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DateSubject
Sat, 21 Feb 2004 17:10:56 -0800Re: manageddx.cab or mdxredist.msi as seperate download?
Sat, 21 Feb 2004 12:48:38 -0800Re: Missing Renderstate Option?
Sat, 21 Feb 2004 12:46:00 -0800Re: manageddx.cab or mdxredist.msi as seperate download?
Sat, 21 Feb 2004 09:27:22 -0800Re: Trouble installing DirectX9
Sat, 21 Feb 2004 09:26:41 -0800Re: MDX Install Help
Sat, 21 Feb 2004 09:23:00 -0800Re: manageddx.cab or mdxredist.msi as seperate download?
Fri, 20 Feb 2004 12:33:53 -0800Re: manageddx.cab or mdxredist.msi as seperate download?
Fri, 20 Feb 2004 08:24:12 -0800Re: Missing Renderstate Option?
Thu, 19 Feb 2004 08:36:19 -0800Re: Stretch my scene with my new window's size
Wed, 18 Feb 2004 10:05:52 -0800Re: Missing Renderstate Option?
Wed, 18 Feb 2004 10:00:55 -0800Re: managed dx9 create new meshes from mesh subsets
Wed, 18 Feb 2004 10:00:08 -0800Re: Antialias text?
Tue, 17 Feb 2004 12:24:43 -0800Re: Stretch my scene with my new window's size
Tue, 17 Feb 2004 12:23:28 -0800Re: Problems with SkinnedMesh
Tue, 17 Feb 2004 08:34:48 -0800Re: How to Scale CustomeVertex
Tue, 17 Feb 2004 08:33:27 -0800Re: difference between matrix fields?
Sat, 14 Feb 2004 08:32:54 -0800Re: Managed indexed vertex blending without .X files
Sat, 14 Feb 2004 08:31:49 -0800Re: Managed DirectX and Whidbey
Fri, 13 Feb 2004 10:25:47 -0800Re: Managed DirectX and Whidbey
Thu, 12 Feb 2004 16:57:51 -0800Re: Managed indexed vertex blending without .X files
Thu, 12 Feb 2004 16:16:14 -0800Re: Managed indexed vertex blending without .X files
Thu, 12 Feb 2004 16:13:07 -0800Re: malfunctioning managed directx...
Wed Feb 11 2004 13:23:02 MSTRe: The Direct3D Graphics Pipeline Book ?
Wed Feb 11 2004 10:17:52 MSTRe: Scale, rotate, or warp entire desktop display?
Tue Feb 10 2004 11:49:19 MSTRe: Changing device.View or device.World ?
Tue, 10 Feb 2004 10:49:19 -0800Re: Changing device.View or device.World ?
Tue Feb 10 2004 10:45:53 MSTRe: Changing device.View or device.World ?
Tue, 10 Feb 2004 09:45:53 -0800Re: Changing device.View or device.World ?
Tue Feb 10 2004 09:43:40 MSTRe: Depth buffer doesn't work
Tue Feb 10 2004 09:32:47 MSTRe: Scale, rotate, or warp entire desktop display?
Tue Feb 10 2004 09:31:24 MSTRe: DirectX and BMP
Mon Feb 9 2004 11:49:35 MSTRe: Rotating a mesh (Newbie)
Mon, 09 Feb 2004 10:49:34 -0800Re: Rotating a mesh (Newbie)
Mon Feb 9 2004 10:43:32 MSTRe: light types
Mon Feb 9 2004 10:40:45 MSTRe: Way to distribute manageddx with application ?
Mon, 09 Feb 2004 09:40:45 -0800Re: Way to distribute manageddx with application ?
Mon Feb 9 2004 10:40:22 MSTRe: Texturing a cube on certain sides only
Mon, 09 Feb 2004 09:40:22 -0800Re: Texturing a cube on certain sides only
Fri Feb 6 2004 14:41:57 MSTRe: Texture.FromFile with a bitmap from a resource.
Fri, 06 Feb 2004 13:41:57 -0800Re: Texture.FromFile with a bitmap from a resource.
Fri Feb 6 2004 11:37:28 MSTRe: Backing out a Translation Matrix
Fri Feb 6 2004 11:35:09 MSTRe: mipmapping
Fri Feb 6 2004 11:31:53 MSTRe: troubles creating a device with managed c++
Fri, 06 Feb 2004 10:31:53 -0800Re: troubles creating a device with managed c++
Thu Feb 5 2004 16:01:12 MSTRe: Shader specifications
Thu Feb 5 2004 15:56:54 MSTRe: EnumAdapterModes changes (DX8.1 to DX9)
Thu Feb 5 2004 15:54:28 MSTRe: CloneAnimationController Invalid Cache Depth
Thu Feb 5 2004 15:39:26 MSTRe: Rotation problem
Thu, 05 Feb 2004 14:39:26 -0800Re: Rotation problem
Wed Feb 4 2004 17:41:06 MSTRe: CloneAnimationController Invalid Cache Depth
Wed Feb 4 2004 17:39:20 MSTRe: After a full screen window is activated, what should be done?
