of course. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Peer at IGN Date: 23 Jul 1999 21:30:08 EDT In a message dated 99-07-22 22:24:37 EDT, D. Fentie wrote: > do you personally think that the american gamers will > eventually get Ogre Battle 3 uncensored? Or is NOA going to pull the > wool over our eyes like they have with previous Japanese translated > games. I dunno, unless there's theme which revolve around sex, religon, or a character that says "F*** you!" every five minutes there could be hope. How many of you pooped themselves (figuratively speaking) when South Park 64 came out? And when it comes to violence, look at Mortal Ed Boon & John Tobias couldn't make a fighter to save their life Kombat 4. Nintendo has come a long way since the sweaty days of the Super NES. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] that makes 4 Date: 23 Jul 1999 21:36:04 EDT In a message dated 99-07-22 22:36:07 EDT, Dexter Sy says Nintedo says: > Nintendo is already juggling a full line-up this > fall. (Perfect Dark, DK64, Jet Force) The company is apparently worried that > Ogre Battle will be lost in the sea of big releases. Wow, that would be four games. Oh, wouldn't know what to do if there were four games that I really have no thoughts on buying intead of three. Sure, I may get Perfect Dark if I have money left over, but I probably won't see it until after the new year. I'm really getting into Sonic Adventure LE right now. I understand why they won't rent them, but why Hollywood Video and Sega won't sell me (and many others) a VMS is beyond me. It's really hard looking at the N64 like I used to after having a Dreamcast hooked up to my TV, oddly enough I still find the PlayStation quite welcome. Must be Macross. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Censorship + Earthbound (was Peer at IGN) Date: 23 Jul 1999 19:38:02 -0600 Yeah I remember the stupid censorship on the SNES. I recently read a guide that Nintendo had to follow with like paragraph after paragraph of their stance on censorship in 1995 (I think) and it was so stupid. For instance, when Earthbound was translated to english there is this once place called Jackie's Bar which was changed to Jackie's Cafe. Whatelse... All people who were drinking beer in the bar or anywhere else was changed to cappichino. However, they did leave a few things in the game I'm amazed were not left out such as when the prince of Daalam takes his test for spiritual ritousness a spirit comes and rips off his arms, ears, legs, eyes, and brain (you have to play the game, dont ask). Even when you are in an elevator at the Monotoli building, a woman tells you to stop staring at her hips (heh). Oops, I've said too much. Moral of the story? Play Earthbound and see what lines NOA crossed. TreyDX@aol.com wrote: > > In a message dated 99-07-22 22:24:37 EDT, D. Fentie wrote: > > > do you personally think that the american gamers will > > eventually get Ogre Battle 3 uncensored? Or is NOA going to pull the > > wool over our eyes like they have with previous Japanese translated > > games. > > I dunno, unless there's theme which revolve around sex, religon, or a > character that says "F*** you!" every five minutes there could be hope. How > many of you pooped themselves (figuratively speaking) when South Park 64 came > out? And when it comes to violence, look at Mortal Ed Boon & John Tobias > couldn't make a fighter to save their life Kombat 4. Nintendo has come a long > way since the sweaty days of the Super NES. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Logic & Nintendo Date: 23 Jul 1999 21:37:40 EDT In a message dated 99-07-23 00:01:06 EDT, you write: > I personally don't understand the logic of what Nintendo is doing.. the > audience for something like Ogre Battle, a slow-paced strategy game is going > to be way different from the audience for the action and platform games. > Plus, it's not like we have a glut of RPG's, or anything. > Nintendo's ego is way too big to be troubled by logic. ;) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Peer at IGN Date: 23 Jul 1999 21:39:00 EDT In a message dated 99-07-23 16:16:38 EDT, Dexter Sighs: > Ogre Battle 64 > appeals to a specific audience, that is exactly why Nintendo can't just put > it > out. So you think it has nothing to do with the upcoming release of Final Fantasy 8? