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Page 93
Date
Subject
Fri Feb 25 2000 15:41:12 MST
Re: Getting True "normal"
Thu Feb 24 2000 13:44:57 MST
Re: DirectDrawCreateEx contradicts COM?
Thu Feb 24 2000 13:44:57 MST
Re: DirectDrawCreateEx contradicts COM?
Thu Feb 24 2000 13:39:32 MST
Re: enum callback function problem
Thu Feb 24 2000 13:39:32 MST
Re: enum callback function problem
Thu Feb 24 2000 13:32:12 MST
Re: 8 and 16 bit gdi problems in directx
Thu Feb 24 2000 13:32:12 MST
Re: 8 and 16 bit gdi problems in directx
Wed Feb 23 2000 15:43:56 MST
Re: whats the point?
Wed Feb 23 2000 15:43:56 MST
Re: whats the point?
Wed Feb 23 2000 15:36:37 MST
Re: DirectDrawCreateEx contradicts COM?
Wed Feb 23 2000 15:36:37 MST
Re: DirectDrawCreateEx contradicts COM?
Wed Feb 23 2000 15:25:54 MST
Re: DirectDrawCreateEx contradicts COM?
Wed Feb 23 2000 15:25:54 MST
Re: DirectDrawCreateEx contradicts COM?
Wed Feb 23 2000 15:07:14 MST
Re: Pixel Formats
Wed Feb 23 2000 15:07:14 MST
Re: Pixel Formats
Wed Feb 23 2000 13:23:51 MST
Re: Alpha Maps
Wed Feb 23 2000 13:23:51 MST
Re: Alpha Maps
Wed Feb 23 2000 12:19:08 MST
Re: DirectDrawCreateEx contradicts COM?
Wed Feb 23 2000 12:19:08 MST
Re: DirectDrawCreateEx contradicts COM?
Wed Feb 23 2000 12:12:05 MST
Re: General questions on Memory,surface&speed
Wed Feb 23 2000 12:12:05 MST
Re: General questions on Memory,surface&speed
Tue Feb 22 2000 18:22:11 MST
Re: COM and inheritance
Tue Feb 22 2000 18:22:11 MST
Re: COM and inheritance
Tue Feb 22 2000 17:15:34 MST
Re: D3D IM - Depth Buffer
Tue Feb 22 2000 17:15:34 MST
Re: D3D IM - Depth Buffer
Tue Feb 22 2000 17:12:51 MST
Re: Borland C++Builder3 and DirectDraw7
Tue Feb 22 2000 17:12:51 MST
Re: Borland C++Builder3 and DirectDraw7
Tue Feb 22 2000 17:11:24 MST
Re: Alpha Maps
Tue Feb 22 2000 17:11:24 MST
Re: Alpha Maps
Tue Feb 22 2000 17:09:43 MST
Re: 8 and 16 bit gdi problems in directx
Tue Feb 22 2000 17:09:43 MST
Re: 8 and 16 bit gdi problems in directx
Fri Feb 21 00:35:39 MST 2003
Re: DrawSubset Vs DrawPrimitive Vs DrawIndexedPrimitive
Fri Feb 21 00:33:25 MST 2003
Re: DrawSubset Vs DrawPrimitive Vs DrawIndexedPrimitive
Wed Feb 19 00:36:35 MST 2003
Re: Converting DX8.1 code to DX9
Wed Feb 19 00:14:24 MST 2003
Re: Converting DX8.1 code to DX9
Wed Feb 19 00:07:52 MST 2003
Re: Alpha blending to darken pixel (not lighten)
Fri Feb 18 2000 12:57:35 MST
Re: 32-bit color differs in back & offscreen surfaces??
Fri Feb 18 2000 12:57:35 MST
Re: 32-bit color differs in back & offscreen surfaces??
Fri Feb 18 2000 12:54:46 MST
Re: Drawing Anti-aliased text & shapes onto a surface
Fri Feb 18 2000 12:54:46 MST
Re: Drawing Anti-aliased text & shapes onto a surface
Tue Feb 18 00:13:30 MST 2003
Re: Alpha blending to darken pixel (not lighten)
Thu Feb 17 2000 16:59:46 MST
Re: How to detect the display card information?
Thu Feb 17 2000 16:59:46 MST
Re: How to detect the display card information?
Wed Feb 16 2000 17:35:09 MST
Re: How to detect the display card information?
Wed Feb 16 2000 17:35:09 MST
Re: How to detect the display card information?
Wed Feb 16 2000 17:31:21 MST
Re: DrawIndexedPrimitive transformations
Wed Feb 16 2000 17:31:21 MST
Re: DrawIndexedPrimitive transformations
Wed Feb 16 2000 14:32:04 MST
Re: How to detect the display card information?
Wed Feb 16 2000 14:32:04 MST
Re: How to detect the display card information?
