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Page 67
Date
Subject
Fri Feb 8 2002 18:32:44 MST
Re: Problem with ChoosePixelFormat
Fri Feb 8 2002 14:49:21 MST
Re: draw an iso map ??
Fri Feb 8 2002 13:15:09 MST
Re: what happened to 2D/DirectDraw
Fri Feb 8 2002 13:14:19 MST
Re: weird behavior with alpha transparency
Fri Feb 8 2002 11:49:26 MST
Re: draw an iso map ??
Thu Feb 7 2002 16:57:37 MST
Re: draw an iso map ??
Thu Feb 7 2002 16:35:14 MST
Re: Pos and Dir to camera coords
Thu Feb 7 2002 16:06:21 MST
Re: World to screen coord
Thu Feb 7 2002 15:32:34 MST
Re: Trouble recreating D3D rendering device in DLL
Thu Feb 7 2002 15:30:58 MST
Re: Pos and Dir to camera coords
Wed Feb 6 2002 22:52:08 MST
Re: Storing normals in rgba format!
Wed Feb 6 2002 21:18:10 MST
Re: access violation error
Wed Feb 6 2002 17:29:23 MST
Re: Texture problem :(
Wed Feb 6 2002 17:28:09 MST
Re: 10-bit color with DirectX?
Wed Feb 6 2002 14:20:44 MST
Re: D3DXSphereBoundProbe
Wed Feb 6 2002 14:03:28 MST
Re: (c++) bug in direct x common files: d3dfont.cpp
Wed Feb 6 2002 10:01:29 MST
Re: access violation error
Wed Feb 6 2002 09:43:47 MST
Re: Storing normals in rgba format!
Wed Feb 6 2002 09:42:08 MST
Re: Mixing D3D and DirectShow
Wed Feb 6 2002 09:41:20 MST
Re: DirectxX interfaces in IDL files
Thu Feb 6 02:29:28 MST 2003
Re: Fading a billboard that has an alpha
Tue Feb 5 2002 20:30:28 MST
Re: F12 crashes on XP?
Tue Feb 5 2002 17:28:57 MST
Re: Creating Spotlights?
Tue Feb 5 2002 16:25:20 MST
Re: How do I prevent the loss of offscreen surfaces?
Tue Feb 5 2002 15:43:39 MST
Re: SetIndices Failing
Tue Feb 5 2002 11:57:19 MST
Re: Problems with GetTransform
Tue Feb 5 2002 11:55:52 MST
Re: Attaching to out of process surface
Mon Feb 4 2002 18:11:54 MST
Re: Simple mouse over query?
Mon Feb 4 2002 15:43:05 MST
Re: slight texel offsets in D3D Guis Converted from OpenGL
Mon Feb 4 2002 14:19:32 MST
Re: how to use SetCursorProperties
Mon Feb 4 2002 14:18:45 MST
Re: how to use SetCursorProperties
Mon Feb 4 2002 10:25:01 MST
Re: stenciling/transparency / debug vs. release build / help please
Mon Feb 4 2002 10:04:21 MST
Re: specular lighting
Sun Feb 4 02:09:16 MST 2001
Re: DirectX8 Fullscreen
Sun Feb 3 2002 23:12:40 MST
Re: Only 2 surfaces + back buffer!
Sun Feb 3 2002 19:08:06 MST
Re: Visibility Test?
Sun Feb 3 2002 16:43:17 MST
Re: Vertexshaders
Sun Feb 3 2002 12:16:40 MST
Re: draw an iso map ??
Sat Feb 2 2002 19:16:53 MST
Re: draw an iso map ??
Sat Feb 2 2002 19:15:47 MST
Re: Bump Mapping with Pixel Shader
Sat Feb 2 2002 14:37:48 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Sat Feb 2 2002 12:50:33 MST
Re: Alpha with Pixel Shader
Sat Feb 2 2002 12:47:52 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Sat Feb 2 2002 09:48:27 MST
Re: Run-Time Dynamic Linking
Sat Feb 2 2002 09:46:23 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Fri Feb 1 2002 20:07:46 MST
Re: D3DBLEND implementation
Fri Feb 1 2002 14:26:10 MST
Re: "glColor4f()" equivalent in DirectX
Fri Feb 1 2002 12:01:53 MST
Re: Occlusion Culling
Fri Feb 1 2002 12:01:12 MST
Re: D3D8.1 Formats: VTC ? HiLo ?
Fri Feb 1 2002 12:00:13 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Fri Feb 1 2002 10:30:39 MST
Re: Pixel shaders...