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] that makes 4 + money Date: 23 Jul 1999 19:43:26 -0600 I can't wait for these four titles. These 4 games will last me for a LONG time since I don't have an unlimited amount of disposable income... well that and I'm still paying off car debts and I want to upgrade my computer but its give and take. Do you work full time Trey? You seem to get an awful lot of games! I dont have to pay rent or anything like that and I am always amazed at how many games some of the people on this list can buy. (Yes I do have a job, right now 40 hours a week). Just because I'm curious, how many games to most of you buy and rent in a month. I buy about 1 game a month (if I'm lucky) and rent maybe 4. TreyDX@aol.com wrote: > > In a message dated 99-07-22 22:36:07 EDT, Dexter Sy says Nintedo says: > > > Nintendo is already juggling a full line-up this > > fall. (Perfect Dark, DK64, Jet Force) The company is apparently worried > that > > Ogre Battle will be lost in the sea of big releases. > > Wow, that would be four games. Oh, wouldn't know what to do if there were > four games that I really have no thoughts on buying intead of three. Sure, I > may get Perfect Dark if I have money left over, but I probably won't see it > until after the new year. I'm really getting into Sonic Adventure LE right > now. I understand why they won't rent them, but why Hollywood Video and Sega > won't sell me (and many others) a VMS is beyond me. It's really hard looking > at the N64 like I used to after having a Dreamcast hooked up to my TV, oddly > enough I still find the PlayStation quite welcome. Must be Macross. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] that makes 4 Date: 23 Jul 1999 18:48:26 -0700 good point. also consider marketing. JFG, PD and Dk64 will require millions to market. Ogre battle will simply get lost! Dexter TreyDX@aol.com wrote: > In a message dated 99-07-22 22:36:07 EDT, Dexter Sy says Nintedo says: > > > Nintendo is already juggling a full line-up this > > fall. (Perfect Dark, DK64, Jet Force) The company is apparently worried > that > > Ogre Battle will be lost in the sea of big releases. > > Wow, that would be four games. Oh, wouldn't know what to do if there were > four games that I really have no thoughts on buying intead of three. Sure, I > may get Perfect Dark if I have money left over, but I probably won't see it > until after the new year. I'm really getting into Sonic Adventure LE right > now. I understand why they won't rent them, but why Hollywood Video and Sega > won't sell me (and many others) a VMS is beyond me. It's really hard looking > at the N64 like I used to after having a Dreamcast hooked up to my TV, oddly > enough I still find the PlayStation quite welcome. Must be Macross. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Peer at IGN Date: 23 Jul 1999 19:46:02 -0600 Well I can't see how Square could screw up anymore on their sequel. (I mean that by how much hype was put out for the game and how many people were expecting more). I didn't even know about FFVIII until a short while ago... OH YEAH!!!! I wanted to ask you Trey (since you seem to know lots about playstation)... why do they always have FMV on commercials and then people get the game and they see wtf is all this about and it is nothing they expected. > So you think it has nothing to do with the upcoming release of Final Fantasy > 8? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: [N64] Dreamcast Date: 23 Jul 1999 18:51:15 -0700 As for Dreamcast, its pretty cool. It will do well over here. Dexter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Peer at IGN Date: 23 Jul 1999 18:59:25 -0700 well Trey, you obviously feel offended by Nintendo for not releasing the game this year. I can't help you there. FF VIII is Sony's big game this year, not the case with Ogre Battle. Dexter TreyDX@aol.com wrote: > In a message dated 99-07-23 16:16:38 EDT, Dexter Sighs: > > > Ogre Battle 64 > > appeals to a specific audience, that is exactly why Nintendo can't just > put > > it > > out. > > So you think it has nothing to do with the upcoming release of Final Fantasy > 8? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64]Pokemon Snap & Toys R Us Date: 23 Jul 1999 21:57:38 EDT So I was up at Toys R Us today re-preodering my Dreamcast, Sonic Adventure, Soul Calibur, and Final Fantasy 7 when I happened by the "Test Drive Arcade" setup that Toys R Us has every year. There were 6 GXTVs with two of each system (N64, PSX, and Dreamcast) and truth be told, Nintendo looked rotten. the two N64s were running Pokemon Snap, the Dreamcasts had Sonic Adventure, and the PlayStations had Game Day 2000 and something else. (One of the PSX's was turned off). I didn't play Pokemon Snap, too many 8 year olds screamig "Pikachu!" were busy trying to destroy the N64 controllers as fast as they could. But since they were so short it was easy to see the TV screen from the vantage point of the Dreamcasts. From what I saw, that game looks horrible. It appears you're on a train of some sort moving a cursor around and taking photos of things. The ultimate point & click adventure. Why Nintendo didn't make this an Expansion Pak game for High Resolution is is beyond me. It looks to move at a pace that makes Turok 2 seem like Wipe Out XL. The graphics were exteme 1st Generation stuff. For the icing on the cake it was set up right next to a Dreamcast with Sonic Adventure. I really hope that Nintendo isn't going to use Pokemon Snap to counter the Dreamcast launch, at least Sony has Final Fantasy 8. Watching the killer whale part in Sonic Adventure versus Pokemon Crap! It just strikes me as funny. