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DateSubject
Wed, 04 Jan 2006 17:28:23 -0800Re: compile error
Wed, 04 Jan 2006 14:31:50 -0800Re: compile error
Sat, 31 Dec 2005 12:20:56 -0800Re: How to minimize exec size of DXUT apps
Fri, 30 Dec 2005 22:57:54 -0800Re: How to minimize exec size of DXUT apps
Fri, 30 Dec 2005 13:58:50 -0800Re: How to minimize exec size of DXUT apps
Fri, 09 Dec 2005 08:48:21 -0800Re: GDI do not call My DrvRealizeBrush
Thu, 08 Dec 2005 10:33:49 -0800Re: October SDK Problems
Tue, 06 Dec 2005 16:44:59 -0800Re: October SDK Problems
Tue, 06 Dec 2005 15:06:25 -0800Re: why no hardware accelerated support for lines in DirectDraw?
Tue, 06 Dec 2005 13:11:29 -0800Re: October SDK Problems
Tue, 06 Dec 2005 13:10:19 -0800Re: finding if graphic card is bottleneck not the CPU
Mon, 05 Dec 2005 08:30:05 -0800Re: why no hardware accelerated support for lines in DirectDraw?
Mon, 05 Dec 2005 08:28:43 -0800Re: why no hardware accelerated support for lines in DirectDraw?
Thu, 01 Dec 2005 09:46:32 -0800Re: Transfer a DirectX-texture to an OpenGL-pBuffer
Wed, 30 Nov 2005 13:07:23 -0800Re: Transfer a DirectX-texture to an OpenGL-pBuffer
Mon, 28 Nov 2005 13:33:10 -0800Re: Begining Direct X
Fri, 18 Nov 2005 10:36:26 -0800Re: Convert a bitmap or jpg to an 8 bit raw file format.
Thu, 17 Nov 2005 09:50:22 -0800Re: D3DERR_OUTOFVIDEOMEMORY and TextureLoader.FromFile
Tue, 15 Nov 2005 10:03:48 -0800Re: Direct3D not disabling cliping.
Mon, 14 Nov 2005 11:37:26 -0800Re: Getting the pixel colors from a rendered surface
Fri, 11 Nov 2005 14:12:19 -0800Re: Direct3D not disabling cliping.
Thu, 10 Nov 2005 14:04:27 -0800Re: adding color to object
Thu, 10 Nov 2005 13:40:13 -0800Re: Getting the pixel colors from a rendered surface
Wed, 09 Nov 2005 10:44:22 -0800Re: Getting the pixel colors from a rendered surface
Mon, 07 Nov 2005 10:09:11 -0800Re: StretchRect problems
Mon, 07 Nov 2005 10:08:05 -0800Re: Textures being drawn white
Mon, 07 Nov 2005 10:07:33 -0800Re: Textures being drawn white
Fri, 04 Nov 2005 12:02:12 -0800Re: Memory Limit on CreateTexture() ?
Fri, 04 Nov 2005 12:02:12 -0800Re: Memory Limit on CreateTexture() ?
Fri, 04 Nov 2005 11:39:41 -0800Re: Memory Limit on CreateTexture() ?
Fri, 04 Nov 2005 10:21:39 -0800Re: Textures being drawn white
Fri, 04 Nov 2005 10:20:12 -0800Re: Memory Limit on CreateTexture() ?
Thu, 03 Nov 2005 14:17:07 -0800Re: After calling pD3D->CreateDevice() the adding double types stops w
Wed, 02 Nov 2005 13:43:17 -0800Re: Vertex declaration order
Wed, 02 Nov 2005 13:40:52 -0800Re: After calling pD3D->CreateDevice() the adding double types stops w
Wed, 02 Nov 2005 13:36:28 -0800Re: Memory Violation Copying Mesh Verticex buffer
Wed, 02 Nov 2005 13:34:59 -0800Re: Install D3DX for latest DX9
Wed, 02 Nov 2005 13:08:11 -0800Re: Install D3DX for latest DX9
Tue, 01 Nov 2005 16:33:03 -0800Re: Memory Violation Copying Mesh Verticex buffer
Tue, 01 Nov 2005 16:33:03 -0800Re: Memory Violation Copying Mesh Verticex buffer
Tue, 01 Nov 2005 16:33:03 -0800Re: Memory Violation Copying Mesh Verticex buffer
Tue, 01 Nov 2005 16:32:25 -0800Re: Install D3DX for latest DX9
Tue, 01 Nov 2005 16:32:25 -0800Re: Install D3DX for latest DX9
Tue, 01 Nov 2005 11:27:05 -0800Re: Where can I find meshes
Tue, 01 Nov 2005 11:24:48 -0800Re: Where can I find meshes
Tue, 01 Nov 2005 10:04:30 -0800Re: Where can I find meshes
Tue, 01 Nov 2005 10:03:48 -0800Re: Install D3DX for latest DX9
Mon, 31 Oct 2005 09:29:24 -0800Re: Install D3DX for latest DX9
Mon, 31 Oct 2005 09:27:46 -0800Re: Install D3DX for latest DX9
Fri, 28 Oct 2005 11:50:29 -0700Re: Install D3DX for latest DX9
Fri, 28 Oct 2005 11:48:13 -0700Re: About Clear background
Thu, 27 Oct 2005 06:40:05 -0700Re: How can one change the screen resolution in DX?
