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Page 69

DateSubject
Sat Dec 15 2001 13:12:21 MSTRe: Vertex Buffer Lock
Sat Dec 15 2001 13:11:48 MSTRe: Surface Flicker Problem
Sat Dec 15 2001 13:09:46 MSTRe: D3D SDK "Viewport Scaling" error?
Sat Dec 15 2001 11:35:51 MSTRe: DXCapsViewer problem
Fri Dec 14 2001 09:47:14 MSTRe: HW Vertex Processing, Fog, and Vertex Shader Problem
Fri Dec 14 2001 09:46:15 MSTRe: ARGH! Same problem AGAIN
Thu Dec 13 2001 21:17:37 MSTRe: DXCapsViewer problem
Wed Dec 12 2001 12:11:45 MSTRe: DX9 features
Wed Dec 12 2001 10:51:39 MSTRe: Filtering at polygon edges
Wed Dec 12 2001 10:50:26 MSTRe: DX9 features
Wed Dec 12 2001 08:31:11 MSTRe: Huge back buffer or need to partial render
Wed Dec 12 2001 08:29:41 MSTRe: Documentation error
Tue Dec 11 2001 17:31:32 MSTRe: DX 8.1 and windows XP
Tue Dec 11 2001 12:51:14 MSTRe: Templates
Tue Dec 11 2001 11:36:45 MSTRe: Templates
Tue Dec 11 2001 11:33:44 MSTRe: Need help
Tue Dec 11 2001 11:32:41 MSTRe: What is the D3D equivalent of a OpenGL display list?
Tue Dec 11 2001 11:31:09 MSTRe: AnimationSet's in .x file
Mon Dec 10 2001 14:34:03 MSTRe: DirectX 8.0 CheckXXX function and unwanted display mode changes
Mon Dec 10 2001 14:22:01 MSTRe: DirectX 8.0 CheckXXX function and unwanted display mode changes
Mon Dec 10 2001 11:26:48 MSTRe: DirectX 8.0 CheckXXX function and unwanted display mode changes
Mon Dec 10 2001 11:25:50 MSTRe: What is the D3D equivalent of a OpenGL display list?
Sat Dec 8 2001 14:28:22 MSTRe: AnimationSet's in .x file
Fri Dec 7 2001 14:28:57 MSTRe: Stencil Lock
Fri Dec 7 2001 14:28:15 MSTRe: SetColorKey with X file
Fri Dec 7 2001 12:11:32 MSTRe: multiple uv coords for vertices
Fri Dec 7 2001 08:18:10 MSTRe: What is the D3D equivalent of a OpenGL display list?
Fri Dec 7 2001 08:17:13 MSTRe: Strange D3D error [4 MS]
Fri Dec 7 2001 08:15:09 MSTRe: hu ? Can it be a bug ?
Thu Dec 6 2001 12:08:09 MSTRe: graphics memory usage
Thu Dec 6 2001 09:24:24 MSTRe: How to avoid crack between multiple progressive meshes making up large surf
Thu Dec 6 2001 08:30:04 MSTRe: forcing a surface's format
Thu Dec 6 2001 08:29:27 MSTRe: forcing a surface's format
Wed Dec 5 2001 15:44:06 MSTRe: forcing a surface's format
Wed Dec 5 2001 15:42:21 MSTRe: forcing a surface's format
Wed Dec 5 2001 09:56:22 MSTRe: Do i need DirectX?
Wed Dec 5 2001 09:55:08 MSTRe: Debugger, QueryInterface and Downloading
Tue Dec 4 2001 08:59:58 MSTRe: Transparency Help!
Mon Dec 3 2001 20:50:46 MSTRe: Strange debug message in D3D8
Mon Dec 3 2001 13:40:08 MSTRe: Strange debug message in D3D8
Mon Dec 3 2001 13:09:28 MSTRe: x file loading + custom templates
Mon Dec 3 2001 12:13:16 MSTRe: Strange debug message in D3D8
Mon Dec 3 2001 09:44:31 MSTRe: Dumb question
Mon Dec 3 2001 08:18:42 MSTRe: unresolved external symbol _Direct3DCreate8@4
Mon Dec 3 2001 08:18:03 MSTRe: GetFrontBuffer problem
Mon Dec 3 2001 08:16:12 MSTRe: To use D3DXMesh or write custom mesh code
Mon Dec 3 2001 08:13:55 MSTRe: TextureFilename not showing up
Mon Dec 3 2001 08:12:27 MSTRe: Retrieve pixel from rendered back buffer
Sun Dec 2 2001 09:00:30 MSTRe: TextureFilename not showing up
Sun Dec 2 2001 08:57:31 MSTRe: Help with exact texture mapping
Sun Dec 2 2001 08:56:20 MSTRe: GetTransform
Sat Dec 1 2001 16:38:04 MSTRe: Saving multiple d3dx meshes to the same .x file
Sat Dec 1 2001 16:28:28 MSTRe: Draw mesh with rectangular faces
Sat Dec 1 2001 16:27:06 MSTRe: Direct3D test results: Failure at step 5
Sat Dec 1 2001 16:25:23 MSTRe: .x file help!!! Please help!!!