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Peer at IGN Date: 23 Jul 1999 19:01:46 -0700 Its called misrepresenting a product to make it sell. This probably introduced many to rpgs and probably caused many casual gamers who dislike slow gameplay and endless hour of 'building up' levels to return the game in disgust. FF VII is a blast BTW, but not as sharp as FFVI. The rerelease on PSX with rendered graphics is nice. a must have. Dexter D Fentie wrote: > Well I can't see how Square could screw up anymore on their sequel. (I > mean that by how much hype was put out for the game and how many people > were expecting more). I didn't even know about FFVIII until a short > while ago... OH YEAH!!!! I wanted to ask you Trey (since you seem to > know lots about playstation)... why do they always have FMV on > commercials and then people get the game and they see wtf is all this > about and it is nothing they expected. > > > So you think it has nothing to do with the upcoming release of Final Fantasy > > 8? > > > > Trey > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64]Pokemon Snap & Toys R Us Date: 23 Jul 1999 19:07:15 -0700 Snap was developed in Japan and released there many months ago. Dex TreyDX@aol.com wrote: > So I was up at Toys R Us today re-preodering my Dreamcast, Sonic Adventure, > Soul Calibur, and Final Fantasy 7 when I happened by the "Test Drive Arcade" > setup that Toys R Us has every year. There were 6 GXTVs with two of each > system (N64, PSX, and Dreamcast) and truth be told, Nintendo looked rotten. > the two N64s were running Pokemon Snap, the Dreamcasts had Sonic Adventure, > and the PlayStations had Game Day 2000 and something else. (One of the PSX's > was turned off). I didn't play Pokemon Snap, too many 8 year olds screamig > "Pikachu!" were busy trying to destroy the N64 controllers as fast as they > could. But since they were so short it was easy to see the TV screen from the > vantage point of the Dreamcasts. From what I saw, that game looks horrible. > It appears you're on a train of some sort moving a cursor around and taking > photos of things. The ultimate point & click adventure. Why Nintendo didn't > make this an Expansion Pak game for High Resolution is is beyond me. It looks > to move at a pace that makes Turok 2 seem like Wipe Out XL. The graphics were > exteme 1st Generation stuff. For the icing on the cake it was set up right > next to a Dreamcast with Sonic Adventure. I really hope that Nintendo isn't > going to use Pokemon Snap to counter the Dreamcast launch, at least Sony has > Final Fantasy 8. Watching the killer whale part in Sonic Adventure versus > Pokemon Crap! It just strikes me as funny. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64]Pokemon Snap & Toys R Us Date: 23 Jul 1999 19:08:12 -0700 BTW, pokesnap is coming out next week. its the big summer game and its going to sell regardless of DC or sonic. BTW, sonic is no mario 64. Its got nice graphics though Dex TreyDX@aol.com wrote: > So I was up at Toys R Us today re-preodering my Dreamcast, Sonic Adventure, > Soul Calibur, and Final Fantasy 7 when I happened by the "Test Drive Arcade" > setup that Toys R Us has every year. There were 6 GXTVs with two of each > system (N64, PSX, and Dreamcast) and truth be told, Nintendo looked rotten. > the two N64s were running Pokemon Snap, the Dreamcasts had Sonic Adventure, > and the PlayStations had Game Day 2000 and something else. (One of the PSX's > was turned off). I didn't play Pokemon Snap, too many 8 year olds screamig > "Pikachu!" were busy trying to destroy the N64 controllers as fast as they > could. But since they were so short it was easy to see the TV screen from the > vantage point of the Dreamcasts. From what I saw, that game looks horrible. > It appears you're on a train of some sort moving a cursor around and taking > photos of things. The ultimate point & click adventure. Why Nintendo didn't > make this an Expansion Pak game for High Resolution is is beyond me. It looks > to move at a pace that makes Turok 2 seem like Wipe Out XL. The graphics were > exteme 1st Generation stuff. For the icing on the cake it was set up right > next to a Dreamcast with Sonic Adventure. I really hope that Nintendo isn't > going to use Pokemon Snap to counter the Dreamcast launch, at least Sony has > Final Fantasy 8. Watching the killer whale part in Sonic Adventure versus > Pokemon Crap! It just strikes me as funny. