Date | Subject |
Thu, 31 Mar 2005 17:49:33 -0800 | Re: tranparent 3d font |
Thu, 31 Mar 2005 16:21:36 -0800 | Re: screen capture speed question ( AGP : PCI-E) |
Thu, 31 Mar 2005 16:19:51 -0800 | Re: Newbie question about drawing dialogboxes |
Thu, 31 Mar 2005 16:18:48 -0800 | Re: Desktop coming through polygon when move mouse (multimonitor) |
Thu, 31 Mar 2005 16:18:06 -0800 | Re: Creating a Texture object |
Fri, 25 Mar 2005 11:56:45 -0800 | Re: Texture pixel drop out along triangle edge |
Thu, 24 Mar 2005 19:01:45 -0800 | Re: Texture pixel drop out along triangle edge |
Thu, 24 Mar 2005 14:39:38 -0800 | Re: DirectX9, DirectDraw, and obsolescence |
Thu, 24 Mar 2005 11:51:33 -0800 | Re: Texture pixel drop out along triangle edge |
Thu, 24 Mar 2005 11:50:03 -0800 | Re: DirectX9, DirectDraw, and obsolescence |
Wed, 23 Mar 2005 11:57:29 -0800 | Re: Texture pixel drop out along triangle edge |
Wed, 23 Mar 2005 11:53:59 -0800 | Re: DirectX9, DirectDraw, and obsolescence |
Mon, 21 Mar 2005 18:27:56 -0800 | Re: D3DXCreateBuffer question |
Mon, 21 Mar 2005 15:08:24 -0800 | Re: D3DXCreateBuffer question |
Fri, 18 Mar 2005 18:45:49 -0800 | Re: problems with D3DXIFF_PNG, D3DXSaveTextureToFile and alpha |
Fri, 18 Mar 2005 13:31:35 -0800 | Re: Skin Mesh Weight Generation |
Fri, 18 Mar 2005 13:30:45 -0800 | Re: problems with D3DXIFF_PNG, D3DXSaveTextureToFile and alpha |
Fri, 18 Mar 2005 13:24:56 -0800 | Re: ID3DXLine bug? Vertices near the camera's near plane or behind |
Fri, 18 Mar 2005 13:22:08 -0800 | Re: Effeciently convert colored keyed DC to alpha texture |
Thu, 10 Mar 2005 16:45:55 -0800 | Re: Multihead and resource cleanup |
Thu, 10 Mar 2005 16:43:38 -0800 | Re: Jagged edges |
Thu, 10 Mar 2005 16:41:45 -0800 | Re: how do recover missing directx files? |
Thu, 10 Mar 2005 16:40:31 -0800 | Re: help needed - clipping planes |
Thu, 10 Mar 2005 16:37:17 -0800 | Re: Drawing 3D arcs/bends using directx 9 |
Wed, 09 Mar 2005 13:06:57 -0800 | Re: Drawing 3D arcs/bends using directx 9 |
Tue, 08 Mar 2005 12:12:13 -0800 | Re: dump of D3DCAPS9 |
Tue, 08 Mar 2005 12:11:21 -0800 | Re: Drawing 3D arcs/bends using directx 9 |
Tue, 08 Mar 2005 12:07:47 -0800 | Re: DirectX9, DirectDraw, and obsolescence |
Tue, 08 Mar 2005 11:48:14 -0800 | Re: D3DXSaveSurfaceToFile, any way to set jpeg quality? |
Tue, 08 Mar 2005 11:47:38 -0800 | Re: D3DVSDT_UBYTE4 and fixed function skinning |
Tue, 08 Mar 2005 11:40:00 -0800 | Re: Client memory surfaces/textures in D3D9 |
Wed Mar 6 05:03:40 MST 2002 | Re: Skin meshes and bones |
Wed, 09 Feb 2005 13:58:36 -0800 | Re: Ddhelp caused an invalid page fault |
Tue, 01 Feb 2005 13:04:39 -0800 | Re: saving an IDirect3DSurface8 * to a PNG file |
Mon, 31 Jan 2005 12:37:47 -0800 | Re: Cube Faces |
Mon, 31 Jan 2005 12:37:15 -0800 | Re: Clipping transformed vertices |
Sun, 30 Jan 2005 11:07:15 -0800 | Re: 10-Digit Hex Color Values/Table used in Direct3D |
Fri, 28 Jan 2005 14:15:37 -0800 | Re: VB CircleMethod is Seriously Flawed!!! |
Fri, 28 Jan 2005 11:58:06 -0800 | Re: DirectX vs DirectX managed |
Fri, 28 Jan 2005 11:36:50 -0800 | Re: About create device of 3D of DirectX 9.0c in system memory |
Fri, 28 Jan 2005 11:36:05 -0800 | Re: 2D graphics in DirectX |
Wed, 19 Jan 2005 15:22:04 -0800 | Re: how do I pass const data to pixel shader? |
Tue, 18 Jan 2005 12:15:02 -0800 | Re: color key question |
Mon, 17 Jan 2005 15:45:37 -0800 | Re: redistributables |
Mon, 17 Jan 2005 15:10:37 -0800 | Re: redistributables |
Mon, 17 Jan 2005 15:08:47 -0800 | Re: Getting an unresolved external. |
Mon, 17 Jan 2005 09:52:45 -0800 | Re: Questions on how to implement button clicks and or dragable objects using t |
Mon, 17 Jan 2005 09:30:32 -0800 | Re: Sending arbitrary data to shaders. |
