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DateSubject
Fri Feb 7 2003 12:08:52 MSTRe: Invalid HWND
Fri Feb 7 2003 12:07:43 MSTRe: How to copy pixel to a texture?
Fri Feb 7 2003 12:06:22 MSTRe: Function to draw circle in 3D.
Fri Feb 7 2003 12:05:05 MSTRe: Can I use a class function in D3DXFillTexture?
Fri Feb 7 2003 11:57:27 MSTRe: Fading a billboard that has an alpha
Thu Feb 6 2003 23:52:23 MSTRe: Just for Kicks.
Thu Feb 6 2003 21:04:21 MSTRe: Point sprites
Thu Feb 6 2003 15:13:40 MSTRe: Fading a billboard that has an alpha
Thu Feb 6 2003 11:46:12 MSTRe: Fading a billboard that has an alpha
Wed Feb 5 2003 22:14:02 MSTRe: DrawSubset and SetTexture Questions
Wed Feb 5 2003 22:11:45 MSTRe: XFileData
Wed Feb 5 2003 13:08:00 MSTRe: Mesh
Wed Feb 5 2003 13:06:43 MSTRe: XFileData
Wed Feb 5 2003 12:06:50 MSTRe: Problem with CopyRects
Tue Feb 4 2003 18:52:31 MSTRe: Alpha Blending
Tue Feb 4 2003 14:21:02 MSTRe: Debugging DX9 apps
Tue Feb 4 2003 13:56:08 MSTRe: simple d3d blitting
Tue Feb 4 2003 13:54:11 MSTRe: Perlin Noise
Tue Feb 4 2003 13:53:04 MSTRe: Converting a 2D coord to a 3D coord
Mon Feb 3 2003 18:30:52 MSTRe: Perlin Noise
Mon Feb 3 2003 17:08:14 MSTRe: Getting meshES from .x files
Mon Feb 3 2003 17:07:39 MSTRe: x-file exporter bin
Mon Feb 3 2003 16:41:34 MSTRe: Clipping causes bad indices?
Mon Feb 3 2003 16:37:25 MSTRe: Perlin Noise
Mon Feb 3 2003 14:17:35 MSTRe: VB/IB Release is SLOW
Mon Feb 3 2003 14:16:29 MSTRe: Manual creation of a MESH
Mon Feb 3 2003 14:12:55 MSTRe: Just installed directx 9.0 but CreateDevice function fail
Mon Feb 3 2003 11:50:37 MSTRe: Manual creation of a MESH
Mon Feb 3 2003 11:49:16 MSTRe: Converting a 2D coord to a 3D coord
Mon Feb 3 2003 11:47:20 MSTRe: Unable to install DX9
Mon Feb 3 2003 11:45:51 MSTRe: Device.ShowCursor doesn't work
Sun Feb 2 2003 19:05:23 MSTRe: ID3DXSprite Draw Method Question
Sun Feb 2 2003 19:04:37 MSTRe: a simple d3d9 questions
Sun Feb 2 2003 19:03:41 MSTRe: Unable to install debug version of DX 7.0a
Sat Feb 1 2003 20:40:22 MSTRe: Unable to install debug version of DX 7.0a
Sat Feb 1 2003 18:22:06 MSTRe: are longer hlsl variablenames slower ?
Sat Feb 1 2003 14:06:14 MSTRe: Can't start vertex shader debugger in DirectX9
Sat Feb 1 2003 11:39:22 MSTRe: Rendering to MDI children
Sat Feb 1 2003 11:38:59 MSTRe: GetRenderTargetData very slow?
Sat Feb 1 2003 11:35:48 MSTRe: Particle System: Objects get bigger when further away?????
Fri Jan 31 2003 18:13:08 MSTRe: Unable to install DX9
Fri Jan 31 2003 15:57:42 MSTRe: Proper flatshading with indexed primitives
Fri Jan 31 2003 15:55:55 MSTRe: How to Copyrects in dx9?
Fri Jan 31 2003 13:30:22 MSTRe: Just installed directx 9.0 but CreateDevice function fail
Fri Jan 31 2003 13:28:25 MSTRe: Proper flatshading with indexed primitives
Fri Jan 31 2003 10:18:56 MSTRe: texturetransform matrix topic
Fri Jan 31 2003 10:14:29 MSTRe: Proper flatshading with indexed primitives
Fri Jan 31 2003 10:12:29 MSTRe: HLSL and vertex shader version
Thu Jan 30 2003 17:08:45 MSTRe: CubeTexture
Thu Jan 30 2003 17:03:34 MSTRe: CubeTexture
Thu Jan 30 2003 16:18:58 MSTRe: CubeTexture
Thu Jan 30 2003 15:24:55 MSTRe: Vertex Error?
