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DateSubject
Fri Feb 21 2003 12:04:14 MSTRe: transparency problem
Fri Feb 21 2003 12:00:58 MSTRe: Red or gray ?
Fri Feb 21 2003 11:54:47 MSTRe: TextureLoader.FromFile & Texture.FromBitmap
Fri Feb 21 2003 11:46:14 MSTRe: XFileManager - Bugged?
Thu Feb 20 2003 21:13:00 MSTRe: DrawSubset Vs DrawPrimitive Vs DrawIndexedPrimitive
Thu Feb 20 2003 17:33:25 MSTRe: Definitive source of Pixel Shader support in hardware
Thu Feb 20 2003 17:06:01 MSTRe: Sprite Rendering
Thu Feb 20 2003 16:46:13 MSTRe: DirectDraw9 completly part of D3D9?
Thu Feb 20 2003 15:53:16 MSTRe: CD3DMesh and D3DXComputeBoundingBox
Thu Feb 20 2003 15:45:22 MSTRe: Definitive source of Pixel Shader support in hardware
Thu Feb 20 2003 15:24:23 MSTRe: DirectDraw9 completly part of D3D9?
Thu Feb 20 2003 14:27:13 MSTRe: casting a ray
Thu Feb 20 2003 14:17:59 MSTRe: Definitive source of Pixel Shader support in hardware
Thu Feb 20 2003 14:11:55 MSTRe: XFileManager - Bugged?
Thu Feb 20 2003 13:58:13 MSTRe: directdraw & mouse help!!!!!!
Thu Feb 20 2003 13:12:19 MSTRe: DirectDraw9 completly part of D3D9?
Thu Feb 20 2003 13:07:37 MSTRe: Is Really nessesary to give a pD3dDevice in every render call?
Wed Feb 19 2003 22:55:23 MSTRe: slowness in D3DXCreateTextureFromFileEx
Wed Feb 19 2003 22:21:09 MSTRe: Is Really nessesary to give a pD3dDevice in every render call?
Wed Feb 19 2003 20:13:53 MSTRe: Newbie Question: Please, HEEELLLLP MEEEEEE!
Wed Feb 19 2003 19:30:07 MSTRe: Zooming
Wed Feb 19 2003 19:03:50 MSTRe: Please Help With Stencil Buffer!
Wed Feb 19 2003 19:03:22 MSTRe: Please Help With Stencil Buffer!
Wed Feb 19 2003 19:01:15 MSTRe: Is Really nessesary to give a pD3dDevice in every render call?
Wed Feb 19 2003 15:11:08 MSTRe: slowness in D3DXCreateTextureFromFileEx
Wed Feb 19 2003 14:16:14 MSTRe: Newbieish Question
Wed Feb 19 2003 14:14:18 MSTRe: a simple d3d9 questions
Wed Feb 19 2003 13:17:17 MSTRe: ASSERT: enum.hpp Line 104: m_bTakeCriticalSection == 1
Wed Feb 19 2003 12:36:34 MSTRe: RenderStates Problem?
Wed Feb 19 2003 12:10:06 MSTRe: slowness in D3DXCreateTextureFromFileEx
Wed Feb 19 2003 12:08:28 MSTRe: XFileManager - Bugged?
Wed Feb 19 2003 11:51:11 MSTRe: How to fill a Vertex buffer...
Wed Feb 19 2003 11:49:15 MSTRe: slowness in D3DXCreateTextureFromFileEx
Wed Feb 19 2003 11:47:06 MSTRe: Newbieish Question
Wed Feb 19 2003 11:45:26 MSTRe: IDirectXFileData::GetData and memory allocation
Wed Feb 19 2003 11:41:37 MSTRe: ID3DXFont rendering to a texture.
Wed Feb 19 2003 11:39:28 MSTRe: ID3DXFont rendering to a texture.
Tue Feb 18 2003 20:02:39 MSTRe: LPD3DXBUFFER question
Tue Feb 18 2003 19:07:34 MSTRe: D3DXCreateFont Problem
Tue Feb 18 2003 18:09:01 MSTRe: Alpha blending to darken pixel (not lighten)
Tue Feb 18 2003 18:03:27 MSTRe: Alpha blending to darken pixel (not lighten)
Tue Feb 18 2003 18:02:25 MSTRe: a simple d3d9 questions
Tue Feb 18 2003 18:01:36 MSTRe: Alpha blending...
Tue Feb 18 2003 16:16:11 MSTRe: BUG's?: DrawIndexedPrimitive blue-screens WinXP on invalid index
Tue Feb 18 2003 16:15:11 MSTRe: Alpha blending...
Tue Feb 18 2003 12:36:26 MSTRe: D3DXCreateFont Problem
Tue Feb 18 2003 12:35:29 MSTRe: Creating textures with odd sizes
Tue Feb 18 2003 12:34:15 MSTRe: "Fading" between two textures
Tue Feb 18 2003 12:19:12 MSTRe: System.Drawing vs DirectDraw to a picturebox
Tue Feb 18 2003 12:18:10 MSTRe: ID3DXFont rendering to a texture.
