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DateSubject
Tue Jun 11 2002 11:47:24 MDTRe: How to deal with big sized games ??
Tue Jun 11 2002 11:31:35 MDTRe: D3DXSaveSurfaceToFile
Tue Jun 11 2002 08:44:18 MDTRe: Tiled tex. coords on a sphere
Tue Jun 11 2002 07:58:31 MDTRe: Tiled tex. coords on a sphere
Tue Jun 11 2002 07:54:56 MDTRe: Need help with DX8SDK Tutorial #2
Tue Jun 11 2002 07:14:26 MDTRe: CD3DMesh class and MATERIAL template strangeness
Mon Jun 10 2002 22:23:37 MDTRe: D3DXSaveSurfaceToFile
Mon Jun 10 2002 18:40:12 MDTRe: D3DXSaveSurfaceToFile
Sun Jun 9 2002 19:17:26 MDTRe: Putting child windows on top of a direct3D window
Sun Jun 9 2002 08:50:22 MDTRe: Generate Spheres on the Fly
Sun Jun 9 2002 08:27:09 MDTRe: vertex colors
Sun Jun 9 2002 08:22:08 MDTRe: D3DFVFCAPS_DONOTSTRIPELEMENTS
Sat Jun 8 2002 20:52:07 MDTRe: searching bézier and b-spline tutorials
Sat Jun 8 2002 11:22:24 MDTRe: 16 bit and 32 bit color
Sat Jun 8 2002 08:32:27 MDTRe: Texture Problem
Sat Jun 8 2002 08:28:05 MDTRe: New SkinnedMesh Article on GameDev.net
Fri Jun 7 2002 21:07:13 MDTRe: 2D Texture problems
Fri Jun 7 2002 17:12:14 MDTRe: It's damn slow!
Fri Jun 7 2002 15:34:05 MDTRe: Looking for DX8 SDK...
Fri Jun 7 2002 15:32:35 MDTRe: FrameTransformMatrix
Fri Jun 7 2002 15:25:25 MDTRe: New SkinnedMesh Article on GameDev.net
Fri Jun 7 2002 15:00:38 MDTRe: antialiasing....
Fri Jun 7 2002 13:29:41 MDTRe: antialiasing....
Fri Jun 7 2002 10:33:25 MDTRe: BeginScene and Multi-Monitor
Fri Jun 7 2002 08:08:24 MDTRe: antialiasing....
Fri Jun 7 2002 08:03:38 MDTRe: 2D Texture problems
Thu Jun 6 2002 21:35:17 MDTRe: 2D Texture problems
Thu Jun 6 2002 21:32:41 MDTRe: CreateDevice works 1st 3 times and then fails on subsequent calls
Thu Jun 6 2002 19:55:59 MDTRe: CreateDevice works 1st 3 times and then fails on subsequent calls
Thu Jun 6 2002 16:33:05 MDTRe: I want more...about D3D site
Thu Jun 6 2002 16:23:57 MDTRe: CreateDevice works 1st 3 times and then fails on subsequent calls
Thu Jun 6 2002 12:13:25 MDTRe: Vertex Specular Color
Thu Jun 6 2002 08:46:00 MDTRe: Direct3D Multithreading
Thu Jun 6 2002 08:42:58 MDTRe: C++ vs VB with Skinned Mesh examples
Thu Jun 6 2002 08:27:11 MDTRe: Why the viewport isn't cleared?
Thu Jun 6 2002 08:25:53 MDTRe: Vertex Specular Color
Thu Jun 6 2002 08:23:25 MDTRe: vector question
Thu Jun 6 2002 08:21:10 MDTRe: Support for DDFXCAPS_BLTROTATION
Thu Jun 6 2002 08:19:46 MDTRe: Printing a render target
Thu Jun 6 2002 08:17:24 MDTRe: Locking surfaces with D3DUSAGE_RENDERTARGET
Thu Jun 6 2002 08:10:39 MDTRe: Direct3D ADVANCED Book
Thu Jun 6 2002 08:06:22 MDTRe: antialiasing....
Mon Jun 3 2002 09:08:48 MDTRe: How to force use REF device instead HAL in any D3D application?
Sun Jun 2 2002 18:38:39 MDTRe: What is an orthographic projection matrix?
Fri May 31 2002 21:02:34 MDTRe: newbie - texture on sphere
Fri May 31 2002 20:59:16 MDTRe: Idea for Virtual Walkthrough
Fri May 31 2002 14:52:39 MDTRe: Direct3D newbie help - zorder of primitives/meshes
Fri May 31 2002 14:27:28 MDTRe: Direct3D newbie help - zorder of primitives/meshes
Fri May 31 2002 13:11:35 MDTRe: Direct3D newbie help - zorder of primitives/meshes
Fri May 31 2002 13:08:55 MDTRe: Direct3D newbie help - zorder of primitives/meshes
Fri May 31 2002 12:35:24 MDTRe: Direct3D newbie help - zorder of primitives/meshes
Fri May 31 2002 11:09:14 MDTRe: Texture Statg
Fri May 31 2002 08:59:24 MDTRe: Usage of D3DXFillTexture?
