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Page 73
Date
Subject
Sun Jul 8 2001 11:20:23 MDT
Re: (working message) refresh rates ...
Sat Jul 7 2001 20:07:12 MDT
Re: Problem with D3DXLoadMeshFromXof
Fri Jul 6 2001 21:58:37 MDT
Re: Problem with D3DXLoadMeshFromXof
Fri Jul 6 2001 11:17:36 MDT
Re: Did I understand well?
Wed Jul 4 2001 16:34:14 MDT
Re: Problem with D3DXLoadMeshFromXof
Tue Jul 3 2001 21:02:46 MDT
Re: bilinear / trilinear / bicubic filtering
Tue Jul 3 2001 13:12:49 MDT
Re: D3DCLIPSTATUS8
Tue Jul 3 2001 13:03:32 MDT
Re: D3D Exception
Mon Jul 2 2001 22:53:18 MDT
Re: Can't create device on Win2K w/ Voodoo card
Mon Jul 2 2001 20:01:38 MDT
RESOURCE: Chapter 1 of "The Direct3D Graphics Pipeline" available for download
Mon Jul 2 2001 16:57:02 MDT
Re: TU/TV Texturecoordinates in .x Files
Thu Jun 28 01:23:13 MDT 2001
Re: 8 bit textures, 16 bit frame buffer...
Wed Jun 27 2001 17:49:22 MDT
Re: 8 bit textures, 16 bit frame buffer...
Wed Jun 27 2001 17:48:17 MDT
Re: drawindexedprimitiveUP problem - still unsolved, prj link inside
Wed Jun 27 2001 15:27:21 MDT
Re: drawindexedprimitiveUP problem - still unsolved, prj link inside
Wed Jun 27 2001 10:51:54 MDT
Re: drawindexedprimitiveUP problem - still unsolved, prj link inside
Wed Jun 27 2001 09:52:50 MDT
Re: drawindexedprimitiveUP problem - still unsolved, prj link inside
Tue Jun 26 2001 17:09:12 MDT
Re: Batch Conversion of Graphics File formats
Mon Jun 25 2001 23:24:52 MDT
Re: FullScreen D3D8 from ActiveX control?
Mon Jun 25 2001 16:33:31 MDT
Re: Using Text
Sat Jun 23 2001 14:54:33 MDT
Re: computing bounding boxes
Sat Jun 23 2001 14:52:41 MDT
Re: Win2K + DirectX 89 = SLOW!
Sat Jun 23 2001 14:52:11 MDT
Re: Win2K + DirectX 89 = SLOW!
Thu Jun 21 2001 20:22:45 MDT
Re: Render to z-buffer only
Thu Jun 21 2001 20:20:58 MDT
Re: CopyRect() quickie
Thu Jun 21 2001 20:15:15 MDT
Leaving for microsoft.public.win32.programmer.directx.graphics
Wed Jun 20 2001 14:50:47 MDT
Re: Multiple Viewport application
Tue Jun 19 2001 12:01:07 MDT
Re: sprite objects
Tue Jun 19 2001 10:58:16 MDT
Re: multitexure cascade and d3d lighting
Tue Jun 19 2001 09:20:47 MDT
Re: Direct3D 8 Init without having a HWND
Tue Jun 19 2001 09:20:21 MDT
Re: Direct3D 8 Init without having a HWND
Tue Jun 19 2001 09:19:38 MDT
Re: multitexure cascade and d3d lighting
Tue Jun 19 2001 09:16:11 MDT
Re: multitexure cascade and d3d lighting
Mon Jun 18 2001 16:47:22 MDT
Re: multitexure cascade and d3d lighting
Sat Jun 16 2001 10:08:36 MDT
Re: 16bit index buffer....
Fri Jun 15 2001 22:33:39 MDT
Re: How do I apply a texture to a ID3DXMesh?
Fri Jun 15 2001 22:31:25 MDT
Re: D3DXCreateMeshFVF and texture coordinates
Fri Jun 15 2001 18:51:57 MDT
Re: D3DXSPRITE Is one good enough?
Fri Jun 15 2001 14:47:27 MDT
Re: ID3DXBaseMesh
Fri Jun 15 2001 14:45:17 MDT
Re: D3DXCreateMeshFVF and texture coordinates
Thu Jun 14 2001 20:02:57 MDT
Re: IDirect3DDevice8::GetTransform() failing!
Thu Jun 14 2001 19:04:49 MDT
Re: AdditionalSwapChains...
Thu Jun 14 2001 16:49:36 MDT
Re: Inverse Matrix: Simple Question
Thu Jun 14 2001 16:39:45 MDT
Re: SetClipPlane, Isometric View
Thu Jun 14 2001 11:14:35 MDT
Re: My reset works under Windows 2000 but fail under Windows 98 !
Wed Jun 13 2001 23:12:21 MDT
Re: Text?
Wed Jun 13 2001 23:09:22 MDT
Re: need more samples
Wed Jun 13 2001 15:01:16 MDT
Re: How to disable back buffer update
Wed Jun 13 2001 14:59:57 MDT
Re: D3DXCreateMeshFVF and texture coordinates
Wed Jun 13 2001 14:51:30 MDT
Re: DX9?
