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DateSubject
Thu Jan 24 2002 11:53:41 MSTRe: Buffer formats for IDirectXFileSaveObject::CreateDataObject
Wed Jan 23 2002 19:50:45 MSTRe: Direct3D 8.1 rendering only working on comps with SDK
Wed Jan 23 2002 14:55:39 MSTRe: Debug / retail modes
Wed Jan 23 2002 13:21:30 MSTRe: DrawPrimitive -- MaxPrimitiveSize
Wed Jan 23 2002 12:18:59 MSTRe: Fix Function Matrix Palette Skinning
Wed Jan 23 2002 11:41:20 MSTRe: From FullScreen To Windowed Mode
Wed Jan 23 2002 08:52:01 MSTRe: DrawPrimitive -- MaxPrimitiveSize
Tue Jan 22 2002 13:21:10 MSTRe: DirectX9
Tue Jan 22 2002 09:49:18 MSTRe: GammaRamp problem
Mon Jan 21 2002 16:03:22 MSTRe: GammaRamp problem
Mon Jan 21 2002 13:43:21 MSTRe: GammaRamp problem
Mon Jan 21 2002 10:51:03 MSTRe: Lights
Sun Jan 20 2002 15:55:46 MSTRe: GammaRamp problem
Sun Jan 20 2002 10:10:19 MSTRe: GammaRamp problem
Sun Jan 20 2002 09:39:44 MSTRe: Is doing everything in one lock better than several? (DirectDraw 7)
Sat Jan 19 2002 19:10:38 MSTRe: D3DXCreateTextureFromFileInMemory very slow
Sat Jan 19 2002 12:25:03 MSTRe: D3DXCreateTextureFromFileInMemory very slow
Thu Jan 17 2002 14:35:15 MSTRe: VS'ers won't output alpha to PS?
Thu Jan 17 2002 14:32:24 MSTRe: Only 1 Paletted Texture for all Texture Stages?!?!?!
Thu Jan 17 2002 10:48:08 MSTRe: Trouble on loading a .x file.
Wed Jan 16 2002 10:03:54 MSTRe: D3DXFont
Tue Jan 15 2002 15:11:06 MSTRe: Printing large screen shots, tiling...
Tue Jan 15 2002 14:16:30 MSTRe: Printing large screen shots, tiling...
Tue Jan 15 2002 12:25:28 MSTRe: Gui on top of a rendered scene.
Tue Jan 15 2002 10:46:39 MSTRe: Gui on top of a rendered scene.
Tue Jan 15 2002 10:43:40 MSTRe: Crash when doing fullscreen ALT + TAB
Mon Jan 14 2002 19:04:40 MSTRe: Rectangular render target texture problems
Mon Jan 14 2002 17:22:34 MSTRe: 3d surface
Mon Jan 14 2002 16:31:08 MSTRe: D3DXCreateMeshFVF() strange behavior
Mon Jan 14 2002 15:11:48 MSTRe: A speed of SetRenderState()
Mon Jan 14 2002 12:11:38 MSTRe: Rectangular render target texture problems
Mon Jan 14 2002 12:07:57 MSTRe: Cards that can use ps1.2, ps1.3
Mon Jan 14 2002 12:04:34 MSTRe: D3DXCreateMeshFVF() strange behavior
Mon Jan 14 2002 12:01:13 MSTRe: Crash when doing fullscreen ALT + TAB
Sun Jan 13 2002 18:34:59 MSTRe: D3DXCreateMeshFVF() strange behavior
Sun Jan 13 2002 10:55:37 MSTRe: How to enable/disable Hardware Acceleration
Sun Jan 13 2002 10:49:39 MSTRe: zbuffer problems?
Sun Jan 13 2002 10:47:10 MSTRe: How to enable/disable Hardware Acceleration
Sun Jan 13 2002 10:45:29 MSTRe: Crash when doing fullscreen ALT + TAB
Sat Jan 12 2002 19:57:56 MSTRe: 3D sreen savers won't display
Sat Jan 12 2002 11:11:03 MSTRe: Vertex buffers
Sat Jan 12 2002 11:08:23 MSTRe: Copying a GDI bitmap into a Direct3D texture
Sat Jan 12 2002 11:04:29 MSTRe: Copying a GDI bitmap into a Direct3D texture
Tue Jan 8 2002 10:18:11 MSTRe: D3DX Sprites Primer
Mon Jan 7 2002 14:51:47 MSTRe: DX8 Window Vanishes opening Taskmanager?
Mon Jan 7 2002 10:00:48 MSTRe: How To Use D3DXCreateBox?
Sat Jan 5 2002 15:59:14 MSTRe: DirectX 8
Sat Jan 5 2002 10:46:20 MSTRe: DX8 Window Vanishes opening Taskmanager?
