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DateSubject
Tue, 27 Jun 2006 20:33:06 -0700Re: DirectX Modeler
Tue, 27 Jun 2006 12:39:33 -0700Re: Vertex Blending Woes
Tue, 27 Jun 2006 09:29:19 -0700Re: Saving a Mesh with different vertex format
Mon, 26 Jun 2006 19:18:51 -0700Re: Vertex Blending Woes
Mon, 26 Jun 2006 16:00:48 -0700Re: Vertex Blending Woes
Mon, 26 Jun 2006 10:08:27 -0700Re: Vertex Blending Woes
Fri, 23 Jun 2006 09:43:05 -0700Re: MAKEFOURCC stuff.
Wed, 21 Jun 2006 18:24:47 -0700Re: Identifying triangles using IntersectInformation
Wed, 21 Jun 2006 18:23:45 -0700Re: Spline Tesselation Direct3D
Wed, 21 Jun 2006 18:18:01 -0700Re: DirectX 7/8/9 legacy problem...
Wed, 21 Jun 2006 09:44:02 -0700Re: DirectX 7/8/9 legacy problem...
Wed, 21 Jun 2006 09:44:02 -0700Re: DirectX 7/8/9 legacy problem...
Tue, 20 Jun 2006 18:19:16 -0700Re: DirectX 7/8/9 legacy problem...
Tue, 20 Jun 2006 10:22:10 -0700Re: Circumvent use of ddx/ddy gradient instructions in pixel shader
Tue, 20 Jun 2006 10:21:07 -0700Re: Spline Tesselation Direct3D
Tue, 20 Jun 2006 10:18:34 -0700Re: Depth sort
Tue, 20 Jun 2006 04:57:46 -0700Re: Spline Tesselation Direct3D
Tue, 20 Jun 2006 04:56:22 -0700Re: Should I learn DirectX9 or DirectX10 ?
Tue, 20 Jun 2006 04:53:11 -0700Re: Alpha blending and .png with transparency
Mon, 19 Jun 2006 14:28:10 -0700Re: problem in CheckDeviceFormat
Mon, 19 Jun 2006 14:23:49 -0700Re: drawing object in pure black color not possible.
Mon, 19 Jun 2006 14:20:57 -0700Re: Calling GetContainer on IDirect3DSurface to get the parent swap ch
Thu, 15 Jun 2006 14:57:45 -0700Re: Depth sort
Thu, 15 Jun 2006 14:55:18 -0700Re: DDS7 to D3DS8
Tue, 06 Jun 2006 14:13:19 -0700Re: DDS7 to D3DS8
Tue, 06 Jun 2006 14:11:39 -0700Re: Depth sort
Tue, 06 Jun 2006 11:50:58 -0700Re: Mesh Animation using CD3DFrame
Tue, 06 Jun 2006 11:50:02 -0700Re: Depth sort
Mon, 05 Jun 2006 16:06:01 -0700Re: Mesh Animation using CD3DFrame
Mon, 05 Jun 2006 10:01:11 -0700Re: Lighting
Mon, 05 Jun 2006 09:58:12 -0700Re: disappearing textures when modifying tv & tu
Mon, 05 Jun 2006 09:57:00 -0700Re: DirectX9 Surface (IDirect3DSurface9) with user preallocated memory. HELP
Mon, 05 Jun 2006 09:54:24 -0700Re: Directx
Mon, 05 Jun 2006 09:53:28 -0700Re: Depth sort
Sat May 31 06:02:45 MDT 2003Re: Error with closing Direct3D app
Thu, 25 May 2006 12:33:29 -0700Re: OpenGL compatible screen/window capture
Tue May 14 06:45:59 MDT 2002Re: Alpha equivalent to TFACTOR and getting caps
Thu, 11 May 2006 11:36:57 -0700Re: ToolTips in Direct3D UIs
Thu, 11 May 2006 11:36:16 -0700Re: ToolTips in Direct3D UIs
Tue, 09 May 2006 09:59:08 -0700Re: point sprites
Mon, 08 May 2006 14:45:15 -0700Re: How to implement vertex texture in HLSL
Mon, 08 May 2006 14:42:26 -0700Re: Multithreading and swap chains
Tue, 02 May 2006 18:25:16 -0700Re: Managed DX - 'DrawText' ambiguous
Tue, 02 May 2006 16:04:35 -0700Re: Managed DX - 'DrawText' ambiguous
Tue, 02 May 2006 16:03:21 -0700Re: change d3dx9 dll version
Thu, 27 Apr 2006 13:10:27 -0700Re: create a triangle
Wed, 26 Apr 2006 12:54:12 -0700Re: point sprites
Wed, 26 Apr 2006 10:17:31 -0700Re: DirectX Sprite images
Wed, 26 Apr 2006 10:16:05 -0700Re: change d3dx9 dll version
Wed, 26 Apr 2006 10:14:30 -0700Re: volumetric fog
Tue, 25 Apr 2006 10:48:35 -0700Re: volumetric fog
Mon, 24 Apr 2006 17:17:26 -0700Re: question of a rotate 2d texture Coordinate Mapping
Mon, 24 Apr 2006 17:15:00 -0700Re: get texture size
Mon, 24 Apr 2006 17:13:04 -0700Re: Matrix Decompose
Mon, 24 Apr 2006 17:10:52 -0700Re: fog around model
Thu, 20 Apr 2006 09:28:50 -0700Re: Matrix Decompose
Wed, 19 Apr 2006 12:33:05 -0700Re: Matrix Decompose
Tue, 18 Apr 2006 10:23:59 -0700Re: Matrix Decompose
Tue, 18 Apr 2006 10:21:55 -0700Re: fog around model
Tue, 18 Apr 2006 10:20:53 -0700Re: DirectX 9.0c, anyone keeping a score sheet for changes?
