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Page 77
Date
Subject
Thu Apr 19 2001 10:31:15 MDT
Re: 16-bit Direct3D textures
Wed Apr 18 2001 09:56:12 MDT
Re: Can ANYONE figure this one out?
Tue Apr 17 2001 14:51:04 MDT
Re: diffuse color / normals with dx8
Tue Apr 17 2001 14:02:41 MDT
Re: Sprite Rotation. Can't do it!
Tue Apr 17 2001 14:00:19 MDT
Re: diffuse color / normals with dx8
Tue Apr 17 2001 13:59:30 MDT
Re: D3DXVec3Unproject
Tue Apr 17 2001 13:57:39 MDT
Re: CreateTextureFromResource
Tue Apr 17 2001 13:55:58 MDT
Re: D3DCREATE_MIXED_VERTEXTPROCESSING fails
Tue Apr 17 2001 09:43:56 MDT
Re: Checking DX version number
Tue Apr 17 2001 09:42:30 MDT
Re: Gamma ramp set problems
Sun Apr 15 2001 21:23:17 MDT
Re: Window class with erase brush
Sun Apr 15 2001 21:21:06 MDT
Re: D3DCREATE_MIXED_VERTEXTPROCESSING fails
Sun Apr 15 2001 21:18:44 MDT
Re: Can ANYONE figure this one out?
Sun Apr 15 2001 21:09:13 MDT
Re: More texture questions.
Sun Apr 15 2001 21:07:10 MDT
Re: INDEX BUFFER EXAMPLE
Sun Apr 15 2001 21:03:33 MDT
Re: Difficult question
Sun Apr 15 2001 12:32:49 MDT
Re: question on loading a texture from a bmp
Sun Apr 15 2001 12:18:21 MDT
Re: Please Help!....Camrea vs. Light Transformations
Sun Apr 15 2001 12:15:51 MDT
Re: a question about color keys
Sun Apr 15 2001 12:13:57 MDT
Re: 2D games
Sun Apr 15 2001 12:08:48 MDT
Re: trans and lited vertex
Sun Apr 15 2001 11:51:00 MDT
Re: More texture questions.
Sun Apr 15 2001 11:46:32 MDT
Re: Load animation in D3D 8
Sun Apr 15 2001 11:44:45 MDT
Re: clipping planes in DX7
Sun Apr 15 2001 11:43:16 MDT
Re: Basic Vertex Shader Question
Sun Apr 15 2001 11:41:25 MDT
Re: Backbuffer count
Sun Apr 15 2001 11:37:13 MDT
Re: how to hide my resources?
Sat Apr 14 2001 08:57:32 MDT
Re: Missing cursor from d3d samples
Sat Apr 14 2001 08:56:13 MDT
Re: Missing cursor from d3d samples
Sat Apr 14 2001 08:53:58 MDT
Re: Having other data in our own FVF
Sat Apr 14 2001 07:48:10 MDT
Re: DirectX3D 8 - Additional surfaces
Fri Apr 13 2001 17:01:47 MDT
Re: D3D Texture Formats
Fri Apr 13 2001 16:56:26 MDT
Re: Problem with D3DXMatrixLookAtLH
Fri Apr 13 2001 15:10:06 MDT
Re: Newbie Question: How do I tell version number?
Fri Apr 13 2001 15:08:23 MDT
Re: Missing cursor from d3d samples
Fri Apr 13 2001 10:43:09 MDT
Re: vertex streams
Fri Apr 13 2001 10:38:06 MDT
Re: DirectX3D 8 - Additional surfaces
Fri Apr 13 2001 10:35:15 MDT
Re: how to hide my resources?
Fri Apr 13 2001 09:39:20 MDT
Re: Missing cursor from d3d samples
Fri Apr 13 2001 09:33:55 MDT
Re: Problem with a none matching stride size of FVF flag and structure
Fri Apr 13 2001 09:14:54 MDT
Re: Screenshots in DX8
Thu Apr 12 2001 22:51:24 MDT
Re: D3D Texture Formats
Thu Apr 12 2001 22:32:32 MDT
Re: Screenshots in DX8
Thu Apr 12 2001 17:23:07 MDT
Re: Sprite (texture) dimensions.
Thu Apr 12 2001 16:55:35 MDT
Re: DirectX3D 8 - Additional surfaces
Thu Apr 12 2001 16:53:09 MDT
Re: trans and lited vertex
Thu Apr 12 2001 16:46:45 MDT
Re: how to hide my resources?
Wed Apr 11 2001 20:02:14 MDT
Re: DirectX docs in word format?
Wed Apr 11 2001 19:35:22 MDT
Re: WM_PAINT just keeps on coming (in fullscreen).....
Wed Apr 11 2001 19:33:08 MDT
Re: how to hide my resources?
