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DateSubject
Mon Jun 9 2003 11:02:25 MDTRe: Can I get directx9 on CD?
Mon Jun 9 2003 11:01:24 MDTRe: Bug in D3DXVec3TransformCoordArray???
Sat Jun 7 2003 14:29:05 MDTRe: Please help me
Fri Jun 6 2003 13:04:06 MDTRe: missing D3D9.DLL?
Fri Jun 6 2003 13:01:00 MDTRe: IDirectDraw7 ::Blt error
Fri Jun 6 2003 08:59:36 MDTRe: DX VB.NET Vs DX VC++.NET
Fri Jun 6 2003 08:57:24 MDTRe: Using Windows world in DirectX
Fri Jun 6 2003 08:54:30 MDTRe: Please help me
Fri Jun 6 2003 08:53:21 MDTRe: My Textures are Blurry
Fri Jun 6 2003 08:51:08 MDTRe: DX VB.NET Vs DX VC++.NET
Fri Jun 6 2003 08:49:47 MDTRe: avoiding drawsubset()
Thu Jun 5 2003 21:12:50 MDTRe: construct mesh
Thu Jun 5 2003 21:10:51 MDTRe: texture questions
Thu Jun 5 2003 21:10:11 MDTRe: Direct3D resource allocation questions...
Thu Jun 5 2003 16:39:15 MDTRe: IDirectDraw7 ::Blt error
Thu Jun 5 2003 15:26:24 MDTRe: texture questions
Thu Jun 5 2003 15:23:30 MDTRe: Direct3D resource allocation questions...
Thu Jun 5 2003 15:22:12 MDTRe: D3DXCreateBox, D3DXCreateCylinder, draw it transparently
Thu Jun 5 2003 15:17:48 MDTRe: avoiding drawsubset()
Thu Jun 5 2003 15:15:36 MDTRe: Menu in DirectX application
Thu Jun 5 2003 11:55:43 MDTRe: Pixel Shader question
Thu Jun 5 2003 11:53:03 MDTRe: vertex shader
Thu Jun 5 2003 11:47:52 MDTRe: Phenomenon with Alpha Testing
Thu Jun 5 2003 11:44:30 MDTRe: Help with Geometry.IntersectTri
Wed Jun 4 2003 17:03:55 MDTRe: Vertex shaders performance
Wed Jun 4 2003 17:02:49 MDTRe: Storing geometry in a flexible but also efficient way (hopefully)
Wed Jun 4 2003 11:14:38 MDTRe: DX9
Wed Jun 4 2003 11:13:22 MDTRe: Setting Rectangle size for Direct3D.Font
Wed Jun 4 2003 11:10:30 MDTRe: DX9 and volumetexture
Wed Jun 4 2003 11:09:43 MDTRe: Weird bug using DirectX 8.1
Wed Jun 4 2003 11:08:01 MDTRe: Menu in DirectX application
Wed Jun 4 2003 11:07:02 MDTRe: DX9
Wed Jun 4 2003 11:06:17 MDTRe: DirectX8, scaling and lighting
Wed Jun 4 2003 10:44:02 MDTRe: Texture on Cylinder
Wed Jun 4 2003 10:43:04 MDTRe: Phenomenon with Alpha Testing
Mon Jun 2 2003 15:34:11 MDTRe: Using mesh objects
Mon Jun 2 2003 15:32:21 MDTRe: Phenomenon with Alpha Testing
Mon Jun 2 2003 13:36:15 MDTRe: Texture on Cylinder
Mon Jun 2 2003 11:19:36 MDTRe: Texture on Cylinder
Mon Jun 2 2003 11:17:24 MDTRe: TextFromFont and complex scripts
Mon Jun 2 2003 08:49:42 MDTRe: Transform.View = Camera???
Mon Jun 2 2003 08:42:25 MDTRe: TextFromFont and complex scripts
Sun Jun 1 2003 16:04:58 MDTRe: MDX application deployment - no touch style
Sat May 31 2003 08:15:26 MDTRe: Managed DirectX!
