GLUT (OpenGL Utility Toolkit) The OpenGL Utility Toolkit for X Windows, Windows 95 and Windows NT. |
OpenGL Tutors Tutorial programs that demonstrate basic OpenGL functionality by allowing the user to modify the parameters of a function and see the effect on the scene. |
Coding at SGI Various OpenGL programs that I wrote while I was working as an intern at Silicon Graphics. |
Coding at E&S Various OpenGL programs that I wrote while I was working as an intern at Evans & Sutherland. |
SIGGRAPH '97 Course Notes The notes for the course I did at SIGGRAPH '97 with Mark Kilgard and Brian Paul (course 24). |
Smooth Normals with Preservation of Edges A project that dealt with generating smooth vertex normals across a surface with possible edges. |
August 2000 © Nate Robins |