Thu, 27 Oct 2005 06:38:25 -0700Re: About Clear background
Mon, 24 Oct 2005 14:09:26 -0700Re: D3DXLoadSurfaceFromMemory problem
Wed, 19 Oct 2005 11:09:13 -0700Re: Device->Reset() fails
Wed, 19 Oct 2005 11:08:32 -0700Re: d3d light true
Wed, 19 Oct 2005 11:04:26 -0700Re: doesn't work in full-screen mode.
Tue, 18 Oct 2005 13:06:38 -0700Re: Converting DX9 to DX8
Tue, 18 Oct 2005 09:18:08 -0700Re: D3DXComputeBoundingSphere problem...
Tue, 18 Oct 2005 09:17:15 -0700Re: d3d light true
Tue, 18 Oct 2005 09:16:53 -0700Re: d3d light true
Tue, 18 Oct 2005 09:15:54 -0700Re: doesn't work in full-screen mode.
Fri, 14 Oct 2005 14:36:34 -0700Re: Can I show window in fullscreen Direct 3D application?
Wed, 12 Oct 2005 14:19:41 -0700DirectX 9.0 Direct3D Pipeline diagram
Wed, 12 Oct 2005 10:06:02 -0700Re: Install D3DX for latest DX9
Wed, 12 Oct 2005 10:04:26 -0700Re: display image at runtime, memory and size question
Mon, 10 Oct 2005 12:47:18 -0700Re: GetBackBuffer() and Release()
Fri, 07 Oct 2005 12:47:52 -0700Re: Point sampling differences
Fri, 07 Oct 2005 10:16:35 -0700Re: Texture blending.... Some pls give me a clue!
Thu, 06 Oct 2005 12:09:38 -0700Re: DrawIndexedPrimitiveVB and E_NOTIMPL
Thu, 06 Oct 2005 10:28:05 -0700Re: DrawIndexedPrimitiveVB and E_NOTIMPL
Thu, 06 Oct 2005 10:26:14 -0700Re: Copying directly from frontbuffer to backbuffer
Wed, 05 Oct 2005 15:08:52 -0700Re: DrawIndexedPrimitiveVB and E_NOTIMPL
Wed, 05 Oct 2005 14:27:02 -0700Re: Point sampling differences
Wed, 05 Oct 2005 14:23:53 -0700Re: DrawIndexedPrimitiveVB and E_NOTIMPL
Wed, 05 Oct 2005 09:54:26 -0700Re: DrawIndexedPrimitiveVB and E_NOTIMPL
Wed, 05 Oct 2005 09:11:06 -0700Re: How to inherit CObject in SDK
Wed, 05 Oct 2005 08:55:26 -0700Re: Mesh Restrictions
Tue, 04 Oct 2005 13:30:44 -0700Re: Multiple draws inside an effect pass
Tue, 04 Oct 2005 13:00:23 -0700Re: Multiple draws inside an effect pass
Tue, 04 Oct 2005 12:59:22 -0700Re: Texture blending.... Some pls give me a clue!
Tue, 04 Oct 2005 12:17:22 -0700Re: Texture blending.... Some pls give me a clue!
Tue, 04 Oct 2005 09:39:43 -0700Re: image comparison in GPU using pixel shaders?
Mon, 03 Oct 2005 15:53:07 -0700Re: Copying directly from frontbuffer to backbuffer
Mon, 03 Oct 2005 14:55:18 -0700Re: Copying directly from frontbuffer to backbuffer
Mon, 03 Oct 2005 14:30:23 -0700Re: Mesh Restrictions
Mon, 03 Oct 2005 13:50:06 -0700Re: Copying directly from frontbuffer to backbuffer
Mon, 03 Oct 2005 12:21:23 -0700Re: image comparison in GPU using pixel shaders?
Mon, 03 Oct 2005 12:20:18 -0700Re: How to use UltraShadowII in DirectX?
Mon, 03 Oct 2005 12:19:34 -0700Re: DX Transfer function editor
Mon, 03 Oct 2005 12:18:15 -0700Re: How do I add color keying?
Mon, 03 Oct 2005 12:17:13 -0700Re: Loading large BMP files sequentially
Mon, 03 Oct 2005 10:57:38 -0700Re: Direct3DCreate9() works with DX8?
Mon, 03 Oct 2005 10:54:50 -0700Re: Mesh Restrictions
Tue, 27 Sep 2005 12:31:17 -0700Re: CFirstPersonCamera
Tue, 27 Sep 2005 11:41:15 -0700Re: Mesh Restrictions
Mon, 26 Sep 2005 09:57:23 -0700Re: UpdateSurface
Mon, 26 Sep 2005 09:56:02 -0700Re: May DirectX decide to unload some rarely used managed textures?
Mon, 26 Sep 2005 09:54:51 -0700Re: How can i get start DirectX? I am a freshman.
Fri, 23 Sep 2005 12:03:10 -0700Re: How to draw RenderTarget texture with necessary alpha intensity?
Thu, 22 Sep 2005 10:37:53 -0700Re: vertex shader particle systems