Thu Jan 30 2003 10:05:34 MSTRe: Can't find CopyRects in dx9?
Thu Jan 30 2003 10:03:10 MSTRe: VB/IB Release is SLOW
Wed Jan 29 2003 22:39:21 MSTRe: How to Copyrects in dx9?
Wed Jan 29 2003 21:12:28 MSTRe: D3DUtil_InitLight() just totally bogus?
Wed Jan 29 2003 14:51:14 MSTRe: multi render window app
Wed Jan 29 2003 13:59:05 MSTRe: multi render window app
Wed Jan 29 2003 13:54:20 MSTRe: How to create 3D object with subsets?
Wed Jan 29 2003 13:53:20 MSTRe: How to Copyrects in dx9?
Wed Jan 29 2003 13:52:55 MSTRe: Frame Rate Locked?? (DX9)
Wed Jan 29 2003 13:51:39 MSTRe: Floating-point z buffer support
Wed Jan 29 2003 13:50:49 MSTRe: DX9 Managed AnimationRootFrame
Wed Jan 29 2003 12:37:14 MSTRe: Particle System: Objects get bigger when further away?????
Wed Jan 29 2003 12:35:44 MSTRe: Meshes with Alpha
Tue Jan 28 2003 22:10:27 MSTRe: skinned mesh
Tue Jan 28 2003 16:05:30 MSTRe: Unusual Problem
Tue Jan 28 2003 16:04:43 MSTRe: Find vertex's texture color
Tue Jan 28 2003 16:03:33 MSTRe: How to use D3DXLoadMeshFromXResource function -- Please help me :)
Tue Jan 28 2003 14:22:36 MSTRe: Rendering a 3D scene to a video file
Tue Jan 28 2003 11:54:51 MSTRe: Particle System: Objects get bigger when further away?????
Tue Jan 28 2003 10:42:56 MSTRe: Particle System: Objects get bigger when further away?????
Tue Jan 28 2003 10:40:21 MSTRe: D3DX8 questions
Mon Jan 27 2003 20:11:10 MSTRe: negative color
Mon Jan 27 2003 17:31:31 MSTRe: D3DX8 questions
Mon Jan 27 2003 16:47:02 MSTRe: D3DX8 questions
Mon Jan 27 2003 16:41:03 MSTRe: How rotate two object (2nd part)
Mon Jan 27 2003 16:32:43 MSTRe: How rotate two objects (2nd Part)
Mon Jan 27 2003 16:29:59 MSTRe: D3DX8 questions
Mon Jan 27 2003 15:26:50 MSTRe: direct3D fails to initialize
Mon Jan 27 2003 15:21:52 MSTRe: Creating a mesh programmatically?
Mon Jan 27 2003 14:40:02 MSTRe: dx app starting with pure device
Mon Jan 27 2003 14:04:09 MSTRe: direct3D fails to initialize
Mon Jan 27 2003 12:57:14 MSTRe: Creating a mesh programmatically?
Mon Jan 27 2003 12:52:15 MSTRe: Mesh hierarchy - how to?
Mon Jan 27 2003 12:50:08 MSTRe: direct3D fails to initialize
Mon Jan 27 2003 11:38:56 MSTRe: dx app starting with pure device
Mon Jan 27 2003 11:36:34 MSTRe: direct3D fails to initialize
Mon Jan 27 2003 11:35:46 MSTRe: Alpha blending and depth
Sun Jan 26 2003 23:46:42 MSTRe: DirectX vs OpenGL
Sun Jan 26 2003 23:45:56 MSTRe: direct3D fails to initialize
Sun Jan 26 2003 19:50:37 MSTRe: Matrix Stack?
Sun Jan 26 2003 15:58:51 MSTRe: Alpha blending and depth
Sun Jan 26 2003 15:18:13 MSTRe: ID3DXFont character widths
Sat Jan 25 2003 17:39:22 MSTRe: What good are point sprites?
Sat Jan 25 2003 10:30:51 MSTRe: Questions for Rich[MS], Shadow Mapping in DX9
Sat Jan 25 2003 10:28:46 MSTRe: Triangle too bright (managed DX9)
Sat Jan 25 2003 10:26:53 MSTRe: Render texture in mesh
Sat Jan 25 2003 10:24:47 MSTRe: Render texture in mesh
Fri Jan 24 2003 15:46:22 MSTRe: mesh.IntersectSubset throws exception when mesh has more than 1 subsets
Fri Jan 24 2003 15:45:48 MSTRe: What good are point sprites?