Fantasy Flight $20 Board and  Card Games

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For the glory of the Emperor, these brave charioteers stand before you today to face the deadliest race track ever devised - Arena Maximus! The winner will receive the laurels of victory and the mantle of immortality from the Emperor himself. The losers will die and be erased from the annals of history. Will you dare to wager everything on one race? Immortality or oblivion await you on the Arena Maximus!

<>Pit your team against your opponents' charioteers on a track complete with traps, pitfalls, and other hazards. Race to be the first to finish, but remember - the faster you go, the more likely you are to crash! If you find yourself falling behind, call upon your arsenal of spells to skirt the dangers of the arena and get back in the running. However, don't fall too far behind, as there's only so much magic can do. 
Arena Maximus is a chariot racing game filled with thrills, spills, and spells for 2-5 players.  $19.95

The undersea city of Atlanteon is under attack! Take command of an army of aquatic warriors, powerful wizards, and fantastic water beasts as you battle to control the capital of the deep. Send your forces to capture the Emperor's palace, Neptune's palace, and the Sea Hag's tower- but beware! If your king is captured, you'll lose the game.

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In the tradition of Kingdoms, Maginor, King's Gate, and Scarab Lords, Reiner Knizia continues his brilliant series of board games. Atlanteon is a strategic two-player board game, playable in 20-60 minutes.  $19.95
In Cavetroll, each player controls a party of explorers raiding the cave troll’s lair. Using knights, dwarves, thieves, and other adventurers, the players search the lair for gold and magical artifacts. The players must be careful, however, because they aren’t only competing against each other, but against savage orcs, terrifying wraiths, and the fearsome cave troll itself!

Cavetroll is a fast-paced dungeon-crawling board game of strategy, looting, and monster-bashing from Tom Jolly, the creator of Drakon. Cavetroll is playable in 20-60 minutes for two to four players, ages 10 and up.  $19.95

Nominated for the German Game of the Year in 2000, Citadels has finally arrived in an English-language edition. Game enthusiasts of all genres will be enchanted by this wonderful game of bluffing, deduction, and city-building. Wrapped in a medival theme and gorgeously illustrated, players seek to be the first to complete a grand city of their own. Each game round players secretly take the roles of either the King, Magician, Architect, Assasin, Thief, Bishop, General, or Merchant and seek to use the powers of such offices in their efforts to win the game.

As an additional bonus, the English version will ship with 10 new cards designed by Bruno Faidutti himself. These cards feature new locations and new characters to make your game of Citadels even more diverse than the original German version. $19.95

Reiner Knizia's Colossal Arena is a reprint of the classic Titan: The Arena, published by the Avalon Hill game company.

Colossal Arena features gorgeous new art and four brand-new creatures - not included in the original version - making Colossal Arena a new and unique game experience. In this game of gladitorial mayhem, eight monsters battle in the arena for your amusement, while crazed spectators leap into the fray to help their favorites.

Players place bets on the fantasy creatures they think will triumph. But beware! - each creature boasts individual skills and abilities, and players must manage the spectator cards while guiding their bets to maximum payoff. Tension is high as one creature is eliminated every round. Will your favorite prevail? Or will your champion be destroyed and your fortunes lost?

3-5 players, 1 hour.  $19.95


Designed by Christian T. Petersen and Darrell Hardy, Delta V is a clever, colorful, and affordable game of memory, strategy, and just a pinch of backstabbing. Rival mining companies explore asteroids to reap their mineral riches. Remember which asteroids hold which minerals, bid for the proper contract, and struggle against nasty competition. All in a days work at the Delta V asteroid field.  $19.95

You are trapped in the dark magical vaults of the evil dragon, and only one of your party will survive. Collect asmuch gold as you can carry and be the first to escape the magical vaults. Otherwise, you're dinner!

  Drakon is an entertaining boardgame of chases, tricks, and traps. Build Drakon's vaults tile-by-tile as you race for the prize and attempt to thwart you opponents' every move. Each time you land on a tile, a different effect may occur. Below is the master symbol list of tile icons. Drakon is a complete game with more than 100 full color game pieces, playable in 20 minutes to an hour, suitable for 2-6 players ages 10 and up.  $19.95

The old dragon Drakon has some new tricks! Not only is she forcing her prisoners to race through her dungeons collecting gold, but now she has revealed a treacherous new maze and is chasing the prisoners herself!

Drakon: Expansion One contains 48 new tiles, a movable dragon counter, and rules for 14 new chamber actions (including a secret passage, a magic harp, a double gold room, and more) that you can add to your Drakon game. You need a copy of the Drakon board game to use this expansion.  $14.95

In Inkognito: The Card Game, each player is assigned the role of one of four secret agents: Lord Fiddlebottom, Colonel Bubble, Agent X, or Madame Zsa Zsa, and must deduce who the other players are by arranging meetings with them to share tidbits of information. The players may also meet up with "the Ambassador" to gain valuable knowledge about the other spies. The first player to deduce the identities of the other agents and meet up with thier partner wins the game.