Wed Apr 11 2001 19:27:58 MDT
Re: Dialog boxes in Direct X
Wed Apr 11 2001 16:17:36 MDT
Re: Dialog boxes in Direct X
Wed Apr 11 2001 15:47:08 MDT
Re: trans and lited vertex
Wed Apr 11 2001 15:46:02 MDT
Re: effect file constant matrix
Wed Apr 11 2001 14:25:17 MDT
Re: WM_PAINT just keeps on coming (in fullscreen).....
Wed Apr 11 2001 14:24:29 MDT
Re: vertex shader question
Wed Apr 11 2001 12:23:03 MDT
Re: how to hide my resources?
Wed Apr 11 2001 12:21:01 MDT
Re: FVF: Having other data in our own FVF
Wed Apr 11 2001 08:23:28 MDT
RESOURCE: Direct3D pipeline poster revised
Tue Apr 10 2001 18:29:37 MDT
Re: bit blt in directx 8
Thu Apr 10 01:20:51 MDT 2003
Re: Vertex shader and normals
Thu Apr 10 01:18:31 MDT 2003
Re: D3DXMatrixTranspose?
Thu Apr 10 01:12:34 MDT 2003
Re: Newbie question
Mon Apr 9 2001 09:36:06 MDT
Re: locking and reading a surface
Wed Apr 9 01:01:17 MDT 2003
adding menu items to DX9 VB.Net AppWizard project?
Sun Apr 8 2001 12:01:33 MDT
Re: locking and reading a surface
Tue Apr 8 01:42:22 MDT 2003
Re: General Q: What is vertex blend?
Sat Apr 7 2001 13:53:23 MDT
Re: locking and reading a surface
Sat Apr 7 2001 13:51:43 MDT
Re: ID3DXSprite::DrawTransform() problem
Sat Apr 7 2001 13:49:34 MDT
Re: OpenGL 1.2 and ARB extensions (was Re: Time for another flame war - it's be
Sat Apr 7 2001 13:47:32 MDT
Re: OpenGL 1.2 and ARB extensions (was Re: Time for another flame war - it's be
Sat Apr 7 2001 13:44:34 MDT
Re: dumb bitmap question
Fri Apr 6 2001 16:30:52 MDT
Re: dumb bitmap question
Fri Apr 6 2001 16:27:38 MDT
Re: my two D3D8 methods fail
Fri Apr 6 2001 09:50:49 MDT
Re: Point sprites: Tastes great...or are they actually just less filling?
Thu Apr 5 2001 14:26:14 MDT
Re: SkinMesh and Attribute Table bug ?
Thu Apr 5 2001 13:54:05 MDT
Re: my two D3D8 methods fail
Thu Apr 5 2001 10:35:24 MDT
Re: Unusual D3D problem; seeking possible solutions
Thu Apr 5 2001 10:29:12 MDT
Re: about vertex shader
Wed Apr 4 2001 21:34:48 MDT
Re: D3DXWeldVertices?
Wed Apr 4 2001 15:38:34 MDT
Re: DSERR_INVALIDPARAM
Wed Apr 4 2001 15:37:22 MDT
Re: Parallel Projection Matrix
Wed Apr 4 2001 15:35:48 MDT
Re: my two D3D8 methods fail
Tue Apr 3 2001 17:02:07 MDT
Re: x-file getting material info
Tue Apr 3 2001 16:16:45 MDT
Re: x-file getting material info
Tue Apr 3 2001 15:09:25 MDT
Re: libpng.lib with d3dx8.lib
Tue Apr 3 2001 11:19:43 MDT
Re: VertexBuffer - I'm confused
Tue Apr 3 2001 10:53:41 MDT
Re: Multi-textured .x files
Tue Apr 3 2001 10:42:35 MDT
Re: line width
Tue Apr 3 2001 10:32:44 MDT
Re: D3DX SKINNED MESH: WHY USE IT?
Tue Apr 3 2001 10:30:56 MDT
Re: .X file editing
Tue Apr 3 2001 10:29:43 MDT
Re: Weird Texture Error
Tue Apr 3 2001 10:25:10 MDT
Re: DrawText in DX8
Mon Apr 2 2001 17:03:11 MDT
Re: Why is DirectX changed more often?
Mon Apr 2 2001 16:22:50 MDT
Re: Excellent offer for DirectX developers in Delhi
Mon Apr 2 2001 16:17:23 MDT
Re: Help Please
Mon Apr 2 2001 16:16:02 MDT
Re: Funny error
Mon Apr 2 2001 16:15:05 MDT
Re: Excellent offer for DirectX developers in Delhi
Mon Apr 2 2001 16:13:25 MDT
Re: DrawText in DX8
Mon Apr 2 2001 15:31:48 MDT
Re: 2D Clipping Scaling and Rotation Algorithms
Mon Apr 2 2001 15:30:09 MDT
Re: Time for another flame war - it's been what, two weeks since the last one?