Date | Subject |
Wed, 11 Oct 2006 11:11:49 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
Wed, 11 Oct 2006 10:18:54 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
Wed, 11 Oct 2006 09:00:24 -0700 | Re: Bug in the code in the Microsoft DirectX 9.0 Direct3D Tutorials created usi |
Wed, 11 Oct 2006 08:59:38 -0700 | Re: A few questions! |
Tue, 10 Oct 2006 18:57:00 -0700 | Re: The future of Managed DirectX |
Tue, 10 Oct 2006 18:56:27 -0700 | Re: How to get a simple Effect File working |
Tue, 10 Oct 2006 18:51:35 -0700 | Re: The future of Managed DirectX |
Tue, 10 Oct 2006 09:18:40 -0700 | Re: CreateDevice fails |
Mon, 09 Oct 2006 17:13:10 -0700 | Re: blocked program execution |
Sun, 08 Oct 2006 17:22:06 -0700 | Re: a problem with vertex shader ? |
Sat, 07 Oct 2006 11:07:14 -0700 | Re: Alphablending: doesnt work on textured cube |
Fri, 06 Oct 2006 16:13:41 -0700 | Re: Can Microsoft people answer my last post, please? |
Fri, 06 Oct 2006 16:11:07 -0700 | Re: Alphablending: doesnt work on textured cube |
Fri, 06 Oct 2006 16:08:31 -0700 | Re: The future of Managed DirectX |
Thu, 05 Oct 2006 10:50:20 -0700 | Re: Alphablending: with textures? |
Thu, 05 Oct 2006 08:46:08 -0700 | Re: How do I get just the DirectX 9.0c SDK? |
Thu, 05 Oct 2006 07:33:37 -0700 | Re: How do I get just the DirectX 9.0c SDK? |
Thu, 05 Oct 2006 07:32:30 -0700 | Re: Displaying Bitmap with DXUT? |
Thu, 05 Oct 2006 07:29:12 -0700 | Re: Alphablending: with textures? |
Wed, 04 Oct 2006 14:20:33 -0700 | Re: a problem with vertex shader ? |
Wed, 04 Oct 2006 14:13:51 -0700 | Re: x-files: where to get? |
Wed, 04 Oct 2006 09:15:18 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
Sun, 01 Oct 2006 11:05:09 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
Sat, 30 Sep 2006 17:17:51 -0700 | Re: Problem rendering a list of triangle and a mesh |
Sat, 30 Sep 2006 14:58:55 -0700 | Re: Problem rendering a list of triangle and a mesh |
Sat, 30 Sep 2006 14:22:21 -0700 | Re: Problem rendering a list of triangle and a mesh |
Sat, 30 Sep 2006 11:24:40 -0700 | Re: Problem rendering a list of triangle and a mesh |
Sat, 30 Sep 2006 11:14:29 -0700 | Re: Sorry, I want to say TCI, D3D texture coordinate generation |
Fri, 29 Sep 2006 18:08:53 -0700 | Re: The future of Managed DirectX |
Fri, 29 Sep 2006 18:05:56 -0700 | Re: The future of Managed DirectX |
Fri, 29 Sep 2006 12:56:20 -0700 | Re: The future of Managed DirectX |
Fri, 29 Sep 2006 12:20:06 -0700 | Re: I've been using Granny for skeletal animation the past couple of years as.. |
Fri, 29 Sep 2006 10:13:22 -0700 | Re: Which is faster? using TCL or Pixel Shader for texture? |
Fri, 29 Sep 2006 09:00:39 -0700 | Re: Which is faster? using TCL or Pixel Shader for texture? |
Thu, 28 Sep 2006 15:13:31 -0700 | Re: Rotate a 3D mesh without rotate axes |
Wed, 27 Sep 2006 09:49:15 -0700 | Re: Texture from File failing |
Tue, 26 Sep 2006 12:21:08 -0700 | Re: Draw entire mesh? |
Tue, 26 Sep 2006 09:23:07 -0700 | Re: is there a database of values for D3DADAPTER_IDENTIFIER.VendorId and D3DADA |
Tue, 26 Sep 2006 09:21:04 -0700 | Re: Texture from File failing |
Mon, 25 Sep 2006 10:38:53 -0700 | Re: Texture from File failing |
Mon, 25 Sep 2006 10:38:25 -0700 | Re: Texture from File failing |
Mon, 25 Sep 2006 09:46:48 -0700 | Re: Simple Spheremapping in D3D? |
Sat, 23 Sep 2006 15:07:32 -0700 | Re: Mesh rendering problem |
Sat, 23 Sep 2006 09:58:26 -0700 | Re: opengl so slow with large meshes |
Sat, 23 Sep 2006 09:57:57 -0700 | Re: Debug info from dll |
Sat, 23 Sep 2006 09:55:08 -0700 | Re: Mesh rendering problem |
Sat, 23 Sep 2006 09:52:17 -0700 | Re: Texture from File failing |
Fri, 22 Sep 2006 20:04:34 -0700 | Re: Texture from File failing |
Fri, 22 Sep 2006 16:56:19 -0700 | Re: Simple Spheremapping in D3D? |