Sat Dec 1 2001 16:24:32 MSTRe: MIN/MAG filter change ignored
Fri Nov 30 2001 10:29:22 MSTRe: Simulate Letter Box
Fri Nov 30 2001 10:25:48 MSTRe: Simulate Letter Box
Fri Nov 30 2001 10:23:27 MSTRe: Index Buffers and normals
Fri Nov 30 2001 10:20:12 MSTRe: generating DXTn textures
Fri Nov 30 2001 10:11:05 MSTRe: compressed textures
Thu Nov 29 2001 22:37:32 MSTRe: MIN/MAG filter change ignored
Thu Nov 29 2001 11:10:07 MSTRe: Can I draw 3d Objets using a hollow background?
Wed Nov 28 2001 10:53:10 MSTRe: why to restore when window size is changed
Wed Nov 28 2001 10:52:24 MSTRe: why to restore when window size is changed
Wed Nov 28 2001 10:47:56 MSTRe: Swap Chain Question
Wed Nov 28 2001 10:44:44 MSTRe: Connect Memory with Render Target Buffer
Wed Nov 28 2001 10:42:44 MSTRe: Can I draw 3d Objets using a hollow background?
Tue Nov 27 2001 16:52:04 MSTRe: MaxActiveLights == -1 // ??!
Tue Nov 27 2001 12:40:29 MSTRe: MaxActiveLights == -1 // ??!
Mon Nov 26 2001 13:07:45 MSTRe: 2D Graphics Rendering Scheme under Dx8
Mon Nov 26 2001 11:41:06 MSTRe: Multi Animations in X file.
Mon Nov 26 2001 11:40:10 MSTRe: MaxActiveLights == -1 // ??!
Mon Nov 26 2001 11:38:21 MSTRe: Direct3D and Lights
Mon Nov 26 2001 11:36:19 MSTRe: beginner question: prelit but untransformed vertices
Tue Nov 20 2001 09:22:42 MSTRe: X File format animationset help
Mon Nov 19 2001 12:11:44 MSTRe: D3DFMT_A8R8G8B8 and alpha blending problem
Mon Nov 19 2001 10:49:01 MSTRe: D3DFMT_A8R8G8B8 and alpha blending problem
Mon Nov 19 2001 07:49:13 MSTRe: Problems with DX8.1 and GenerateAdjacency
Sun Nov 18 2001 14:53:04 MSTRe: restoring the display mode
Sun Nov 18 2001 14:52:20 MSTRe: Is the DX8.1 MeshView source available?
Sun Nov 18 2001 14:51:38 MSTRe: X File format animationset help
Sun Nov 18 2001 12:38:13 MSTRe: DrawPrimitive fails
Sun Nov 18 2001 07:45:30 MSTRe: DrawPrimitive fails
Sun Nov 18 2001 07:44:01 MSTRe: "SetStreamSource" increments reference counter of vertex buffer
Sun Nov 18 2001 07:40:37 MSTRe: Vertex shader question
Sat Nov 17 2001 12:04:50 MSTRe: Vertex shader question
Sat Nov 17 2001 10:25:03 MSTRe: Vertex shader question
Sat Nov 17 2001 09:52:14 MSTRe: X File format animationset help
Wed Nov 14 2001 17:20:05 MSTRe: I have an idea for a D3DX improve...
Wed Nov 14 2001 16:46:46 MSTRe: How to allocate vertex buffer in AGP memory
Wed Nov 14 2001 16:19:50 MSTRe: Framework Problem
Wed Nov 14 2001 15:38:02 MSTRe: How to allocate vertex buffer in AGP memory
Wed Nov 14 2001 07:43:57 MSTRe: Help! UpdateTexture problem
Thu Nov 14 01:32:25 MST 2002Re: Blur with fading effect
Tue Nov 13 2001 16:16:58 MSTRe: X File array of strings not supported?
Tue Nov 13 2001 15:54:27 MSTRe: Help! UpdateTexture problem
Tue Nov 13 2001 15:51:31 MSTRe: D3DXCreateCylinder etc...
Tue Nov 13 2001 15:50:41 MSTRe: Complete Documentation
Mon Nov 12 2001 17:12:55 MSTRe: D3DXSaveSurfaceToFile
Mon Nov 12 2001 12:47:09 MSTRe: Open X File. DirectX8 BUG?!?!