Inkognito: The Card Game is a deductive card game of secrets, lies, and investigation for 2-5 players, playable in 20-30 minutes.  $19.95

In Reiner Knizia's Kingdoms, players assume the roles of rival kings trying to increase their wealth by establishing castles across the land. By building castles in the richest regions, you stand to reap the most gold. But build carefully! For those regions may be infested with dragons, trolls, or other hazards that rob your kingdom of its riches.

Kingdoms is a fast-paced, strategic game for two to four players, ages 9 and up. Kingdoms is playable in 15 to 30 minutes.  $19.95

The old king is dying without an heir, and the country is in turmoil. Four lords have come to the capital city, each claiming to be the king's rightful successor. Now the lords are vying for control of the city, for they know that who ever wins the city will win the throne.

You and your opponents are playing the feudal lords, trying to secure your claims by surrounding the most important locations in the capital (such as the palace, the royal library, and the wizard's tower) with shops, barracks, and other city districts under your control. Watch where you place your districts, however, because your opponents may build their neighborhoods over yours, or worse - send the dragon to burn your territory down.

  King's Gate is a fast-paced board game of strategy and city-building for two to four players, ages 9 and up. King's Gate is playable in 20 to 40 minutes.  $19.95

The time of the Maelstrom is at hand!

The Masters of the Void are at war. Tearing through the fabric of the universe, they are summoning their minions and strongholds from across the planes to do battle and help them dominate the center of existence itself: the Vortex. For the one who controls the Vortex controls the universe.

But the Masters' war is breaking down the walls between the planes. Realities are crashing into each other - with cataclysmic results! They have brought about the time of the Maelstrom, and if no one controls the Vortex soon, the cosmos itself may be swept into the Void.

In Maelstrom, you play a Master of the Void, fighting your opponents for control of the Vortex. Build your army of minions and strongholds, summon them to the battle, and unleash them against your opponents' forces.

 Maelstrom is a complete fantasy battle game for two players, ages 12 and up. Maelstrom is also an introduction to Vortex, a customizable tile game. This Maelstrom set contains all the components included in all four Vortex starter sets, as well as dozens of additional tiles found in Vortex booster packs. Maelstrom is playable in 30-90 minutes.   $19.95

The battle cry has gone out across the galaxy! Peace has failed! Now is the time for interstellar war!

In Mag•Blast, each player controls a flagship and a mighty fleet of spacecraft. As the commander of your fleet, you must defend your flagship while trying to destroy your opponents' flagships with laser beams, fighter squadrons, and the rest of your fleet's awesome firepower - including the devastating mag-blast.

This second edition of Mag•Blast includes new flagships, new ships, and powerful new action cards to unleash upon your opponents. This edition also introduces cards that upgrade your ships with auxiliary cannons, defense turrets, fighter bays, and more!  $19.95

Driven by their lust for invaluable mithril and precious gemstones, the dwarves dug deeper and deeper under the mountain. One day they dug too deep, and opened the ancient vault of the sleeping demon Magdar in his primordial prison of lava and shadow. But even as the demon advanced towards the dwarves, they were amazed by the gemstones that, driven by Magdar's heat, sprung from the rocks before him. They may have dug too deep, but a greedy and daring dwarf could still have a chance to make good on a bad day.

In Magdar, each player controls a team of dwarves prospecting for riches on a board that is slowly being destroyed over the course of play. Do you run back to safety with what few gems you have? Or do you risk Magdar's wrath and dig deeper in search of more?

  Magdar is a board game of prospecting, claim-jumping, and greed for 2-4 players and is playable in 20-30 minutes.  $19.95

FFG is proud to present Maginor, the new game by Reiner Knizia. A clever board game of skill, cunning card-play, and a bit of luck. Maginor includes rules in the English, German, French, and Scandinavian languages.  $19.95
Mount Erusu has erupted, the Great Labyrinth has fallen, and the ancient isle of Cresos is being torn apart! Ruled in peace by the wisest of the Minotaur Lords, Cresos has long stood as the center of a vast trading empire. But now the land lies on the brink of chaos as the Minotaur Lords struggle amongst themselves for control of the realm.

Reiner Knizia's Minotaur Lords is a card game for two players in which each player is a Minotaur Lord vying to control the heart of an empire. You must use your minions, strongholds, and the favor of the gods to achieve military, economic, and religious victory.

Minotaur Lords is the second release in Reiner Knizia’s and FFG’s series of “Lords” games, following up the now out-of-stock hit Scarab Lords. All games in this series comprise a complete stand-alone game, but use the same rules system, and contain new cards and factions, making for a unique game experience in every installment. Furthermore, it is possible for players to field factions from any of the “Lords” games against each other.

