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Page 38
Date
Subject
Thu May 22 2003 19:32:54 MDT
Re: vertex and index buffers
Thu May 22 2003 19:32:07 MDT
Re: Transform Vector3
Thu May 22 2003 16:40:22 MDT
Re: antialiased lines
Thu May 22 2003 15:44:37 MDT
Re: Copying a GDI bitmap into a Direct3D texture
Thu May 22 2003 15:30:29 MDT
Re: Putting texture on a .x file
Thu May 22 2003 15:28:47 MDT
Re: antialiased lines
Thu May 22 2003 13:38:43 MDT
Re: Why D3D GetPixel Is Failed????
Thu May 22 2003 12:34:47 MDT
Re: texture DX8 9 texture and GDI
Thu May 22 2003 12:33:39 MDT
Re: Lighting in LightingVS
Thu May 22 2003 12:31:39 MDT
Re: D3DX oddities
Thu May 22 2003 12:29:58 MDT
Re: Copying a GDI bitmap into a Direct3D texture
Thu May 22 2003 12:29:17 MDT
Re: antialiased lines
Thu May 22 2003 12:28:22 MDT
Re: Some problem about drawing text using D3DX
Thu May 22 2003 12:24:29 MDT
Re: SurfaceLoader dx9 c#
Wed May 21 2003 20:19:57 MDT
Re: SurfaceLoader dx9 c#
Wed May 21 2003 15:22:23 MDT
Re: Vertices with different Normal information
Wed May 21 2003 15:15:23 MDT
Re: indexbuffer in C#
Wed May 21 2003 13:23:50 MDT
Re: Vertices with different Normal information
Wed May 21 2003 13:22:26 MDT
Re: question about cd3dfont (smooth the edges)
Wed May 21 2003 13:11:22 MDT
Re: ID3DXSprite
Wed May 21 2003 13:10:02 MDT
Re: problem with non tightly packed index buffers with DrawIndexedPrimitiveUP
Wed May 21 2003 13:08:53 MDT
Re: SurfaceLoader dx9 c#
Wed May 21 2003 13:06:09 MDT
Re: indexbuffer in C#
Tue May 20 2003 22:31:51 MDT
Re: problem with non tightly packed index buffers with DrawIndexedPrimitiveUP
Tue May 20 2003 22:28:48 MDT
Re: Capture Screen in DX fullscreen
Tue May 20 2003 22:27:57 MDT
Re: Managed (DD, DI, DS) doesn't require DirectX9 runtime! But DPlay...
Tue May 20 2003 17:29:04 MDT
Re: How make 2D with Direct3D ?
Tue May 20 2003 17:00:44 MDT
Re: Using SurfaceLoader...
Tue May 20 2003 16:59:09 MDT
Re: model rendered in one uniform color, how to fix?
Tue May 20 2003 15:54:42 MDT
Re: read zbuffer
Tue May 20 2003 15:53:58 MDT
Re: [DX81][DXEffect] Problem with BumpEnvMatXX[n] instruction ?
Tue May 20 2003 15:52:09 MDT
Re: How making 2D with Direct3D ?
Tue May 20 2003 15:50:36 MDT
Re: question about vertex blend
Tue May 20 2003 15:44:25 MDT
Re: model rendered in one uniform color, how to fix?
Tue May 20 2003 15:42:30 MDT
Re: indexbuffer in C#
Tue May 20 2003 15:41:15 MDT
Re: How to install Managed DX?
Tue May 20 2003 15:37:13 MDT
Re: C# vs VB.NET what's the difference?
Mon May 19 2003 21:55:27 MDT
Re: read zbuffer
Mon May 19 2003 21:53:57 MDT
Re: model rendered in one uniform color, how to fix?
Mon May 19 2003 21:52:45 MDT
Re: dual-head debugging
Mon May 19 2003 21:48:17 MDT
Re: question about vertex blend
Mon May 19 2003 21:44:13 MDT
Re: question about vertex blend
Mon May 19 2003 16:47:15 MDT
Re: streams in combination with fixed function pipeline?
Mon May 19 2003 16:46:35 MDT
Re: Creating a custom cursor in Direct3D9 using SetCursorProperties
Mon May 19 2003 16:45:16 MDT
Re: looking for : microsoft.public.win32.programmer.directx.managed
Mon May 19 2003 16:44:14 MDT
Re: C# vs VB.NET what's the difference?
Mon May 19 2003 13:09:37 MDT
Re: Visual Studio 2003 can't find Microsoft.DirectX.dll
Mon May 19 2003 11:04:52 MDT
Re: Visual Studio 2003 can't find Microsoft.DirectX.dll
Mon May 19 2003 10:58:30 MDT
Re: looking for : microsoft.public.win32.programmer.directx.managed
Mon May 19 2003 10:57:23 MDT
Re: Scaling a texture.
