Mr. Pinball Tip:

Identifying Where Wire Came From

When working on your pinball game it is sometimes necessary to disconnect a wire (or wires) from an assembly.

There are two ways to help you remember which wire went where. One way is to cut the wire back far enough from the assembly to leave a little insulation. This insulation can be used to identify the wire that you just removed. This way has the advantage of forcing you to remake the cut end. This helps ensure that fresh wire gets used. Fresh wire will help you make a good connection. As wiring in pinball games is famously tight. It can be a better, and certainly easier, solution to simply unsolder the wire. In this case it can be a good idea to mark the wire's location, on the assembly or coil it came from, with black indelible ink. As there is usually not very much space to write on, a color code can be used.
BKBlack
BRBrown
RDRed
OROrange
YLYellow
GNGreen
BLBlue
VIViolet
GRGray
WHWhite
For single colored wires, the code is a two-letter abbreviation. (i.e.: The location for a solid black wire is designated as BK.)

For two colored wires, the code is a combination of abbreviations. The widest stripe is listed first. (i.e.: The location for a wire with a thick black stripe and a thin brown stripe is designated as BK / BR.)

For multi-colored wires, the code is also a combination of abbreviations. The widest stripe is listed first, then the thinner stripes are listed in the order from the chart. (i.e.: The location for a wire with a thick black stripe and a thin brown stripe and a thin red stripe is designated as BK / BR / RD)

Todd Andersen, (PinTed)
PinTed@netscape.net
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