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DateSubject
Wed, 12 May 2004 10:38:46 -0700Re: Using DDraw7 with Dx9 installed
Wed, 12 May 2004 10:07:02 -0700Re: Calling IDirectXFileData::GetNextObject after a call to D3DXLoadSkinMeshFro
Wed, 12 May 2004 10:06:12 -0700Re: Determining which skinning Method to use
Wed, 12 May 2004 06:14:22 -0700Re: Determining which skinning Method to use
Tue, 11 May 2004 18:53:47 -0700Re: Why Crash when calling m_pd3dDevice->Reset()
Tue, 11 May 2004 18:52:07 -0700Re: CreateDevice changed?
Tue, 11 May 2004 15:46:53 -0700Re: CreateDevice changed?
Tue, 11 May 2004 15:30:17 -0700Re: CreateDevice changed?
Tue, 11 May 2004 14:30:41 -0700Re: CreateDevice changed?
Tue, 11 May 2004 14:29:14 -0700Re: Mip map filtering
Tue, 11 May 2004 14:11:22 -0700Re: Mip map filtering
Tue, 11 May 2004 12:37:01 -0700Re: Mip map filtering
Tue, 11 May 2004 10:33:35 -0700Re: Determining which skinning Method to use
Mon, 10 May 2004 18:39:11 -0700Re: Crash when calling m_pd3dDevice->Reset()
Mon, 10 May 2004 14:48:33 -0700Re: Mip map filtering
Mon, 10 May 2004 13:17:18 -0700Re: LostDevice returned from CreateDevice
Mon, 10 May 2004 07:50:16 -0700Re: Paint a graph
Mon, 10 May 2004 07:49:10 -0700Re: C# and Targa (.tga's)
Fri, 07 May 2004 16:02:19 -0700Re: Colour fill
Fri, 07 May 2004 16:00:19 -0700Re: grey area behind menus and windows
Fri, 07 May 2004 08:59:52 -0700Re: X file or Vertex/Index Buffers?!
Fri, 07 May 2004 07:15:22 -0700Re: Bad performance modifying an offscreen rendered surface
Fri, 07 May 2004 07:06:32 -0700Re: Colour fill
Fri, 07 May 2004 07:04:31 -0700Re: Createing mesh?
Thu, 06 May 2004 17:07:57 -0700Re: Blending Weights
Thu, 06 May 2004 17:01:45 -0700Re: Extra data in CustomVertex formats?
Thu, 06 May 2004 09:53:04 -0700Re: ID3DXMesh ptr passed using com
Thu, 06 May 2004 09:49:44 -0700Re: Blending Weights
Thu, 06 May 2004 09:47:56 -0700Re: Colour fill
Thu, 06 May 2004 09:43:59 -0700Re: Extra data in CustomVertex formats?
Thu, 06 May 2004 09:42:34 -0700Re: grey area behind menus and windows
Thu, 06 May 2004 07:36:37 -0700Re: grey area behind menus and windows
Tue, 04 May 2004 18:58:19 -0700Re: grey area behind menus and windows
Tue, 04 May 2004 18:57:42 -0700Re: grey area behind menus and windows
Tue, 04 May 2004 10:36:08 -0700Re: Atl Service and DirectX
Tue, 04 May 2004 10:34:44 -0700Re: grey area behind menus and windows
Mon, 03 May 2004 16:51:07 -0700Re: Direct3D Dipose handling takes ages!
Sat, 01 May 2004 09:41:38 -0700Re: display Wireframe polygon
Thu, 29 Apr 2004 23:36:19 -0700Re: SwapChain.Present with D3DPRESENT_DONOTWAIT
Thu, 29 Apr 2004 14:12:16 -0700Re: Direct3D Dipose handling takes ages!
Wed, 28 Apr 2004 19:20:41 -0700Re: GDI to DirectX
Wed, 28 Apr 2004 14:06:30 -0700Re: using VolumeTexture (C#, directx9)
Wed, 28 Apr 2004 14:04:44 -0700Re: Pixel masking in OpneGL
Wed, 28 Apr 2004 12:29:29 -0700Re: Pixel masking in OpneGL
Wed, 28 Apr 2004 08:12:40 -0700Re: z-buffer problem
Tue, 27 Apr 2004 11:27:41 -0700Re: help with projection matrix...
Tue, 27 Apr 2004 11:02:15 -0700Re: Repainting
Tue, 27 Apr 2004 11:00:39 -0700Re: display Wireframe polygon
Mon, 26 Apr 2004 10:29:39 -0700Re: Using viewports for clipping
Mon, 26 Apr 2004 10:27:29 -0700Re: help with projection matrix...