Tue Feb 18 2003 12:17:01 MSTRe: Does DX support alpha blend for alpha!!!
Tue Feb 18 2003 11:22:56 MSTRe: Alpha blending to darken pixel (not lighten)
Sun Feb 18 03:38:33 MST 2001Re: .x model format
Mon Feb 17 2003 23:07:36 MSTRe: Does DX support alpha blend for alpha!!!
Mon Feb 17 2003 23:06:06 MSTRe: XFileManager - Bugged?
Mon Feb 17 2003 22:08:02 MSTRe: DX9 SDK CD-ROMs available (limited number)
Mon Feb 17 2003 22:06:43 MSTRe: XFileManager - Bugged?
Mon Feb 17 2003 19:49:31 MSTRe: Alpha blending to darken pixel (not lighten)
Mon Feb 17 2003 16:29:05 MSTRe: World Transform and normals
Mon Feb 17 2003 16:28:21 MSTRe: vertex buffers
Mon Feb 17 2003 16:27:17 MSTRe: uninitialized components
Mon Feb 17 2003 16:23:56 MSTRe: System.Drawing vs DirectDraw to a picturebox
Mon Feb 17 2003 16:22:55 MSTRe: Streaming output to Images or Videos
Mon Feb 17 2003 16:20:22 MSTRe: reshaping 3d object
Mon Feb 17 2003 16:19:19 MSTRe: Problem with D3DTS_VIEW transform.
Mon Feb 17 2003 16:16:59 MSTRe: Problem with D3DTS_VIEW transform.
Mon Feb 17 2003 16:11:38 MSTRe: IndexBuffer Problem -- Nothing to Unlock
Mon Feb 17 2003 16:09:55 MSTRe: ID3DXFont rendering to a texture.
Mon Feb 17 2003 16:04:39 MSTRe: GetConstantByName returns 0
Mon Feb 17 2003 15:59:26 MSTDX9 SDK CD-ROMs available (limited number)
Mon Feb 17 2003 15:57:07 MSTRe: Dx 9.1 ?
Mon Feb 17 2003 15:55:34 MSTRe: DirectX + image-editing?
Mon Feb 17 2003 15:53:58 MSTRe: Direct3D Tutorial demonstrating alpha test
Mon Feb 17 2003 15:52:03 MSTRe: Depth Problem
Mon Feb 17 2003 15:51:04 MSTRe: D3DXFONT.DrawText doesnt display
Mon Feb 17 2003 15:46:47 MSTRe: Alpha blending to darken pixel (not lighten)
Mon Feb 17 2003 14:31:17 MSTRe: x file framework
Mon Feb 17 2003 14:28:03 MSTRe: DirectDraw FPS.
Mon Feb 17 2003 14:27:13 MSTRe: DirectDraw
Mon Feb 17 2003 14:26:03 MSTRe: Does DX support alpha blend for alpha!!!
Mon Feb 17 2003 14:22:43 MSTRe: Can I get the backbuffer with alpha???
Mon Feb 17 2003 14:19:20 MSTRe: D3DX9: SetFVF crashes on Win98SE
Mon Feb 17 2003 14:17:57 MSTRe: D3DXCreateTextureFromFile's bug????
Mon Feb 17 2003 14:15:16 MSTRe: 24-bit color always fails in DX 8?
Mon Feb 17 2003 14:14:19 MSTRe: 24-bit color always fails in DX 8?
Mon Feb 17 2003 14:08:31 MSTRe: X Files
Sat Feb 8 2003 13:20:02 MSTRe: Rotate textures with D3DTS_WORLD
Sat Feb 8 2003 12:18:02 MSTRe: Fading a billboard that has an alpha
Sat Feb 8 2003 08:47:26 MSTRe: Fading a billboard that has an alpha
Sat Feb 8 2003 08:41:07 MSTRe: Fading a billboard that has an alpha
Sat Feb 8 2003 08:40:07 MSTRe: Fading a billboard that has an alpha
Fri Feb 7 2003 23:36:23 MSTRe: 24-bit color always fails in DX 8?
Fri Feb 7 2003 22:17:08 MSTRe: Skinning Made Simple?
Fri Feb 7 2003 20:02:22 MSTRe: 24-bit color always fails in DX 8?
Fri Feb 7 2003 18:41:52 MSTRe: Please help-Creating IDirect3DDevice8 Fails
Fri Feb 7 2003 18:41:08 MSTRe: How to get the hit point coordinate on the hit face
Fri Feb 7 2003 18:33:54 MSTRe: Camera, C# DX9
Fri Feb 7 2003 15:11:28 MSTRe: Please help-Creating IDirect3DDevice8 Fails
Fri Feb 7 2003 12:22:18 MSTRe: problem with rendering an self-created texture [dx8.1]
Fri Feb 7 2003 12:11:47 MSTRe: problem with rendering an self-created texture [dx8.1]
Fri Feb 7 2003 12:08:52 MSTRe: Invalid HWND