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] that makes 4 + money Date: 23 Jul 1999 22:05:11 EDT In a message dated 99-07-23 21:46:13 EDT, D. Fentie wrote: > Do you work full time Trey? You seem to get an awful lot of games! I > dont have to pay rent or anything like that and I am always amazed at > how many games some of the people on this list can buy. (Yes I do have > a job, right now 40 hours a week). Just because I'm curious, how many > games to most of you buy and rent in a month. I buy about 1 game a > month (if I'm lucky) and rent maybe 4. > Yep, I work full time. I usually get four games a month. Although in the summer I buy less games but I'll be making up for it this September. ;) I usually don't rent. Renting PSX games sucks cos they're always scratched beyond playability and there's been nothing of late that interests me for the N64, although I did rent a Dreamcast yesterday. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LARGEEYES@aol.com Subject: Re: [N64] that makes 4 + money Date: 23 Jul 1999 22:11:55 EDT In a message dated 7/23/99 10:06:21 PM Eastern Daylight Time, TreyDX@aol.com writes: << although I did rent a Dreamcast yesterday. Trey >> and what do you think???? Opinions/games greatly appreciated [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] FMV, again... Date: 23 Jul 1999 22:22:38 EDT In a message dated 99-07-23 21:48:45 EDT, D. Fentie wrote: > I wanted to ask you Trey (since you seem to > know lots about playstation)... why do they always have FMV on > commercials and then people get the game and they see wtf is all this > about and it is nothing they expected. > Why is there a cartoon Mario eating pizza in the Mario Party commercial? To get your attention maybe. I don't want to go off on a rant here, but anybody who thinks that the graphics in a PlayStation game will look the the FMV must be from another planet, or the future.. where apes rule. FMV is the naural progression of the Cinema Scene (Ninja Gaiden, Tecmo 1989). The trend is shifting towards real-time (Metal Gear Solid, Konami 1998) but FMV will contine on the PlayStation and a lesser extent on the Dreamcast. (But I bet the DC will do things with FMV that the PSX developers could only dream about. (No pun intended). We won't see a full dedication to real time cinemas until the next systems by Sony & Nintendo come to light. FMV helps move the story along. Have you played Final Fantasy 7? Give it a try, cheat with the Gameshark if you need to speed it along. (Codes available apon request) But just finish disc one, and tell me if Aeris' death scene would look better with a real-time cutscene using the field graphic style of FF7. Or play Xenogears with it's hand-drawn FMV. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] Peer at IGN Date: 23 Jul 1999 22:28:12 EDT In a message dated 99-07-23 21:57:13 EDT, you write: > well Trey, you obviously feel offended by Nintendo for not releasing the > game > this year. I can't help you there. > > FF VIII is Sony's big game this year, not the case with Ogre Battle. > > Dexter No, no, don't get me wrong. I could care less about Ogre Battle 3. I just don't think Nintendo was telling the whole truth, that FF8 would erase all thoughs of Ogre Battle 3. The N64 still needs all the games it can get. Ogre Battle does appeal to a specific aduience like you said. But Nintendo knows that that "specific audience" will have FF8 on the brain, so to speak. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LARGEEYES@aol.com Subject: Re: [N64] FMV, again... Date: 23 Jul 1999 22:26:40 EDT In a message dated 7/23/99 10:24:50 PM Eastern Daylight Time, TreyDX@aol.com writes: << FMV helps move the story along. Have you played Final Fantasy 7? Give it a try, cheat with the Gameshark if you need to speed it along. (Codes available apon request) But just finish disc one, and tell me if Aeris' death scene would look better with a real-time cutscene using the field graphic style of FF7. Or play Xenogears with it's hand-drawn FMV. Trey >> man, I bout cried at that scene ;*( never did finish that $#@!%!@# game---couldn't beat that psycho dude [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64]Pokemon Snap & Toys R Us Date: 23 Jul 1999 22:30:36 EDT In a message dated 99-07-23 22:05:08 EDT, you write: > Snap was developed in Japan and released there many months ago. > > > Dex My focus in these letters is always on the American market. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LARGEEYES@aol.com Subject: [N64] Toys R Us Sidenote Date: 23 Jul 1999 22:37:08 EDT I don't want to publicly ask for referrals, but I found a nifty site where I HAVE ALREADY RECEIVED Toys R Us gift certificates. You earn "points" for visiting a few websites a day or sending them UPC's in postage paid envelopes they send you. I have gotten over $30 in GC's and am about to get about $60 more. Definitely a way to subsidize your video game addictions. The site is www.freeride.com P.S.