Fri May 31 2002 08:58:54 MDTRe: Usage of D3DXFillTexture?
Fri May 31 2002 08:53:18 MDTRe: how to export x.files in the Blender?Thanks
Fri May 31 2002 08:51:57 MDTRe: Referencing timeGetTime() in C#
Fri May 31 2002 08:50:36 MDTRe: How can I get resource management to work?
Thu May 30 2002 14:42:39 MDTRe: Ordinal Not Found
Thu May 30 2002 14:42:05 MDTRe: Ordinal Not Found
Thu May 30 2002 14:40:56 MDTRe: How can I get resource management to work?
Thu May 30 2002 14:39:25 MDTRe: Skinned And Progressive Mesh
Thu May 30 2002 13:01:11 MDTRe: AppWizard and XSkinExp
Thu May 30 2002 12:59:36 MDTRe: AppWizard and XSkinExp
Thu May 30 2002 11:26:51 MDTRe: Scene Graph in DirectX9
Thu May 30 2002 11:21:32 MDTRe: Vertex Shader and Wbuffer
Thu May 30 2002 11:13:30 MDTRe: Skinned And Progressive Mesh
Wed May 29 2002 19:35:42 MDTRe: refresh rate
Wed May 29 2002 16:41:58 MDTRe: Vertex Shader and Wbuffer
Wed May 29 2002 14:48:35 MDTRe: C++ vs VB with Skinned Mesh examples
Wed May 29 2002 13:36:53 MDTRe: WIth REFRAST
Wed May 29 2002 12:58:16 MDTRe: D3DXSPRITE and viewport again,...
Wed May 29 2002 10:23:25 MDTRe: Move Camera
Wed May 29 2002 10:21:57 MDTRe: Problem using an pixel shader instruction
Wed May 29 2002 09:28:16 MDTRe: Problem using an pixel shader instruction
Wed May 29 2002 08:59:00 MDTRe: D3DXSPRITE and viewport again,...
Wed May 29 2002 08:57:40 MDTRe: D3DXSPRITE and viewport again,...
Tue May 28 2002 22:17:00 MDTRe: ProcessVertices
Tue May 28 2002 20:43:14 MDTRe: ProcessVertices
Tue May 28 2002 10:47:56 MDTRe: Drawprimitive and LAAARGE vertex buffers :)
Tue May 28 2002 10:27:56 MDTRe: D3XSPRITE and viewport
Tue May 28 2002 10:07:40 MDTRe: Drawprimitive and LAAARGE vertex buffers :)
Tue May 28 2002 10:02:54 MDTRe: about triangles again
Tue May 28 2002 09:44:38 MDTRe: drawing lines...
Tue May 28 2002 09:43:29 MDTRe: D3XSPRITE and viewport
Mon May 27 2002 11:34:59 MDTRe: Newbie Camera Question
Mon May 27 2002 11:32:44 MDTRe: Colorkeying and lightmap problem
Mon May 27 2002 11:30:57 MDTRe: C#,D3DSkinMesh.UpdateSkinnedMesh(...)
Mon May 27 2002 10:20:04 MDTRe: Share VB arcoss 2 device for dual-head accelerator
Mon May 27 2002 10:19:12 MDTRe: Resources Pool
Mon May 27 2002 08:36:52 MDTRe: newbie question about vertex buffers
Mon May 27 2002 08:32:54 MDTRe: Colorkeying and lightmap problem
Tue May 27 02:00:25 MDT 2003Re: DX9.0a SDK on MSDN Website is really DX9.0 (without a)
Sun May 26 2002 14:07:36 MDTRe: newbie question about vertex buffers
Sun May 26 2002 12:42:50 MDTRe: newbie question about vertex buffers
Sun May 26 2002 12:30:38 MDTRe: angle between axis !
Sun May 26 2002 11:13:13 MDTRe: DirectX in MFC MDI app
Sun May 26 2002 10:47:53 MDTRe: newbie question about vertex buffers
Sun May 26 2002 10:46:37 MDTRe: angle between axis !
Sat May 25 2002 17:18:58 MDTRe: DirecyDraw HW Alphablend
Sat May 25 2002 17:18:24 MDTRe: Size limit on vertex and index buffers
Sat May 25 2002 15:27:38 MDTRe: Size limit on vertex and index buffers