Mon, 26 Apr 2004 09:23:03 -0700Re: Pixelize textures
Mon, 26 Apr 2004 09:20:51 -0700Re: generating rendertarget mipmaps
Fri, 23 Apr 2004 13:53:30 -0700Re: setting data to an effect
Fri, 23 Apr 2004 08:46:54 -0700Re: Pixelize textures
Fri, 23 Apr 2004 08:46:25 -0700Re: Get Image from DDS file
Fri, 23 Apr 2004 08:43:11 -0700Re: How to get rid of title bar & file menu
Fri, 23 Apr 2004 07:10:33 -0700Re: RobyDx
Fri, 23 Apr 2004 07:09:58 -0700Re: anisotropic light formula
Fri, 23 Apr 2004 07:09:22 -0700Re: anisotropic light
Fri, 23 Apr 2004 06:39:01 -0700Re: generating rendertarget mipmaps
Fri, 23 Apr 2004 06:38:11 -0700Re: How to use SetGammaRamp without fullscreen?
Fri, 23 Apr 2004 06:35:17 -0700Re: How to get rid of title bar & file menu
Fri, 23 Apr 2004 06:34:33 -0700Re: Latest docs for download?
Fri, 23 Apr 2004 06:34:04 -0700Re: Compiler error creating managed c++ directx app
Thu, 22 Apr 2004 13:10:35 -0700Re: Compiler error creating managed c++ directx app
Thu, 22 Apr 2004 12:46:15 -0700Re: Compiler error creating managed c++ directx app
Thu, 22 Apr 2004 12:20:44 -0700Re: Compiler error creating managed c++ directx app
Thu, 22 Apr 2004 10:16:02 -0700Re: Why would D3DDEVTYPE_REF display black?
Thu, 22 Apr 2004 10:14:06 -0700Re: How to use Mesh IntersectSubset method?
Thu, 22 Apr 2004 10:12:29 -0700Re: Copy/Stretch rect source on particular ARGB channel dest
Thu, 22 Apr 2004 09:28:17 -0700Re: MDX MeshData members cause exception
Thu, 22 Apr 2004 09:27:19 -0700Re: Can AlphaTest not update the Z-buffer?
Wed, 21 Apr 2004 17:14:01 -0700Re: How to get rid of title bar & file menu
Wed, 21 Apr 2004 15:55:54 -0700Re: Lighting a shaders
Wed, 21 Apr 2004 15:55:10 -0700Re: LoadMeshFromX
Wed, 21 Apr 2004 15:47:23 -0700Re: How to use SetGammaRamp without fullscreen?
Wed, 21 Apr 2004 12:08:11 -0700Re: Multiple texture coordinate sets question
Wed, 21 Apr 2004 12:05:53 -0700Re: LoadMeshFromX
Wed, 21 Apr 2004 12:01:32 -0700Re: How to use SetGammaRamp without fullscreen?
Wed, 21 Apr 2004 09:02:27 -0700Re: LoadMeshFromX
Wed, 21 Apr 2004 09:00:22 -0700Re: How to use SetGammaRamp without fullscreen?
Wed, 21 Apr 2004 08:59:05 -0700Re: Fullscreen messes Desktop
Wed, 21 Apr 2004 08:54:35 -0700Re: Can AlphaTest not update the Z-buffer?
Wed, 21 Apr 2004 08:51:25 -0700Re: MDX MeshData members cause exception
Wed, 21 Apr 2004 08:50:05 -0700Re: DeiceLostException
Tue, 20 Apr 2004 14:13:44 -0700Re: Mesh.Clean() & adjacency-information
Tue, 20 Apr 2004 14:13:16 -0700Re: MDX MeshData members cause exception
Tue, 20 Apr 2004 14:10:07 -0700Re: Can AlphaTest not update the Z-buffer?
Sat, 17 Apr 2004 02:17:33 -0700Re: Can't get Matrix.RotateX(angle) to work
Thu, 15 Apr 2004 19:04:27 -0700Re: Managed What? Huh?
Thu, 15 Apr 2004 17:17:27 -0700Re: Help with D3DXLoadSurfaceFromFile
Thu, 15 Apr 2004 13:10:45 -0700Re: Getting the faces from an IndexBuffer
Thu, 15 Apr 2004 12:03:50 -0700Re: Getting the faces from an IndexBuffer
Thu, 15 Apr 2004 11:59:41 -0700Re: Getting the faces from an IndexBuffer
Thu, 15 Apr 2004 09:01:56 -0700Re: Help with D3DXLoadSurfaceFromFile
Thu, 15 Apr 2004 08:39:54 -0700Re: Shader 3.0
Wed, 14 Apr 2004 16:38:01 -0700Re: Shader 3.0
Wed, 14 Apr 2004 15:13:56 -0700Re: debug version vs. retail version
Wed, 14 Apr 2004 09:25:40 -0700Re: debug version vs. retail version
Wed, 14 Apr 2004 08:06:45 -0700Re: scaleable point sprites
Tue, 13 Apr 2004 21:10:43 -0700Re: Creating an installer?