[ Home | Direct3D Book | Direct3D Usenet Posts ]

Page 41

DateSubject
Thu Apr 17 2003 21:40:26 MDTRe: [Help] about animation with moving camera
Thu Apr 17 2003 17:47:34 MDTRe: alpha values with textures
Thu Apr 17 2003 15:59:11 MDTRe: 2D rendering using Direct3D - question
Thu Apr 17 2003 12:51:27 MDTRe: Multiple Animations
Wed Apr 16 2003 23:58:06 MDTRe: question
Wed Apr 16 2003 23:55:46 MDTRe: loading mesh with / without skinning
Wed Apr 16 2003 20:33:55 MDTRe: How To Add Direct3D to MFC?
Wed Apr 16 2003 20:31:10 MDTRe: 2D rendering using Direct3D - question
Wed Apr 16 2003 20:24:37 MDTRe: 2 objects rotating
Wed Apr 16 2003 20:18:22 MDTRe: Simple vertex shader Problem... I hope
Wed Apr 16 2003 20:15:15 MDTRe: SurfaceLoader
Wed Apr 16 2003 13:28:55 MDTRe: Converting UBYTE4 to D3DCOLOR
Wed Apr 16 2003 11:54:04 MDTRe: is it possible to step in and debug CG vertex/shader code?
Wed Apr 16 2003 11:53:34 MDTRe: using D3DXLine
Wed Apr 16 2003 11:51:38 MDTRe: Simple vertex shader Problem... I hope
Wed Apr 16 2003 11:49:48 MDTRe: loading mesh with / without skinning
Wed Apr 16 2003 11:45:38 MDTRe: strange clipping behaviour when writing oT0
Tue Apr 15 2003 17:53:58 MDTRe: Device Exception
Tue Apr 15 2003 16:11:38 MDTRe: Is it normal for lights to go through polygons?
Tue Apr 15 2003 15:42:35 MDTRe: Device Exception
Tue Apr 15 2003 15:40:32 MDTRe: Device Exception
Tue Apr 15 2003 14:32:10 MDTRe: INVALID_DEVICE ERROR while creating device
Tue Apr 15 2003 13:55:38 MDTRe: opengl wrapper
Tue Apr 15 2003 13:10:07 MDTRe: Hexagonal Grid [Newbie]
Tue Apr 15 2003 13:08:46 MDTRe: About the implementation of ID3DXBaseMesh::DrawSubset
Tue Apr 15 2003 13:00:46 MDTRe: Device Exception
Tue Apr 15 2003 12:14:43 MDTRe: How To Turn Off Mouse Cursor?
Tue Apr 15 2003 12:06:07 MDTRe: Device Exception
Tue Apr 15 2003 12:00:52 MDTRe: quick question - depth test
Tue Apr 15 2003 11:59:01 MDTRe: mipmaps creation with scaling
Tue Apr 15 2003 11:56:20 MDTRe: [Help] about animation with moving camera
Mon Apr 14 2003 22:59:55 MDTRe: effect: sampling textures
Mon Apr 14 2003 22:50:15 MDTRe: Performance of d3dx9d.dll.......
Mon Apr 14 2003 22:48:54 MDTRe: collision detection
Mon Apr 14 2003 22:03:43 MDTRe: effect: sampling textures
Mon Apr 14 2003 21:56:45 MDTRe: How To Turn Off Mouse Cursor?
Mon Apr 14 2003 19:00:19 MDTRe: effect: sampling textures
Mon Apr 14 2003 18:56:28 MDTRe: Has anyone definitively solved the managed DX missing reference problem?
Mon Apr 14 2003 17:10:26 MDTRe: How To Turn Off Mouse Cursor?
Mon Apr 14 2003 15:18:19 MDTRe: SetGammaRamp problem
Mon Apr 14 2003 15:16:38 MDTRe: DX9 D3DRS_DEPTHBIAS vs. DX8 D3DRS_ZBIAS
Mon Apr 14 2003 15:13:31 MDTRe: Device Exception
Mon Apr 14 2003 14:00:32 MDTRe: DX9 D3DRS_DEPTHBIAS vs. DX8 D3DRS_ZBIAS
Mon Apr 14 2003 13:56:15 MDTRe: strange clipping behaviour when writing oT0
Mon Apr 14 2003 12:58:51 MDTRe: Noob - D3D9/VB.NET - Unit of measure
Mon Apr 14 2003 12:53:41 MDTRe: strange clipping behaviour when writing oT0
Mon Apr 14 2003 12:48:57 MDTRe: Effect::SetVector - can I upload to a float3
Mon Apr 14 2003 12:47:16 MDTRe: Device Exception
Mon Apr 14 2003 11:31:56 MDTRe: Device Exception
Mon Apr 14 2003 11:21:55 MDTRe: D3DXMatrixRotationYawPitchRoll and D3DXQuaternionRotationYawPitchRoll
Mon Apr 14 2003 10:00:19 MDTRe: strange clipping behaviour when writing oT0
Mon Apr 14 2003 09:56:52 MDTRe: Performance of d3dx9d.dll.......
