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DateSubject
Sun, 11 Jan 2009 12:16:21 -0800Re: Screen capture
Thu, 08 Jan 2009 20:01:40 -0800Re: What Dll's etc need to be in the distribution?
Thu, 08 Jan 2009 19:52:11 -0800Re: Screen capture
Thu, 08 Jan 2009 19:59:15 -0800Re: C# with directx viewport problem
Thu, 08 Jan 2009 19:57:14 -0800Re: C# with directx viewport problem
Wed, 07 Jan 2009 21:19:13 -0800Re: How to save processing when repeating unchanged images?
Wed, 07 Jan 2009 16:55:18 -0800Re: C# with directx viewport problem
Mon, 05 Jan 2009 13:45:03 -0800Re: Possible bug in documentation for D3DCAPS9 structure ?
Thu, 01 Jan 2009 14:35:55 -0800Re: How to save processing when repeating unchanged images?
Wed, 31 Dec 2008 14:54:25 -0800Re: How to save processing when repeating unchanged images?
Tue, 30 Dec 2008 19:51:32 -0800Re: Seeking advice on Multiple Rendertargets and Antialiasing.
Tue, 30 Dec 2008 19:48:03 -0800Re: How to save processing when repeating unchanged images?
Tue, 30 Dec 2008 16:14:21 -0800Re: How to save processing when repeating unchanged images?
Mon, 29 Dec 2008 13:35:58 -0800Re: How to save processing when repeating unchanged images?
Sat, 27 Dec 2008 20:57:36 -0800Re: How to draw overlapping triangles that don't clip?
Sat, 27 Dec 2008 09:42:38 -0800Re: How to draw overlapping triangles that don't clip?
Sat, 27 Dec 2008 09:39:54 -0800Re: Will DirectX help me in this application?
Fri, 26 Dec 2008 19:07:39 -0800Re: Buffering and Bliting in DirectX
Fri, 26 Dec 2008 19:03:59 -0800Re: Will DirectX help me in this application?
Wed, 24 Dec 2008 12:04:06 -0800Re: Buffering and Bliting in DirectX
Wed, 24 Dec 2008 12:01:22 -0800Re: DirectX 11 Compute Shader Hardware
Sun, 21 Dec 2008 21:00:27 -0800Direct3D Programming Tip #2: Use the Documentation
Thu, 11 Dec 2008 14:52:52 -0800Re: where is customUI for C#?
Thu, 11 Dec 2008 14:51:51 -0800Re: Texture appears black not showing up on Plane Object?
Tue, 09 Dec 2008 10:23:51 -0800Re: Simple console build question
Wed, 12 Nov 2008 13:25:57 -0800Re: Application hangs in IDirect3D::CreateDevice
Fri, 07 Nov 2008 10:51:12 -0800Re: Application hangs in IDirect3D::CreateDevice
Thu, 06 Nov 2008 17:25:25 -0800Re: SetVertexDeclaration / SetFVF
Thu, 06 Nov 2008 17:22:59 -0800Re: D3DXCreateText and Direct3D 9 for Vista Problem.
Thu, 06 Nov 2008 17:21:07 -0800Re: Application hangs in IDirect3D::CreateDevice
Tue, 04 Nov 2008 10:12:53 -0800Re: DirecX8.1 beginners steps - The model gets cut off when camera goes up
Mon, 03 Nov 2008 14:45:57 -0800Re: DirecX8.1 beginners steps - The model gets cut off when camera goes up
Sun, 02 Nov 2008 22:12:15 -0800Re: [Moving from OGL to DX] Instancing, interpolation and subsets
Wed, 29 Oct 2008 15:34:13 -0700Re: StretchRect problem
Tue, 28 Oct 2008 17:14:04 -0700Re: Making Direct 3D Behave More Like OpenGL
Wed, 22 Oct 2008 21:03:38 -0700Re: OpenGL, DirectDraw or Direct3D
Wed, 22 Oct 2008 15:16:13 -0700Re: OpenGL, DirectDraw or Direct3D
Wed, 22 Oct 2008 15:14:26 -0700Re: trimmed nurbs rendering in directx
Wed, 22 Oct 2008 10:06:16 -0700Re: trimmed nurbs rendering in directx
Tue, 21 Oct 2008 15:26:18 -0700Re: scaling and viewing an object
Sun, 19 Oct 2008 15:36:34 -0700Re: .x files + perVertexNormals
Thu, 16 Oct 2008 13:02:35 -0700Re: Managed DirectX samples no longer in SDK?
Wed, 15 Oct 2008 10:16:55 -0700Re: Newbie Change Worldmatrix during render
Tue, 14 Oct 2008 19:23:20 -0700Re: Managed DirectX samples no longer in SDK?
Mon, 13 Oct 2008 18:50:55 -0700Re: Newbie Change Worldmatrix during render
Fri, 10 Oct 2008 21:31:40 -0700Re: 64 bit and DirectX 10
Fri, 10 Oct 2008 21:29:26 -0700Re: Reading from VB/IB if created with USAGE_WRITEONLY and D3DPOOL_MAN
Fri, 10 Oct 2008 21:27:45 -0700Re: DX9c - Which FFP functionality is obsolete when using PP?
Thu, 09 Oct 2008 12:29:00 -0700Re: DX9c - Which FFP functionality is obsolete when using PP?
