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DateSubject
Tue Sep 3 2002 17:48:03 MDTRe: Best way to capture video of DX graphics
Tue Sep 3 2002 17:04:46 MDTRe: Best way to capture video of DX graphics
Tue Sep 3 2002 14:34:24 MDTRe: direct x help: reply
Tue Sep 3 2002 14:32:35 MDTRe: Best way to capture video of DX graphics
Tue Sep 3 2002 12:26:22 MDTRe: D3DCAPS info...
Tue Sep 3 2002 09:37:17 MDTRe: How to reduce the number of vertices in a mesh?
Mon Sep 2 2002 20:56:37 MDTRe: DirectX and Kyro II card
Mon Sep 2 2002 11:59:56 MDTRe: Performance ? use meshes or triangle-strips, -lists, fans ?
Mon Sep 2 2002 11:58:42 MDTRe: mirror effect ?
Mon Sep 2 2002 11:07:35 MDTRe: How to reduce the number of vertices in a mesh?
Mon Sep 2 2002 09:02:15 MDTRe: .X files gallery
Sun Sep 1 2002 19:58:34 MDTRe: GetDC for dx surface
Sun Sep 1 2002 12:02:22 MDTRe: DIRECTX8.1 variable texture transparency
Sun Sep 1 2002 11:56:24 MDTRe: DIRECTX8.1 variable texture transparency
Sun Sep 1 2002 09:45:13 MDTRe: html render to directx surface
Sun Sep 1 2002 09:18:03 MDTRe: html render to directx surface
Sun Sep 1 2002 08:55:48 MDTRe: GetDC for dx surface
Sat Aug 31 2002 21:53:39 MDTRe: GetDC for dx surface
Sat Aug 31 2002 10:42:53 MDTRe: MeshClone
Sat Aug 31 2002 10:39:42 MDTRe: locking the backbuffer
Sat Aug 31 2002 10:15:32 MDTRe: Debugging with two monitors
Fri Aug 30 2002 14:21:58 MDTRe: Loading a JPEG file in directX 7
Fri Aug 30 2002 13:00:03 MDTRe: Vertex Buffer
Fri Aug 30 2002 12:59:14 MDTRe: Copying data to a texture
Fri Aug 30 2002 10:26:17 MDTRe: Suggestions for D3D8 Interface Wrappers
Fri Aug 30 2002 10:23:49 MDTRe: Parallel projection
Fri Aug 30 2002 10:22:18 MDTRe: Multiple-view app
Fri Aug 30 2002 10:17:56 MDTRe: Howto manually fill a mesh (DX8)
Fri Aug 30 2002 10:16:39 MDTRe: How to get information out of a locked IDirect3DSurface8?
Fri Aug 30 02:35:09 MDT 2002Re: Animation sets
Thu Aug 29 2002 13:19:03 MDTRe: REFRAST with Windows XP
Thu Aug 29 2002 13:14:08 MDTRe: Debugging with two monitors
Thu Aug 29 2002 10:15:09 MDTRe: Howto convert -2005530517 numbers to D3D_XXX descr.
Thu Aug 29 2002 10:14:20 MDTRe: CopyRects vs RenderToTexture
Wed Aug 28 2002 22:16:12 MDTRe: CopyRects speed problem
Wed Aug 28 2002 22:15:23 MDTRe: CopyRects speed problem
Wed Aug 28 2002 12:39:12 MDTRe: What is .fx effect files?
Wed Aug 28 2002 12:07:21 MDTRe: REFRAST with Windows XP Pro
Wed Aug 28 2002 12:03:51 MDTRe: REFRAST With Windows XP Pro (cont)
Wed Aug 28 2002 09:38:47 MDTRe: newbie
Wed Aug 28 2002 09:36:03 MDTRe: Debuging D3D7 App with DX8.1 installed
Wed Aug 28 2002 09:35:13 MDTRe: Debugging with two monitors
Wed Aug 28 2002 09:33:59 MDTRe: CopyRects speed problem
Wed Aug 28 2002 09:30:36 MDTRe: REFRAST with Windows XP Pro
Tue Aug 27 2002 15:56:49 MDTRe: Direct X stops running in games
Tue Aug 27 2002 14:45:20 MDTRe: Using DirectX and C#
Tue Aug 27 2002 14:44:40 MDTRe: REFRAST with Windows XP Pro
Tue Aug 27 2002 14:44:06 MDTRe: MSDN Shader Workshop Question
Tue Aug 27 2002 13:30:23 MDTRe: REFRAST with Windows XP Pro
Tue Aug 27 2002 13:29:45 MDTRe: DirectX and ATL
Tue Aug 27 2002 13:27:39 MDTRe: MSDN Shader Workshop Question
Tue Aug 27 2002 10:33:32 MDTRe: MSDN Shader Workshop Question
Tue Aug 27 2002 10:00:15 MDTRe: How to check if D3DDEVTYPE_HAL is available (with reply address)
Tue Aug 27 2002 09:58:34 MDTRe: D3DXIntersect
Tue Aug 27 2002 09:55:23 MDTRe: D3DXCreateTexture()
Tue Aug 27 2002 09:53:45 MDTRe: Stencil Buffer write Mask
Tue Aug 27 2002 09:51:18 MDTRe: How to create D3D device back buffers in system memory?