Wed Feb 16 2000 14:29:52 MST
Re: DrawIndexedPrimitive transformations
Wed Feb 16 2000 14:29:52 MST
Re: DrawIndexedPrimitive transformations
Wed Feb 16 2000 14:26:22 MST
Re: 2D HW Acceleration using IDirectDrawSurface::GetDC?
Wed Feb 16 2000 14:26:22 MST
Re: 2D HW Acceleration using IDirectDrawSurface::GetDC?
Wed Feb 16 2000 11:43:21 MST
Re: Drawing Anti-aliased text & shapes onto a surface
Wed Feb 16 2000 11:43:21 MST
Re: Drawing Anti-aliased text & shapes onto a surface
Tue Feb 15 2000 13:57:25 MST
Re: D3D
Tue Feb 15 2000 13:57:25 MST
Re: D3D
Tue Feb 15 2000 13:52:31 MST
Re: 16,24 bit colors
Tue Feb 15 2000 13:52:31 MST
Re: 16,24 bit colors
Mon Feb 14 2000 16:58:05 MST
Re: Direct3DIM non-squared texture problem
Mon Feb 14 2000 16:58:05 MST
Re: Direct3DIM non-squared texture problem
Mon Feb 14 2000 14:36:37 MST
Re: How do you bypass GDI colour matching
Mon Feb 14 2000 14:36:37 MST
Re: How do you bypass GDI colour matching
Mon Feb 14 2000 14:34:18 MST
Re: Example of Gouraud shaded triangle?
Mon Feb 14 2000 14:34:18 MST
Re: Example of Gouraud shaded triangle?
Mon Feb 14 2000 14:30:48 MST
Re: D3DIM - DrawIndexedPrimitive()
Mon Feb 14 2000 14:30:48 MST
Re: D3DIM - DrawIndexedPrimitive()
Mon Feb 14 2000 14:23:00 MST
Re: any good book on directx out there?
Mon Feb 14 2000 14:23:00 MST
Re: any good book on directx out there?
Mon Feb 14 2000 14:14:49 MST
Re: @ What about DD on NT?
Mon Feb 14 2000 14:14:49 MST
Re: @ What about DD on NT?
Tue Feb 12 00:16:40 MST 2002
Re: Texture Problem In VB
Mon Feb 12 00:51:59 MST 2001
SAMPLE: rt_GingerBread -- gingerbread man fractal, D3DFrame style
Mon Feb 12 00:37:32 MST 2001
Re: All washed out
Fri Feb 11 2000 16:26:09 MST
Re: @ What about DD on NT?
Fri Feb 11 2000 16:26:09 MST
Re: @ What about DD on NT?
Fri Feb 11 2000 16:00:36 MST
Re: Drawing Anti-aliased text & shapes onto a surface
Fri Feb 11 2000 16:00:36 MST
Re: Drawing Anti-aliased text & shapes onto a surface
Fri Feb 11 2000 15:54:06 MST
Re: Who's responsible for DirectX?
Fri Feb 11 2000 15:54:06 MST
Re: Who's responsible for DirectX?
Fri Feb 11 2000 15:52:31 MST
Re: Direct 3D book?
Fri Feb 11 2000 15:52:31 MST
Re: Direct 3D book?
Fri Feb 11 2000 15:49:44 MST
Re: cannot dl directx 7.0a
Fri Feb 11 2000 15:49:44 MST
Re: cannot dl directx 7.0a
Wed Feb 9 2000 15:40:26 MST
Re: cannot dl directx 7.0a
Wed Feb 9 2000 15:40:26 MST
Re: cannot dl directx 7.0a
Tue Feb 8 2000 14:03:16 MST
Re: COM
Tue Feb 8 2000 14:03:16 MST
Re: COM
Tue Feb 8 2000 13:57:28 MST
Re: DirectX7.0 SDK
Tue Feb 8 2000 13:57:28 MST
Re: DirectX7.0 SDK
Tue Feb 8 2000 11:06:35 MST
Re: Who's responsible for DirectX?
Tue Feb 8 2000 11:06:35 MST
Re: Who's responsible for DirectX?
Tue Feb 8 2000 11:04:20 MST
Re: Different Pixelformats
Tue Feb 8 2000 11:04:20 MST
Re: Different Pixelformats
Thu Feb 8 00:05:52 MST 2001
Re: Are you the fog master?
Thu Feb 8 00:00:17 MST 2001
Re: 2D text message box on DirectX8 ??
Mon Feb 7 2000 12:20:54 MST
Re: Different Pixelformats
Mon Feb 7 2000 12:20:54 MST
Re: Different Pixelformats
Mon Feb 7 2000 09:30:44 MST
Re: Has Anyone Tried Reading The Depth Buffer?
Mon Feb 7 2000 09:30:44 MST
Re: Has Anyone Tried Reading The Depth Buffer?
Mon Feb 7 2000 09:27:13 MST
Re: Another Clear Color RGBA Question