Arts Technology
Program • University
of Utah
Policy Statement and Syllabus: FA 2000-001 • Computing
and the Arts
Fall 2006 - M W F 08:35 AM-10:30 AM M LI 1705A
Instructor: Edward Bateman Telephone: 554-0465
Office Hours: By Appointment
E-mail: capteddy@xmission.com
Web Information
http://help.finearts.utah.edu/
www.artstech.utah.edu
fileserver.artstech.utah.edu
www.ebateman.net
Course description:
The goal of the class
is to provide the student with an introduction to a wide range of concepts,
techniques,
and digital
tools used by
artists and media creators. This class is the foundation for the Arts
Technology program offered by the College of Fine Arts. As an introductory
class,
you
will not be expected to master any of the presented applications. You
will be expected to gain a general overview of the uses each program,
how it functions,
and how it can work with other software applications.
Completing this course will satisfy the prerequisites for other Fine
Arts (Arts Technology) courses. This course does not satisfy the FA
or IE requirements for graduation. To find courses that will fit those requirements,
please visit your university or departmental advisors. Meanwhile, we
hope
you will consider the value of this course for the information and
skills that it teaches.
Prerequisites:
No prerequisites are required for this course, however, we strongly
encourage enrollment for sophomore and higher students. This
course is extremely rigorous in attendance and participation.
Historically,
students with some
college experience are most successful in this course. It is
assumed that the student has a basic working knowledge
of computers - how
to open files,
save documents and cut & paste. If you can use a word processor
and the internet you will be fine. We use Mac OS X in this class.
Reference
Text and Equipment:
Design Basics by David Lauer. There will be a presentation
that you make to the class in which this book will be invaluable,
so accessing
a copy is important. Used copies of this book are widely available
to purchase
online.
We aren't too picky about the version and recommend borrowing
or checking out the book from the library. We will try to put one
on reserve
at
the library.
USB Jump or flash drive We provide server space for this course,
but you may find that transferring and storing files will
be easier for you with one of these handy devices. Drive can
be any
size; a 256
MB drive
tends to
be most affordable right now. A few blank CD's are a good
idea, too.
Basic Course Requirements
Participation and Attendance:
All students are required to come to class prepared to work on projects
and exercises, and to participate in discussions and critiques. Participation
in class discussions will be one way of demonstrating an understanding
of class information. As a studio course, this class meets approx.
6 hours a week. There will be time in class set-aside to work on projects
and exercises as well as to explore the software that we are studying.
Students are expected to utilize this time. Additional work outside
of class time is required to pass. Students are expected to utilize
this time.
Attendance is one of the most important aspects of this course. Missing
class means you miss lectures, work time and meeting with the instructors
and fellow students. As a result, a great deal of work and effort on
your part is required to make up for missed classes, and also to keep
up with what is currently happening. You are fully responsible for
following up on missed work and obtaining missed handouts. Arriving
late to class also slows down the tempo of class and tardy attendance
accrues to equaling absences. 3 tardies = 1 absence. Preventing any
of these headaches is easy, simply by attending class. Grading is weighted
by attendance. 3 absences = 1 grade reduction on final grade. Unless
prior arrangements have been made, five consecutive absences will result
in failure. Please contact me immediately if an attendance problem
arises. It is much easier to take care of a problem if dealt with promptly
- if you wait until the end of the semester, there may be no options
other that a failing grade.
Quizzes:
At the end of each unit, there will be a multiple choice quiz based
on handouts and class discussions.
Projects:
Each project will have a handout stating project goals and evaluation
criteria. This handout will also discuss due dates for assignments.
Late assignments will have lowered grades. Unless prior arrangements
have been made, projects will not be accepted after one week from due
date. Evaluations will be based on meeting the assignment goals, demonstrating
your skills, understanding of the technology, as well as creativity
and effort. Projects must meet or exceed the minimum evaluation criteria.
Assignments and due dates are subject to change. Any changes will be
announced in class. You are responsible for being aware of them. If
you have a problem with a deadline, please see the instructor to make
arrangements for turning in the assignment.
In addition to the class assignments, each student will make one presentation
in class that will equal one assignment.
Grading Percentages:
• Projects and Exercises (50%)
• Quizzes (25%)
• Class Participation (25%)
Grade Scale:
A
= 95-100 / A- = 90-94 / B+ = 87-89 / B = 84-86 / B- = 80-83 / C+
= 77-79 / C = 74-76 / C- = 70-73 / D+ = 67-69 / D = 64-66
/ D-
= 60-63 / E > 60
Course Schedule:
Daily assignments are subject to change. Any changes will be announced
in class. You are responsible for being aware of them. In addition
to the assignments due
in class, each student will make one presentation in class that will
equal one assignment.
Introductions and Unit
1 - Pixels, Bit-mapped Images, and Adobe Photoshop
Week
1 - August 23 & 25
Introduction, Syllabus and class overview.
Discussion: What is digital art? Art and Technology. Critical viewing.
