[ Home | Direct3D Book | DirectX Developer List Messages ]

Page 34

DateSubject
Mon, 04 Nov 2002 10:28:39 -0700Re: pixel shader's unknown dependencies?
Mon, 04 Nov 2002 10:28:39 -0700Re: pixel shader's unknown dependencies?
Mon, 04 Nov 2002 09:36:48 -0700Re: NV texture compression tool
Mon, 04 Nov 2002 09:36:48 -0700Re: NV texture compression tool
Mon, 04 Nov 2002 09:14:56 -0700Re: GUI System Under DirectX 8.1
Mon, 04 Nov 2002 09:14:56 -0700Re: GUI System Under DirectX 8.1
Sun, 03 Nov 2002 12:39:13 -0700Re: HUD and text display
Sun, 03 Nov 2002 12:39:13 -0700Re: HUD and text display
Fri, 01 Nov 2002 15:32:47 -0700Re: ID3DXSprite efficiency and efectiveness
Fri, 01 Nov 2002 15:32:47 -0700Re: ID3DXSprite efficiency and efectiveness
Fri, 01 Nov 2002 12:41:15 -0700Re: pixel shader's unknown dependencies?
Fri, 01 Nov 2002 12:41:15 -0700Re: pixel shader's unknown dependencies?
Fri, 01 Nov 2002 10:52:48 -0700Re: Using DirectShow to save MPEG, AVI and MOV movies?
Fri, 01 Nov 2002 10:52:48 -0700Re: Using DirectShow to save MPEG, AVI and MOV movies?
Fri, 01 Nov 2002 00:00:55 -0700Re: Advanced Vertex Buffer Caching
Fri, 01 Nov 2002 00:00:55 -0700Re: Advanced Vertex Buffer Caching
Thu, 31 Oct 2002 16:17:37 -0700Re: ID3DXSprite efficiency and efectiveness
Thu, 31 Oct 2002 16:17:37 -0700Re: ID3DXSprite efficiency and efectiveness
Thu, 31 Oct 2002 15:41:53 -0700Re: ID3DXSprite efficiency and efectiveness
Thu, 31 Oct 2002 15:41:53 -0700Re: ID3DXSprite efficiency and efectiveness
Thu, 31 Oct 2002 14:09:29 -0700Re: direct audio-playing large wav files (background music)
Thu, 31 Oct 2002 14:09:29 -0700Re: direct audio-playing large wav files (background music)
Thu, 31 Oct 2002 12:58:01 -0700Re: Advanced Vertex Buffer Caching
Thu, 31 Oct 2002 12:58:01 -0700Re: Advanced Vertex Buffer Caching
Thu, 31 Oct 2002 07:57:49 -0700Re: Progressive Meshs
Thu, 31 Oct 2002 07:57:49 -0700Re: Progressive Meshs
Thu, 31 Oct 2002 07:55:51 -0700Re: DrawPrimitiveUP
Thu, 31 Oct 2002 07:55:51 -0700Re: DrawPrimitiveUP
Wed, 30 Oct 2002 10:13:14 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 10:13:14 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 09:52:18 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 09:52:18 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 09:42:48 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 09:42:48 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 09:23:10 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 09:23:10 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 09:19:26 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 09:19:26 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 08:46:59 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 08:46:59 -0700Re: Using the ZBuffer as a texture
Wed, 30 Oct 2002 08:45:32 -0700Re: Compressed Volume Texture in Video Memory
Wed, 30 Oct 2002 08:45:32 -0700Re: Compressed Volume Texture in Video Memory
Wed, 30 Oct 2002 08:44:18 -0700Re: Loading mesh from memory !
Wed, 30 Oct 2002 08:44:18 -0700Re: Loading mesh from memory !
Tue, 29 Oct 2002 15:00:01 -0700Re: DX AppWizard Question
Tue, 29 Oct 2002 15:00:01 -0700Re: DX AppWizard Question
Tue, 29 Oct 2002 10:41:25 -0700Re: Anisotropic filtering question
Tue, 29 Oct 2002 10:41:25 -0700Re: Anisotropic filtering question
Tue, 29 Oct 2002 10:22:17 -0700Re: Compressed Volume Texture in Video Memory
Tue, 29 Oct 2002 10:22:17 -0700Re: Compressed Volume Texture in Video Memory
Tue, 29 Oct 2002 10:18:26 -0700Re: DX AppWizard Question
Tue, 29 Oct 2002 10:18:26 -0700Re: DX AppWizard Question
Tue, 29 Oct 2002 10:15:59 -0700Re: Software vertex shaders
Tue, 29 Oct 2002 10:15:59 -0700Re: Software vertex shaders
Tue, 29 Oct 2002 05:14:21 -0700Re: Oficial sequence to render to a texture.
