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Page 37
Date
Subject
Mon Jun 9 2003 11:02:25 MDT
Re: Can I get directx9 on CD?
Mon Jun 9 2003 11:01:24 MDT
Re: Bug in D3DXVec3TransformCoordArray???
Sat Jun 7 2003 14:29:05 MDT
Re: Please help me
Fri Jun 6 2003 13:04:06 MDT
Re: missing D3D9.DLL?
Fri Jun 6 2003 13:01:00 MDT
Re: IDirectDraw7 ::Blt error
Fri Jun 6 2003 08:59:36 MDT
Re: DX VB.NET Vs DX VC++.NET
Fri Jun 6 2003 08:57:24 MDT
Re: Using Windows world in DirectX
Fri Jun 6 2003 08:54:30 MDT
Re: Please help me
Fri Jun 6 2003 08:53:21 MDT
Re: My Textures are Blurry
Fri Jun 6 2003 08:51:08 MDT
Re: DX VB.NET Vs DX VC++.NET
Fri Jun 6 2003 08:49:47 MDT
Re: avoiding drawsubset()
Thu Jun 5 2003 21:12:50 MDT
Re: construct mesh
Thu Jun 5 2003 21:10:51 MDT
Re: texture questions
Thu Jun 5 2003 21:10:11 MDT
Re: Direct3D resource allocation questions...
Thu Jun 5 2003 16:39:15 MDT
Re: IDirectDraw7 ::Blt error
Thu Jun 5 2003 15:26:24 MDT
Re: texture questions
Thu Jun 5 2003 15:23:30 MDT
Re: Direct3D resource allocation questions...
Thu Jun 5 2003 15:22:12 MDT
Re: D3DXCreateBox, D3DXCreateCylinder, draw it transparently
Thu Jun 5 2003 15:17:48 MDT
Re: avoiding drawsubset()
Thu Jun 5 2003 15:15:36 MDT
Re: Menu in DirectX application
Thu Jun 5 2003 11:55:43 MDT
Re: Pixel Shader question
Thu Jun 5 2003 11:53:03 MDT
Re: vertex shader
Thu Jun 5 2003 11:47:52 MDT
Re: Phenomenon with Alpha Testing
Thu Jun 5 2003 11:44:30 MDT
Re: Help with Geometry.IntersectTri
Wed Jun 4 2003 17:03:55 MDT
Re: Vertex shaders performance
Wed Jun 4 2003 17:02:49 MDT
Re: Storing geometry in a flexible but also efficient way (hopefully)
Wed Jun 4 2003 11:14:38 MDT
Re: DX9
Wed Jun 4 2003 11:13:22 MDT
Re: Setting Rectangle size for Direct3D.Font
Wed Jun 4 2003 11:10:30 MDT
Re: DX9 and volumetexture
Wed Jun 4 2003 11:09:43 MDT
Re: Weird bug using DirectX 8.1
Wed Jun 4 2003 11:08:01 MDT
Re: Menu in DirectX application
Wed Jun 4 2003 11:07:02 MDT
Re: DX9
Wed Jun 4 2003 11:06:17 MDT
Re: DirectX8, scaling and lighting
Wed Jun 4 2003 10:44:02 MDT
Re: Texture on Cylinder
Wed Jun 4 2003 10:43:04 MDT
Re: Phenomenon with Alpha Testing
Mon Jun 2 2003 15:34:11 MDT
Re: Using mesh objects
Mon Jun 2 2003 15:32:21 MDT
Re: Phenomenon with Alpha Testing
Mon Jun 2 2003 13:36:15 MDT
Re: Texture on Cylinder
Mon Jun 2 2003 11:19:36 MDT
Re: Texture on Cylinder
Mon Jun 2 2003 11:17:24 MDT
Re: TextFromFont and complex scripts
Mon Jun 2 2003 08:49:42 MDT
Re: Transform.View = Camera???
Mon Jun 2 2003 08:42:25 MDT
Re: TextFromFont and complex scripts
Sun Jun 1 2003 16:04:58 MDT
Re: MDX application deployment - no touch style
Sat May 31 2003 08:15:26 MDT
Re: Managed DirectX!