Introduction to working with pixels
Week 2 - August 28, 30, & September 1
Discussion: Color
Project 1: Triptych
Week 3 - September
6, & 8
Discussion: Dada and Surrealism
Project 2: Out of Context image - Creating illusion through Collage in Photoshop
Unit 1 Quiz: September 8
Monday, September 4 Labor Day - No Class
Unit 2 - Icons, Vector
Graphics,
and Adobe Illustrator
Week 4 - September 11, 13, & 15
Due Sept 11: Photoshop Project
Discussion: Symbols and Icons
Project 3: Developing a Personal Icon
Project 4: Adding Color and Expressive Type to Personal Icon
Unit 2 Quiz: September 15
Unit 3 - Animation,
Interactivity, and Macromedia Flash
Week 5 - September 18, 20, & 22
Due Sept 18: Personal icon Project
Discussion: Origins of animation
Project 5: Developing an animation with your Personal Icon
Week 6 - Sept 25, 27, & 29
Project 5: Adding simple interactivity to Developing an your Personal Icon
animation
Unit 3 Quiz: September 29
Unit 4 - Building a Website
Week 7 - October 2 & 4
Due Oct. 2: Animation with Personal icon Project
Project 6: Create a personal website using content created for previous assignments
Friday, Oct. 6 Fall Break - No Class
Week 8 - October
9,11,& 13
Project 6: Finish Personal Website
Unit 4 Quiz: October 13
Unit 5 - 3D
Modeling and Animation with Cinema 4D
Week 9 - October 16,18,& 20
Due Oct. 16: Personal Website Project
Discussion: 3 Dimensional Space
Project 7: Building Objects in a 3D Environment
Final Project announcedWeek 10 - October
23, 25, & 27
Project 7: Building Objects in a 3D Environment
Exercise: Introduction to 3D animation
Unit 5 Quiz: October 27
Unit 6 - Moving Pictures, Pixels in Motion, and Digital Video with Final
Cut Pro
Week 11 - October 30, November 1, & 3
Due October 30: 3D Environment Project
Discussion: Understanding Moving Pictures and Transitions - the Power of
Editing
Demo: Sound Editing and Music with Amadeus and Garage Band
Project 8 : Video Poem - Images and Music
Week 12 - November 6, 8, & 10
Project 8: Finish Video Poem
Unit 6 Quiz: November 10
Unit 7 - Putting it all Together - Final Projects
Week 13 - November 13, 15, & 17
Final Project Work Time and Special Topics
Week 14 - November 20 & 22
Final Project Work Time and Special Topics
Friday, November 24 THANKSGIVING - NO CLASS
Week 15 - November 27, 29, & December 1
Final Project Work Time
Week 16 - Final Project Lab Time
December 4 & 6
Final Project DUE: Dec. 6 - Wednesday (Time and date may change)
PRESENTATION OF FINAL PROJECTS - ATTENDANCE REQUIRED.
You must make a presentation to receive credit for final projectAdditional
Information
The American
with Disabilities Act (ADA) requires that reasonable accommodation
be provided for students with physical,
sensory,
cognitive, systemic, learning,
or psychiatric disabilities. Students requiring such accommodation
should speak with the professor at the beginning of the semester
in order to make
appropriate
arrangements for this course. The Center for Disabled Student
Services (Olpin Union, 581-5020) will also need to be informed.
See the following link for
more information: http://www.sa.utah.edu/ds/
The registrar cautions students that withdrawing from a course
and other registration matters, including tuition, are
the student's responsibility.
See the following
link for more information: http://www.saff.utah.edu/regist/calendar/datesDeadlines/fall2004.htm
In accordance with university policy (as articulated in
the Student Code), academic misconduct-including cheating,
fabrication
of information, and plagiarism
is
not tolerated in this course. A student found engaging
in this behavior will receive a failing grade. If at
any time
you are unsure whether your actions
constitute academic misconduct, please see the professor
in order to clarify the matter.
See the following link for more information: http://www.sa.utah.edu/code/
Activities and materials assigned for this class have
been carefully scrutinized and selected. Some students
may find
some of the materials, presentations,
lectures, or audio/visual materials controversial or
in conflict with their core values.
It is your responsibility to review the syllabus, readings,
assignments, and materials to be sure that this is a
course you wish to take. Should you
have
questions or concerns, please see me immediately. Details
on the university's accommodation policy are available
at this link: http://www.admin.utah.edu/facdev/accommodations-policy.pdf
PPM 9-7 Sec 15: Excused Absences: Students absent from
class to participate in officially sanctioned University
activities
(e.g., band, debate, student
government,
intercollegiate athletics) or religious obligations,
or with instructor's approval, shall be permitted to
make
up both
assignments and examinations.
The University
expects its departments and programs that take students
away from class meetings to schedule such events in a
way that
will minimize hindrance of the student's
orderly completion of course requirements. Such units
must provide a written statement to the students describing
the activity and stating as precisely
as possible the dates of the required absence. The involved
students must deliver
this documentation to their instructors, preferable before
the absence but in no event later than one week after
the
absence.