Tue, 29 Oct 2002 05:14:21 -0700Re: Oficial sequence to render to a texture.
Mon, 28 Oct 2002 18:18:00 -0700Re: Reset Problem I ask about eariler today
Mon, 28 Oct 2002 18:18:00 -0700Re: Reset Problem I ask about eariler today
Mon, 28 Oct 2002 17:25:42 -0700Re: Error: Stream 0 should be initialized for FVF shaders
Mon, 28 Oct 2002 17:25:42 -0700Re: Error: Stream 0 should be initialized for FVF shaders
Mon, 28 Oct 2002 16:12:00 -0700Re: Texture Blending
Mon, 28 Oct 2002 16:12:00 -0700Re: Texture Blending
Mon, 28 Oct 2002 16:03:05 -0700Re: Using the ZBuffer as a texture
Mon, 28 Oct 2002 16:03:05 -0700Re: Using the ZBuffer as a texture
Mon, 28 Oct 2002 15:36:54 -0700Re: Texture Blending
Mon, 28 Oct 2002 15:36:54 -0700Re: Texture Blending
Mon, 28 Oct 2002 14:44:21 -0700Re: Using the ZBuffer as a texture
Mon, 28 Oct 2002 14:44:21 -0700Re: Using the ZBuffer as a texture
Mon, 28 Oct 2002 13:15:58 -0700Re: Texture Blending
Mon, 28 Oct 2002 13:15:58 -0700Re: Texture Blending
Mon, 28 Oct 2002 12:21:15 -0700Re: Software vertex shaders
Mon, 28 Oct 2002 12:21:15 -0700Re: Software vertex shaders
Mon, 28 Oct 2002 12:04:15 -0700Re: CreateVertexBuffer can't be managed?
Mon, 28 Oct 2002 12:04:15 -0700Re: CreateVertexBuffer can't be managed?
Mon, 28 Oct 2002 10:27:03 -0700Re: Software vertex shaders
Mon, 28 Oct 2002 10:27:03 -0700Re: Software vertex shaders
Sun, 27 Oct 2002 22:02:00 -0700Re: Multitexturing
Sun, 27 Oct 2002 22:02:00 -0700Re: Multitexturing
Sun, 27 Oct 2002 22:00:19 -0700Re: CreateRenderTarget
Sun, 27 Oct 2002 22:00:19 -0700Re: CreateRenderTarget
Sun, 27 Oct 2002 14:45:01 -0700Re: Displaying sprites using triangles
Sun, 27 Oct 2002 14:45:01 -0700Re: Displaying sprites using triangles
Sun, 27 Oct 2002 09:09:59 -0700Re: Loading mesh from memory !
Sun, 27 Oct 2002 09:09:59 -0700Re: Loading mesh from memory !
Sat, 26 Oct 2002 15:22:53 -0600Re: Software vertex shaders
Sat, 26 Oct 2002 15:22:53 -0600Re: Software vertex shaders
Sat, 26 Oct 2002 13:50:21 -0600Re: Vertex streams
Sat, 26 Oct 2002 13:50:21 -0600Re: Vertex streams
Sat, 26 Oct 2002 13:19:03 -0600Re: Software vertex shaders
Sat, 26 Oct 2002 13:19:03 -0600Re: Software vertex shaders
Sat, 26 Oct 2002 13:14:12 -0600Re: Vertex streams
Sat, 26 Oct 2002 13:14:12 -0600Re: Vertex streams
Sat, 26 Oct 2002 13:12:41 -0600Re: Vertex streams
Sat, 26 Oct 2002 13:12:41 -0600Re: Vertex streams
Fri, 25 Oct 2002 13:10:22 -0600Re: Suggested extensions to D3DX functionality
Fri, 25 Oct 2002 13:10:22 -0600Re: Suggested extensions to D3DX functionality
Fri, 25 Oct 2002 13:00:31 -0600Re: Playing large movie textures - Dynamic Textures?
Fri, 25 Oct 2002 13:00:31 -0600Re: Playing large movie textures - Dynamic Textures?
Fri, 25 Oct 2002 12:55:16 -0600Re: Suggested extensions to D3DX functionality
Fri, 25 Oct 2002 12:55:16 -0600Re: Suggested extensions to D3DX functionality
Thu, 24 Oct 2002 15:53:23 -0600Re: Playing large movie textures - Dynamic Textures?