--my username is pleis Thanks, and take care [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64]Pokemon Snap & Toys R Us Date: 23 Jul 1999 22:39:08 EDT In a message dated 99-07-23 22:06:03 EDT, you write: > BTW, sonic is no mario 64. Its got nice graphics though > > Dex Yeah, I did get that feeling too. But on the other hand, it's Sonic, not Mario 64, and that's a good thing in itself too. It's not as revoulutionary, but it plays great and still retains the Sonic feel in 3-D. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TreyDX@aol.com Subject: Re: [N64] that makes 4 + money Date: 23 Jul 1999 22:46:11 EDT In a message dated 99-07-23 22:14:30 EDT, you write: > and what do you think???? Opinions/games greatly appreciated > Sonic Adventure is blast. It's no Mario 64, but it's far better than Banjo-Kacrappie. The Dreamast controller is extemely comfortable. The shoulder buttons, although analog, feel resposive enough to handle a fighting game. It you liked the Saturn 3-D pad you'll like the DC controller. This system is a must have. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] Peer at IGN Date: 23 Jul 1999 21:17:36 -0700 Nintendo dindn't say anything officialy Trey. All it said was Ogre Battle 3 was not cancelled and they still haven't decided when to release it. Most people think it is next year, just because Nintendo has a full line-up. Some of the readers were asking why they would postpone it and I giving them an educated guess plus some insight from the things I've heard. That's the whole discussion. You seem to be turning this into a crusade aganst Nintendo. =) Dexter TreyDX@aol.com wrote: > In a message dated 99-07-23 21:57:13 EDT, you write: > > > well Trey, you obviously feel offended by Nintendo for not releasing the > > game > > this year. I can't help you there. > > > > FF VIII is Sony's big game this year, not the case with Ogre Battle. > > > > Dexter > > No, no, don't get me wrong. I could care less about Ogre Battle 3. I just > don't think Nintendo was telling the whole truth, that FF8 would erase all > thoughs of Ogre Battle 3. The N64 still needs all the games it can get. Ogre > Battle does appeal to a specific aduience like you said. But Nintendo knows > that that "specific audience" will have FF8 on the brain, so to speak. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64]Pokemon Snap & Toys R Us Date: 23 Jul 1999 21:21:23 -0700 Yup. I owned all the sonic games for the genny. They just don't offer the same kind of depth mario did. Players are essentially asked to raced through a level at blazing speeds, do some mario-esque tasks like collecting rings and jumping on a few enemies and that's about it. In fact, the whole series isn't up to par with mario. That probably explains why this sonic isn't any different. Not that i have anything against DC, heck, I write for Segadojo. *shameless plug* www.segadojo.com Dex TreyDX@aol.com wrote: > In a message dated 99-07-23 22:06:03 EDT, you write: > > > BTW, sonic is no mario 64. Its got nice graphics though > > > > Dex > > Yeah, I did get that feeling too. But on the other hand, it's Sonic, not > Mario 64, and that's a good thing in itself too. It's not as revoulutionary, > but it plays great and still retains the Sonic feel in 3-D. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64]Pokemon Snap & Toys R Us Date: 23 Jul 1999 21:23:08 -0700 Oh, I was answering the question why i doesn't use the RAM expansion. Its not a very recent game, but Famitsu loved it, said it was unique and very relaxing. A nice change of pace from other games that stress gamers out even more when they are trying to get away from stress. Dex TreyDX@aol.com wrote: > In a message dated 99-07-23 22:05:08 EDT, you write: > > > Snap was developed in Japan and released there many months ago. > > > > > > Dex > > My focus in these letters is always on the American market. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] that makes 4 + money Date: 23 Jul 1999 22:18:59 -0600 What the heck?! Banjo Kazooie was a freeking awesome game. The only reason you don't like it I think is because it stars a bear who occasionally says "aaheeuck!" or something like that. Also, I remember you saying what a great game it was when it came out saying that this is gaming at its finest... and no, it wasn't some other person, you were the person that made me get BK. You said that it was great so I went out and gave it a whirl. It definately is not crap as you seem to suggest. TreyDX@aol.com wrote: > > In a message dated 99-07-23 22:14:30 EDT, you write: > > > and what do you think???? Opinions/games greatly appreciated > > > > Sonic Adventure is blast. It's no Mario 64, but it's far better than > Banjo-Kacrappie. The Dreamast controller is extemely comfortable. The > shoulder buttons, although analog, feel resposive enough to handle a fighting > game. It you liked the Saturn 3-D pad you'll like the DC controller. This > system is a must have. