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In MM6 you can mix 25 different potions; with the right incrediants and rigth order of mixing.


Base set of Herbs
Phirna Root->Magic Potion [+10 spell restoration]
Poppysnaps->Energy [+10 primary stat boost]
Widoweeps Berries->Cure Wounds [+10 HP restoration]



Magic Level 1
Magic Potion+ Energy = Resistance [+10 resistance boost]
Magic Potion+ Cure Wounds = Cure Poison [cures poison]
Energy + Cure Wounds = Protection [+10 armor boost]



Magic Level 2 (white potions)
Resistance + Magic Potion = Super Resistance [+20 resistance boost]
Cure Poison + Magic Potion = Bless [6 hour Bless spell]
Protection + Magic Potion = Stone Skin [6 hour Stone Skin spell]
Resistance + Energy = Haste [6 hour Haste spell]
Protection + Energy = Extreme Energy [+20 primary stat boost]
Protection + Cure Wounds = Heroism [6 hour Heroism spell]
Resistance + Cure Poison = Restoration [cure all but dead or stone]
Resistance + Protection = Supreme Protection [+20 armor boost]



Magic Level 3 (black potions)
Stone Skin + Magic Potion = Essence of Intellect [+15 intell, -5 might change]
Restoration + Magic Potion = Essence of Personality [+15 perso, -5 speed change]
Bless + Energy = Essence of Accuracy [+15 accuracy, -5 luck change]
Supreme Protection + Energy = Essence of Endurance [+15 endurance, -1 all change]
Haste + Cure Wounds = Essence of Speed [+15 speed, -5 personality change]
Heroism + Cure Wounds = Essence of Might [+15 might, -5 intell change]
Super Resistance + Resistance = Divine Magic [+100 SP boost, +1 age change] Note: SP regeneration items negate boost
Extreme Energy + Resistance = Rejuvenation [remove magic age, -1 primary stats] Note: if no magic age, -1 primary stat, -10HP, -10SP change!
Super Resistance + Cure Poison = Essence of Luck [+15 luck, -5 accuracy change]
Extreme Energy + Cure Poison = Divine Power [+20 level boost, +1 age change]
Restoration + Protection = Divine Cure [+100 HP boost, +1 age change] Note: HP regeneration items negate boost


Free Statistics Change
If you drink the following potions, you will permanently gain points without loosing anything in exchange. This will only work once per person.

Drink the following:
Essence of Intellect
+ Essence of Might to gain +10 intelligence and +10 might.
Essence of Personality
+ Essence of Speed to gain +10 personality and +10 speed.
Essence of Accuracy
+ Essence of Luck to gain +10 accuracy and +10 luck.



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