Mon, 17 Jan 2005 09:29:33 -0800 | Re: Questions on how to implement button clicks and or dragable objects using t |
Mon, 17 Jan 2005 09:28:33 -0800 | Re: color key question |
Sat, 15 Jan 2005 19:12:12 -0800 | Re: centre a mesh |
Sat, 15 Jan 2005 08:46:50 -0800 | Re: Is it common for fxc.exe to hang when you... |
Sat, 15 Jan 2005 08:46:27 -0800 | Re: color key question |
Thu, 13 Jan 2005 09:41:18 -0800 | Re: multiple devices and VB's |
Thu, 13 Jan 2005 08:48:59 -0800 | Re: Detecting shader version |
Thu, 13 Jan 2005 07:31:15 -0800 | Re: Invalid Call Exception |
Wed, 12 Jan 2005 15:59:27 -0800 | Re: Detecting shader version |
Tue, 11 Jan 2005 15:52:50 -0800 | Re: I asked this in the shader group and received no replies, so here goes agai |
Mon, 10 Jan 2005 09:53:49 -0800 | Re: HLSL, casting |
Fri, 07 Jan 2005 14:24:56 -0800 | Re: HLSL, casting |
Wed, 05 Jan 2005 15:39:30 -0800 | Re: Changing the origin |
Tue, 21 Dec 2004 12:51:29 -0800 | Re: Real Time and Garbage Collection |
Fri, 03 Sep 2004 11:07:21 -0700 | Re: Question about D3DXComputeBoundingBox |
Fri, 03 Sep 2004 11:06:00 -0700 | Re: 3D vector or polyline primitives in Direct3D??? |
Mon, 30 Aug 2004 19:51:11 -0700 | Re: ambient light |
Mon, 30 Aug 2004 13:47:05 -0700 | Re: D3DPOOL_MANAGED to D3DPOOL_DEFAULT |
Mon, 30 Aug 2004 13:39:11 -0700 | Re: Cannot create Device. How to debug using Caps? |
Sun, 29 Aug 2004 15:47:17 -0700 | Re: Rendering to texture and flushing the pipeline |
Sun, 29 Aug 2004 10:21:06 -0700 | Re: Rendering to texture and flushing the pipeline |
Sun, 29 Aug 2004 10:13:55 -0700 | Re: Has TransformedColored changed its members recently? |
Sat, 28 Aug 2004 17:17:35 -0700 | Re: DX9 SDK won't install Debugger etc. |
Sat, 28 Aug 2004 09:22:00 -0700 | Re: DX9 SDK won't install Debugger etc. |
Fri, 27 Aug 2004 14:10:18 -0700 | Re: DX9 SDK won't install Debugger etc. |
Tue, 24 Aug 2004 09:51:56 -0700 | Re: Texture LOD |
Tue, 24 Aug 2004 09:50:05 -0700 | Re: running directX9.0b application on a client with directX9.0c runtime |
Mon, 23 Aug 2004 16:15:47 -0700 | Re: running directX9.0b application on a client with directX9.0c runtime |
Mon, 23 Aug 2004 15:32:36 -0700 | Re: running directX9.0b application on a client with directX9.0c runtime |
Mon, 23 Aug 2004 09:48:44 -0700 | Re: Texture LOD |
Mon, 23 Aug 2004 09:31:09 -0700 | Re: Token-Strings in Win32 Programs |
Mon, 23 Aug 2004 09:30:38 -0700 | Re: DrawText can't resolve overload |
Mon, 23 Aug 2004 09:05:00 -0700 | Re: Negative image |
Sun, 22 Aug 2004 14:31:31 -0700 | Re: Negative image |
Fri, 20 Aug 2004 20:31:04 -0700 | Re: GetAdapterCount == 0 |
Fri, 20 Aug 2004 10:20:09 -0700 | Re: lights |
Thu, 19 Aug 2004 17:32:18 -0700 | Re: Fog in DX 9.0c 2004 |
Thu, 19 Aug 2004 09:02:00 -0700 | Re: lights |
Tue, 17 Aug 2004 16:11:53 -0700 | Re: Fog in DX 9.0c 2004 |
Mon, 16 Aug 2004 16:12:37 -0700 | Re: A8R8G8B8 vs. X8R8G8B8 |
Mon, 16 Aug 2004 13:46:57 -0700 | Re: A8R8G8B8 vs. X8R8G8B8 |
Mon, 16 Aug 2004 13:44:45 -0700 | Re: D3DDEVTYPE_REF not working |
Mon, 16 Aug 2004 08:35:43 -0700 | Re: D3DDEVTYPE_REF not working |
Mon, 16 Aug 2004 08:34:28 -0700 | Re: Fog in DX 9.0c 2004 |
Mon, 16 Aug 2004 08:34:03 -0700 | Re: Fog in DX 9.0c 2004 |
Thu, 12 Aug 2004 15:08:41 -0700 | Re: lighting effect doesn't work on meshed flat surface in C++ |
Thu, 12 Aug 2004 15:08:00 -0700 | Re: lighting effect doesn't work |
Thu, 12 Aug 2004 14:02:25 -0700 | Re: D3DCREATE_MIXED_VERTEXPROCESSING? |
Thu, 12 Aug 2004 13:39:23 -0700 | Re: Fog in DX 9.0c 2004 |
Thu, 12 Aug 2004 13:35:57 -0700 | Re: D3DCREATE_MIXED_VERTEXPROCESSING? |
Thu, 12 Aug 2004 13:35:13 -0700 | Re: D3DCREATE_MIXED_VERTEXPROCESSING? |
Wed, 11 Aug 2004 14:34:56 -0700 | Re: D3DCREATE_MIXED_VERTEXPROCESSING? |
Wed, 11 Aug 2004 08:03:38 -0700 | Re: Fog in DX 9.0c 2004 |