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DateSubject
Mon, 21 Aug 2006 09:48:27 -0700Re: How do I draw lines with a thickness > 1
Fri, 18 Aug 2006 21:42:35 -0700Re: how to diagnose memory leaks in direct3d9 debugging?
Fri, 18 Aug 2006 05:22:59 -0700Re: Simple question about Device Caps.
Thu, 17 Aug 2006 15:38:45 -0700Re: Managed dx queries
Thu, 17 Aug 2006 15:36:50 -0700Re: how to do IDirect3DDevice8::CopyRects in IDirect3DDevice9?
Thu, 17 Aug 2006 15:34:15 -0700Re: bmp alpha blending in DirectX9
Thu, 17 Aug 2006 15:33:05 -0700Re: Simple question about Device Caps.
Wed, 16 Aug 2006 13:01:26 -0700Re: Getting no debug output at all.
Wed, 16 Aug 2006 12:56:38 -0700Re: Creating a texture from a region of a graphic file
Wed, 16 Aug 2006 12:46:56 -0700Re: Creating a texture from a region of a graphic file
Wed, 16 Aug 2006 09:51:02 -0700Re: Simple question about Device Caps.
Tue, 15 Aug 2006 09:00:52 -0700Re: Using a bitmap for a backgraound in Direct3D
Thu, 10 Aug 2006 19:26:17 -0700Re: another app's surface?
Thu, 10 Aug 2006 19:24:39 -0700Re: Getting no debug output at all.
Thu, 10 Aug 2006 06:46:02 -0700Re: Getting no debug output at all.
Thu, 10 Aug 2006 06:44:02 -0700Re: efficient screenshotting?
Wed, 09 Aug 2006 21:30:21 -0700Re: Getting no debug output at all.
Wed, 09 Aug 2006 21:29:24 -0700Re: efficient screenshotting?
Wed, 09 Aug 2006 12:23:43 -0700Re: Getting no debug output at all.
Wed, 09 Aug 2006 12:22:10 -0700Re: efficient screenshotting?
Tue, 08 Aug 2006 13:26:26 -0700Re: .x Models + animations.
Tue, 08 Aug 2006 08:45:45 -0700Re: flexing an 3D object
Mon, 07 Aug 2006 13:24:30 -0700Re: GetWindowRect on full-screen secondary monitor
Mon, 07 Aug 2006 13:22:55 -0700Re: Texture memory manager
Sat, 05 Aug 2006 12:01:48 -0700Re: DX7 App?
Sat, 05 Aug 2006 11:58:50 -0700Re: flexing an 3D object
Fri, 04 Aug 2006 17:07:59 -0700Re: Printing DirectX graphics output in VB.net
Fri, 04 Aug 2006 07:07:30 -0700Re: Is there a better way to get data into my texture?
Fri, 04 Aug 2006 07:06:14 -0700Re: Calling GetContainer on IDirect3DSurface to get the parent swa
Thu, 03 Aug 2006 12:13:36 -0700Re: Is there a better way to get data into my texture?
Thu, 03 Aug 2006 08:45:22 -0700Re: change mesh
Wed, 02 Aug 2006 15:58:05 -0700Re: Point Sprites and coloring
Wed, 02 Aug 2006 11:55:06 -0700Re: Polygon tessellation
Wed, 02 Aug 2006 10:05:10 -0700Re: Polygon tessellation
Wed, 02 Aug 2006 09:49:52 -0700Re: texture on 3D text
Tue, 01 Aug 2006 12:43:13 -0700Re: Point Sprites and coloring
Tue, 01 Aug 2006 12:42:21 -0700Re: Device Window vs. Focus Window
Mon, 31 Jul 2006 14:11:32 -0700Re: DX Window always on top after fullscreen switch
Mon, 31 Jul 2006 09:45:21 -0700Re: Animated skinned mesh bone boundings?
Mon, 31 Jul 2006 08:17:00 -0700Re: DX Window always on top after fullscreen switch
Sat, 29 Jul 2006 13:38:09 -0700Re: Strange problem when using PresentationInterval.Immediate
Fri, 28 Jul 2006 09:56:02 -0700Re: Problem with sprites in directx 9.0c
Thu, 27 Jul 2006 13:38:52 -0700Re: Copy Surface to Bitmap
Thu, 27 Jul 2006 13:38:21 -0700Re: Need good performance tips
Wed, 26 Jul 2006 10:51:25 -0700Re: Need good performance tips
Wed, 26 Jul 2006 10:38:56 -0700Re: LineStrip & Culling
Tue, 25 Jul 2006 16:19:27 -0700Re: Need good performance tips
Tue, 25 Jul 2006 09:19:28 -0700Re: CreateOffscreenPlainSurface capabilities
Tue, 25 Jul 2006 09:18:52 -0700Re: Need good performance tips
Tue, 25 Jul 2006 08:40:02 -0700Re: May I set backbuffer larger than screen for capturing video?
