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Page 88
Date
Subject
Mon Jun 19 2000 17:37:16 MDT
Re: D3D or OpenGL (specifications)
Mon Jun 19 2000 12:16:12 MDT
Re: D3D or OpenGL (specifications)
Mon Jun 19 2000 12:16:12 MDT
Re: D3D or OpenGL (specifications)
Mon Jun 19 2000 12:15:13 MDT
Re: D3D or OpenGL
Mon Jun 19 2000 12:15:13 MDT
Re: D3D or OpenGL
Mon Jun 19 2000 12:10:04 MDT
Re: D3D or OpenGL
Mon Jun 19 2000 12:10:04 MDT
Re: D3D or OpenGL
Tue Jun 13 2000 17:07:44 MDT
Re: Common Question about DDraw (and DX8)
Tue Jun 13 2000 17:07:44 MDT
Re: Common Question about DDraw (and DX8)
Mon Jun 12 2000 16:45:44 MDT
Re: D3D or OpenGL
Mon Jun 12 2000 16:45:44 MDT
Re: D3D or OpenGL
Thu Jun 8 2000 12:35:49 MDT
GeForce performance guidelines
Thu Jun 8 2000 12:35:49 MDT
GeForce performance guidelines
Wed Jun 7 2000 18:10:38 MDT
Re: D3D or OpenGL
Wed Jun 7 2000 18:10:38 MDT
Re: D3D or OpenGL
Tue Jun 6 2000 16:29:12 MDT
Re: D3D or OpenGL
Tue Jun 6 2000 16:29:12 MDT
Re: D3D or OpenGL
Mon Jun 5 2000 19:45:07 MDT
Re: Animated Desktop
Mon Jun 5 2000 19:45:07 MDT
Re: Animated Desktop
Mon Jun 5 2000 16:00:23 MDT
Re: D3D or OpenGL
Mon Jun 5 2000 16:00:23 MDT
Re: D3D or OpenGL
Sun Jun 4 2000 22:24:23 MDT
Re: subtraction in d3d
Sun Jun 4 2000 22:24:23 MDT
Re: subtraction in d3d
Sun Jun 4 2000 22:19:29 MDT
Re: handling/detecting screensavers in DX app??
Sun Jun 4 2000 22:19:29 MDT
Re: handling/detecting screensavers in DX app??
Sun Jun 4 2000 22:17:08 MDT
Re: DDraw questions: 90-degree-rotated blt
Sun Jun 4 2000 22:17:08 MDT
Re: DDraw questions: 90-degree-rotated blt
Sun Jun 4 2000 22:13:50 MDT
Re: ddraw enumeration
Sun Jun 4 2000 22:13:50 MDT
Re: ddraw enumeration
Sun Jun 4 2000 22:12:11 MDT
Re: camera
Sun Jun 4 2000 22:12:11 MDT
Re: camera
Sun Jun 4 2000 22:09:08 MDT
Re: alpha blending in ddraw
Sun Jun 4 2000 22:09:08 MDT
Re: alpha blending in ddraw
Sun Jun 4 2000 22:03:28 MDT
Re: vertex buffer clipping info
Sun Jun 4 2000 22:03:28 MDT
Re: vertex buffer clipping info
Sun Jun 4 2000 15:08:21 MDT
Re: D3D or OpenGL
Sun Jun 4 2000 15:08:21 MDT
Re: D3D or OpenGL
Sun Jun 4 2000 15:07:30 MDT
Re: D3D or OpenGL
Sun Jun 4 2000 15:07:30 MDT
Re: D3D or OpenGL
Sun Jun 4 2000 15:04:15 MDT
Re: D3D or OpenGL
Sun Jun 4 2000 15:04:15 MDT
Re: D3D or OpenGL
Sat Jun 3 2000 17:33:24 MDT
Re: vertex buffer clipping info
Sat Jun 3 2000 17:33:24 MDT
Re: vertex buffer clipping info
Fri Jun 2 2000 17:40:42 MDT
Re: vertex buffer clipping info
Fri Jun 2 2000 17:40:42 MDT
Re: vertex buffer clipping info
Fri Jun 2 2000 12:44:48 MDT
Re: handling/detecting screensavers in DX app??
Fri Jun 2 2000 12:44:48 MDT
Re: handling/detecting screensavers in DX app??
Thu Jun 1 2000 21:46:55 MDT
Re: vertex buffer clipping info
Thu Jun 1 2000 21:46:55 MDT
Re: vertex buffer clipping info
Fri Jun 1 00:35:32 MDT 2001
Re: Help with D3DXCreateMesh()
Tue May 30 2000 17:10:39 MDT
Re: D3DXMatrixLookAtLH() bug?