Mon, 17 Apr 2006 19:28:28 -0700Re: DirectX 9.0c, anyone keeping a score sheet for changes?
Mon, 17 Apr 2006 13:37:44 -0700Re: DirectX 9.0c, anyone keeping a score sheet for changes?
Thu, 13 Apr 2006 18:22:04 -0700Re: April SDK : still no shader debugging in VS2005
Thu, 13 Apr 2006 11:55:58 -0700Re: moving from GDI+ to DirectX
Thu, 13 Apr 2006 09:41:22 -0700Re: hlsl pixel shader not working
Thu, 13 Apr 2006 09:40:20 -0700Re: April SDK : still no shader debugging in VS2005
Thu, 13 Apr 2006 09:39:12 -0700Re: Split tiff and stamp string (GDI+ or DX)
Thu, 13 Apr 2006 09:38:18 -0700Re: Matrix Multiplication
Wed, 12 Apr 2006 15:42:43 -0700Re: Matrix Multiplication
Wed, 12 Apr 2006 12:10:14 -0700Re: setlocale for .x files?
Wed, 12 Apr 2006 10:23:24 -0700Re: Split tiff and stamp string (GDI+ or DX)
Wed, 12 Apr 2006 10:22:29 -0700Re: setlocale for .x files?
Wed, 12 Apr 2006 10:20:28 -0700Re: D3D freezings on ALL Geforce 4 MX440 (in triple-buffering only)
Tue, 11 Apr 2006 07:16:23 -0700Re: Save output from rendering in file
Mon, 10 Apr 2006 18:34:05 -0700Re: Number of instructions slots for lrp
Mon, 10 Apr 2006 18:05:05 -0700Re: Number of instructions slots for lrp
Mon, 10 Apr 2006 15:59:31 -0700Re: Number of instructions slots for lrp
Mon, 10 Apr 2006 15:55:18 -0700Re: Save output from rendering in file
Mon, 10 Apr 2006 15:53:09 -0700Re: moving from GDI+ to DirectX
Thu, 06 Apr 2006 09:00:46 -0700Re: Filtering the Cube Texture that created with D3DUSAGE_RENDERTA
Wed, 05 Apr 2006 20:52:12 -0700Re: D3DXSaveSurfaceToFileInMemory question
Wed, 05 Apr 2006 14:12:55 -0700Re: LockRect failed: D3DERR_DRIVERINTERNALERROR
Wed, 05 Apr 2006 09:49:09 -0700Re: LockRect failed: D3DERR_DRIVERINTERNALERROR
Tue, 04 Apr 2006 20:46:26 -0700Re: vertical blanks
Tue, 04 Apr 2006 12:21:31 -0700Re: vertical blanks
Tue, 04 Apr 2006 09:48:58 -0700Re: D3DXCreateText and subsets
Mon, 03 Apr 2006 16:27:50 -0700Re: D3DXCreateText and subsets
Thu, 30 Mar 2006 10:25:43 -0800Re: call DrawPrimitiveUp caused crash
Wed, 29 Mar 2006 13:26:20 -0800Re: How can mouse cursor stays on top always?
Wed, 29 Mar 2006 12:53:31 -0800Re: Cannot compile a shader
Tue, 28 Mar 2006 12:10:07 -0800Re: Maximum allowed size for a D3D target surface?
Tue, 28 Mar 2006 09:26:12 -0800Re: newbie question re line styles
Tue, 28 Mar 2006 09:21:18 -0800Re: Maximum allowed size for a D3D target surface?
Tue, 28 Mar 2006 09:19:00 -0800Re: D3DXCreateText and subsets
Tue, 28 Mar 2006 08:59:00 -0800Re: Cannot compile a shader
Mon, 27 Mar 2006 11:29:02 -0800Re: TIFF Files -> DX9 Texture
Fri, 24 Mar 2006 19:05:41 -0800Re: TIFF Files -> DX9 Texture
Thu, 23 Mar 2006 08:42:55 -0800Re: Non-DirectShow YUV application
Wed, 22 Mar 2006 12:29:40 -0800Re: Rotating Indvidual Objects
Tue, 21 Mar 2006 20:02:10 -0800Re: Rotating Indvidual Objects
Tue, 21 Mar 2006 08:56:19 -0800Re: Integrate Direct3D with an MFC Dialog Based Application