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DateSubject
Wed, 11 Aug 2004 08:03:38 -0700Re: Fog in DX 9.0c 2004
Wed, 11 Aug 2004 08:02:34 -0700Re: Fog in DX 9.0c 2004
Tue, 10 Aug 2004 14:47:58 -0700Re: Fog in DX 9.0c 2004
Tue, 10 Aug 2004 08:23:32 -0700Re: DX9.0c Is it Unicode only now??
Mon, 09 Aug 2004 13:53:38 -0700Re: DX9.0c Is it Unicode only now??
Mon, 09 Aug 2004 13:18:26 -0700Re: Mesh and Texture display problem?
Mon, 09 Aug 2004 10:52:25 -0700Re: Data structure for 2 set texture coordinates?
Wed, 04 Aug 2004 11:12:36 -0700Re: GammaRamp in DX9
Wed, 04 Aug 2004 11:08:08 -0700Re: GammaRamp in DX9
Wed, 04 Aug 2004 11:06:52 -0700Re: Reading back the z-buffer?
Tue, 03 Aug 2004 11:52:12 -0700Re: D3DXCreateMeshFVF and the NEW statement.
Tue, 03 Aug 2004 10:38:11 -0700Re: Reading back the z-buffer?
Tue, 03 Aug 2004 08:49:13 -0700Re: D3DXCreateMeshFVF and the NEW statement.
Mon, 02 Aug 2004 16:51:04 -0700Re: d3dapp.h missing in SDK 9?
Mon, 02 Aug 2004 15:39:33 -0700Re: I need tutorials to learn about vb.net with directX
Mon, 02 Aug 2004 13:38:08 -0700Re: Determining the screen resolution
Mon, 02 Aug 2004 12:51:27 -0700Re: Determining the screen resolution
Mon, 02 Aug 2004 11:59:33 -0700Re: Determining the screen resolution
Mon, 02 Aug 2004 10:26:40 -0700Re: How to render transparent texture using alpha from material
Mon, 02 Aug 2004 09:39:24 -0700Re: Fog in DX9.0c(2004)
Mon, 02 Aug 2004 08:26:07 -0700Re: Fixed-function vertex tweening
Sun, 01 Aug 2004 16:20:43 -0700Re: textures in vertex shader
Sun, 01 Aug 2004 12:39:44 -0700Re: Fixed-function vertex tweening
Sun, 01 Aug 2004 12:38:37 -0700Re: about the FVF order ?
Sat, 31 Jul 2004 17:00:28 -0700Re: Unhandled execption when creating Meshes.
Thu, 29 Jul 2004 17:31:03 -0700Re: any limitation on the numbers of devices that I can create?
Tue, 27 Jul 2004 09:37:26 -0700Re: Directdraw
Tue, 27 Jul 2004 08:25:20 -0700Re: Reading back the z-buffer?
Mon, 26 Jul 2004 08:46:45 -0700Re: Reading back the z-buffer?
Sun, 25 Jul 2004 16:42:13 -0700Re: is DirectX a good choice for doing scientific visulaisation
Sun, 25 Jul 2004 14:28:28 -0700Re: Convert a PMesh object into a list of triangles
Sun, 25 Jul 2004 07:58:56 -0700Re: Directdraw
Sat, 24 Jul 2004 10:30:17 -0700Re: Directdraw
Fri, 23 Jul 2004 08:51:46 -0700Re: Reading back the z-buffer?
Fri, 23 Jul 2004 08:33:04 -0700Re: Directdraw
Thu, 22 Jul 2004 19:05:07 -0700Re: Update: Materials have no effect...???
Thu, 22 Jul 2004 19:01:32 -0700Re: Directdraw
Wed, 21 Jul 2004 16:23:20 -0700Re: Update: Materials have no effect...???
Wed, 21 Jul 2004 15:12:31 -0700Re: sampler states dont work!?!?
Wed, 21 Jul 2004 06:29:36 -0700Re: Reading back the z-buffer?
Wed, 21 Jul 2004 06:27:50 -0700Re: BUG ? Device.Equals() method returns ALWAYS FALSE !
Tue, 20 Jul 2004 08:54:07 -0700Re: Meshes and vertex buffers
Tue, 20 Jul 2004 08:53:15 -0700Re: Directdraw
Tue, 20 Jul 2004 08:48:40 -0700Re: BUG ? Device.Equals() method returns ALWAYS FALSE !
Mon, 19 Jul 2004 20:51:09 -0700Re: D3D Acceleration in IIS Process
Mon, 19 Jul 2004 20:50:03 -0700Re: Using lights
Mon, 19 Jul 2004 10:52:42 -0700Re: D3D Acceleration in IIS Process
Mon, 19 Jul 2004 10:51:29 -0700Re: D3D Acceleration in IIS Process
Mon, 19 Jul 2004 07:56:23 -0700Re: D3D Acceleration in IIS Process
Sun, 18 Jul 2004 17:46:48 -0700Re: D3D Acceleration in IIS Process
Sun, 18 Jul 2004 10:22:57 -0700Re: D3D Acceleration in IIS Process
Sat, 17 Jul 2004 10:14:01 -0700Re: Using lights
Fri, 16 Jul 2004 12:37:47 -0700Re: Alpha blending problem once again
Fri, 16 Jul 2004 11:25:58 -0700Re: 32-bit ARGB Texture onto 64-bit A16B16G16RF render target
Fri, 16 Jul 2004 11:23:40 -0700Re: m.o.i.
