; Date: Thu, 15 Apr 2010 23:37:39 -0600 ; From: Roger Alexander ; Subject: [Fractint] Artificial and Natural ; Id: ; --------- ; ; ; ; Again two examples of the chaotic algorithm. The first parallels the iconic regularity of the artificial. ; The second is almost reminscent of the decay of a rusting surface. ; ; ; To see them precaculated go to http://maxitersfractalfollies.blogspot.com ; ; ; fract024.gif { ;_almost_thread_like ; blank ; calctime 1:01:49.76 ; created Apr 15, 2010 ; Fractint Version 2004 Patchlevel 9 reset=2004 type=manfn+zsqrd function=sin center-mag=-0.36468255615460130/+0.67351854481612020/42582.25/1/45/3.885\ 78058618804789e-016 params=-0.4700766014587848/-0.1722769859920041 initorbit=0.2/0.1 float=y maxiter=1500 inside=0 logmap=157 colors=atubuvcwwdxxfzzfzzeyydyydxxcwxbvwavwauv`tv_tuZsuYrtYqtXqsWpsVorVo\ rUnqTmpSlpRloRkoQjnPjnOimOhmNglMglLfkLekKejJdjIciHbhHbhGagF`gE`fE_fDZeCY\ eBYdAXdAWc9Wc8Vb7Ub7Ta6Ta5S`4R_3Q_2PZ2PZ1OY0NX1NX2OY3PY4QZ5R_6R_7S`8Ta9U\ aAVbCWcDXcEYdFZeG_eH_fI`gJagKbhLciMdiNejOfkPgkQhlRhmSimTjnUkoVloXmpYnqZo\ q_pr`qsaqsbrtcsudtueuvfvwgwxhxxiyykzzjyyixyhwxgwxfvweuvdtvcsubrtart`qs_p\ sZorYnqXmqWmpVloUkoTjnSinRhmQhlPglOfkNekMdjLciKciJbhIagH`gG_fFZfEZeDYdCX\ dBWcAVb9Ub8Ua7Ta6S`5R`4R_3QZ2PZ1OY0NX1NX2OY3PY4QZ5R_6S`7T`8Ua9VbAWcBXcCY\ dDZeE_fF`fGagHbhJciKdiLejMfkNglOhlPimQjnRkoSloTmpUnqVorWprXqsYrtZsu_tu`u\ vavwbwxcxxbwxavw`uvZtuYrtXqtWpsUorTnqSmpRkoPjnOimNhmMglKfkJdjIciHbhFagE`\ fD_fCYeAXd9Wc8Vb7Ta5S`4R_3QZ2PY0NX1OX2PY3QZ4RZ6S_7T`8Ua9VbAXbBYcDZdE_eF`\ fGafHbgIchKdiLejMfjNgkOhlPimRjnSlnTmoUnpVoqWprYqrZrs_st } ; fract026.gif { ;rust,decay ; blank ; calctime 1:22:50.31 ; created Apr 15, 2010 ; Fractint Version 2004 Patchlevel 9 reset=2004 type=formula formulafile=fotdv1.frm formulaname=ObliqueManPlus center-mag=-0.95057196187760430/+0.51508616539401110/73035.15 params=0/0/1/1/1/1 float=y maxiter=1500 inside=0 colors=000000000000000000000000000000000100100200400500700900B00D00G00I0\ 0L00O10Q10T10W10Z10a10e10h20k20o20r20v20y20z30z50z60z80z90zB0zC0zE0zF0zH\ 0zI0zK0zL0zN0zO0zQ0zR0zT0zU0zW0zX0zZ0z_0za0zb0zd0ze0zg0zh0zj0zk0zm0zn0zp\ 0zq0zs0zt0zv0zw0zy0zz1zz3zz4zz6zz7zz7zy7zx7zx7zw7zv7zv7zu7yt7ys7ys7yr7yq\ 6yq6yp6yo6yo6xn6xm6xl6xl6xk6xj6xj6xi5xh5wh5wg5wf5we5we5wd5wc5wc5vb5va5va\ 5v`4v_4vZ4vZ4vY4vX4uX4uW4uV4uV4uU4uT4uS3uS3uR3tQ3tQ3tP3tO3tO3tN3tM3tL3sL\ 3sK3sJ2sJ2sI2sH2sH2sG2sF2rE2rE2rD2rC2rC2rB1rA1rA1r91q81q71q71q61q51q51q4\ 1q31p20p20o20n20m20m20l20k20j20j20i20h20g20g20f20e20d20d20c20b20a20a20`2\ 0_20Z20Z20Y20X20W20W20V20U20T20T20S20R20Q20Q20P20O20N20N20M20L20K20K20J2\ 0I20H20H20G20F20E20E20E20D20D20C20C20C20B20B20A20A20A2092092092082082072\ 0720720620620520520520420420420320320220220220120120010 } frm:ObliqueManPlus {;Jim Muth z=(p1+pixel), c=p2+(p3*pixel): z=sqr(z)+c, |z| <=100 } ; ; _________________________________________________________________ ; Videos that have everyone talking! Now also in HD! ; http://go.microsoft.com/?linkid=9724465 ;