Wed Jun 13 2001 12:21:49 MDT
Re: Simple question...
Wed Jun 13 2001 12:21:20 MDT
Re: Simple question...
Wed Jun 13 2001 12:20:31 MDT
Re: shaders and vertex buffers
Wed Jun 13 2001 12:18:11 MDT
Re: D3DXSPRITE question
Wed Jun 13 2001 12:16:25 MDT
Re: AdditionalSwapChains...
Wed Jun 13 2001 11:33:08 MDT
Re: Text?
Wed Jun 13 2001 11:32:07 MDT
Re: Question about D3DFMT in DrawIndexedPrimitiveUP..
Wed Jun 13 2001 11:29:36 MDT
Re: IDirect3DDevice8::GetTransform() failing!
Mon Jun 11 2001 19:43:51 MDT
Re: glPolygonOffset
Mon Jun 11 2001 19:23:59 MDT
Re: lPitch is zero?!
Mon Jun 11 2001 19:23:18 MDT
Re: DX7 or DX8??
Sun Jun 10 2001 17:14:14 MDT
Re: D3DTSS_COLOROP vs D3DTSS_ALPHAOP
Sun Jun 10 2001 17:10:38 MDT
Re: Pointer to a function
Sun Jun 10 2001 14:12:45 MDT
Re: Win2K + DirectX 89 = SLOW!
Mon Jun 10 01:55:39 MDT 2002
Re: New SkinnedMesh Article on GameDev.net
Sat Jun 9 2001 17:35:33 MDT
Re: D3DXMatrixPerspectiveFovLH
Sat Jun 9 2001 17:23:26 MDT
Re: What is different between Direct3D and OpenGL?
Sat Jun 9 01:21:43 MDT 2001
Re: need more samples
Sat Jun 9 01:01:55 MDT 2001
Re: DirectX with C++ (not visual C++)
Fri Jun 8 2001 18:42:21 MDT
Re: Texture vs. Surface?
Thu Jun 7 2001 10:54:53 MDT
Re: Compressed texture formats, when/which?
Thu Jun 7 2001 10:41:48 MDT
Re: DX Windowed Blitting
Thu Jun 7 2001 10:39:53 MDT
Re: How do I manipulate objects in a XFile?
Thu Jun 7 2001 10:38:51 MDT
Re: Direct3D8: (ERROR) :D3D Device should be in software mode for ProcessVertic
Wed Jun 6 2001 20:49:13 MDT
Re: D3DXSPRITE size problem
Wed Jun 6 2001 20:36:45 MDT
Re: How do I manipulate objects in a XFile?
Wed Jun 6 2001 16:01:15 MDT
Re: Direct3D8: (ERROR) :D3D Device should be in software mode for ProcessVertic
Mon Jun 4 2001 18:17:18 MDT
Re: Win2K + DirectX 89 = SLOW!
Mon Jun 4 2001 10:27:44 MDT
Re: Win2K + DirectX 89 = SLOW!
Mon Jun 4 2001 09:41:42 MDT
Re: Win2K + DirectX 89 = SLOW!
Mon Jun 4 2001 09:39:14 MDT
Re: need more samples
Mon Jun 4 2001 09:38:42 MDT
Re: Trouble drawing manually generated ID3DXMesh
Mon Jun 4 2001 09:34:44 MDT
Re: problem with DrawIndexedPrimitive (DX8)
Sun Jun 3 2001 10:16:28 MDT
Re: Trouble drawing manually generated ID3DXMesh
Sun Jun 3 2001 10:13:02 MDT
Re: problem with DrawIndexedPrimitive (DX8)
Sun Jun 3 2001 10:12:21 MDT
Re: problem with DrawIndexedPrimitive (DX8)
Sun Jun 3 2001 09:59:16 MDT
Re: sdk dolphin example
Sun Jun 3 2001 09:57:42 MDT
Re: transparency with ID3DXSprite?
Sat Jun 2 2001 16:00:40 MDT
Re: SDK Billboard Jerky
Sat Jun 2 2001 11:30:01 MDT
Re: Trouble drawing manually generated ID3DXMesh
Sat Jun 2 2001 11:26:02 MDT
Re: problem with DrawIndexedPrimitive (DX8)
Sat Jun 2 2001 11:24:49 MDT
Re: Loading vertex information into Locked Vertexbuffer
Sat Jun 2 2001 11:15:29 MDT
Re: UV Mapping
Sat Jun 2 2001 11:14:53 MDT
Re: SDK Billboard Jerky
Fri Jun 1 2001 11:55:12 MDT
Re: viewports and black bands !
Fri Jun 1 2001 11:53:31 MDT
Re: vertex animation not exporting from Maya plugin
Fri Jun 1 2001 11:52:02 MDT
Re: Rotating a ID3DXMesh?
Fri Jun 1 2001 11:50:42 MDT
Re: DirectDraw Optimization
Thu May 31 2001 21:39:02 MDT
Re: dx8 common files and setting screen resolution?
Thu May 31 2001 19:01:28 MDT
Re: Lookat Problems, I Know
Thu May 31 2001 15:55:49 MDT
Re: DX8 Attribute buffer format/size?