Date | Subject |
Sun, 11 Jan 2009 12:16:21 -0800 | Re: Screen capture |
Thu, 08 Jan 2009 20:01:40 -0800 | Re: What Dll's etc need to be in the distribution? |
Thu, 08 Jan 2009 19:52:11 -0800 | Re: Screen capture |
Thu, 08 Jan 2009 19:59:15 -0800 | Re: C# with directx viewport problem |
Thu, 08 Jan 2009 19:57:14 -0800 | Re: C# with directx viewport problem |
Wed, 07 Jan 2009 21:19:13 -0800 | Re: How to save processing when repeating unchanged images? |
Wed, 07 Jan 2009 16:55:18 -0800 | Re: C# with directx viewport problem |
Mon, 05 Jan 2009 13:45:03 -0800 | Re: Possible bug in documentation for D3DCAPS9 structure ? |
Thu, 01 Jan 2009 14:35:55 -0800 | Re: How to save processing when repeating unchanged images? |
Wed, 31 Dec 2008 14:54:25 -0800 | Re: How to save processing when repeating unchanged images? |
Tue, 30 Dec 2008 19:51:32 -0800 | Re: Seeking advice on Multiple Rendertargets and Antialiasing. |
Tue, 30 Dec 2008 19:48:03 -0800 | Re: How to save processing when repeating unchanged images? |
Tue, 30 Dec 2008 16:14:21 -0800 | Re: How to save processing when repeating unchanged images? |
Mon, 29 Dec 2008 13:35:58 -0800 | Re: How to save processing when repeating unchanged images? |
Sat, 27 Dec 2008 20:57:36 -0800 | Re: How to draw overlapping triangles that don't clip? |
Sat, 27 Dec 2008 09:42:38 -0800 | Re: How to draw overlapping triangles that don't clip? |
Sat, 27 Dec 2008 09:39:54 -0800 | Re: Will DirectX help me in this application? |
Fri, 26 Dec 2008 19:07:39 -0800 | Re: Buffering and Bliting in DirectX |
Fri, 26 Dec 2008 19:03:59 -0800 | Re: Will DirectX help me in this application? |
Wed, 24 Dec 2008 12:04:06 -0800 | Re: Buffering and Bliting in DirectX |
Wed, 24 Dec 2008 12:01:22 -0800 | Re: DirectX 11 Compute Shader Hardware |
Sun, 21 Dec 2008 21:00:27 -0800 | Direct3D Programming Tip #2: Use the Documentation |
Thu, 11 Dec 2008 14:52:52 -0800 | Re: where is customUI for C#? |
Thu, 11 Dec 2008 14:51:51 -0800 | Re: Texture appears black not showing up on Plane Object? |
Tue, 09 Dec 2008 10:23:51 -0800 | Re: Simple console build question |
Wed, 12 Nov 2008 13:25:57 -0800 | Re: Application hangs in IDirect3D::CreateDevice |
Fri, 07 Nov 2008 10:51:12 -0800 | Re: Application hangs in IDirect3D::CreateDevice |
Thu, 06 Nov 2008 17:25:25 -0800 | Re: SetVertexDeclaration / SetFVF |
Thu, 06 Nov 2008 17:22:59 -0800 | Re: D3DXCreateText and Direct3D 9 for Vista Problem. |
Thu, 06 Nov 2008 17:21:07 -0800 | Re: Application hangs in IDirect3D::CreateDevice |
Tue, 04 Nov 2008 10:12:53 -0800 | Re: DirecX8.1 beginners steps - The model gets cut off when camera goes up |
Mon, 03 Nov 2008 14:45:57 -0800 | Re: DirecX8.1 beginners steps - The model gets cut off when camera goes up |
Sun, 02 Nov 2008 22:12:15 -0800 | Re: [Moving from OGL to DX] Instancing, interpolation and subsets |
Wed, 29 Oct 2008 15:34:13 -0700 | Re: StretchRect problem |
Tue, 28 Oct 2008 17:14:04 -0700 | Re: Making Direct 3D Behave More Like OpenGL |
Wed, 22 Oct 2008 21:03:38 -0700 | Re: OpenGL, DirectDraw or Direct3D |
Wed, 22 Oct 2008 15:16:13 -0700 | Re: OpenGL, DirectDraw or Direct3D |
Wed, 22 Oct 2008 15:14:26 -0700 | Re: trimmed nurbs rendering in directx |
Wed, 22 Oct 2008 10:06:16 -0700 | Re: trimmed nurbs rendering in directx |
Tue, 21 Oct 2008 15:26:18 -0700 | Re: scaling and viewing an object |
Sun, 19 Oct 2008 15:36:34 -0700 | Re: .x files + perVertexNormals |
Thu, 16 Oct 2008 13:02:35 -0700 | Re: Managed DirectX samples no longer in SDK? |
Wed, 15 Oct 2008 10:16:55 -0700 | Re: Newbie Change Worldmatrix during render |
Tue, 14 Oct 2008 19:23:20 -0700 | Re: Managed DirectX samples no longer in SDK? |
Mon, 13 Oct 2008 18:50:55 -0700 | Re: Newbie Change Worldmatrix during render |
Fri, 10 Oct 2008 21:31:40 -0700 | Re: 64 bit and DirectX 10 |
Fri, 10 Oct 2008 21:29:26 -0700 | Re: Reading from VB/IB if created with USAGE_WRITEONLY and D3DPOOL_MAN |
Fri, 10 Oct 2008 21:27:45 -0700 | Re: DX9c - Which FFP functionality is obsolete when using PP? |
