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DateSubject
Fri Mar 17 2000 13:42:24 MSTRe: How do I transform 2D vertex to 3D?
Fri Mar 17 2000 13:42:24 MSTRe: How do I transform 2D vertex to 3D?
Fri Mar 17 2000 13:41:24 MSTRe: DirectX MDI questions
Fri Mar 17 2000 13:41:24 MSTRe: DirectX MDI questions
Fri Mar 17 2000 13:35:55 MSTRe: Creating a Z-Buffer Surface Error
Fri Mar 17 2000 13:35:55 MSTRe: Creating a Z-Buffer Surface Error
Fri Mar 17 2000 13:32:50 MSTRe: Blt scaling
Fri Mar 17 2000 13:32:50 MSTRe: Blt scaling
Mon Mar 13 2000 17:54:03 MSTRe: DX on Win95 & Win2000Pro
Mon Mar 13 2000 17:54:03 MSTRe: DX on Win95 & Win2000Pro
Mon Mar 13 2000 15:00:43 MSTRe: Infinite Planes
Mon Mar 13 2000 15:00:43 MSTRe: Infinite Planes
Mon Mar 13 2000 14:55:34 MSTRe: Full Screen in MFC
Mon Mar 13 2000 14:55:34 MSTRe: Full Screen in MFC
Mon Mar 13 2000 14:53:31 MSTRe: DX on Win95 & Win2000Pro
Mon Mar 13 2000 14:53:31 MSTRe: DX on Win95 & Win2000Pro
Mon Mar 13 2000 14:52:13 MSTRe: DirectX SDK vs MSDN Library
Mon Mar 13 2000 14:52:13 MSTRe: DirectX SDK vs MSDN Library
Mon Mar 13 2000 14:51:22 MSTRe: DirectX in MDI Windows???
Mon Mar 13 2000 14:51:22 MSTRe: DirectX in MDI Windows???
Mon Mar 13 2000 14:49:56 MSTRe: DirectX 7.0 SDK and NT
Mon Mar 13 2000 14:49:56 MSTRe: DirectX 7.0 SDK and NT
Mon Mar 13 2000 14:49:01 MSTRe: DirectDraw, keeping up with the frames?
Mon Mar 13 2000 14:49:01 MSTRe: DirectDraw, keeping up with the frames?
Mon Mar 13 2000 14:43:38 MSTRe: d3dx.lib ..HELP
Mon Mar 13 2000 14:43:38 MSTRe: d3dx.lib ..HELP
Mon Mar 13 2000 14:42:25 MSTRe: createsurface returning unknown errorcode.
Mon Mar 13 2000 14:42:25 MSTRe: createsurface returning unknown errorcode.
Fri Mar 10 2000 16:07:31 MSTRe: where is directx8 beta
Fri Mar 10 2000 16:07:31 MSTRe: where is directx8 beta
Fri Mar 10 2000 16:03:31 MSTRe: Re: There is no D3DX for Borland's free C/C++ 5.5 Compiler
Fri Mar 10 2000 16:03:31 MSTRe: Re: There is no D3DX for Borland's free C/C++ 5.5 Compiler
Fri Mar 10 2000 16:01:43 MSTRe: DirectX return codes
Fri Mar 10 2000 16:01:43 MSTRe: DirectX return codes
Fri Mar 10 2000 15:51:15 MSTRe: DirectX return codes
Fri Mar 10 2000 15:51:15 MSTRe: DirectX return codes
Fri Mar 10 2000 15:48:12 MSTRe: Creating an X file?
Fri Mar 10 2000 15:48:12 MSTRe: Creating an X file?
Fri Mar 10 2000 15:45:17 MSTRe: Delphi 4 - Direct3D 7 - Enumerating D3D devices
Fri Mar 10 2000 15:45:17 MSTRe: Delphi 4 - Direct3D 7 - Enumerating D3D devices
Thu Mar 7 00:05:59 MST 2002Re: How to capture the screen using new DirectX8 interface?
Fri Mar 3 2000 17:38:31 MSTRe: Loading a Texture: Which Way???
Fri Mar 3 2000 17:38:31 MSTRe: Loading a Texture: Which Way???
Fri Mar 3 2000 15:01:20 MSTRe: directX in Windows 2000
Fri Mar 3 2000 15:01:20 MSTRe: directX in Windows 2000
Fri Mar 3 2000 15:00:27 MSTRe: Helloworld.c?
Fri Mar 3 2000 15:00:27 MSTRe: Helloworld.c?
Fri Mar 3 2000 11:58:32 MSTRe: DirectX 7.1
Fri Mar 3 2000 11:58:32 MSTRe: DirectX 7.1
Fri Mar 3 2000 11:57:52 MSTRe: Slow D3D and DDraw code.