Wed Feb 4 2004 17:37:48 MSTRe: Trouble installing MDX9.0b Summer
Wed, 04 Feb 2004 16:37:48 -0800Re: Trouble installing MDX9.0b Summer
Tue Feb 3 2004 17:07:44 MSTRe: Trouble installing MDX9.0b Summer
Tue, 03 Feb 2004 16:07:44 -0800Re: Trouble installing MDX9.0b Summer
Tue Feb 3 2004 10:51:35 MSTRe: Everything White wtih no lighting
Tue Feb 3 2004 10:50:03 MSTRe: Microsoft.DirectX.dll
Tue, 03 Feb 2004 09:50:03 -0800Re: Microsoft.DirectX.dll
Sat Jan 31 2004 09:50:21 MSTRe: Sampler States
Sat Jan 31 2004 09:48:11 MSTRe: msimg32.dll crash
Sat Jan 31 2004 09:44:53 MSTRe: Copy surface to texture?
Sat Jan 31 2004 09:41:15 MSTRe: Alpha Transparency - help needed..
Sat, 31 Jan 2004 08:41:15 -0800Re: Alpha Transparency - help needed..
Thu Jan 29 2004 11:26:39 MSTRe: msimg32.dll crash
Thu Jan 29 2004 11:22:19 MSTRe: Texture question
Wed Jan 28 2004 09:43:54 MSTRe: Texture question
Wed Jan 28 2004 09:43:21 MSTRe: alphablending queries...
Wed, 28 Jan 2004 08:42:53 -0800Re: alphablending queries...
Wed Jan 28 2004 09:41:32 MSTRe: alphablending queries...
Wed, 28 Jan 2004 08:41:07 -0800Re: alphablending queries...
Tue Jan 27 2004 09:24:39 MSTRe: ugly shutdown delays (device.Dispose)
Tue, 27 Jan 2004 08:24:39 -0800Re: ugly shutdown delays (device.Dispose)
Tue Jan 27 2004 08:55:38 MSTRe: Texture question
Mon Jan 26 2004 22:40:51 MSTRe: ugly shutdown delays (device.Dispose)
Mon, 26 Jan 2004 21:40:51 -0800Re: ugly shutdown delays (device.Dispose)
Mon Jan 26 2004 16:27:53 MSTRe: BlendFactor..
Mon, 26 Jan 2004 15:27:53 -0800Re: BlendFactor..
Mon Jan 26 2004 13:00:03 MSTRe: Is point inside Polygon?
Mon Jan 26 2004 12:59:20 MSTRe: ugly shutdown delays (device.Dispose)
Mon, 26 Jan 2004 11:59:20 -0800Re: ugly shutdown delays (device.Dispose)
Mon Jan 26 2004 12:58:33 MSTRe: Anti-Aliased Lines in Managed D3D
Mon, 26 Jan 2004 11:58:32 -0800Re: Anti-Aliased Lines in Managed D3D
Sun Jan 25 2004 19:51:01 MSTRe: Is point inside Polygon?
Sun Jan 25 2004 11:55:39 MSTRe: BlendFactor..
Sun, 25 Jan 2004 10:55:39 -0800Re: BlendFactor..
Sat Jan 24 2004 11:36:13 MSTRe: Fonts with transparent background on texture
Sat Jan 24 2004 11:34:38 MSTRe: BlendFactor..
Sat, 24 Jan 2004 10:34:38 -0800Re: BlendFactor..
Fri Jan 23 2004 13:29:54 MSTRe: Mesh.Teapot ?!
Fri, 23 Jan 2004 12:29:54 -0800Re: Mesh.Teapot ?!
Fri Jan 23 2004 10:36:26 MSTRe: Deploying DX9.0b app?
Wed Jan 21 2004 17:11:39 MSTRe: Texture as a background and other vertex drawing: problem.
Wed Jan 21 2004 17:07:24 MSTRe: Docs for D3DXMatrixPerspectiveFovLH don't seem to be accurate
Wed Jan 21 2004 17:06:42 MSTRe: Different results when using the REF vs. HAL drivers...
Wed Jan 21 2004 14:08:39 MSTRe: Presenting buffer contents
Tue Jan 20 2004 17:56:00 MSTRe: Convert Paramsproblom in D3DXCreateFontIndirect
Tue Jan 20 2004 17:26:00 MSTRe: Deploying DX9.0b app?
Tue Jan 20 2004 15:12:29 MSTRe: shader looping
Tue Jan 20 2004 15:06:59 MSTRe: Mesh width
Tue Jan 20 2004 15:02:48 MSTRe: Deploying DX9.0b app?
Tue Jan 20 2004 13:11:24 MSTRe: Presenting buffer contents