Sat Jan 5 2002 10:39:27 MSTRe: Windows version troubles
Fri Jan 4 2002 11:46:51 MSTRESOURCE: rt_Skin vertex blending visualization sample
Fri Jan 4 2002 09:36:02 MSTRe: D3DX Sprites Primer
Fri Jan 4 2002 09:34:21 MSTRe: Using render targets as textures
Thu Jan 3 2002 20:43:28 MSTRe: Using render targets as textures
Thu Jan 3 2002 13:36:09 MSTRe: Alpha blending in the frame buffer
Thu Jan 3 2002 13:34:13 MSTRe: DX8.1 dxdiag error..... help please
Thu Jan 3 2002 11:39:50 MSTRe: DX8.1 dxdiag error..... help please
Thu Jan 3 2002 11:38:05 MSTRe: Alpha blending in the frame buffer
Thu Jan 3 2002 11:37:38 MSTRe: Alpha blending in the frame buffer
Wed Jan 2 2002 22:04:56 MSTRe: Direct 3D test
Wed Jan 2 2002 14:48:33 MSTRe: DX8 fullscreen & SystemParametersInfo
Tue Jan 1 2002 19:15:36 MSTRe: Is D3DXMatrixMultiply hardware accelerated
Mon Dec 31 2001 16:06:22 MSTRe: Debug Output Interpretation Needed
Mon Dec 31 2001 13:43:55 MSTRe: DX8 fullscreen & SystemParametersInfo
Mon Dec 31 2001 13:43:05 MSTRe: Debug Output Interpretation Needed
Mon Dec 31 2001 13:32:24 MSTRe: Debug Output Interpretation Needed
Sun Dec 30 2001 21:56:10 MSTRe: How do I use ID3DXRenderToEnvMap::BeginParabolic?
Fri Dec 28 2001 16:37:55 MSTRe: Reading the Viewport in XP with 8.1
Fri Dec 28 2001 15:46:29 MSTRe: Transforming a normal vector by a matrix
Fri Dec 28 2001 15:43:08 MSTRe: DrawIndexedPrimitive returns 0x88760823
Fri Dec 28 2001 13:22:16 MSTRe: Hackorama
Fri Dec 28 2001 10:50:20 MSTRe: Total Video Memory
Thu Dec 27 2001 16:28:11 MSTRe: Transparency
Thu Dec 27 2001 09:48:30 MSTRe: Total Video Memory
Tue Dec 26 01:41:21 MST 2000Re: XFiles
Sun Dec 23 2001 12:46:08 MSTRe: Lit and transparent vertices
Sat Dec 22 2001 15:05:21 MSTRe: viewports
Sat Dec 22 2001 11:38:27 MSTRe: How do I use ID3DXRenderToEnvMap::BeginParabolic?
Fri Dec 21 2001 08:04:26 MSTRe: Transparency
Thu Dec 20 2001 22:34:57 MSTRe: Pluggable Software Device?
Thu Dec 20 2001 15:22:54 MSTRe: n-patch
Thu Dec 20 2001 12:05:58 MSTRe: Dynamic 2D with Directx 8
Thu Dec 20 2001 12:01:37 MSTRe: 'Present' block thread ?
Thu Dec 20 2001 10:40:36 MSTRe: Dynamic 2D with Directx 8
Thu Dec 20 2001 10:39:30 MSTRe: 'Present' block thread ?
Wed Dec 19 2001 16:02:01 MSTRe: Linking D3DX8.LIB resulting math functions linker errors
Wed Dec 19 2001 15:59:50 MSTRe: Damn you DX8, just copy the bitmap!!!
Wed Dec 19 2001 10:26:13 MSTRe: Direct3D in C#
Wed Dec 19 2001 10:23:52 MSTRe: D3DXIntersect?
Tue Dec 18 2001 21:10:22 MSTRe: ID3DXBaseMesh::GetDeclaration
Tue Dec 18 2001 20:53:39 MSTRe: newbie: Streaming video as D3D Texture?
Mon Dec 17 2001 12:23:19 MSTRe: Surface Flicker Problem
Mon Dec 17 2001 09:20:57 MSTRe: wireframe line width
Mon Dec 17 2001 09:20:00 MSTRe: Problem with "GetViewport and ppSprite->Draw"
Mon Dec 17 2001 09:17:48 MSTRe: How I can make not perspective projection using Directx?
Mon Dec 17 2001 09:16:58 MSTRe: Draw Point sprites with index buffer
Sun Dec 16 2001 16:21:16 MSTRe: ID3DXBaseMesh::GetDeclaration
Sun Dec 16 2001 14:32:11 MSTRe: why blue?
Sun Dec 16 2001 14:30:21 MSTRe: Double side lighting
Sun Dec 16 2001 14:30:07 MSTRe: Creating a .tga file
Sun Dec 16 2001 14:26:57 MSTRe: Surface Flicker Problem
Sat Dec 15 2001 13:12:21 MSTRe: Vertex Buffer Lock