Thu, 02 Oct 2008 00:25:26 -0700Re: Two processes accessing same DDraw offscreen surface
Tue, 30 Sep 2008 23:18:11 -0700Re: Wanted: help translating GDI+ to Direct3d
Mon, 29 Sep 2008 10:29:49 -0700Re: DirectX for C# SDK
Mon, 29 Sep 2008 10:28:24 -0700Re: creating a primary surface, what does it do?
Thu, 25 Sep 2008 15:19:15 -0700Re: DirectX for C# SDK
Thu, 25 Sep 2008 15:13:33 -0700Re: creating a primary surface, what does it do?
Thu, 25 Sep 2008 15:12:52 -0700Re: Best way to create dynamic world space text
Thu, 25 Sep 2008 15:11:31 -0700Re: drawing window dc into a directx device
Mon, 22 Sep 2008 19:35:02 -0700Re: drawing window dc into a directx device
Fri, 19 Sep 2008 10:53:15 -0700Re: s-video
Tue, 16 Sep 2008 16:49:59 -0700Re: DirectX for C# SDK
Tue, 16 Sep 2008 16:49:00 -0700Re: What will be return value of tex1D( Sampler, Index ), when sampler texture
Mon, 15 Sep 2008 14:45:10 -0700Re: DirectX for C# SDK
Thu, 11 Sep 2008 13:05:36 -0700Re: change font size?
Tue, 09 Sep 2008 14:10:44 -0700Re: change font size?
Tue, 09 Sep 2008 13:12:44 -0700Re: change font size?
Mon, 08 Sep 2008 16:09:16 -0700Re: change font size?
Mon, 08 Sep 2008 10:39:18 -0700Re: displaying an 800x600 image on an 800x600 window using vectors
Fri, 05 Sep 2008 15:05:15 -0700Re: displaying an 800x600 image on an 800x600 window using vectors
Tue, 02 Sep 2008 13:03:38 -0700Re: Screen shots with OPenGL
Tue, 02 Sep 2008 12:13:40 -0700Re: No textures with D3DPOOL_MANAGED under Vista?
Fri, 29 Aug 2008 08:55:35 -0700Re: debugging HLSL
Thu, 28 Aug 2008 10:45:05 -0700Re: Direct3D with VC++ Express in windowed mode !!!
Thu, 28 Aug 2008 07:49:17 -0700Re: Direct3D with VC++ Express in windowed mode !!!
Wed, 27 Aug 2008 18:30:55 -0700Re: Is MDX deprecated?
Wed, 27 Aug 2008 18:26:57 -0700Re: Can I mix Direct3D and GDI in a single window?
Wed, 27 Aug 2008 11:06:35 -0700Re: Can I mix Direct3D and GDI in a single window?
Tue, 26 Aug 2008 15:57:54 -0700Re: Texture from Resource
Tue, 26 Aug 2008 15:56:49 -0700Re: How to test a normal that is facing up?
Tue, 26 Aug 2008 15:54:20 -0700Re: Direct3D 7 antialiasing triangle strips
Mon, 25 Aug 2008 13:28:26 -0700Re: Texture from Resource
Fri, 22 Aug 2008 10:37:59 -0700Re: Texture from Resource
Fri, 22 Aug 2008 10:35:22 -0700Re: Direct3D 7 antialiasing triangle strips
Thu, 21 Aug 2008 21:43:56 -0700Re: Effects or not Effects
Mon, 11 Aug 2008 22:51:27 -0700Re: Direct3d SLOW!!
Mon, 11 Aug 2008 22:46:58 -0700Re: Direct3d SLOW!!
Mon, 11 Aug 2008 22:45:34 -0700Re: How can I get explanation about DirectDrawCreateEx function in help file?
Mon, 11 Aug 2008 19:27:40 -0700Re: How can I get explanation about DirectDrawCreateEx function in help file?
Tue, 05 Aug 2008 16:39:57 -0700Re: Spacing between letters, ID3DXFont
Tue, 05 Aug 2008 11:37:47 -0700Re: Spacing between letters, ID3DXFont
Mon, 04 Aug 2008 13:44:35 -0700Re: Spacing between letters, ID3DXFont
Sun, 03 Aug 2008 18:32:55 -0700Re: Spacing between letters, ID3DXFont
Sun, 03 Aug 2008 18:31:56 -0700Re: Creating texture from image
Wed, 30 Jul 2008 14:58:47 -0700Re: semi transparent texture / alpha blending
Tue, 29 Jul 2008 17:19:00 -0700Re: SetMatrix vs. setvertexshaderconstantf
Tue, 29 Jul 2008 09:53:37 -0700Re: Texture and Multithread questions
Tue, 29 Jul 2008 09:53:14 -0700Re: Texture and Multithread questions
Mon, 28 Jul 2008 19:45:27 -0700Re: Why can not print a big transparent BMP image(small image can be transparen
Sun, 27 Jul 2008 10:53:11 -0700Re: Use only second texture unit
Fri, 18 Jul 2008 16:06:40 -0700Re: Vista and exclusive mode fullscreen applications at startup
Sun, 13 Jul 2008 12:37:50 -0700Re: Screen Capture Using DirectX
Sun, 13 Jul 2008 12:36:22 -0700Re: DirectX and dialogbox