| Date | Subject |
| Wed, 24 Sep 2003 17:14:25 -0600 | Re: Release |
| Wed, 24 Sep 2003 17:14:25 -0600 | Re: Release |
| Wed, 24 Sep 2003 16:07:11 -0600 | Re: HLSL #include problem |
| Wed, 24 Sep 2003 16:07:11 -0600 | Re: HLSL #include problem |
| Wed, 24 Sep 2003 16:03:47 -0600 | Re: stretchrect vs setrendertarget+DP |
| Wed, 24 Sep 2003 16:03:47 -0600 | Re: stretchrect vs setrendertarget+DP |
| Wed, 24 Sep 2003 16:01:23 -0600 | Re: Release |
| Wed, 24 Sep 2003 16:01:23 -0600 | Re: Release |
| Tue, 23 Sep 2003 12:27:51 -0600 | Re: Default Gamma Ramp |
| Tue, 23 Sep 2003 12:27:51 -0600 | Re: Default Gamma Ramp |
| Tue, 23 Sep 2003 10:00:39 -0600 | Re: HLSL struct packing |
| Tue, 23 Sep 2003 10:00:39 -0600 | Re: HLSL struct packing |
| Tue, 23 Sep 2003 09:59:30 -0600 | Re: Default Gamma Ramp |
| Tue, 23 Sep 2003 09:59:30 -0600 | Re: Default Gamma Ramp |
| Tue, 23 Sep 2003 09:59:16 -0600 | Re: Default Gamma Ramp |
| Tue, 23 Sep 2003 09:59:16 -0600 | Re: Default Gamma Ramp |
| Mon, 22 Sep 2003 19:53:20 -0600 | Summer Update released |
| Mon, 22 Sep 2003 19:53:20 -0600 | Summer Update released |
| Mon, 22 Sep 2003 14:00:25 -0600 | Re: Default Gamma Ramp |
| Mon, 22 Sep 2003 14:00:25 -0600 | Re: Default Gamma Ramp |
| Mon, 22 Sep 2003 11:46:58 -0600 | Re: DiretX SDK Vertex Shaders documentation |
| Mon, 22 Sep 2003 11:46:58 -0600 | Re: DiretX SDK Vertex Shaders documentation |
| Sun, 21 Sep 2003 09:15:21 -0600 | Re: ASSERT in Direct3D |
| Sun, 21 Sep 2003 09:15:21 -0600 | Re: ASSERT in Direct3D |
| Fri, 19 Sep 2003 17:16:47 -0600 | Re: ID3DXEffectCompiler::CompileShader |
| Fri, 19 Sep 2003 17:16:47 -0600 | Re: ID3DXEffectCompiler::CompileShader |
| Fri, 19 Sep 2003 16:54:55 -0600 | Re: ID3DXEffectCompiler::CompileShader |
| Fri, 19 Sep 2003 16:54:55 -0600 | Re: ID3DXEffectCompiler::CompileShader |
| Fri, 19 Sep 2003 15:24:20 -0600 | Re: Index Buffers.. |
| Fri, 19 Sep 2003 15:24:20 -0600 | Re: Index Buffers.. |
| Fri, 19 Sep 2003 11:00:21 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Fri, 19 Sep 2003 11:00:21 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Wed, 17 Sep 2003 21:46:35 -0600 | Re: Shader debugger with vs.net 2003 |
| Wed, 17 Sep 2003 21:46:35 -0600 | Re: Shader debugger with vs.net 2003 |
| Wed, 17 Sep 2003 15:27:52 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 15:27:52 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 14:33:53 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 14:33:53 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 13:37:16 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 13:37:16 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 13:35:51 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Wed, 17 Sep 2003 13:35:51 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Wed, 17 Sep 2003 12:39:54 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 12:39:54 -0600 | Re: Smooth scrolling and sub-pixel positioning |
| Wed, 17 Sep 2003 12:31:10 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Wed, 17 Sep 2003 12:31:10 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Wed, 17 Sep 2003 11:08:16 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Wed, 17 Sep 2003 11:08:16 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Wed, 17 Sep 2003 10:05:10 -0600 | Re: Resetting an effect |
| Wed, 17 Sep 2003 10:05:10 -0600 | Re: Resetting an effect |
| Wed, 17 Sep 2003 10:04:19 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Wed, 17 Sep 2003 10:04:19 -0600 | Re: Render scenes on other graphic controls...is so difficult??? |
| Wed, 17 Sep 2003 10:02:21 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Wed, 17 Sep 2003 10:02:21 -0600 | Re: texm3x3vspec : what devices fully support it ? |
