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DateSubject
Fri Mar 15 2002 14:12:24 MSTRe: Precalced vertex colours + lights
Fri Mar 15 2002 13:59:37 MSTRe: diffuse material color loading wrong
Thu Mar 14 2002 17:35:27 MSTRe: mixing D3D8 and DirectDraw7 surfaces?
Thu Mar 14 2002 17:18:39 MSTRe: are faces in meshes guranteed to be triangles?
Thu Mar 14 2002 13:39:55 MSTRe: Wine in a bottle (transparency)
Thu Mar 14 2002 13:37:24 MSTRe: Stupid error
Thu Mar 14 2002 13:34:54 MSTRe: mixing D3D8 and DirectDraw7 surfaces?
Thu Mar 14 2002 13:33:53 MSTRe: D3DXLoadSurfaceFromFile resulting in D3DXERR_INVALIDDATA?
Thu Mar 14 2002 13:31:42 MSTRe: D3DXLoadSurfaceFromFile resulting in D3DXERR_INVALIDDATA?
Thu Mar 14 2002 13:28:58 MSTRe: Cross Mark in Image
Wed Mar 13 2002 22:56:21 MSTRe: MAX X file exporters.
Wed Mar 13 2002 22:43:42 MSTRe: Indexed primitives in DX8?
Wed Mar 13 2002 11:50:22 MSTRe: copy bitmap into texture
Tue Mar 12 2002 12:46:27 MSTRe: Using something more than 8 bit color in DirectX?
Tue Mar 12 2002 12:44:47 MSTRe: Create a non-rectangle D3D window...
Tue Mar 12 02:54:17 MST 2002Re: Secret Handshake
Mon Mar 11 2002 17:04:08 MSTRe: Secret Handshake
Mon Mar 11 2002 17:00:28 MSTRe: Secret Handshake
Mon Mar 11 2002 14:30:09 MSTRe: reattached display device: directx 7 reports NO HARDWARE
Mon Mar 11 2002 14:29:14 MSTRe: Secret Handshake
Mon Mar 11 2002 14:24:56 MSTRe: Secret Handshake
Mon Mar 11 2002 11:16:25 MSTRe: texture matrices
Mon Mar 11 2002 11:15:37 MSTRe: Secret Handshake
Mon Mar 11 2002 10:55:30 MSTRe: Secret Handshake
Sun Mar 10 2002 19:37:42 MSTRe: Could somebody explain this Greek?
Sun Mar 10 2002 13:39:17 MSTRe: Skinned mesh
Sun Mar 10 2002 12:04:23 MSTRe: rotating sprites in directdraw?
Sun Mar 10 2002 11:25:41 MSTRe: Secret Handshake
Sun Mar 10 2002 11:14:15 MSTRe: Secret Handshake
Sun Mar 10 2002 11:04:15 MSTRe: Secret Handshake
Sun Mar 10 2002 10:53:07 MSTRe: Problems after moving from 8.0 to 8.1
Sun Mar 10 2002 10:51:12 MSTRe: dx appwizard
Sun Mar 10 2002 10:49:41 MSTRe: Skinned mesh
Sat Mar 9 2002 18:57:58 MSTRe: clean up those #defines
Sat Mar 9 2002 11:53:30 MSTRe: Skinned mesh
Sat Mar 9 2002 11:47:27 MSTRe: Direct3D camera question
Fri Mar 8 2002 16:46:07 MSTRe: texture matrices
Fri Mar 8 2002 16:01:20 MSTRe: Error 80070002 from D3DXCreateTextureFromFileEx
Fri Mar 8 2002 14:56:01 MSTRe: texture matrices
Fri Mar 8 2002 09:57:30 MSTRe: Rendering to an HBITMAP
Fri Mar 8 2002 09:56:47 MSTRe: dx8 without DirectDraw?
Fri Mar 8 2002 09:44:18 MSTRe: Strange problem with MeshViewer and XSkinMeshHeader
Thu Mar 7 2002 19:03:58 MSTRe: TransformCoord vs TransformNormal
Thu Mar 7 2002 19:01:10 MSTRe: TransformCoord vs TransformNormal
Thu Mar 7 2002 16:06:28 MSTRe: TransformCoord vs TransformNormal
Thu Mar 7 2002 15:49:12 MSTRe: DrawIndexedPrimitive....
Thu Mar 7 2002 10:49:37 MSTRe: Fade using stencil buffer
Thu Mar 7 2002 10:42:34 MSTRe: AlphaBlending solution....
Thu Mar 7 2002 10:24:38 MSTRe: How to capture the screen using new DirectX8 interface?
