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Page 69
Date
Subject
Sat Dec 15 2001 13:12:21 MST
Re: Vertex Buffer Lock
Sat Dec 15 2001 13:11:48 MST
Re: Surface Flicker Problem
Sat Dec 15 2001 13:09:46 MST
Re: D3D SDK "Viewport Scaling" error?
Sat Dec 15 2001 11:35:51 MST
Re: DXCapsViewer problem
Fri Dec 14 2001 09:47:14 MST
Re: HW Vertex Processing, Fog, and Vertex Shader Problem
Fri Dec 14 2001 09:46:15 MST
Re: ARGH! Same problem AGAIN
Thu Dec 13 2001 21:17:37 MST
Re: DXCapsViewer problem
Wed Dec 12 2001 12:11:45 MST
Re: DX9 features
Wed Dec 12 2001 10:51:39 MST
Re: Filtering at polygon edges
Wed Dec 12 2001 10:50:26 MST
Re: DX9 features
Wed Dec 12 2001 08:31:11 MST
Re: Huge back buffer or need to partial render
Wed Dec 12 2001 08:29:41 MST
Re: Documentation error
Tue Dec 11 2001 17:31:32 MST
Re: DX 8.1 and windows XP
Tue Dec 11 2001 12:51:14 MST
Re: Templates
Tue Dec 11 2001 11:36:45 MST
Re: Templates
Tue Dec 11 2001 11:33:44 MST
Re: Need help
Tue Dec 11 2001 11:32:41 MST
Re: What is the D3D equivalent of a OpenGL display list?
Tue Dec 11 2001 11:31:09 MST
Re: AnimationSet's in .x file
Mon Dec 10 2001 14:34:03 MST
Re: DirectX 8.0 CheckXXX function and unwanted display mode changes
Mon Dec 10 2001 14:22:01 MST
Re: DirectX 8.0 CheckXXX function and unwanted display mode changes
Mon Dec 10 2001 11:26:48 MST
Re: DirectX 8.0 CheckXXX function and unwanted display mode changes
Mon Dec 10 2001 11:25:50 MST
Re: What is the D3D equivalent of a OpenGL display list?
Sat Dec 8 2001 14:28:22 MST
Re: AnimationSet's in .x file
Fri Dec 7 2001 14:28:57 MST
Re: Stencil Lock
Fri Dec 7 2001 14:28:15 MST
Re: SetColorKey with X file
Fri Dec 7 2001 12:11:32 MST
Re: multiple uv coords for vertices
Fri Dec 7 2001 08:18:10 MST
Re: What is the D3D equivalent of a OpenGL display list?
Fri Dec 7 2001 08:17:13 MST
Re: Strange D3D error [4 MS]
Fri Dec 7 2001 08:15:09 MST
Re: hu ? Can it be a bug ?
Thu Dec 6 2001 12:08:09 MST
Re: graphics memory usage
Thu Dec 6 2001 09:24:24 MST
Re: How to avoid crack between multiple progressive meshes making up large surf
Thu Dec 6 2001 08:30:04 MST
Re: forcing a surface's format
Thu Dec 6 2001 08:29:27 MST
Re: forcing a surface's format
Wed Dec 5 2001 15:44:06 MST
Re: forcing a surface's format
Wed Dec 5 2001 15:42:21 MST
Re: forcing a surface's format
Wed Dec 5 2001 09:56:22 MST
Re: Do i need DirectX?
Wed Dec 5 2001 09:55:08 MST
Re: Debugger, QueryInterface and Downloading
Tue Dec 4 2001 08:59:58 MST
Re: Transparency Help!
Mon Dec 3 2001 20:50:46 MST
Re: Strange debug message in D3D8
Mon Dec 3 2001 13:40:08 MST
Re: Strange debug message in D3D8
Mon Dec 3 2001 13:09:28 MST
Re: x file loading + custom templates
Mon Dec 3 2001 12:13:16 MST
Re: Strange debug message in D3D8
Mon Dec 3 2001 09:44:31 MST
Re: Dumb question
Mon Dec 3 2001 08:18:42 MST
Re: unresolved external symbol _Direct3DCreate8@4
Mon Dec 3 2001 08:18:03 MST
Re: GetFrontBuffer problem
Mon Dec 3 2001 08:16:12 MST
Re: To use D3DXMesh or write custom mesh code
Mon Dec 3 2001 08:13:55 MST
Re: TextureFilename not showing up
Mon Dec 3 2001 08:12:27 MST
Re: Retrieve pixel from rendered back buffer
Sun Dec 2 2001 09:00:30 MST
Re: TextureFilename not showing up
Sun Dec 2 2001 08:57:31 MST
Re: Help with exact texture mapping
Sun Dec 2 2001 08:56:20 MST
Re: GetTransform
Sat Dec 1 2001 16:38:04 MST
Re: Saving multiple d3dx meshes to the same .x file
Sat Dec 1 2001 16:28:28 MST
Re: Draw mesh with rectangular faces
Sat Dec 1 2001 16:27:06 MST
Re: Direct3D test results: Failure at step 5
Sat Dec 1 2001 16:25:23 MST
Re: .x file help!!! Please help!!!
