| Date | Subject |
| Wed, 03 Jan 2001 12:57:01 -0700 | Re: Texture target performance and mip-mapping. |
| Wed, 03 Jan 2001 12:57:01 -0700 | Re: Texture target performance and mip-mapping. |
| Wed, 03 Jan 2001 12:55:03 -0700 | Re: controlling amount of texture |
| Wed, 03 Jan 2001 12:55:03 -0700 | Re: controlling amount of texture |
| Wed, 03 Jan 2001 12:50:41 -0700 | Re: Z-buffer |
| Wed, 03 Jan 2001 12:50:41 -0700 | Re: Z-buffer |
| Wed, 03 Jan 2001 11:52:09 -0700 | Re: fog color |
| Wed, 03 Jan 2001 11:52:09 -0700 | Re: fog color |
| Tue, 02 Jan 2001 22:17:58 -0700 | Re: Short blink during one frame with DX8 |
| Tue, 02 Jan 2001 22:17:58 -0700 | Re: Short blink during one frame with DX8 |
| Tue, 02 Jan 2001 12:21:10 -0700 | Re: normals from triangle strips |
| Tue, 02 Jan 2001 12:21:10 -0700 | Re: normals from triangle strips |
| Tue, 02 Jan 2001 12:06:27 -0700 | Re: Texture target performance and mip-mapping. |
| Tue, 02 Jan 2001 12:06:27 -0700 | Re: Texture target performance and mip-mapping. |
| Tue, 02 Jan 2001 12:01:26 -0700 | Re: Texture target performance and mip-mapping. |
| Tue, 02 Jan 2001 12:01:26 -0700 | Re: Texture target performance and mip-mapping. |
| Tue, 02 Jan 2001 11:56:21 -0700 | Re: Detecting Direct 3d and version |
| Tue, 02 Jan 2001 11:56:21 -0700 | Re: Detecting Direct 3d and version |
| Tue, 02 Jan 2001 11:55:40 -0700 | Re: normals from triangle strips |
| Tue, 02 Jan 2001 11:55:40 -0700 | Re: normals from triangle strips |
| Tue, 02 Jan 2001 11:52:58 -0700 | Re: GeForce & DX8 VertexShaders |
| Tue, 02 Jan 2001 11:52:58 -0700 | Re: GeForce & DX8 VertexShaders |
| Tue, 02 Jan 2001 11:52:05 -0700 | Re: Short blink during one frame with DX8 |
| Tue, 02 Jan 2001 11:52:05 -0700 | Re: Short blink during one frame with DX8 |
| Mon, 01 Jan 2001 09:56:35 -0700 | Re: Help! D3DXComputeBoundingBox |
| Mon, 01 Jan 2001 09:56:35 -0700 | Re: Help! D3DXComputeBoundingBox |
| Sat, 30 Dec 2000 15:30:37 -0700 | Re: Backbuffers contents (was: gui drawing) |
| Sat, 30 Dec 2000 15:30:37 -0700 | Re: Backbuffers contents (was: gui drawing) |
| Sat, 30 Dec 2000 12:41:39 -0700 | Re: Backbuffers contents (was: gui drawing) |
| Sat, 30 Dec 2000 12:41:39 -0700 | Re: Backbuffers contents (was: gui drawing) |
| Fri, 29 Dec 2000 16:32:35 -0700 | Re: GUI drawing |
| Fri, 29 Dec 2000 16:32:35 -0700 | Re: GUI drawing |
| Thu, 28 Dec 2000 16:45:06 -0700 | Re: how to make your own DX8 sample in 6 easy steps |
| Thu, 28 Dec 2000 16:45:06 -0700 | Re: how to make your own DX8 sample in 6 easy steps |
| Thu, 28 Dec 2000 16:08:45 -0700 | how to make your own DX8 sample in 6 easy steps |
| Thu, 28 Dec 2000 16:08:45 -0700 | how to make your own DX8 sample in 6 easy steps |
| Thu, 28 Dec 2000 15:24:55 -0700 | Re: Teeth through Lips |
| Thu, 28 Dec 2000 15:24:55 -0700 | Re: Teeth through Lips |
| Thu, 28 Dec 2000 14:46:13 -0700 | Re: Teeth through Lips |
| Thu, 28 Dec 2000 14:46:13 -0700 | Re: Teeth through Lips |
| Thu, 28 Dec 2000 13:41:05 -0700 | Re: creating IDL interfaces that reference DX8 interfaces |
| Thu, 28 Dec 2000 13:41:05 -0700 | Re: creating IDL interfaces that reference DX8 interfaces |
| Thu, 28 Dec 2000 10:49:20 -0700 | Re: creating IDL interfaces that reference DX8 interfaces |
| Thu, 28 Dec 2000 10:49:20 -0700 | Re: creating IDL interfaces that reference DX8 interfaces |
| Tue, 26 Dec 2000 13:21:24 -0700 | Re: Resize issues |
| Tue, 26 Dec 2000 13:21:24 -0700 | Re: Resize issues |
| Mon, 25 Dec 2000 14:26:55 -0700 | Re: two sided light |
| Mon, 25 Dec 2000 14:26:55 -0700 | Re: two sided light |
| Sun, 24 Dec 2000 12:44:54 -0700 | Re: Resize issues |
| Sun, 24 Dec 2000 12:44:54 -0700 | Re: Resize issues |