Fri Mar 3 2000 11:57:52 MSTRe: Slow D3D and DDraw code.
Fri Mar 3 2000 11:55:53 MSTRe: Direct X 8.0 Beta!!!!
Fri Mar 3 2000 11:55:53 MSTRe: Direct X 8.0 Beta!!!!
Fri Mar 3 2000 11:53:54 MSTRe: can still images (BMPs) be rendered using DirectShow filters/filterGraphs?
Fri Mar 3 2000 11:53:54 MSTRe: can still images (BMPs) be rendered using DirectShow filters/filterGraphs?
Fri Mar 3 2000 11:50:36 MSTRe: Single-pass multitexturing problem with TNT2
Fri Mar 3 2000 11:50:36 MSTRe: Single-pass multitexturing problem with TNT2
Thu Mar 2 2000 16:52:53 MSTRe: DirectX screensaver
Thu Mar 2 2000 16:52:53 MSTRe: DirectX screensaver
Thu Mar 2 2000 16:31:53 MSTRe: DirectX screensaver
Thu Mar 2 2000 16:31:53 MSTRe: DirectX screensaver
Thu Mar 2 2000 16:31:05 MSTRe: DirectX screensaver
Thu Mar 2 2000 16:31:05 MSTRe: DirectX screensaver
Thu Mar 2 2000 14:03:32 MSTRe: Refresh during blit
Thu Mar 2 2000 14:03:32 MSTRe: Refresh during blit
Thu Mar 2 2000 14:00:21 MSTRe: Overlays
Thu Mar 2 2000 14:00:21 MSTRe: Overlays
Thu Mar 2 2000 13:44:05 MSTRe: can still images (BMPs) be rendered using DirectShow filters/filterGraphs?
Thu Mar 2 2000 13:44:05 MSTRe: can still images (BMPs) be rendered using DirectShow filters/filterGraphs?
Thu Mar 2 2000 13:42:06 MSTRe: Obtaining DirectX 3.0 for NT
Thu Mar 2 2000 13:42:06 MSTRe: Obtaining DirectX 3.0 for NT
Thu Mar 2 2000 13:39:29 MSTRe: Direct3D & GDI
Thu Mar 2 2000 13:39:29 MSTRe: Direct3D & GDI
Thu Mar 2 2000 13:36:49 MSTRe: Single-pass multitexturing problem with TNT2
Thu Mar 2 2000 13:36:49 MSTRe: Single-pass multitexturing problem with TNT2
Thu Mar 2 2000 13:34:45 MSTRe: Port OpenGL to D3D?
Thu Mar 2 2000 13:34:45 MSTRe: Port OpenGL to D3D?
Thu Mar 2 2000 13:33:46 MSTRe: Inside Direct3D -- when?
Thu Mar 2 2000 13:33:46 MSTRe: Inside Direct3D -- when?
Thu Mar 2 2000 13:32:04 MSTRe: DirectX screensaver
Thu Mar 2 2000 13:32:04 MSTRe: DirectX screensaver
Thu Mar 2 2000 13:29:34 MSTRe: DirectX programming
Thu Mar 2 2000 13:29:34 MSTRe: DirectX programming
Thu Mar 2 2000 13:17:51 MSTRe: DirectX
Thu Mar 2 2000 13:17:51 MSTRe: DirectX
Thu Mar 2 2000 13:15:59 MSTRe: Blt with different pixel formats
Thu Mar 2 2000 13:15:59 MSTRe: Blt with different pixel formats
Wed Mar 1 2000 18:23:58 MSTRe: Want confirmation of my understanding of these D3D questions.
Wed Mar 1 2000 18:23:58 MSTRe: Want confirmation of my understanding of these D3D questions.
Wed Mar 1 2000 18:16:52 MSTRe: Orthaganol Projection?
Wed Mar 1 2000 18:16:52 MSTRe: Orthaganol Projection?
Wed Mar 1 2000 18:14:15 MSTRe: Class Library for DirectX
Wed Mar 1 2000 18:14:15 MSTRe: Class Library for DirectX
Fri Feb 25 2000 15:48:38 MSTRe: What is this DirectDraw Mode?
Fri Feb 25 2000 15:48:38 MSTRe: What is this DirectDraw Mode?
Fri Feb 25 2000 15:47:24 MSTRe: DirectDraw Development
Fri Feb 25 2000 15:47:24 MSTRe: DirectDraw Development
Fri Feb 25 2000 15:44:42 MSTRe: Direct3D & GDI
Fri Feb 25 2000 15:44:42 MSTRe: Direct3D & GDI
Fri Feb 25 2000 15:41:12 MSTRe: Getting True "normal"
Fri Feb 25 2000 15:41:12 MSTRe: Getting True "normal"