Sat Dec 1 2001 16:24:32 MST
Re: MIN/MAG filter change ignored
Fri Nov 30 2001 10:29:22 MST
Re: Simulate Letter Box
Fri Nov 30 2001 10:25:48 MST
Re: Simulate Letter Box
Fri Nov 30 2001 10:23:27 MST
Re: Index Buffers and normals
Fri Nov 30 2001 10:20:12 MST
Re: generating DXTn textures
Fri Nov 30 2001 10:11:05 MST
Re: compressed textures
Thu Nov 29 2001 22:37:32 MST
Re: MIN/MAG filter change ignored
Thu Nov 29 2001 11:10:07 MST
Re: Can I draw 3d Objets using a hollow background?
Wed Nov 28 2001 10:53:10 MST
Re: why to restore when window size is changed
Wed Nov 28 2001 10:52:24 MST
Re: why to restore when window size is changed
Wed Nov 28 2001 10:47:56 MST
Re: Swap Chain Question
Wed Nov 28 2001 10:44:44 MST
Re: Connect Memory with Render Target Buffer
Wed Nov 28 2001 10:42:44 MST
Re: Can I draw 3d Objets using a hollow background?
Tue Nov 27 2001 16:52:04 MST
Re: MaxActiveLights == -1 // ??!
Tue Nov 27 2001 12:40:29 MST
Re: MaxActiveLights == -1 // ??!
Mon Nov 26 2001 13:07:45 MST
Re: 2D Graphics Rendering Scheme under Dx8
Mon Nov 26 2001 11:41:06 MST
Re: Multi Animations in X file.
Mon Nov 26 2001 11:40:10 MST
Re: MaxActiveLights == -1 // ??!
Mon Nov 26 2001 11:38:21 MST
Re: Direct3D and Lights
Mon Nov 26 2001 11:36:19 MST
Re: beginner question: prelit but untransformed vertices
Tue Nov 20 2001 09:22:42 MST
Re: X File format animationset help
Mon Nov 19 2001 12:11:44 MST
Re: D3DFMT_A8R8G8B8 and alpha blending problem
Mon Nov 19 2001 10:49:01 MST
Re: D3DFMT_A8R8G8B8 and alpha blending problem
Mon Nov 19 2001 07:49:13 MST
Re: Problems with DX8.1 and GenerateAdjacency
Sun Nov 18 2001 14:53:04 MST
Re: restoring the display mode
Sun Nov 18 2001 14:52:20 MST
Re: Is the DX8.1 MeshView source available?
Sun Nov 18 2001 14:51:38 MST
Re: X File format animationset help
Sun Nov 18 2001 12:38:13 MST
Re: DrawPrimitive fails
Sun Nov 18 2001 07:45:30 MST
Re: DrawPrimitive fails
Sun Nov 18 2001 07:44:01 MST
Re: "SetStreamSource" increments reference counter of vertex buffer
Sun Nov 18 2001 07:40:37 MST
Re: Vertex shader question
Sat Nov 17 2001 12:04:50 MST
Re: Vertex shader question
Sat Nov 17 2001 10:25:03 MST
Re: Vertex shader question
Sat Nov 17 2001 09:52:14 MST
Re: X File format animationset help
Wed Nov 14 2001 17:20:05 MST
Re: I have an idea for a D3DX improve...
Wed Nov 14 2001 16:46:46 MST
Re: How to allocate vertex buffer in AGP memory
Wed Nov 14 2001 16:19:50 MST
Re: Framework Problem
Wed Nov 14 2001 15:38:02 MST
Re: How to allocate vertex buffer in AGP memory
Wed Nov 14 2001 07:43:57 MST
Re: Help! UpdateTexture problem
Thu Nov 14 01:32:25 MST 2002
Re: Blur with fading effect
Tue Nov 13 2001 16:16:58 MST
Re: X File array of strings not supported?
Tue Nov 13 2001 15:54:27 MST
Re: Help! UpdateTexture problem
Tue Nov 13 2001 15:51:31 MST
Re: D3DXCreateCylinder etc...
Tue Nov 13 2001 15:50:41 MST
Re: Complete Documentation
Mon Nov 12 2001 17:12:55 MST
Re: D3DXSaveSurfaceToFile
Mon Nov 12 2001 12:47:09 MST
Re: Open X File. DirectX8 BUG?!?!