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: Re: [N64] that makes 4 + money Date: 23 Jul 1999 21:31:15 -0700 Sonic is better than BK for obvious reasons, as DC is a more powerful machine than the N64. Also, Banjo has that very British humour and feel that i just didn't like. I prefer the Japanese feel to platformers. So there's some bias on my part. Banjo is a good game though, and deeper than sonic, if we're talking in terms of depth. But overall package, I still say Mario :-) heh btw, I think the game that is going to beat Mario 64 is another Mario title for the next Nintendo console. P.S. don't call it dolphin,it is not a dolphin anymore. Nintendo scrapped the codename a few months ago. they just refer to it as 'the next nintendo console' Dexter Nintendojo/Segadojo/GameFreak :-) D Fentie wrote: > What the heck?! Banjo Kazooie was a freeking awesome game. The only > reason you don't like it I think is because it stars a bear who > occasionally says "aaheeuck!" or something like that. Also, I remember > you saying what a great game it was when it came out saying that this > is gaming at its finest... and no, it wasn't some other person, you > were the person that made me get BK. You said that it was great so I > went out and gave it a whirl. It definately is not crap as you seem to > suggest. > > TreyDX@aol.com wrote: > > > > In a message dated 99-07-23 22:14:30 EDT, you write: > > > > > and what do you think???? Opinions/games greatly appreciated > > > > > > > Sonic Adventure is blast. It's no Mario 64, but it's far better than > > Banjo-Kacrappie. The Dreamast controller is extemely comfortable. The > > shoulder buttons, although analog, feel resposive enough to handle a fighting > > game. It you liked the Saturn 3-D pad you'll like the DC controller. This > > system is a must have. > > > > Trey > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dexter Sy Subject: [N64] NGAME Date: 23 Jul 1999 21:32:47 -0700 If you're not aware of it, Imagine media, publisher of Next Generation will be rolling out a magazine dedicated to the Nintendo culture. Its called NGAME and will be a bi-monthly mag starting November. It will cover everything Nintendo. Dexter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: editor - hotgames Subject: [N64] Hotgames.com - Coolnews Date: 24 Jul 1999 14:37:42 +1000 (EST) COOLNEWS: Gamedate July 23, 1999 The Newsletter of Hotgames.com MORE LARA! Over at our PlayStation site (and if you don't have a PlayStation, it's not too late to WIN one in our prizes section!) we've got the WORLD EXCLUSIVE details about Tomb Raider: The Last Revelation, an all new Lara Croft adventure coming soon! Why are we telling you this? Because the same game is coming out for the PC, too! Get over there and remember who told you about it first! http://playstation.hotgames.com/games/tombra4/preview.htm Ed. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Today's CoolNews is sponsored by... **** IS WINDOWS TOO BORING? **** Bring it to life with Oska DeskMate. Oska is an interactive character that lives and plays on your Windows 95/98 desktop. !!FREE!! DOWNLOAD NOW !!FREE!! http://www.oska.com/oska0083.htm (: Go on. Have Some Fun. :) /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ FEATURE DEMO - QUAKE 3: ARENA A brand new Quake 3: Arena demo has been released for all the fans of fragging out there, and Hotgames.com has it ready for downloading right now! Not sure if it's worth the bother? Let our deeply researched review tell you all you need to know, and check out the glorious screenshots - you'll be glad you did! http://www.hotgames.com/games/quake3/review.htm LATEST 5 GAME DEMOS AND REVIEWS: Mortyr http://www.hotgames.com/games/mortyr/review.htm Seven Kingdoms II: The Fryhtan Wars http://www.hotgames.com/games/sevenk2/review.htm Pizza Syndicate http://www.hotgames.com/games/pizzas/review.htm Sinistar: Unleashed http://www.hotgames.com/games/sinist/review.htm Outcast http://www.hotgames.com/games/outcas/review.htm FEATURE EDITORIAL - 5 SINS OF PC GAMING - THE REVENGE! Last week we aired our grievances with the state of PC gaming today. The response was tremendous! It was so huge, in fact, that we've put up some of the best replies in a special follow up to the original feature. Looks like we're not the only people who have something to say about all the tears and laughter the PC can bring you! http://www.hotgames.com/features.htm WIN PRIZES - 45 NEW GAMES, 2 DIAMOND RIOS, 3 PLAYSTATIONS! This is the LAST week you can score yourself a brand new Sony PlayStation, but our other contests are still in full swing