Mon May 19 2003 10:53:46 MDT
Re: Visual Studio 2003 can't find Microsoft.DirectX.dll
Mon May 19 2003 10:52:48 MDT
Re: Visual Studio 2003 can't find Microsoft.DirectX.dll
Mon May 19 2003 08:55:33 MDT
Re: Visual Studio 2003 can't find Microsoft.DirectX.dll
Sun May 18 2003 22:15:38 MDT
Re: SetSamplerState
Sun May 18 2003 20:01:53 MDT
Re: SetSamplerState
Sun May 18 2003 19:58:39 MDT
Re: DirectDraw was not in DirectX8 ?
Sun May 18 2003 19:56:43 MDT
Re: DirextX fails after Ctrl+Alt+Del
Sun May 18 2003 12:19:28 MDT
Re: DirectDraw was not in DirectX8 ?
Sun May 18 2003 12:18:39 MDT
Re: DirextX fails after Ctrl+Alt+Del
Sun May 18 2003 10:36:43 MDT
Re: problem with DrawIndexedPrimitiveUP ()
Sun May 18 2003 10:31:58 MDT
Re: question about vertex blend
Sun May 18 2003 08:57:04 MDT
Re: DirectDraw was not in DirectX8 ?
Sat May 17 2003 17:12:49 MDT
Re: Directx 9 in VB.net, AnimationController
Sat May 17 2003 17:12:11 MDT
Re: DirectDraw was not in DirectX8 ?
Sat May 17 2003 17:10:27 MDT
Re: C# vs VB.NET what's the difference?
Sat May 17 2003 12:13:36 MDT
Re: Ortho View Adjustment
Sat May 17 2003 12:11:05 MDT
Re: how to do picking ?
Sat May 17 2003 12:10:29 MDT
Re: directX parameter list in VS6.0
Sat May 17 2003 12:09:08 MDT
Re: VertexBuffers, Meshes and textures
Fri May 16 2003 16:56:15 MDT
Re: ID3DXFont Error???
Fri May 16 2003 16:54:54 MDT
Re: Visual Studio 2003 can't find Microsoft.DirectX.dll
Fri May 16 2003 16:53:16 MDT
Re: Create a rolling or scrolling display?
Fri May 16 2003 15:42:35 MDT
Re: Direct3DShaderValidatorCreate9
Fri May 16 2003 12:19:16 MDT
Re: HOWTO: Scene Background
Thu May 15 2003 17:38:55 MDT
Re: DX9 SDK Samples - NOTES?
Thu May 15 2003 17:37:21 MDT
Re: VertexBuffers, Meshes and textures
Thu May 15 2003 16:37:21 MDT
Re: DX9 SDK Samples - NOTES?
Thu May 15 2003 16:13:43 MDT
Re: read zbuffer
Thu May 15 2003 16:05:21 MDT
Re: DX9 SDK Samples - NOTES?
Thu May 15 2003 15:29:43 MDT
Re: Direct3DShaderValidatorCreate9
Thu May 15 2003 15:28:22 MDT
Re: DX9 SDK Samples - NOTES?
Thu May 15 2003 15:26:33 MDT
Re: Game Development in C++ Vs C#
Thu May 15 2003 15:25:17 MDT
Re: Game Development in C++ Vs C#
Thu May 15 2003 15:22:34 MDT
Re: The formatted version :)
Thu May 15 2003 15:21:40 MDT
Re: Newbie to DX: Can I do line based HiddenLine views in Direct3d?
Thu May 15 2003 11:24:38 MDT
Re: Using clip planes with the programmable pipeline
Thu May 15 2003 11:22:57 MDT
Re: texture flicker
Thu May 15 2003 11:19:47 MDT
Re: Copy Texture to another texture with alpha value
Thu May 15 2003 11:18:50 MDT
Re: Capture Screen in DX fullscreen
Thu May 15 2003 10:17:46 MDT
Re: Geometry not rendering
Thu May 15 2003 10:13:36 MDT
Re: Game Development in C++ Vs C#
Thu May 15 2003 09:16:32 MDT
Re: Isometric engine in C#
Thu May 15 2003 08:42:45 MDT
Re: Geometry not rendering
Thu May 15 2003 08:36:57 MDT
Re: Newbie to DX: Can I do line based HiddenLine views in Direct3d?
Thu May 15 2003 08:33:54 MDT
Re: Game Development in C++ Vs C#
Tue May 13 2003 16:36:58 MDT
Re: Geometry not rendering
Tue May 13 2003 15:31:38 MDT
Re: SetStreamSource and SetIndices performance
Tue May 13 2003 13:51:32 MDT
Re: ConvertMeshSubsetToSingleStrip
Tue May 13 2003 13:32:54 MDT
Re: SetStreamSource and SetIndices performance
Tue, 13 May 2003 13:31:25 MDT
Re: ConvertMeshSubsetToSingleStrip
Tue May 13 2003 11:05:12 MDT
Re: texture with alpha channel problem