Mon Aug 26 2002 19:58:06 MDTRe: How do I get the background surface?
Mon Aug 26 2002 19:56:30 MDTRe: Testing for without Chinese
Mon Aug 26 2002 19:52:01 MDTRe: What is .fx effect files?
Mon Aug 26 2002 19:13:32 MDTRe: Stencil Buffer write Mask
Mon Aug 26 2002 16:31:56 MDTRe: Base+Bump+CubeEnvironment
Mon Aug 26 2002 13:53:24 MDTRe: What is .fx effect files?
Mon Aug 26 2002 13:29:45 MDTRe: Base+Bump+CubeEnvironment
Mon Aug 26 2002 12:24:55 MDTRe: Software REF D3D device...
Mon Aug 26 2002 12:22:00 MDTRe: Overlay
Mon Aug 26 2002 12:18:32 MDTRe: Need Help with x.files
Mon Aug 26 2002 09:20:25 MDTRe: What is .fx effect files?
Mon Aug 26 2002 09:19:41 MDTRe: Overlay
Mon Aug 26 2002 09:18:53 MDTRe: Need Help with x.files
Mon Aug 26 2002 09:17:44 MDTRe: How to create D3D device back buffers in system memory?
Mon Aug 26 2002 09:14:04 MDTRe: How to check if D3DDEVTYPE_HAL is available (with reply address)
Sun Aug 25 2002 19:11:31 MDTRe: D3DXCreateBox
Sun Aug 25 2002 17:30:51 MDTRe: Loading a texture causes "Heap missing last entry in committed range near 0
Sun Aug 25 2002 14:25:17 MDTRe: MSDN Shader Workshop Question
Sun Aug 25 2002 14:17:42 MDTRe: Loading a texture causes "Heap missing last entry in committed range near 0
Sun Aug 25 2002 10:18:19 MDTRe: How to convert RGB to Vector
Sun Aug 25 2002 10:17:34 MDTRe: How can I show Chinese font as a mesh?
Sun Aug 25 2002 10:07:12 MDTRe: D3DXMatrixScaling causing problems
Sun Aug 25 2002 10:02:33 MDTRe: D3DXCreateBox
Sat Aug 24 2002 08:14:26 MDTRe: Please make the 3DLabs GVX1 compatibile with DirectX9
Fri Aug 23 2002 18:42:19 MDTRe: QI for ID3DXMesh fails w/ d3dx8d.lib
Fri Aug 23 2002 18:20:00 MDTRe: Why locking backbuffer on D3D8 may decrease performance?
Fri Aug 23 2002 17:16:09 MDTRe: QI for ID3DXMesh fails w/ d3dx8d.lib
Fri Aug 23 2002 17:11:36 MDTRe: QI for ID3DXMesh fails w/ d3dx8d.lib
Fri Aug 23 2002 16:37:08 MDTRe: Why locking backbuffer on D3D8 may decrease performance?
Fri Aug 23 2002 15:42:01 MDTRe: Skybox experts needed - Skybox alpha testing problem
Fri Aug 23 2002 15:40:12 MDTRe: QI for ID3DXMesh fails w/ d3dx8d.lib
Fri Aug 23 2002 15:25:14 MDTRe: How to check if D3DDEVTYPE_HAL is available (with reply address)
Fri Aug 23 2002 15:23:39 MDTRe: How expensive are RenderState and TextureStageState changes?
Fri Aug 23 2002 11:54:00 MDTRe: QI for ID3DXMesh fails w/ d3dx8d.lib
Fri Aug 23 2002 11:33:17 MDTRe: How expensive are RenderState and TextureStageState changes?
Fri Aug 23 2002 11:09:27 MDTRe: variable texture transparency in time.
Fri Aug 23 2002 11:08:21 MDTRe: Skybox experts needed - Skybox alpha testing problem
Fri Aug 23 2002 11:07:25 MDTRe: Point drawing Advice, please
Fri Aug 23 2002 11:04:26 MDTRe: How to create D3D device back buffers in system memory?
Fri Aug 23 2002 10:34:45 MDTRe: Model animation. How?
Fri Aug 23 2002 10:30:24 MDTRe: Drawprimitive
Fri Aug 23 2002 10:29:39 MDTRe: Drawprimitive
Fri Aug 23 2002 09:53:26 MDTRe: QI for ID3DXMesh fails w/ d3dx8d.lib
Fri Aug 23 2002 09:50:37 MDTRe: D3DXCreateBox