Thu, 09 Oct 2008 12:29:00 -0700 | Re: DX9c - Which FFP functionality is obsolete when using PP? |
Thu, 02 Oct 2008 00:25:26 -0700 | Re: Two processes accessing same DDraw offscreen surface |
Tue, 30 Sep 2008 23:18:11 -0700 | Re: Wanted: help translating GDI+ to Direct3d |
Mon, 29 Sep 2008 10:29:49 -0700 | Re: DirectX for C# SDK |
Mon, 29 Sep 2008 10:28:24 -0700 | Re: creating a primary surface, what does it do? |
Thu, 25 Sep 2008 15:19:15 -0700 | Re: DirectX for C# SDK |
Thu, 25 Sep 2008 15:13:33 -0700 | Re: creating a primary surface, what does it do? |
Thu, 25 Sep 2008 15:12:52 -0700 | Re: Best way to create dynamic world space text |
Thu, 25 Sep 2008 15:11:31 -0700 | Re: drawing window dc into a directx device |
Mon, 22 Sep 2008 19:35:02 -0700 | Re: drawing window dc into a directx device |
Fri, 19 Sep 2008 10:53:15 -0700 | Re: s-video |
Tue, 16 Sep 2008 16:49:59 -0700 | Re: DirectX for C# SDK |
Tue, 16 Sep 2008 16:49:00 -0700 | Re: What will be return value of tex1D( Sampler, Index ), when sampler texture |
Mon, 15 Sep 2008 14:45:10 -0700 | Re: DirectX for C# SDK |
Thu, 11 Sep 2008 13:05:36 -0700 | Re: change font size? |
Tue, 09 Sep 2008 14:10:44 -0700 | Re: change font size? |
Tue, 09 Sep 2008 13:12:44 -0700 | Re: change font size? |
Mon, 08 Sep 2008 16:09:16 -0700 | Re: change font size? |
Mon, 08 Sep 2008 10:39:18 -0700 | Re: displaying an 800x600 image on an 800x600 window using vectors |
Fri, 05 Sep 2008 15:05:15 -0700 | Re: displaying an 800x600 image on an 800x600 window using vectors |
Tue, 02 Sep 2008 13:03:38 -0700 | Re: Screen shots with OPenGL |
Tue, 02 Sep 2008 12:13:40 -0700 | Re: No textures with D3DPOOL_MANAGED under Vista? |
Fri, 29 Aug 2008 08:55:35 -0700 | Re: debugging HLSL |
Thu, 28 Aug 2008 10:45:05 -0700 | Re: Direct3D with VC++ Express in windowed mode !!! |
Thu, 28 Aug 2008 07:49:17 -0700 | Re: Direct3D with VC++ Express in windowed mode !!! |
Wed, 27 Aug 2008 18:30:55 -0700 | Re: Is MDX deprecated? |
Wed, 27 Aug 2008 18:26:57 -0700 | Re: Can I mix Direct3D and GDI in a single window? |
Wed, 27 Aug 2008 11:06:35 -0700 | Re: Can I mix Direct3D and GDI in a single window? |
Tue, 26 Aug 2008 15:57:54 -0700 | Re: Texture from Resource |
Tue, 26 Aug 2008 15:56:49 -0700 | Re: How to test a normal that is facing up? |
Tue, 26 Aug 2008 15:54:20 -0700 | Re: Direct3D 7 antialiasing triangle strips |
Mon, 25 Aug 2008 13:28:26 -0700 | Re: Texture from Resource |
Fri, 22 Aug 2008 10:37:59 -0700 | Re: Texture from Resource |
Fri, 22 Aug 2008 10:35:22 -0700 | Re: Direct3D 7 antialiasing triangle strips |
Thu, 21 Aug 2008 21:43:56 -0700 | Re: Effects or not Effects |
Mon, 11 Aug 2008 22:51:27 -0700 | Re: Direct3d SLOW!! |
Mon, 11 Aug 2008 22:46:58 -0700 | Re: Direct3d SLOW!! |
Mon, 11 Aug 2008 22:45:34 -0700 | Re: How can I get explanation about DirectDrawCreateEx function in help file? |
Mon, 11 Aug 2008 19:27:40 -0700 | Re: How can I get explanation about DirectDrawCreateEx function in help file? |
Tue, 05 Aug 2008 16:39:57 -0700 | Re: Spacing between letters, ID3DXFont |
Tue, 05 Aug 2008 11:37:47 -0700 | Re: Spacing between letters, ID3DXFont |
Mon, 04 Aug 2008 13:44:35 -0700 | Re: Spacing between letters, ID3DXFont |
Sun, 03 Aug 2008 18:32:55 -0700 | Re: Spacing between letters, ID3DXFont |
Sun, 03 Aug 2008 18:31:56 -0700 | Re: Creating texture from image |
Wed, 30 Jul 2008 14:58:47 -0700 | Re: semi transparent texture / alpha blending |
Tue, 29 Jul 2008 17:19:00 -0700 | Re: SetMatrix vs. setvertexshaderconstantf |
Tue, 29 Jul 2008 09:53:37 -0700 | Re: Texture and Multithread questions |
Tue, 29 Jul 2008 09:53:14 -0700 | Re: Texture and Multithread questions |
Mon, 28 Jul 2008 19:45:27 -0700 | Re: Why can not print a big transparent BMP image(small image can be transparen |
Sun, 27 Jul 2008 10:53:11 -0700 | Re: Use only second texture unit |
Fri, 18 Jul 2008 16:06:40 -0700 | Re: Vista and exclusive mode fullscreen applications at startup |
Sun, 13 Jul 2008 12:37:50 -0700 | Re: Screen Capture Using DirectX |
Sun, 13 Jul 2008 12:36:22 -0700 | Re: DirectX and dialogbox |