[ Home | Direct3D Book | DirectX Developer List Messages ]

Page 77

DateSubject
Wed, 20 Dec 2000 15:08:02 -0700D3DXFont (was: This is slow -> Re: DX8 has no GetDC?)
Wed, 20 Dec 2000 15:08:02 -0700D3DXFont (was: This is slow -> Re: DX8 has no GetDC?)
Wed, 20 Dec 2000 12:07:34 -0700Re: Learning D3D
Wed, 20 Dec 2000 12:07:34 -0700Re: Learning D3D
Wed, 20 Dec 2000 10:43:45 -0700Re: multitexturing on older cards
Wed, 20 Dec 2000 10:43:45 -0700Re: multitexturing on older cards
Wed, 20 Dec 2000 09:53:54 -0700Re: GDI Flicker ( solved )
Wed, 20 Dec 2000 09:53:54 -0700Re: GDI Flicker ( solved )
Wed, 20 Dec 2000 09:51:28 -0700Re: multitexturing on older cards
Wed, 20 Dec 2000 09:51:28 -0700Re: multitexturing on older cards
Wed, 20 Dec 2000 09:50:04 -0700Re: DX8 has no GetDC?
Wed, 20 Dec 2000 09:50:04 -0700Re: DX8 has no GetDC?
Tue, 19 Dec 2000 16:54:15 -0700Re: DX8 has no GetDC?
Tue, 19 Dec 2000 16:54:15 -0700Re: DX8 has no GetDC?
Tue, 19 Dec 2000 15:11:25 -0700Re: Verts colors & D3D ambiant lighting
Tue, 19 Dec 2000 15:11:25 -0700Re: Verts colors & D3D ambiant lighting
Tue, 19 Dec 2000 14:18:14 -0700Re: Verts colors & D3D ambiant lighting
Tue, 19 Dec 2000 14:18:14 -0700Re: Verts colors & D3D ambiant lighting
Tue, 19 Dec 2000 14:17:33 -0700Re: DX8 has no GetDC?
Tue, 19 Dec 2000 14:17:33 -0700Re: DX8 has no GetDC?
Tue, 19 Dec 2000 11:11:20 -0700Re: DX8 has no GetDC?
Tue, 19 Dec 2000 11:11:20 -0700Re: DX8 has no GetDC?
Tue, 19 Dec 2000 11:09:21 -0700Re: GDI Directx8
Tue, 19 Dec 2000 11:09:21 -0700Re: GDI Directx8
Mon, 18 Dec 2000 23:48:21 -0700Re: Multisample control (and renderTarget)
Mon, 18 Dec 2000 23:48:21 -0700Re: Multisample control (and renderTarget)
Mon, 18 Dec 2000 23:18:38 -0700Re: Multisample control (and renderTarget)
Mon, 18 Dec 2000 23:18:38 -0700Re: Multisample control (and renderTarget)
Mon, 18 Dec 2000 15:53:03 -0700Re: D3DXCreateTextureFromFileExA causes a crash.
Mon, 18 Dec 2000 15:53:03 -0700Re: D3DXCreateTextureFromFileExA causes a crash.
Mon, 18 Dec 2000 14:55:25 -0700Re: No default software device?
Mon, 18 Dec 2000 14:55:25 -0700Re: No default software device?
Fri, 15 Dec 2000 13:29:52 -0700Re: Color keys and spaces in Direct3d
Fri, 15 Dec 2000 13:29:52 -0700Re: Color keys and spaces in Direct3d
Fri, 15 Dec 2000 12:19:49 -0700Re: Color keys and spaces in Direct3d
Fri, 15 Dec 2000 12:19:49 -0700Re: Color keys and spaces in Direct3d
Fri, 15 Dec 2000 11:57:39 -0700Re: Color keys and spaces in Direct3d
Fri, 15 Dec 2000 11:57:39 -0700Re: Color keys and spaces in Direct3d
Fri, 15 Dec 2000 11:24:48 -0700Re: Multi element vertex streams
Fri, 15 Dec 2000 11:24:48 -0700Re: Multi element vertex streams
Fri, 15 Dec 2000 11:19:12 -0700Re: Color keys and spaces in Direct3d
Fri, 15 Dec 2000 11:19:12 -0700Re: Color keys and spaces in Direct3d
Fri, 15 Dec 2000 11:11:45 -0700Re: What should we use to replace DX7 DrawIndexedPrimitiveStrided with in DX8?
Fri, 15 Dec 2000 11:11:45 -0700Re: What should we use to replace DX7 DrawIndexedPrimitiveStrided with in DX8?
Fri, 15 Dec 2000 08:31:32 -0700Re: reference device
Fri, 15 Dec 2000 08:31:32 -0700Re: reference device
Fri, 15 Dec 2000 08:16:16 -0700Re: What should we use to replace DX7 DrawIndexedPrimitiveStrided with in DX8?
Fri, 15 Dec 2000 08:16:16 -0700Re: What should we use to replace DX7 DrawIndexedPrimitiveStrided with in DX8?
Thu, 14 Dec 2000 19:50:57 -0700Re: INDEX32 with TRIANGLESTRIP bug!