Mon Apr 14 2003 09:55:00 MDTRe: newbie - D3DXMatrixRotationYawPitchRoll
Mon Apr 14 2003 09:49:08 MDTRe: D3DXMatrixRotationYawPitchRoll and D3DXQuaternionRotationYawPitchRoll
Mon Apr 14 2003 09:45:44 MDTRe: Creating a dynamic texture
Mon Apr 14 2003 09:37:57 MDTRe: collision detection
Mon Apr 14 2003 09:36:38 MDTRe: SetGammaRamp problem
Mon Apr 14 2003 09:33:38 MDTRe: Device Exception
Sun Apr 13 2003 15:43:58 MDTRe: Effect::SetVector - can I upload to a float3
Sun Apr 13 2003 13:56:12 MDTRe: card's dependent function?
Sun Apr 13 2003 13:54:28 MDTRe: skinning method
Sun Apr 13 2003 13:51:59 MDTRe: lighting strided vertices
Sun Apr 13 2003 13:50:42 MDTRe: problem with D3DXWeldVertices
Sun Apr 13 2003 13:49:35 MDTRe: SetGammaRamp problem
Sun Apr 13 2003 13:46:14 MDTRe: D3DXHANDLE and vertex shaders
Sun Apr 13 2003 11:17:00 MDTRe: question about DXCapsViewer.exe
Sat Apr 12 2003 20:07:29 MDTRe: zbuffer not working...
Sat Apr 12 2003 14:12:10 MDTRe: newbie - rotation matarix question
Sat Apr 12 2003 11:01:19 MDTRe: newbie - rotation matarix question
Sat Apr 12 2003 10:59:48 MDTRe: Disabling Direct3D warnings
Sat Apr 12 2003 10:58:42 MDTRe: World to Screen...MVPs
Sat Apr 12 2003 10:56:01 MDTRe: D3DFont Vs. D3DXFont
Fri Apr 11 2003 14:18:13 MDTRe: Tweenfactor in DX 8.1
Fri Apr 11 2003 14:16:40 MDTRe: Another great error message :- (
Fri Apr 11 2003 12:20:09 MDTRe: Noob question about SetStreamSource
Fri Apr 11 2003 12:11:30 MDTRe: Another great error message :- (
Fri Apr 11 2003 08:14:09 MDTRe: Tweenfactor in DX 8.1
Fri Apr 11 2003 08:13:20 MDTRe: Distributing DirectX Dlls
Fri Apr 11 2003 08:11:43 MDTRe: How to display a dialog box in a Game which is using direct x.
Fri Apr 11 2003 08:07:22 MDTRe: Newbie question
Thu Apr 10 2003 18:11:53 MDTRe: How to display a dialog box in a Game which is using direct x.
Thu Apr 10 2003 18:10:31 MDTRe: How to link an FVF to a vertex shader
Thu Apr 10 2003 18:05:01 MDTRe: Alpha Channel question
Thu Apr 10 2003 13:02:50 MDTRe: Q:IDirect3DDevice9::SetRenderState
Thu Apr 10 2003 13:01:38 MDTRe: lights and vertex shader
Thu Apr 10 2003 13:00:16 MDTRe: How to link an FVF to a vertex shader
Thu Apr 10 2003 12:24:43 MDTRe: Alpha Channel question
Thu Apr 10 2003 12:21:03 MDTRe: Directx 8.1 and 9 integration?
Thu Apr 10 2003 12:19:43 MDTRe: Comments about Microsoft Documentations and the people here
Thu Apr 10 2003 12:00:34 MDTRe: Vertex shader and normals
Thu Apr 10 2003 11:56:25 MDTRe: Mesh Viewer
Thu Apr 10 2003 11:48:10 MDTRe: Newbie question
Wed Apr 9 2003 20:19:39 MDTRe: Does HLSL exist in managed DX8
Wed Apr 9 2003 18:29:14 MDTRe: Mesh Viewer
Wed Apr 9 2003 18:19:42 MDTRe: D3DXHANDLE and vertex shaders
Wed Apr 9 2003 17:34:30 MDTRe: Newbie question
Wed Apr 9 2003 17:32:55 MDTRe: Culling back faces
Wed Apr 9 2003 17:31:09 MDTRe: setting up a Microsoft.DirectX reference
Tue Apr 8 2003 23:57:49 MDTRe: Mesh Viewer
Tue Apr 8 2003 23:57:00 MDTRe: Mesh Viewer
Tue Apr 8 2003 15:59:06 MDTRe: Newbie: 98 to 2000