Fri, 22 Sep 2006 14:59:42 -0700 | Re: Simple Spheremapping in D3D? |
Fri, 22 Sep 2006 14:06:03 -0700 | Re: Simple Spheremapping in D3D? |
Fri, 22 Sep 2006 13:50:12 -0700 | Re: Draw entire mesh? |
Fri, 22 Sep 2006 13:49:14 -0700 | Re: Simple Spheremapping in D3D? |
Fri, 22 Sep 2006 06:38:27 -0700 | Re: Mesh rendering problem |
Thu, 21 Sep 2006 21:10:50 -0700 | Re: Install Managed DirectX9 over standard DirectX9 installation |
Thu, 21 Sep 2006 20:58:31 -0700 | Re: New features of C# 2005 for calling DirectShow? |
Thu, 21 Sep 2006 20:57:01 -0700 | Re: Scene contents to xfile? |
Fri, 15 Sep 2006 20:09:55 -0700 | Re: DirectX Vs GDI |
Fri, 15 Sep 2006 15:13:57 -0700 | Re: Computing Vertex Normals |
Fri, 15 Sep 2006 15:05:17 -0700 | Re: Scene contents to xfile? |
Fri, 15 Sep 2006 14:29:39 -0700 | Re: Scene contents to xfile? |
Thu, 14 Sep 2006 07:07:55 -0700 | Re: Scene contents to xfile? |
Wed, 13 Sep 2006 14:51:36 -0700 | Re: ID3DXFont DrawText performance questions |
Wed, 13 Sep 2006 13:36:59 -0700 | Re: Texture Blending |
Wed, 13 Sep 2006 09:15:34 -0700 | Re: Rendering Textures to Transformed Vertices |
Wed, 13 Sep 2006 09:02:26 -0700 | Re: IDirect3DSurface9::LockRect memory |
Tue, 12 Sep 2006 12:26:04 -0700 | Re: Debugging Shader programs |
Tue, 12 Sep 2006 09:31:01 -0700 | Re: ID3DXFont DrawText performance questions |
Tue, 12 Sep 2006 09:27:04 -0700 | Re: DirectX8 or 9 |
Mon, 11 Sep 2006 19:05:10 -0700 | Re: loading a hbitmap to a texture |
Mon, 11 Sep 2006 19:02:57 -0700 | Re: ID3DXFont DrawText performance questions |
Mon, 11 Sep 2006 19:00:39 -0700 | Re: Debugging Shader programs |
Mon, 11 Sep 2006 18:59:24 -0700 | Re: Can I translate and rotate the view matrix (not the world matrix)? |
Mon, 11 Sep 2006 08:47:16 -0700 | Re: Communicatation between DirectX and 3DS Max? |
Sun, 10 Sep 2006 11:29:09 -0700 | Re: DirectX8 or 9 |
Thu, 07 Sep 2006 12:43:37 -0700 | Re: DXUT Fullscreen |
Thu, 07 Sep 2006 08:52:05 -0700 | Re: DXUT Fullscreen |
Wed, 06 Sep 2006 06:44:53 -0700 | Re: Call ::EndScene as far ahead of calling ::Present |
Tue, 05 Sep 2006 07:25:17 -0700 | Re: CreateRenderTarget Example Anyone? |
Fri, 01 Sep 2006 16:49:07 -0700 | Re: Call ::EndScene as far ahead of calling ::Present |
Thu, 31 Aug 2006 18:54:41 -0700 | Re: Call ::EndScene as far ahead of calling ::Present |
Thu, 31 Aug 2006 13:21:38 -0700 | Re: D3DXCreateEffect question |
Thu, 31 Aug 2006 06:07:54 -0700 | Re: Getting no debug output at all. |
Wed, 30 Aug 2006 05:18:28 -0700 | Re: Debugging shaders with Visual Studio 2005 Express |
Tue, 29 Aug 2006 18:51:05 -0700 | Re: Problem with order of semi-transparent objects |
Mon, 28 Aug 2006 18:40:05 -0700 | Re: Viewing differences between Managed libraries |
Mon, 28 Aug 2006 10:18:03 -0700 | Re: Render to texture formats |
Sat, 26 Aug 2006 13:33:34 -0700 | Re: shaders & the fixed/programmable pipeline |
Sat, 26 Aug 2006 13:31:18 -0700 | Re: problem in texturing with direct3d mobile |
Sat, 26 Aug 2006 13:29:45 -0700 | Re: Getting no debug output at all. |
Thu, 24 Aug 2006 21:09:08 -0700 | Re: problem in texturing with direct3d mobile |
Thu, 24 Aug 2006 20:59:49 -0700 | Re: Drawing a rectangle |
Thu, 24 Aug 2006 20:54:29 -0700 | Re: DirectX8 or 9 |
Thu, 24 Aug 2006 20:46:10 -0700 | Re: Getting no debug output at all. |
Thu, 24 Aug 2006 09:09:21 -0700 | Re: Accessing a locked surface |
Wed, 23 Aug 2006 20:02:54 -0700 | Re: Accessing a locked surface |
Wed, 23 Aug 2006 17:11:24 -0700 | Re: bmp alpha blending in DirectX9 |
Mon, 21 Aug 2006 14:15:35 -0700 | Re: How do I draw lines with a thickness > 1 |
Mon, 21 Aug 2006 12:34:13 -0700 | Re: surface convertion |
Mon, 21 Aug 2006 12:33:56 -0700 | Re: How do I draw lines with a thickness > 1 |
Mon, 21 Aug 2006 09:48:27 -0700 | Re: How do I draw lines with a thickness > 1 |