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Team Selection

I have all of the merc's and their stats in a comma delimited file for those who would like to import it into their favorite spreadsheet. If you would like to view it as HTML you can see ALL of the mercs or the 15 best in each category, Mecanical, Medical, Explosives Marksnamship.

My favorite basic team. Hold on, Hold on, before you leave altogether, read why.

Ivan, because he is has improved from the last game. With marksmanship, health, agility and dexterity all over 90, is a steal for $2200. Although hard to understand you can figure out what he mean if you are paying attention.

Scope, hey, a sniper in you team never hurts. She has decent ablilities, and does not give me any trouble by talking back.

Buzz, is another excellent shot. She is even better when in a team with Lynx, got a little something going there. Just don't let one die the other gets upset.

Lynx, has a decent enough overall ability but really stands out in markmanship, rivald only by a handful of others. He and Buzz go good to gether.

Len, is my biggest expense, not a super shot but a decent one is able to do anything else. Most of the time.

Speck, why? Well it is not for his fighting ablity, but his near perfect mechanical ability.

OK, now why these guys all together? Where is the doctor? You have no explosives guy! These are common responses to my team, now I'll tell you why. I prefer to fight at a distance, I do not like to get my guys hurt running up to the enemy witha guy that can take a few shots and still live. Would you be that guy? Chances are not for long. So why then do I have Speck, he'll get killed in battle! Probably, but I do not take him to battle, unless it is the last mission. He is Excellent of a mechanic, and when don't you have somthing that needs to be repaired? He sits back at camp all day fixing stuff, and for a mere $450 a mission let him, I believe in preventative maintainance.

Well what do I do about a doctor? Len starts out with a medical ability of 35, if I let him train during two missions, like recon, he can advance that to almost 50. This is enough to save almost anyone in a timely fasion. He has an explosives ability of 47 which means he has about a 50, 50 chance of getting something untrapped, and is quite capable of setting a timer without getting himself killed.

Over all this is the team I use, if I start to accumulate alot of money I might hire Scully or Magic because they are quite similar to Len.

© 1996-2002 Troy Nelson
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