Fri May 30 2003 17:06:48 MDTRe: DirectX Newbie
Fri May 30 2003 15:20:58 MDTRe: UV to XYZ normal
Fri May 30 2003 15:20:01 MDTRe: alpha backside polygons during lighting
Fri May 30 2003 13:01:50 MDTRe: Ranks
Fri May 30 2003 12:17:19 MDTRe: constrain rotation
Fri May 30 2003 12:15:47 MDTRe: Object to Tangent space
Fri May 30 2003 12:14:37 MDTRe: Geometry not rendering
Fri May 30 2003 12:10:45 MDTRe: [DX81][DXEffect] Bug found
Fri May 30 2003 11:38:20 MDTRe: Working through vsa
Fri May 30 2003 09:03:29 MDTRe: problem with d3d lighting/textures
Fri May 30 2003 09:00:16 MDTRe: About Setting up projected texture coordinates
Fri May 30 2003 08:48:47 MDTRe: Normal to UV map
Fri May 30 2003 08:46:54 MDTRe: picking a vertex
Fri May 30 2003 08:41:50 MDTRe: What does this "Direct3D7: ASSERTION FAILED!" mean?
Fri May 30 2003 08:36:47 MDTRe: TextFromFont and complex scripts
Thu May 29 2003 18:32:09 MDTRe: vertexbuffer to x file
Thu May 29 2003 18:15:33 MDTRe: Transform.View
Thu May 29 2003 18:13:48 MDTRe: TextFromFont and complex scripts
Thu May 29 2003 18:09:26 MDTRe: SetTexture conundrum
Thu May 29 2003 18:05:45 MDTRe: performance of ID3DXSprite
Thu May 29 2003 17:54:47 MDTRe: drawing 3d to screen coords?
Thu May 29 2003 17:53:19 MDTRe: D3DXSprite Speed
Thu May 29 2003 17:48:31 MDTRe: AnimationKey, keyType
Thu May 29 2003 17:46:16 MDTRe: alpha backside polygons during lighting
Thu May 29 2003 17:45:08 MDTRe: [DX81][HW lighting] Textured Specular
Thu May 29 2003 17:36:36 MDTRe: to all
Thu May 29 2003 17:31:52 MDTRe: Dx9 Internal Objects?
Thu May 29 2003 15:38:44 MDTRe: filled and outlined polygons
Thu May 29 2003 12:33:37 MDTRe: xfiles dummy nodes
Wed May 28 2003 17:47:47 MDTRe: D3DXIntersect, barycentric?
Wed May 28 2003 17:45:15 MDTRe: Mesh class
Mon May 26 2003 11:18:39 MDTRe: How to use Directx 9 Internal Objects in C#?
Mon May 26 2003 11:18:00 MDTRe: D3DX oddities
Sun May 25 2003 23:52:13 MDTRe: Bitmap Capture
Sun May 25 2003 17:04:53 MDTRe: Creating a Texture from a .NET resource
Sun May 25 2003 15:37:39 MDTRe: IDirectXFileData::GetData
Sun May 25 2003 15:27:21 MDTRe: D3DXIntersect, barycentric?
Sun May 25 2003 14:05:51 MDTRe: D3DXIntersect, barycentric?
Sun May 25 2003 12:35:10 MDTRe: D3DXIntersect, barycentric?
Sun May 25 2003 11:15:52 MDTRe: picking a vertex
Sun May 25 2003 11:14:25 MDTRe: How can I load a cubic texture without d3dx function?
Sun May 25 2003 11:12:43 MDTRe: D3DXIntersect, barycentric?
Sat May 24 2003 16:28:50 MDTRe: Problem with releasing objects in Direct3D 9
Sat May 24 2003 12:00:12 MDTRe: mouse cursor in direct3d disappearing
Sat May 24 2003 11:59:02 MDTRe: Mesh class
Sat May 24 2003 09:57:16 MDTRe: vertex/pixel shader versions
Fri May 23 2003 14:52:27 MDTRe: Transform a vector or mesh not the world
Fri May 23 2003 14:43:55 MDTRe: 3d engine question
Fri May 23 2003 14:12:52 MDTRe: createtexturefromfileinmemory very slow?!
Fri May 23 2003 14:10:43 MDTRe: Putting texture on a .x file
Fri May 23 2003 14:09:10 MDTRe: D3DX oddities
Thu May 22 2003 22:03:36 MDTRe: Some problem about drawing text using D3DX
Thu May 22 2003 22:01:49 MDTRe: Putting texture on a .x file
Thu May 22 2003 21:58:27 MDTRe: Pool.X???
Thu May 22 2003 21:56:41 MDTRe: SurfaceLoader dx9 c#
Thu May 22 2003 19:40:29 MDTRe: 3d engine question
Thu May 22 2003 19:32:54 MDTRe: vertex and index buffers