Tue, 25 Jul 2006 08:38:55 -0700Re: CreateOffscreenPlainSurface capabilities
Tue, 25 Jul 2006 08:37:35 -0700Re: Need good performance tips
Mon, 24 Jul 2006 13:16:52 -0700Re: Showing a bumpmapped image
Mon, 24 Jul 2006 13:02:22 -0700Re: Animated skinned mesh bone boundings?
Mon, 24 Jul 2006 10:19:26 -0700Re: Showing a bumpmapped image
Fri, 21 Jul 2006 11:03:57 -0700Re: Weird line artefact
Thu, 20 Jul 2006 17:18:26 -0700Re: Weird line artefact
Thu, 20 Jul 2006 17:17:08 -0700Re: Future Support for .X format? (repost from SDK)
Thu, 20 Jul 2006 17:16:09 -0700Re: Animated skinned mesh bone boundings?
Wed, 19 Jul 2006 17:39:26 -0700Re: Animated skinned mesh bone boundings?
Tue, 18 Jul 2006 09:32:52 -0700Re: (hopefull) simple blending question
Mon, 17 Jul 2006 08:54:51 -0700Re: directX slow on second display
Fri, 14 Jul 2006 10:03:32 -0700Re: directX slow on second display
Thu, 13 Jul 2006 09:20:43 -0700Re: Building A Mesh
Wed, 12 Jul 2006 09:47:24 -0700Re: Converting point in world space to screen space
Tue, 11 Jul 2006 06:02:23 -0700Re: Blending Textures
Mon, 10 Jul 2006 13:14:29 -0700Re: Color question
Mon, 10 Jul 2006 12:16:17 -0700Re: Color question
Sun, 09 Jul 2006 16:09:03 -0700Re: sphere texture wrap in MDX
Sun, 09 Jul 2006 10:00:52 -0700Re: Problem: Direct3D painting over child windows
Sun, 09 Jul 2006 09:57:26 -0700Re: Why I just captured blue Screen using GetRenderTargetData
Sun, 09 Jul 2006 09:55:42 -0700Re: DirectX
Sat, 08 Jul 2006 19:10:00 -0700Re: Vertex Blending Woes
Sat, 08 Jul 2006 19:05:18 -0700Re: DirectX
Fri, 07 Jul 2006 12:52:30 -0700Re: DirectX
Fri, 07 Jul 2006 09:09:55 -0700Re: Why I just captured blue Screen using GetRenderTargetData
Thu, 06 Jul 2006 14:44:40 -0700Re: Transparency by ColorKey
Thu, 06 Jul 2006 10:29:28 -0700Re: Calling GetContainer on IDirect3DSurface to get the parent swa
Thu, 06 Jul 2006 09:29:27 -0700Re: First steps. Some problem with d3d9 samples.
Wed, 05 Jul 2006 14:33:25 -0700Re: Weird crash in d3dx9_30.dll
Wed, 05 Jul 2006 10:45:18 -0700Re: Weird crash in d3dx9_30.dll
Wed, 05 Jul 2006 10:42:45 -0700Re: Extended Desktop
Wed, 05 Jul 2006 10:40:59 -0700Re: Simple alpha rectangle
Tue, 04 Jul 2006 12:03:57 -0700Re: Calling GetContainer on IDirect3DSurface to get the parent swa
Tue, 04 Jul 2006 12:02:29 -0700Re: Lowering the power used by directx scene
Tue, 04 Jul 2006 12:00:27 -0700Re: Simple alpha rectangle
Mon, 03 Jul 2006 09:00:38 -0700Re: Extended Desktop
Mon, 03 Jul 2006 08:58:38 -0700Re: Simple alpha rectangle
Sun, 02 Jul 2006 15:33:22 -0700Re: Should I learn DirectX9 or DirectX10 ?
Sun, 02 Jul 2006 12:19:53 -0700Re: linker error about D3DXCreateFontW
Sun, 02 Jul 2006 12:19:04 -0700Re: linker error about D3DXCreateFontW
Sun, 02 Jul 2006 11:09:20 -0700Re: Sampling Texture in Vertex Shader using tex2Dlod
Sun, 02 Jul 2006 11:02:39 -0700Re: Calling GetContainer on IDirect3DSurface to get the parent swa
Fri, 30 Jun 2006 09:39:31 -0700Re: Sampling Texture in Vertex Shader using tex2Dlod
Fri, 30 Jun 2006 09:36:23 -0700Re: Is it possible get data from Video memory to system memory?
Fri, 30 Jun 2006 09:34:52 -0700Re: Colour
Fri, 30 Jun 2006 07:55:36 -0700Re: How the heck does one use ID3DXLine::DrawTransform()?
Thu, 29 Jun 2006 13:59:40 -0700Re: Vertex Blending Woes
Thu, 29 Jun 2006 12:22:42 -0700Re: Is this an Illegal Call to Direct3DShaderValidatorCreate9
Wed, 28 Jun 2006 19:22:59 -0700Re: Vertex Blending Woes
Tue, 27 Jun 2006 20:33:06 -0700Re: DirectX Modeler