Wed Mar 6 2002 21:18:51 MSTRe: How to capture the screen using new DirectX8 interface?
Wed Mar 6 2002 21:16:54 MSTRe: Skin meshes and bones
Thu Mar 6 02:09:30 MST 2003Re: many windows, 1 device?
Thu Mar 6 02:08:00 MST 2003Re: DX9 compatibility
Tue Mar 5 2002 22:05:39 MSTRe: How to use color key in DX8?
Tue Mar 5 2002 18:38:30 MSTRe: VC++.Net & Intellisense Issues
Tue Mar 5 2002 18:25:38 MSTRe: VC++.Net & Intellisense Issues
Tue Mar 5 2002 16:09:45 MSTRe: 1d Texture Support
Tue Mar 5 2002 13:40:57 MSTRe: Paletted Textures
Tue Mar 5 2002 10:26:08 MSTRe: D3DERR_INVALIDCALL
Tue Mar 5 2002 10:14:42 MSTRe: VC++.Net & Intellisense Issues
Tue Mar 5 2002 10:13:39 MSTRe: Paletted Textures
Tue Mar 5 2002 10:10:35 MSTRe: Failed to create driver indexbuffer.
Tue Mar 5 2002 10:08:21 MSTRe: The x-format
Tue Mar 5 2002 10:07:18 MSTRe: The x-format
Mon Mar 4 2002 16:44:59 MSTRe: Mesh and initialization questions
Mon Mar 4 2002 15:29:50 MSTRe: The x-format
Mon Mar 4 2002 15:26:36 MSTRESOURCE: rt_Lighting and rt_FrameBuffer samples
Sun Mar 3 2002 13:06:34 MSTRe: DX 8.1 rotate
Mon Mar 3 02:31:00 MST 2003Re: How to make texture rotate by center
Sat Mar 2 2002 12:07:30 MSTRe: Mesh and initialization questions
Sat Mar 2 2002 11:47:45 MSTRe: DX 8.1 rotate
Fri Mar 1 2002 14:02:56 MSTRe: DX 8.1 rotate
Fri Mar 1 2002 11:46:07 MSTRe: Some more insight
Fri Mar 1 2002 11:43:11 MSTRe: dumb question?
Fri Mar 1 2002 11:42:45 MSTRe: Direct3D 8.1 and AVI-Video
Fri Mar 1 2002 11:40:56 MSTRe: Texture Coordinates on PointSprites
Fri Mar 1 2002 11:39:47 MSTRe: Insight into terminology?
Fri Mar 1 2002 11:39:02 MSTRe: free 3D Software?
Fri Mar 1 2002 11:36:37 MSTRe: Frame animation: best approach?
Fri Mar 1 2002 11:33:19 MSTRe: CopyRects problem
Thu Feb 28 2002 14:06:23 MSTRe: Frame animation: best approach?
Thu Feb 28 2002 10:18:43 MSTRe: How can I get the backbuffer pointer from iDirect3dDevice ?
Thu Feb 28 2002 09:20:52 MSTRe: Texture Coordinates on PointSprites
Thu Feb 28 2002 09:17:58 MSTRe: free 3D Software?
Thu Feb 28 2002 09:16:20 MSTRe: vertex streams
Thu Feb 28 2002 09:15:13 MSTRe: Insight into terminology?
Thu Feb 28 2002 08:54:26 MSTRe: Insight into terminology?
Thu Feb 28 2002 08:50:28 MSTRe: Frame animation: best approach?
Wed Feb 27 2002 14:18:13 MSTRe: 2d graphics in dx8 3d
Wed Feb 27 2002 13:19:22 MSTRe: vertex streams
Wed Feb 27 2002 13:14:11 MSTRe: vertex streams
Wed Feb 27 2002 13:03:44 MSTRe: CopyRects problem
Tue Feb 26 2002 16:13:23 MSTRe: New DirectX 8 project: C++ or C#
Tue Feb 26 2002 15:32:59 MSTRe: New DirectX 8 project: C++ or C#
Tue Feb 26 2002 15:20:12 MSTRe: Video in D3D8
Tue Feb 26 2002 14:36:49 MSTRe: Creating 3D font with D3DX functions
Tue Feb 26 2002 12:58:55 MSTRe: documentation of DrawIndexedPrimitive (DOCBUG)
Tue Feb 26 2002 12:54:35 MSTRe: This group's faq?
Tue Feb 26 2002 10:19:15 MSTRe: Line List Position
Tue Feb 26 2002 10:16:06 MSTRe: CopyRects problem
Tue Feb 26 2002 09:48:44 MSTRe: New DirectX 8 project: C++ or C#