; July 4, 1997: Diamond Beehives ; ; diamond ; ; Fractal visionaries: ; ; After yesterday's fiasco, where I attached the wrong formula to my ; letter, I feel obliged to post one of my more unusual fractals today. ; So here it is -- a study in fractal textures. ; ; If there is one single thing that computer generated art all too often ; lacks, it is a natural appearing texture. This unnatural smoothness is ; frequently the only thing that reveals the computerized origin. In some ; cases, such as with those all-too-familiar ray-traced metallic spheres, ; this smoothness is desirable, and indeed better than an artist could ; achieve with traditional tools. But often it gives an appearance of ; artificiality. IMO, the skillful handling of texture is one sign of ; computer artists' mastery of their profession. ; ; Today's fractal is loaded with texture -- in fact it's nothing more than ; one big study in textures. If anything, it has too much texture. ; Almost all of it is bof60 inside fill, which colors the inside according ; to which iteration comes closest to the origin. It's one of those ; immediately striking pictures that catch the eye at once, but lack ; depth. ; ; Many of my fractals lack depth, however. I'm so busy trying out new ; formula ideas that I rarely delve very deeply into any of my images. ; Today's image is posted to a.b.p.f. and a.f.p. As for tomorrow's ; fractal -- it will be interesting. ; ; Jim Muth ; jamth@mindspring.com ; ; START 19.6 FILE============================================= Diamond_Beehives { ; time=0:00:48.93-SF5 on P4-2000 reset=1960 type=formula formulafile=jim.frm formulaname=JulibrotInvZ passes=1 center-mag=0.308\ 103/0/0.8912656/1/90/0 params=1.1/0/1/0/0.5/0 float=y inside=bof60 logmap=yes symmetry=xaxis periodicity=10 colors=000mhJjeNgaOdYNaUMZQLVNJSJIPFHMBGJ7FF3EC0DA\ 0CA0BA2AA49B68D87FA6GC5GE4IFHFJIENNCSSAXY8ab7fg5kl\ 3pq6Ze9HVAFSBDPCCMDAJE8G_KZtVqsSqrQpqNppKooIomFolC\ nk9nj7mi4ml7hpBbsEYwISzLNyMOxOOvPPuRPtSQsUQrVRpXRo\ YSn_Sm`TlaTjcUidUhfVggVfiWdjWclXbmX`kXZiXXgXVeXTcX\ RaXQZXOXXMVXKTXIRXGPXENXEMXFMXFLXGLXGKXHKXHJXHIXII\ XIHXJHXJGXJGXKHYLIZMJ_NK`OLaPMbPMbQNcROdSPeTQfRScQ\ V`OXYN_WLaTKdQIfNHiKFkHEnFCpCBs99u6BsADrEFpIHoMJmQ\ LlUMjXOh`QgdSehUdlWbpYcn_dm`dkbeidfgfgfghdiibkiamj\ _nkYplXrmVtnTunRwoQypOatFEx7OqHZjShbarWkrVhsUdsTas\ RZtQVtPSxJcwKauL`tMZrNYqOWoPVnQTlRSkSQiTPhUNfVMeWK\ cXJbYHaZGYYIVYJWXKXVKYULZSL_RM`QMaONbNNcMOdKOeJPfH\ PgGQhFQiDRjCRkASl9Sm8Sm7Sn6Tn6Un6Vn6Wn6Xn6Yn6Zn6_n\ 6`n6an6bo5co5do5eo5fo5go5ho5io5jo5ko5lurIqmLmiOidQ\ e`TaWWYRZUNaQIcMEfI9iJ9kK8lL8nM7pO7rP6sQ6uR5wS5xT4\ zZEkcOXiYIng3lh6ihAgiDdiG } frm:JulibrotInvZ {; Jim Muth ; Draws oblique slices of order n inverse Julibrot Figure z=pixel, c=p2+(pixel*p3): z=(-z)^p1+c, |z| <= 100 } ; END 19.6 FILE=============================================== ;