Thu, 14 Dec 2000 19:50:57 -0700Re: INDEX32 with TRIANGLESTRIP bug!
Thu, 14 Dec 2000 16:09:56 -0700Re: Pixel shader...
Thu, 14 Dec 2000 16:09:56 -0700Re: Pixel shader...
Thu, 14 Dec 2000 10:27:20 -0700Re: cant recall...cant find
Thu, 14 Dec 2000 10:27:20 -0700Re: cant recall...cant find
Thu, 14 Dec 2000 10:10:11 -0700Re: cant recall...cant find
Thu, 14 Dec 2000 10:10:11 -0700Re: cant recall...cant find
Thu, 14 Dec 2000 10:09:14 -0700Re: Meshes
Thu, 14 Dec 2000 10:09:14 -0700Re: Meshes
Thu, 14 Dec 2000 08:53:31 -0700Re: D3DXCreateTextureFromFile is not creating mipmap chain
Thu, 14 Dec 2000 08:53:31 -0700Re: D3DXCreateTextureFromFile is not creating mipmap chain
Thu, 14 Dec 2000 08:51:44 -0700Re: cant recall...cant find
Thu, 14 Dec 2000 08:51:44 -0700Re: cant recall...cant find
Wed, 13 Dec 2000 15:39:30 -0700Re: Pixel shader...
Wed, 13 Dec 2000 15:39:30 -0700Re: Pixel shader...
Wed, 13 Dec 2000 14:22:35 -0700Re: Pixel shader...
Wed, 13 Dec 2000 14:22:35 -0700Re: Pixel shader...
Wed, 13 Dec 2000 14:19:28 -0700Re: Pixel shader...
Wed, 13 Dec 2000 14:19:28 -0700Re: Pixel shader...
Wed, 13 Dec 2000 12:04:49 -0700Re: Pixel shader...
Wed, 13 Dec 2000 12:04:49 -0700Re: Pixel shader...
Wed, 13 Dec 2000 11:48:09 -0700Re: D3DXCreateTextureFromFile is not creating mipmap chain
Wed, 13 Dec 2000 11:48:09 -0700Re: D3DXCreateTextureFromFile is not creating mipmap chain
Tue, 12 Dec 2000 12:20:14 -0700Stale DevCenter link for "Power Debugging Tips w/VC++"
Tue, 12 Dec 2000 12:20:14 -0700Stale DevCenter link for "Power Debugging Tips w/VC++"
Mon, 11 Dec 2000 20:42:14 -0700Re: D3DX Functions
Mon, 11 Dec 2000 20:42:14 -0700Re: D3DX Functions
Mon, 11 Dec 2000 16:31:51 -0700Re: D3DX Functions
Mon, 11 Dec 2000 16:31:51 -0700Re: D3DX Functions
Mon, 11 Dec 2000 14:29:43 -0700Re: Antialiased d3d lines without antialiasing hardware
Mon, 11 Dec 2000 14:29:43 -0700Re: Antialiased d3d lines without antialiasing hardware
Mon, 11 Dec 2000 14:11:26 -0700Re: Loading textures in DX7 (again)
Mon, 11 Dec 2000 14:11:26 -0700Re: Loading textures in DX7 (again)
Mon, 11 Dec 2000 13:21:15 -0700Re: HW Color Conversion
Mon, 11 Dec 2000 13:21:15 -0700Re: HW Color Conversion
Mon, 11 Dec 2000 12:01:38 -0700Re: HW Color Conversion
Mon, 11 Dec 2000 12:01:38 -0700Re: HW Color Conversion
Sat, 09 Dec 2000 00:21:07 -0700Re: What "Triadic Texture Blending Operations" means
Sat, 09 Dec 2000 00:21:07 -0700Re: What "Triadic Texture Blending Operations" means
Fri, 08 Dec 2000 22:09:21 -0700Re: questions
Fri, 08 Dec 2000 22:09:21 -0700Re: questions
Fri, 08 Dec 2000 22:02:10 -0700RS depicted per pipeline stage (was: Render states validation)
Fri, 08 Dec 2000 22:02:10 -0700RS depicted per pipeline stage (was: Render states validation)
Fri, 08 Dec 2000 14:22:26 -0700Re: stream-source data with old hardware, or FVF dat a with vertex shaders?
Fri, 08 Dec 2000 14:22:26 -0700Re: stream-source data with old hardware, or FVF dat a with vertex shaders?
Fri, 08 Dec 2000 13:58:05 -0700Re: Does destination alpha work in DX7?
Fri, 08 Dec 2000 13:58:05 -0700Re: Does destination alpha work in DX7?
Fri, 08 Dec 2000 13:56:58 -0700Re: Does destination alpha work in DX7?
Fri, 08 Dec 2000 13:56:58 -0700Re: Does destination alpha work in DX7?
Fri, 08 Dec 2000 13:42:27 -0700Re: stream-source data with old hardware, or FVF data with vertex shaders?
Fri, 08 Dec 2000 13:42:27 -0700Re: stream-source data with old hardware, or FVF data with vertex shaders?
Fri, 08 Dec 2000 10:31:28 -0700Re: stream-source data with old hardware, or FVF data with vertex shaders?