Fri, 16 Jul 2004 11:22:56 -0700Re: ID3DXRenderToEnvMap::End
Fri, 16 Jul 2004 10:52:51 -0700Re: Black Screen on Direct3DCreate9() call, with 2 displays.
Wed, 14 Jul 2004 20:56:04 -0700Re: managed alpha channel texture
Wed, 14 Jul 2004 15:35:58 -0700Re: managed alpha channel texture
Tue, 13 Jul 2004 13:36:03 -0700Re: Black Screen on Direct3DCreate9() call, with 2 displays.
Tue, 13 Jul 2004 13:34:13 -0700Re: Direct3D Troubles
Tue, 13 Jul 2004 13:27:35 -0700Re: Change the rendering panel using direct3D 9 (managed) in C#
Mon, 12 Jul 2004 14:23:42 -0700Re: ID3DXRenderToEnvMap::End
Sun, 11 Jul 2004 13:26:37 -0700Re: Anti-aliasing
Fri, 09 Jul 2004 15:42:13 -0700Re: When DirectX 9.0c available?
Fri, 09 Jul 2004 15:41:04 -0700Re: can fixed pipeline cooperate with programmable pipeline?
Fri, 09 Jul 2004 10:12:39 -0700Re: copying from second rendertarget to the backbuffer
Wed, 07 Jul 2004 19:48:18 -0700Re: UpdateTexture problems
Wed, 07 Jul 2004 19:44:53 -0700Re: Texture/surface effects
Wed, 07 Jul 2004 19:44:05 -0700Re: rendering to a texture
Wed, 07 Jul 2004 19:43:23 -0700Re: How can a DirectX DLL remain relatively small andl support so many COM inte
Wed, 07 Jul 2004 19:42:20 -0700Re: In window mode, pD3DDevice->SetViewport?
Wed, 07 Jul 2004 19:39:52 -0700Re: copying from second rendertarget to the backbuffer
Wed, 07 Jul 2004 14:04:25 -0700Re: Capturing a Vertex Blend
Wed, 07 Jul 2004 08:03:32 -0700Re: Are there any IRC channels about Direct3D?
Wed, 07 Jul 2004 08:03:03 -0700Re: Vertex buffer problems
Tue, 06 Jul 2004 12:17:06 -0700Re: DIB and CreateTextureFromFileInMemoryEx
Mon, 05 Jul 2004 08:44:32 -0700Re: Care to recommend a multi-head graphics card...?
Sun, 04 Jul 2004 19:54:32 -0700Re: Care to recommend a multi-head graphics card...?
Sat, 03 Jul 2004 14:16:36 -0700Re: dx9sdk installed, how do i linked microsoft.directx to project?
Sat, 03 Jul 2004 12:38:54 -0700Re: In window mode, pD3DDevice->SetViewport?
Sat, 03 Jul 2004 12:36:31 -0700Re: Care to recommend a multi-head graphics card...?
Sat, 03 Jul 2004 08:28:52 -0700Re: Copying A Backbuffer To System Memory - Poor Performance
Fri, 02 Jul 2004 16:20:33 -0700Re: Care to recommend a multi-head graphics card...?
Thu, 01 Jul 2004 13:30:03 -0700Re: Best way to draw 100-200 short strings???
Thu, 01 Jul 2004 13:29:13 -0700Re: Best way to draw 100-200 short strings???
Thu, 01 Jul 2004 07:53:02 -0700Re: FVFData Information?
Thu, 01 Jul 2004 07:51:10 -0700Re: Best way to draw 100-200 short strings???
Wed, 30 Jun 2004 12:21:30 -0700Re: Directdraw
Wed, 30 Jun 2004 08:08:10 -0700Re: Directdraw
Wed, 30 Jun 2004 08:07:25 -0700Re: DIB and CreateTextureFromFileInMemoryEx
Wed, 30 Jun 2004 08:05:45 -0700Re: Care to recommend a multi-head graphics card...?
Wed, 30 Jun 2004 07:59:23 -0700Re: Care to recommend a multi-head graphics card...?
Wed, 30 Jun 2004 07:58:28 -0700Re: Care to recommend a multi-head graphics card...?
Tue, 29 Jun 2004 20:51:58 -0700Re: Care to recommend a multi-head graphics card...?
Tue, 29 Jun 2004 20:32:03 -0700Re: can fixed pipeline cooperate with programmable pipeline?
Tue, 29 Jun 2004 20:28:58 -0700Re: Care to recommend a multi-head graphics card...?
Tue, 29 Jun 2004 20:27:39 -0700Re: what to redistribute
Tue, 29 Jun 2004 14:58:44 -0700Re: what to redistribute
Tue, 29 Jun 2004 11:40:46 -0700Re: what to redistribute
Tue, 29 Jun 2004 08:29:54 -0700Re: Grainy