  Minotaur Lords is a complete, stand-alone card game for two players, ages 12 and up, and can be played in 20-40 minutes.  $19.95

Captain Blackheart lies in a drunken stupor, and the pirates scheme to choose a new leader. In order to seize this position for themselves, the candidates must win the trust of the five most senior members of the crew in the only way they can — bribery! However, they’ll need plenty of dubloons and rum to gain the loyalty of this treacherous crew, and a pirate’s word is only good until the money is spent.

In Mutiny!, each player bids for the right to use the special abilities of the five most senior crew on the ship. However, they must be careful not to bid too heavily on any one crew, because bids linger from turn to turn, making it difficult to adapt to the other players’ changing strategies. Worse, the ship might sail to an island filled with danger for the crew they’ve just spent their hard-earned bribes on, costing them the advantage they’ve just gained, or worse.

Mutiny! is a bidding game of pirates, backstabbing, and rum for 2-5 players, playable in 45-60 minutes.  $19.95

The dark lord Llovar has commanded all the orcs of the Broken Plain to march against the alliance of elves, dwarves, and men. As the chief of an orc tribe, you must marshal your forces of wolfriders, archers, grunts, champions, and shamans and lead them to war on the four battlefields of Mennara.

Foul-tempered and hideously evil, Llovar can also be a generous master to those who serve him well. With each battle won, the Dark Lord awards the orc chief with the strongest army a gift of goblin slaves. Goblins are pathetic but wonderfully useful - they can bring you ale, take out the garbage, and wash your feet. Mostly, they bring you ale, 'cause you don't really mind garbage and dirty feet. Win the most battles, hoard the most goblin slaves, and the other chiefs will bow and grovel before you!

ORCz is a strategy boardgame for 2-4 players ages 12 and up. Fast-paced and lighthearted, the game is nevertheless rich in strategic depth that keeps it fun and exciting, time after time. ORCz is a complete, stand-alone game and features more than 160 beautifully illustrated, full-color playing pieces. You can play a full game of ORCz in 20 minutes to one hour.   $19.95

A party of six intrepid explorers have braved the jungle of Naunos in their search for the legendary Monkey Skull Temple. The Hunter, the Archaeologist, the Botanist, the Jungle King, the Mineral Hunter, and the Biologist. They have all contributed to the journey so far, but now the temple draws near, and only one of them will claim its glorious discovery. Yet the lands before the temple are covered with pits of treacherous quicksand and jungle, and the adventurers cannot traverse the dangerous distance without helping each other.

  In Quicksand, each player controls one of six explorers racing to discover an ancient temple. Quicksand is a fast playing game of bluff, cardplay, strategy, and great fun! Designed by Stefano Cavanè, Quicksand is playable in 20-30 minutes for 2-5 players. $19.95

Over a year in the making, FFG and Reiner Knizia are proud to present the premium card game Scarab Lords. Set in a gorgeous fantasy Egypt, this clever card game depicts the battle of dominance between two mythical Scarab Lords. To win, power must be gained in the areas of religion, military, and economics. Powerful sorcerors, mythical beasts, epic monuments, and grand armies all play key roles in the Scarab Lords card game.

The non-collectible card game features two beautifully illustrated 40 card decks which players must customie to best fit their strategies.  $19.95

Senator is a board game for 3-5 players in which players take the roles of powerful Roman statesman. In this game of diplomacy, backstabbing, and resource management, players seek simultaneously to protect Rome, advance their family, and ultimately abolish the power of the senate and claim the title of Caesar.

 The ancient world of the Roman Republic was a tumultuous and dangerous place. In Senator, Rome will be faced with a myriad of challenges, such as economic turmoil, revolt, plague, and the wars against Rome’s many enemies. As senators of Rome, players must work together to resolve the dangers facing the Republic while plotting their own devious agendas.

In the quest to become emperor, will you risk the Republic itself?  $19.95

In the post-apocalyptic world of Wreckage, the landscape is a twisted wasteland. Road warriors rule the highways in souped-up vehicles decked out with guns, armor, and turbo-charged engines. The best of these gasoline gladiators have come together to compete in the arena of death. The winner is awarded fuel for a year, water for a month, and the glory of the kill. The losers are wreckage.

In Wreckage, each player controls one of eight different vehicles and equips it with weapons, armor, and other epuipment of his choice. By playing cards from their vehicles'steering decks, the players drive their vehicles around the play area, collecting gas and blowing each other's cars to scrap metal.

Wreckage is a fast-paced game of turbo-charged mayhem for 2-4 players ages 10 and up, and can be played in 20-60 minutes.  $19.95


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