Fri May 30 2003 17:06:48 MDT
Re: DirectX Newbie
Fri May 30 2003 15:20:58 MDT
Re: UV to XYZ normal
Fri May 30 2003 15:20:01 MDT
Re: alpha backside polygons during lighting
Fri May 30 2003 13:01:50 MDT
Re: Ranks
Fri May 30 2003 12:17:19 MDT
Re: constrain rotation
Fri May 30 2003 12:15:47 MDT
Re: Object to Tangent space
Fri May 30 2003 12:14:37 MDT
Re: Geometry not rendering
Fri May 30 2003 12:10:45 MDT
Re: [DX81][DXEffect] Bug found
Fri May 30 2003 11:38:20 MDT
Re: Working through vsa
Fri May 30 2003 09:03:29 MDT
Re: problem with d3d lighting/textures
Fri May 30 2003 09:00:16 MDT
Re: About Setting up projected texture coordinates
Fri May 30 2003 08:48:47 MDT
Re: Normal to UV map
Fri May 30 2003 08:46:54 MDT
Re: picking a vertex
Fri May 30 2003 08:41:50 MDT
Re: What does this "Direct3D7: ASSERTION FAILED!" mean?
Fri May 30 2003 08:36:47 MDT
Re: TextFromFont and complex scripts
Thu May 29 2003 18:32:09 MDT
Re: vertexbuffer to x file
Thu May 29 2003 18:15:33 MDT
Re: Transform.View
Thu May 29 2003 18:13:48 MDT
Re: TextFromFont and complex scripts
Thu May 29 2003 18:09:26 MDT
Re: SetTexture conundrum
Thu May 29 2003 18:05:45 MDT
Re: performance of ID3DXSprite
Thu May 29 2003 17:54:47 MDT
Re: drawing 3d to screen coords?
Thu May 29 2003 17:53:19 MDT
Re: D3DXSprite Speed
Thu May 29 2003 17:48:31 MDT
Re: AnimationKey, keyType
Thu May 29 2003 17:46:16 MDT
Re: alpha backside polygons during lighting
Thu May 29 2003 17:45:08 MDT
Re: [DX81][HW lighting] Textured Specular
Thu May 29 2003 17:36:36 MDT
Re: to all
Thu May 29 2003 17:31:52 MDT
Re: Dx9 Internal Objects?
Thu May 29 2003 15:38:44 MDT
Re: filled and outlined polygons
Thu May 29 2003 12:33:37 MDT
Re: xfiles dummy nodes
Wed May 28 2003 17:47:47 MDT
Re: D3DXIntersect, barycentric?
Wed May 28 2003 17:45:15 MDT
Re: Mesh class
Mon May 26 2003 11:18:39 MDT
Re: How to use Directx 9 Internal Objects in C#?
Mon May 26 2003 11:18:00 MDT
Re: D3DX oddities
Sun May 25 2003 23:52:13 MDT
Re: Bitmap Capture
Sun May 25 2003 17:04:53 MDT
Re: Creating a Texture from a .NET resource
Sun May 25 2003 15:37:39 MDT
Re: IDirectXFileData::GetData
Sun May 25 2003 15:27:21 MDT
Re: D3DXIntersect, barycentric?
Sun May 25 2003 14:05:51 MDT
Re: D3DXIntersect, barycentric?
Sun May 25 2003 12:35:10 MDT
Re: D3DXIntersect, barycentric?
Sun May 25 2003 11:15:52 MDT
Re: picking a vertex
Sun May 25 2003 11:14:25 MDT
Re: How can I load a cubic texture without d3dx function?
Sun May 25 2003 11:12:43 MDT
Re: D3DXIntersect, barycentric?
Sat May 24 2003 16:28:50 MDT
Re: Problem with releasing objects in Direct3D 9
Sat May 24 2003 12:00:12 MDT
Re: mouse cursor in direct3d disappearing
Sat May 24 2003 11:59:02 MDT
Re: Mesh class
Sat May 24 2003 09:57:16 MDT
Re: vertex/pixel shader versions
Fri May 23 2003 14:52:27 MDT
Re: Transform a vector or mesh not the world
Fri May 23 2003 14:43:55 MDT
Re: 3d engine question
Fri May 23 2003 14:12:52 MDT
Re: createtexturefromfileinmemory very slow?!
Fri May 23 2003 14:10:43 MDT
Re: Putting texture on a .x file
Fri May 23 2003 14:09:10 MDT
Re: D3DX oddities
Thu May 22 2003 22:03:36 MDT
Re: Some problem about drawing text using D3DX
Thu May 22 2003 22:01:49 MDT
Re: Putting texture on a .x file
Thu May 22 2003 21:58:27 MDT
Re: Pool.X???
Thu May 22 2003 21:56:41 MDT
Re: SurfaceLoader dx9 c#
Thu May 22 2003 19:40:29 MDT
Re: 3d engine question
Thu May 22 2003 19:32:54 MDT
Re: vertex and index buffers