| Sun, 24 Dec 2000 12:39:20 -0700 | Re: Resize issues |
| Sun, 24 Dec 2000 12:39:20 -0700 | Re: Resize issues |
| Sun, 24 Dec 2000 11:00:27 -0700 | Re: two sided light |
| Sun, 24 Dec 2000 11:00:27 -0700 | Re: two sided light |
| Sun, 24 Dec 2000 10:57:05 -0700 | Re: Resize issues |
| Sun, 24 Dec 2000 10:57:05 -0700 | Re: Resize issues |
| Sun, 24 Dec 2000 10:36:10 -0700 | Re: two sided light |
| Sun, 24 Dec 2000 10:36:10 -0700 | Re: two sided light |
| Sat, 23 Dec 2000 12:31:27 -0700 | Re: two sided light |
| Sat, 23 Dec 2000 12:31:27 -0700 | Re: two sided light |
| Sat, 23 Dec 2000 12:11:32 -0700 | Re: X file animation |
| Sat, 23 Dec 2000 12:11:32 -0700 | Re: X file animation |
| Sat, 23 Dec 2000 12:10:34 -0700 | Re: two sided light |
| Sat, 23 Dec 2000 12:10:34 -0700 | Re: two sided light |
| Fri, 22 Dec 2000 12:27:50 -0700 | Re: 3D Coords --> Screen Coords. |
| Fri, 22 Dec 2000 12:27:50 -0700 | Re: 3D Coords --> Screen Coords. |
| Fri, 22 Dec 2000 12:26:27 -0700 | Re: 3D Coords --> Screen Coords. |
| Fri, 22 Dec 2000 12:26:27 -0700 | Re: 3D Coords --> Screen Coords. |
| Fri, 22 Dec 2000 11:39:12 -0700 | Re: D3DERR_DEVICELOST |
| Fri, 22 Dec 2000 11:39:12 -0700 | Re: D3DERR_DEVICELOST |
| Thu, 21 Dec 2000 22:58:16 -0700 | Re: R: D3DXFont (was: This is slow -> Re: DX8 has no GetDC?) |
| Thu, 21 Dec 2000 22:58:16 -0700 | Re: R: D3DXFont (was: This is slow -> Re: DX8 has no GetDC?) |
| Thu, 21 Dec 2000 18:10:40 -0700 | Re: This is slow -> Re: DX8 has no GetDC? |
| Thu, 21 Dec 2000 18:10:40 -0700 | Re: This is slow -> Re: DX8 has no GetDC? |
| Thu, 21 Dec 2000 18:08:10 -0700 | Re: DX 7 light Q's |
| Thu, 21 Dec 2000 18:08:10 -0700 | Re: DX 7 light Q's |
| Thu, 21 Dec 2000 17:11:52 -0700 | Re: R: D3DXFont (was: This is slow -> Re: DX8 has no GetDC?) |
| Thu, 21 Dec 2000 17:11:52 -0700 | Re: R: D3DXFont (was: This is slow -> Re: DX8 has no GetDC?) |
| Thu, 21 Dec 2000 14:56:28 -0700 | Re: Image Surface from existing memory? |
| Thu, 21 Dec 2000 14:56:28 -0700 | Re: Image Surface from existing memory? |
| Thu, 21 Dec 2000 14:32:10 -0700 | Re: Image Surface from existing memory? |
| Thu, 21 Dec 2000 14:32:10 -0700 | Re: Image Surface from existing memory? |
| Thu, 21 Dec 2000 14:00:46 -0700 | Re: DXTn Sizes and Mipmaps |
| Thu, 21 Dec 2000 14:00:46 -0700 | Re: DXTn Sizes and Mipmaps |
| Thu, 21 Dec 2000 13:59:06 -0700 | Re: DXTn Sizes and Mipmaps |
| Thu, 21 Dec 2000 13:59:06 -0700 | Re: DXTn Sizes and Mipmaps |
| Thu, 21 Dec 2000 13:03:50 -0700 | Re: Texture Stages vs. Render States |
| Thu, 21 Dec 2000 13:03:50 -0700 | Re: Texture Stages vs. Render States |
| Thu, 21 Dec 2000 12:35:34 -0700 | Re: D3DXFont (was: This is slow -> Re: DX8 has no GetDC?) |
| Thu, 21 Dec 2000 12:35:34 -0700 | Re: D3DXFont (was: This is slow -> Re: DX8 has no GetDC?) |
| Thu, 21 Dec 2000 12:28:27 -0700 | Re: Image Surface from existing memory? |
| Thu, 21 Dec 2000 12:28:27 -0700 | Re: Image Surface from existing memory? |
| Thu, 21 Dec 2000 12:26:45 -0700 | Re: R: D3DXFont (was: This is slow -> Re: DX8 has no GetDC?) |
| Thu, 21 Dec 2000 12:26:45 -0700 | Re: R: D3DXFont (was: This is slow -> Re: DX8 has no GetDC?) |
| Thu, 21 Dec 2000 11:03:44 -0700 | Re: This is slow -> Re: DX8 has no GetDC? |
| Thu, 21 Dec 2000 11:03:44 -0700 | Re: This is slow -> Re: DX8 has no GetDC? |
| Wed, 20 Dec 2000 17:49:32 -0700 | Re: What is a WBUFFER? |
| Wed, 20 Dec 2000 17:49:32 -0700 | Re: What is a WBUFFER? |
| Wed, 20 Dec 2000 15:16:49 -0700 | Re: Learning D3D |
| Wed, 20 Dec 2000 15:16:49 -0700 | Re: Learning D3D |
| Wed, 20 Dec 2000 15:08:02 -0700 | D3DXFont (was: This is slow -> Re: DX8 has no GetDC?) |