Fri Feb 1 2002 10:29:18 MST
Re: Vertexshaders
Fri Feb 1 2002 10:27:11 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Thu Jan 31 2002 22:37:50 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Thu Jan 31 2002 18:43:54 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Thu Jan 31 2002 16:56:13 MST
Re: A8/R8/G8/B8 (32-bit) Texture Questions...
Thu Jan 31 2002 15:50:31 MST
Re: D3DBLEND implementation
Thu Jan 31 2002 11:29:59 MST
Re: Vertexshaders
Thu Jan 31 2002 10:11:56 MST
Re: Font rendering
Thu Jan 31 2002 09:53:51 MST
Re: memory leaks
Thu Jan 31 2002 09:50:23 MST
Re: degenerate triangles
Thu Jan 31 2002 09:49:34 MST
Re: Debug Warning when creating and destroying surfaces and VBs
Wed Jan 30 2002 21:49:24 MST
Re: Static vertex buffer size
Wed Jan 30 2002 13:33:17 MST
Re: Odd Stencil Buffer Problems...
Wed Jan 30 2002 13:01:58 MST
Re: DX9
Wed Jan 30 2002 09:24:16 MST
Re: Volume textures ERROR
Wed Jan 30 2002 09:08:41 MST
Re: Using a YUY2 surface as a texture?
Wed Jan 30 2002 09:07:07 MST
Re: something like glColor4f
Wed Jan 30 2002 09:06:30 MST
Re: Rendering to off-screen targets?
Wed Jan 30 2002 09:04:06 MST
Re: DX8.1 Debug Mode Adds Bugs - Such Cruel Irony....
Wed Jan 30 2002 09:01:42 MST
Re: DX8 Registry quastion
Wed Jan 30 2002 08:58:46 MST
Re: Clipping Rotated Sprites with D3DXSprite
Tue Jan 29 2002 17:09:42 MST
Re: Static vertex buffer size
Tue Jan 29 2002 17:05:03 MST
Re: D3D Surface -> Texture?
Tue Jan 29 2002 15:11:07 MST
Re: D3D Surface -> Texture?
Tue Jan 29 2002 14:54:01 MST
Re: concurrency
Tue Jan 29 2002 14:44:33 MST
Re: How to write TextureFilename to .X file
Tue Jan 29 2002 14:25:36 MST
Re: How to write TextureFilename to .X file
Tue Jan 29 2002 14:23:37 MST
Re: How to write TextureFilename to .X file
Tue Jan 29 2002 13:29:01 MST
Re: How to write TextureFilename to .X file
Tue Jan 29 2002 12:40:38 MST
Re: D3D Surface -> Texture?
Tue Jan 29 2002 11:50:27 MST
Re: D3D Surface -> Texture?
Tue Jan 29 2002 11:26:00 MST
Re: How to write TextureFilename to .X file
Tue Jan 29 2002 10:59:32 MST
Re: full screen MFC application but directX on part of the screen
Tue Jan 29 2002 10:58:38 MST
Re: DX8 Registry quastion
Tue Jan 29 2002 10:56:49 MST
Re: Clipping Rotated Sprites with D3DXSprite
Mon Jan 28 2002 13:20:00 MST
Re: Full Screen Motion Blur
Mon Jan 28 2002 11:48:26 MST
Re: Full screen mode doesn't work
Mon Jan 28 2002 11:44:28 MST
Re: Clipping Rotated Sprites with D3DXSprite
Sun Jan 27 2002 16:39:07 MST
Re: DX9, MSDN Subscrpition...
Sun Jan 27 2002 16:36:50 MST
Re: DirectX9
Sat Jan 26 2002 16:53:46 MST
Re: retrieving vertex information from a 100k vert D3DXMESH
Sat Jan 26 2002 09:51:16 MST
Re: Gourard turning to Flat
Fri Jan 25 2002 23:26:36 MST
Re: SetRenderTarget & Viewports Problems
Fri Jan 25 2002 20:17:03 MST
Re: DX9, MSDN Subscrpition...
Fri Jan 25 2002 17:02:35 MST
Re: Buffer formats for IDirectXFileSaveObject::CreateDataObject
Fri Jan 25 2002 13:42:07 MST
Re: I have a problem creating a Device. Error code -2147467259 (0x80004005).
Thu Jan 24 2002 12:29:25 MST
Re: 3D MATHEMATICS
Thu Jan 24 2002 11:55:21 MST
Re: DX9
Thu Jan 24 2002 11:55:04 MST
Re: draw a mesh wich is created with d3dxcreatebox
Thu Jan 24 2002 11:53:41 MST
Re: Buffer formats for IDirectXFileSaveObject::CreateDataObject