Tue May 30 2000 17:10:39 MDT
Re: D3DXMatrixLookAtLH() bug?
Tue May 30 2000 17:08:05 MDT
Re: Blitting Slow
Tue May 30 2000 17:08:05 MDT
Re: Blitting Slow
Tue May 30 2000 13:51:49 MDT
Re: D3DX sample question?
Tue May 30 2000 13:51:49 MDT
Re: D3DX sample question?
Tue May 30 2000 13:44:25 MDT
Re: Getting of D3DRenderState
Tue May 30 2000 13:44:25 MDT
Re: Getting of D3DRenderState
Tue May 30 2000 13:00:35 MDT
Re: vertex buffer clipping info
Tue May 30 2000 13:00:35 MDT
Re: vertex buffer clipping info
Tue May 30 2000 12:58:04 MDT
Re: DX + windows & MFC : right choice ?
Tue May 30 2000 12:58:04 MDT
Re: DX + windows & MFC : right choice ?
Thu May 30 00:54:33 MDT 2002
Re: refresh rate
Sun May 28 2000 22:48:00 MDT
Re: DX + windows & MFC : right choice ?
Sun May 28 2000 22:48:00 MDT
Re: DX + windows & MFC : right choice ?
Sun May 28 2000 17:49:32 MDT
Re: Texture question
Sun May 28 2000 17:49:32 MDT
Re: Texture question
Sun May 28 2000 17:46:56 MDT
Re: DX5 to DX7 Legacy of Lights Attaching to Viewports
Sun May 28 2000 17:46:56 MDT
Re: DX5 to DX7 Legacy of Lights Attaching to Viewports
Sun May 28 2000 17:43:38 MDT
Re: vertex buffer clipping info
Sun May 28 2000 17:43:38 MDT
Re: vertex buffer clipping info
Tue May 27 00:46:55 MDT 2003
Re: D3DXIntersect, barycentric?
Thu May 25 2000 14:11:11 MDT
Re: D3DIM -- Application hogging the computer
Thu May 25 2000 14:11:11 MDT
Re: D3DIM -- Application hogging the computer
Thu May 25 2000 13:04:47 MDT
Re: draw text on surface
Thu May 25 2000 13:04:47 MDT
Re: draw text on surface
Thu May 25 2000 13:04:10 MDT
Re: Difference between drawprimitive and drawindexprimitive
Thu May 25 2000 13:04:10 MDT
Re: Difference between drawprimitive and drawindexprimitive
Thu May 25 2000 11:51:40 MDT
Re: d3d texturing
Thu May 25 2000 11:51:40 MDT
Re: d3d texturing
Thu May 25 2000 11:41:34 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Thu May 25 2000 11:41:34 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Thu May 25 2000 11:31:28 MDT
Re: DirectX releases?
Thu May 25 2000 11:31:28 MDT
Re: DirectX releases?
Thu May 25 2000 11:26:33 MDT
Re: TrueType fonts (Direct3D)
Thu May 25 2000 11:26:33 MDT
Re: TrueType fonts (Direct3D)
Thu May 25 2000 11:17:15 MDT
Re: Where can I find the detailed info of Win32 API?
Thu May 25 2000 11:17:15 MDT
Re: Where can I find the detailed info of Win32 API?
Thu May 25 2000 11:14:55 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Thu May 25 2000 11:14:55 MDT
Re: Hardware T&L w/ DirectX 7.0a & GeForce
Wed May 24 2000 17:33:52 MDT
Re: D3DIM -- Application hogging the computer
Wed May 24 2000 17:33:52 MDT
Re: D3DIM -- Application hogging the computer
Wed May 24 2000 17:13:56 MDT
Re: Where can I find the detailed info of Win32 API?
Wed May 24 2000 17:13:56 MDT
Re: Where can I find the detailed info of Win32 API?
Wed May 24 2000 12:38:49 MDT
Re: multimedia timers & callback functions in Video Games
Wed May 24 2000 12:38:49 MDT
Re: multimedia timers & callback functions in Video Games
Wed May 24 2000 12:37:32 MDT
Re: isometric view
Wed May 24 2000 12:37:32 MDT
Re: isometric view
Wed May 24 2000 12:35:43 MDT
Re: I'm stuck
Wed May 24 2000 12:35:43 MDT
Re: I'm stuck
Wed May 24 2000 11:47:43 MDT
Re: YUV to RGB