| Tue, 16 Sep 2003 14:15:01 -0600 | Re: DirectX registry value |
| Tue, 16 Sep 2003 14:15:01 -0600 | Re: DirectX registry value |
| Mon, 15 Sep 2003 09:53:17 -0600 | Re: Resetting an effect |
| Mon, 15 Sep 2003 09:53:17 -0600 | Re: Resetting an effect |
| Mon, 15 Sep 2003 07:48:55 -0600 | Re: Resetting an effect |
| Mon, 15 Sep 2003 07:48:55 -0600 | Re: Resetting an effect |
| Mon, 15 Sep 2003 07:36:29 -0600 | Re: Trouble getting DrawIndexedPrimitive to work... |
| Mon, 15 Sep 2003 07:36:29 -0600 | Re: Trouble getting DrawIndexedPrimitive to work... |
| Mon, 15 Sep 2003 07:33:22 -0600 | Re: making a dll |
| Mon, 15 Sep 2003 07:33:22 -0600 | Re: making a dll |
| Fri, 12 Sep 2003 14:42:48 -0600 | Re: Why ddi9 drivers couldn't compile HLSL ? |
| Fri, 12 Sep 2003 14:42:48 -0600 | Re: Why ddi9 drivers couldn't compile HLSL ? |
| Fri, 12 Sep 2003 12:10:44 -0600 | Re: Swap Chains |
| Fri, 12 Sep 2003 12:10:44 -0600 | Re: Swap Chains |
| Fri, 12 Sep 2003 11:19:32 -0600 | Re: MultiLevel Texture Basic Question |
| Fri, 12 Sep 2003 11:19:32 -0600 | Re: MultiLevel Texture Basic Question |
| Fri, 12 Sep 2003 11:16:44 -0600 | Re: ID3DXSkinInfo::Remap and ID3DXSkinInfo::UpdateSkinnedMesh |
| Fri, 12 Sep 2003 11:16:44 -0600 | Re: ID3DXSkinInfo::Remap and ID3DXSkinInfo::UpdateSkinnedMesh |
| Fri, 12 Sep 2003 11:11:02 -0600 | Re: Fixed width line? |
| Fri, 12 Sep 2003 11:11:02 -0600 | Re: Fixed width line? |
| Fri, 12 Sep 2003 11:09:45 -0600 | Re: GDI problem in Fullscreen mode |
| Fri, 12 Sep 2003 11:09:45 -0600 | Re: GDI problem in Fullscreen mode |
| Thu, 11 Sep 2003 23:46:02 -0600 | Re: GDI problem in Fullscreen mode |
| Thu, 11 Sep 2003 23:46:02 -0600 | Re: GDI problem in Fullscreen mode |
| Thu, 11 Sep 2003 13:57:44 -0600 | Re: CreateDevice crashes with Unicows.lib |
| Thu, 11 Sep 2003 13:57:44 -0600 | Re: CreateDevice crashes with Unicows.lib |
| Thu, 11 Sep 2003 12:24:16 -0600 | Re: CreateDevice crashes with Unicows.lib |
| Thu, 11 Sep 2003 12:24:16 -0600 | Re: CreateDevice crashes with Unicows.lib |
| Thu, 11 Sep 2003 11:05:43 -0600 | Re: Animations and x-file |
| Thu, 11 Sep 2003 11:05:43 -0600 | Re: Animations and x-file |
| Thu, 11 Sep 2003 10:51:12 -0600 | Re: HLSL ASM output |
| Thu, 11 Sep 2003 10:51:12 -0600 | Re: HLSL ASM output |
| Thu, 11 Sep 2003 10:11:39 -0600 | Re: How to get graphic controls handle??? |
| Thu, 11 Sep 2003 10:11:39 -0600 | Re: How to get graphic controls handle??? |
| Tue, 09 Sep 2003 21:01:19 -0600 | Re: Simple per-vertex lighting & HLSL problem |
| Tue, 09 Sep 2003 21:01:19 -0600 | Re: Simple per-vertex lighting & HLSL problem |
| Tue, 09 Sep 2003 20:57:27 -0600 | Re: D3DXCompileShader + ps_2_a: how compiler get the caps ? |
| Tue, 09 Sep 2003 20:57:27 -0600 | Re: D3DXCompileShader + ps_2_a: how compiler get the caps ? |
| Tue, 09 Sep 2003 10:32:43 -0600 | Re: D3DXCompileShader + ps_2_a: how compiler get the caps ? |
| Tue, 09 Sep 2003 10:32:43 -0600 | Re: D3DXCompileShader + ps_2_a: how compiler get the caps ? |
| Mon, 08 Sep 2003 10:07:55 -0600 | Re: picking meshes efficiently and determine point in the solid of TIN meshes |
| Mon, 08 Sep 2003 10:07:55 -0600 | Re: picking meshes efficiently and determine point in the solid of TIN meshes |
| Thu, 04 Sep 2003 17:07:24 -0600 | Re: Trouble validating techniques from effect files |
| Thu, 04 Sep 2003 17:07:24 -0600 | Re: Trouble validating techniques from effect files |
| Thu, 04 Sep 2003 10:28:55 -0600 | Re: How can I get a DirectX SDK summer update beta2? |
| Thu, 04 Sep 2003 10:28:55 -0600 | Re: How can I get a DirectX SDK summer update beta2? |
| Wed, 03 Sep 2003 21:11:04 -0600 | Why doesn't SWVP support N-patch tessellation? |